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- UATHelper: Packaging (Windows (32-bit)): Running AutomationTool...
- UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/MrNexy/Documents/Unreal Projects/Atajrubah/Atajrubah.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/MrNexy/Documents/Unreal Projects/Atajrubah/Atajrubah.uproject" -cook -stage -archive -archivedirect
- ory="C:/NexyMedia/Atajrubah/Win32 Build" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win32 -build -CrashReporter -utf8output
- UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment.
- UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject
- UATHelper: Packaging (Windows (32-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe Atajrubah Win32 Development -Project="C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" -clean "C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" -remoteini="C:\Users\MrNex
- y\Documents\Unreal Projects\Atajrubah" -nobuilduht -NoHotReload
- UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 1.9618077s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe Atajrubah Win32 Development -Project="C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" "C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" -remoteini="C:\Users\MrNexy\Docu
- ments\Unreal Projects\Atajrubah" -noxge -generatemanifest -NoHotReload -ignorejunk
- UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 1.8987654s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe Atajrubah Win32 Development -Project="C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" "C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" -remoteini="C:\Users\MrNexy\Docu
- ments\Unreal Projects\Atajrubah" -noxge -NoHotReload -ignorejunk
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Creating makefile for Atajrubah (no existing makefile)
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Parsing headers for Atajrubah
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Running UnrealHeaderTool "C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" "C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Intermediate\Build\Win32\Atajrubah\Development\Atajrubah.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -War
- ningsAsErrors -installed
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Reflection code generated for Atajrubah in 11.2164021 seconds
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Performing 14 actions (4 in parallel)
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: PCH.UELinkerFixups.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: PCH.Atajrubah.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: PCH.AdvancedSessions.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Module.AdvancedSteamSessions.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: AdvancedSteamSessions.generated.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Atajrubah.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm552' or greater
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: fatal error C1076: compiler limit: internal heap limit reached; use /Zm to specify a higher limit
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: AtajrubahGameModeBase.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm552' or greater
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: fatal error C1076: compiler limit: internal heap limit reached; use /Zm to specify a higher limit
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Atajrubah.generated.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm552' or greater
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: fatal error C1076: compiler limit: internal heap limit reached; use /Zm to specify a higher limit
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: UELinkerFixups.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: [10/14] Link UE4-AdvancedSteamSessions.lib
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Module.AdvancedSessions.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: AdvancedSessions.generated.cpp
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm593' or greater
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: fatal error C1076: compiler limit: internal heap limit reached; use /Zm to specify a higher limit
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm593' or greater
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: c1xx: fatal error C1076: compiler limit: internal heap limit reached; use /Zm to specify a higher limit
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Plugins\AdvancedSessions\Binaries\Win32\UE4-AdvancedSessions.lib
- UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Total build time: 81.24 seconds (Local executor: 0.00 seconds)
- UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 81.829052s to run UnrealBuildTool.exe, ExitCode=5
- UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe Atajrubah Win32 Development -Project="C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajruba
- h.uproject" "C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah\Atajrubah.uproject" -remoteini="C:\Users\MrNexy\Documents\Unreal Projects\Atajrubah" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.04.18-16.12.55.txt'
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictio
- nary`2 InTargetToManifest)
- UATHelper: Packaging (Windows (32-bit)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
- UATHelper: Packaging (Windows (32-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
- UATHelper: Packaging (Windows (32-bit)): at BuildCookRun.ExecuteBuild()
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.BuildCommand.Execute()
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Automation.Process(String[] Arguments)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Program.MainProc(Object Param)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
- UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Program.Main()
- UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
- UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
- PackagingResults:Error: Error Unknown Error
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