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- a = '''
- __________________________________________________________________________________________________
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- | Please resize your screen to fit this |
- | monitor panel. |
- | Type "Y" when you are finished resizing, and |
- | press enter. |
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- --------------------------------------------------------------------------------------------------
- '''
- b = '''
- __________________________________________________________________________________________________
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- | Thank you. The game will initialize shortly. |
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- --------------------------------------------------------------------------------------------------
- '''
- c = '''
- __________________________________________________________________________________________________
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- | Loading.. |
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- --------------------------------------------------------------------------------------------------
- '''
- d = '''
- __________________________________________________________________________________________________
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- | Loading... |
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- --------------------------------------------------------------------------------------------------
- '''
- e = '''
- __________________________________________________________________________________________________
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- | Initialized! |
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- | A NEW WINDOW WILL INITIALIZE. DRAG IT TO THE CORNER OF |
- | THE SCREEN. |
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- --------------------------------------------------------------------------------------------------
- '''
- aa = '-\o/-'
- ab = ' '
- y = ' '
- m = '''
- __________________________________________________________________________________________________
- |''' + aa + ''' ''' + ab + ''' |
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- | ''' + y + ''' |
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- --------------------------------------------------------------------------------------------------
- '''
- def doAkey():
- if ab == "-\o/-":
- ab = " "
- aa = "-\o/-"
- else:
- print(m)
- def doDkey():
- if aa == "-\o/-":
- aa = " "
- ab = "-\o/-"
- else:
- print(m)
- import time
- s = input(a)
- aa = "-\o/-"
- ab = " "
- y = " "
- if s == "Y":
- print(b)
- time.sleep(4)
- print(c)
- time.sleep(1)
- print(d)
- time.sleep(1)
- print(c)
- time.sleep(1)
- print(d)
- time.sleep(1)
- print(c)
- time.sleep(1)
- print(d)
- time.sleep(1)
- print(e)
- time.sleep(8)
- elif s == "skip":
- print(m)
- print(m)
- import pygame
- pygame.init()
- pygame.display.set_mode()
- while True:
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- pygame.quit(); #sys.exit() if sys is imported
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_s:
- doSkey()
- print(m)
- if event.key == pygame.K_w:
- doWkey()
- print(m)
- if event.key == pygame.K_d:
- doDkey()
- print(m)
- if event.key == pygame.K_a:
- doAkey()
- print(m)
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