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  1.  
  2. ** Executing...
  3. ** Command: "c:\program files (x86)\steam\steamapps\nesta26@yahoo.com\sourcesdk\bin\source2007\bin\vbsp.exe"
  4. ** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\pokemod" "C:\Users\Christian\Documents\Portfolio\Hammer Editor\Pokemon Mod\bsp + vtf\FireRedWorld"
  5.  
  6. Valve Software - vbsp.exe (May 19 2009)
  7. 8 threads
  8. materialPath: c:\program files (x86)\steam\steamapps\SourceMods\pokemod\materials
  9. Loading C:\Users\Christian\Documents\Portfolio\Hammer Editor\Pokemon Mod\bsp + vtf\FireRedWorld.vmf
  10. material "textures/pallettown" not found.
  11. Material not found!: TEXTURES/PALLETTOWN
  12. fixing up env_cubemap materials on brush sides...
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  14. **** leaked ****
  15. Entity prop_static (-832.00 -384.00 144.00) leaked!
  16.  
  17. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 7176.0 880.0)
  18. Leaf 0 contents: CONTENTS_SOLID
  19. Leaf 1 contents:
  20. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  21. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  22. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  23. Candidate brush IDs:
  24.  
  25.  
  26. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 7176.0 -488.0)
  27. Leaf 0 contents: CONTENTS_SOLID
  28. Leaf 1 contents:
  29. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  30. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  31. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  32. Candidate brush IDs:
  33.  
  34.  
  35. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 7688.0 -184.0)
  36. Leaf 0 contents: CONTENTS_SOLID
  37. Leaf 1 contents:
  38. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  39. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  40. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  41. Candidate brush IDs:
  42.  
  43.  
  44. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1032.0 7168.0 880.0)
  45. Leaf 0 contents: CONTENTS_SOLID
  46. Leaf 1 contents:
  47. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  48. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  49. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  50. Candidate brush IDs:
  51.  
  52.  
  53. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1032.0 7168.0 -488.0)
  54. Leaf 0 contents: CONTENTS_SOLID
  55. Leaf 1 contents:
  56. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  57. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  58. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  59. Candidate brush IDs:
  60.  
  61.  
  62. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1544.0 7168.0 -184.0)
  63. Leaf 0 contents: CONTENTS_SOLID
  64. Leaf 1 contents:
  65. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  66. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  67. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  68. Candidate brush IDs:
  69.  
  70.  
  71. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 8192.0 -184.0)
  72. Leaf 0 contents:
  73. Leaf 1 contents: CONTENTS_SOLID
  74. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  75. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  76. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  77. Candidate brush IDs:
  78.  
  79.  
  80. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 7680.0 -184.0)
  81. Leaf 0 contents:
  82. Leaf 1 contents: CONTENTS_SOLID
  83. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  84. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  85. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  86. Candidate brush IDs:
  87.  
  88. *** Suppressing further FindPortalSide errors.... ***
  89. Processing areas...done (0)
  90. Building Faces...done (0)
  91. Chop Details...done (0)
  92. Find Visible Detail Sides...
  93. Merged 360 detail faces...done (0)
  94. Merging details...done (0)
  95. FixTjuncs...
  96. PruneNodes...
  97. WriteBSP...
  98. done (1)
  99. Creating default LDR cubemaps for env_cubemap using skybox materials:
  100. skybox/sky_day01_08*.vmt
  101. ! Run buildcubemaps in the engine to get the correct cube maps.
  102. Creating default HDR cubemaps for env_cubemap using skybox materials:
  103. skybox/sky_day01_08*.vmt
  104. ! Run buildcubemaps in the engine to get the correct cube maps.
  105. Finding displacement neighbors...
  106. Finding lightmap sample positions...
  107. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  108. Building Physics collision data...
  109. done (1) (1247939 bytes)
  110. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  111. Compacting texture/material tables...
  112. Reduced 2199 texinfos to 1513
  113. Reduced 33 texdatas to 33 (639 bytes to 639)
  114. Writing C:\Users\Christian\Documents\Portfolio\Hammer Editor\Pokemon Mod\bsp + vtf\FireRedWorld.bsp
  115. 3 seconds elapsed
  116.  
  117. ** Executing...
  118. ** Command: "c:\program files (x86)\steam\steamapps\nesta26@yahoo.com\sourcesdk\bin\source2007\bin\vvis.exe"
  119. ** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\pokemod" -fast "C:\Users\Christian\Documents\Portfolio\Hammer Editor\Pokemon Mod\bsp + vtf\FireRedWorld"
  120.  
  121. Valve Software - vvis.exe (May 19 2009)
  122. fastvis = true
  123. 8 threads
  124. reading c:\users\christian\documents\portfolio\hammer editor\pokemon mod\bsp + vtf\FireRedWorld.bsp
  125. reading c:\users\christian\documents\portfolio\hammer editor\pokemon mod\bsp + vtf\FireRedWorld.prt
  126. LoadPortals: couldn't read c:\users\christian\documents\portfolio\hammer editor\pokemon mod\bsp + vtf\FireRedWorld.prt
  127.  
  128.  
  129. ** Executing...
  130. ** Command: "c:\program files (x86)\steam\steamapps\nesta26@yahoo.com\sourcesdk\bin\source2007\bin\vrad.exe"
  131. ** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\pokemod" -noextra "C:\Users\Christian\Documents\Portfolio\Hammer Editor\Pokemon Mod\bsp + vtf\FireRedWorld"
  132.  
  133. Valve Software - vrad.exe SSE (May 19 2009)
  134.  
  135. Valve Radiosity Simulator
  136. 8 threads
  137. [Reading texlights from 'lights.rad']
  138. [45 texlights parsed from 'lights.rad']
  139.  
  140. Loading c:\users\christian\documents\portfolio\hammer editor\pokemon mod\bsp + vtf\FireRedWorld.bsp
  141. No vis information, direct lighting only.
  142. Setting up ray-trace acceleration structure... Done (5.21 seconds)
  143. 15482 faces
  144. 9 degenerate faces
  145. 489807 square feet [70532304.00 square inches]
  146. 0 Displacements
  147. 0 Square Feet [0.00 Square Inches]
  148. 3 direct lights
  149. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (3)
  150. Build Patch/Sample Hash Table(s).....Done<0.0101 sec>
  151. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
  152. FinalLightFace Done
  153. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  154. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (29)
  155. Writing leaf ambient...done
  156. Ready to Finish
  157.  
  158. Object names Objects/Maxobjs Memory / Maxmem Fullness
  159. ------------ --------------- --------------- --------
  160. models 210/1024 10080/49152 (20.5%)
  161. brushes 2963/8192 35556/98304 (36.2%)
  162. brushsides 21427/65536 171416/524288 (32.7%)
  163. planes 8366/65536 167320/1310720 (12.8%)
  164. vertexes 21086/65536 253032/786432 (32.2%)
  165. nodes 7622/65536 243904/2097152 (11.6%)
  166. texinfos 1513/12288 108936/884736 (12.3%)
  167. texdata 33/2048 1056/65536 ( 1.6%)
  168. dispinfos 0/0 0/0 ( 0.0%)
  169. disp_verts 0/0 0/0 ( 0.0%)
  170. disp_tris 0/0 0/0 ( 0.0%)
  171. disp_lmsamples 0/0 0/0 ( 0.0%)
  172. faces 15482/65536 866992/3670016 (23.6%)
  173. hdr faces 0/65536 0/3670016 ( 0.0%)
  174. origfaces 12563/65536 703528/3670016 (19.2%)
  175. leaves 7833/65536 250656/2097152 (12.0%)
  176. leaffaces 18007/65536 36014/131072 (27.5%)
  177. leafbrushes 4322/65536 8644/131072 ( 6.6%)
  178. areas 3/256 24/2048 ( 1.2%)
  179. surfedges 119765/512000 479060/2048000 (23.4%)
  180. edges 66264/256000 265056/1024000 (25.9%)
  181. LDR worldlights 3/8192 264/720896 ( 0.0%)
  182. HDR worldlights 0/8192 0/720896 ( 0.0%)
  183. leafwaterdata 0/32768 0/393216 ( 0.0%)
  184. waterstrips 627/32768 6270/327680 ( 1.9%)
  185. waterverts 0/65536 0/786432 ( 0.0%)
  186. waterindices 14940/65536 29880/131072 (22.8%)
  187. cubemapsamples 0/1024 0/16384 ( 0.0%)
  188. overlays 0/512 0/180224 ( 0.0%)
  189. LDR lightdata [variable] 1027112/0 ( 0.0%)
  190. HDR lightdata [variable] 0/0 ( 0.0%)
  191. visdata [variable] 0/16777216 ( 0.0%)
  192. entdata [variable] 48690/393216 (12.4%)
  193. LDR ambient table 7833/65536 31332/262144 (12.0%)
  194. HDR ambient table 7833/65536 31332/262144 (12.0%)
  195. LDR leaf ambient 18425/65536 515900/1835008 (28.1%)
  196. HDR leaf ambient 7833/65536 219324/1835008 (12.0%)
  197. occluders 0/0 0/0 ( 0.0%)
  198. occluder polygons 0/0 0/0 ( 0.0%)
  199. occluder vert ind 0/0 0/0 ( 0.0%)
  200. detail props [variable] 1/12 ( 8.3%)
  201. static props [variable] 1/30680 ( 0.0%)
  202. pakfile [variable] 86758/0 ( 0.0%)
  203. physics [variable] 1247939/4194304 (29.8%)
  204. physics terrain [variable] 2/1048576 ( 0.0%)
  205.  
  206. Level flags = 0
  207.  
  208. Total triangle count: 38601
  209. Writing c:\users\christian\documents\portfolio\hammer editor\pokemon mod\bsp + vtf\FireRedWorld.bsp
  210. 42 seconds elapsed
  211.  
  212. ** Executing...
  213. ** Command: Copy File
  214. ** Parameters: "C:\Users\Christian\Documents\Portfolio\Hammer Editor\Pokemon Mod\bsp + vtf\FireRedWorld.bsp" "c:\program files (x86)\steam\steamapps\SourceMods\pokemod\maps\FireRedWorld.bsp"
  215.  
  216.  
  217. ** Executing...
  218. ** Command: c:\program files (x86)\steam\steam.exe
  219. ** Parameters: -applaunch 218 -game "c:\program files (x86)\steam\steamapps\SourceMods\pokemod" +map "FireRedWorld"
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