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- HotBar:
- EXPLORING:
- List:
- HeadName:
- EN: "&6&lList of Maps &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 0
- Spectate:
- HeadName:
- EN: "&6&lSpectate &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 1
- Store:
- HeadName:
- EN: "&6&lStore &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 2
- Board:
- Visible:
- HeadName:
- EN: "&6&lHide Board &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 4
- Hidden:
- HeadName:
- EN: "&6&lShow Board &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 4
- Profile:
- HeadName:
- EN: "&6&lProfile &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 6
- Lobby:
- HeadName:
- EN: "&6&lBack to Lobby &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 7
- BASIC:
- RACING:
- Respawn:
- HeadName:
- EN: "&6&lRespawn &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 0
- List:
- HeadName:
- EN: "&6&lList of Maps &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 2
- Restart:
- HeadName:
- EN: "&6&lStart again &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 4
- Target:
- Visible:
- HeadName:
- EN: "&6&lHide players &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 6
- Hidden:
- HeadName:
- EN: "&6&lShow players &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 6
- Leave:
- HeadName:
- EN: "&6&lLeave Map &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 8
- SETTING_UP:
- Start:
- HeadName:
- EN: "&6&lSet Start &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 0
- CheckPoint:
- HeadName:
- EN: "&6&lAdd CheckPoint &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 1
- Finish:
- HeadName:
- EN: "&6&lAdd Finish &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 2
- Settings:
- HeadName:
- EN: "&6&lOpen settings &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 6
- Exit:
- HeadName:
- EN: "&6&lQuit mode &7(Right click)"
- Lore:
- EN: [ ]
- Slot: 8
- Action:
- Leave:
- HeadName:
- EN: "&6&lSet After Leave &7(Right click)"
- Lore:
- EN:
- - "&6\u25CF &7Place, where player will"
- - "&7be moved after &3leaving &7the map."
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7If none is set"
- - "&7Main &3SpawnPoint &7is used."
- Slot: 3
- Finish:
- HeadName:
- EN: "&6&lSet After Finish &7(Right click)"
- Lore:
- EN:
- - "&6\u25CF &7Place, where player will"
- - "&7be moved after &3finishing &7the map."
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7If none is set"
- - "&7Main &3SpawnPoint &7is used."
- Slot: 4
- GUI:
- Base:
- MapListGUI:
- InventoryName:
- EN: "&1&lList of Maps"
- Item:
- Filter:
- State:
- HeadName:
- EN: "&2&lMap State"
- Lore:
- EN:
- - "&6\u25CF &7Available options"
- - "{__value_list__}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle state"
- - " &2\u2022 &3Right &6\u00BB &7Reset filter"
- Category:
- HeadName:
- EN: "&2&lCategories"
- Lore:
- EN:
- - "&6\u25CF &7Selected categories"
- - "{__value_list__}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Choose categories"
- - " &2\u2022 &3Right &6\u00BB &7Reset filter"
- Difficulty:
- HeadName:
- EN: "&2&lDifficulty"
- Lore:
- EN:
- - "&6\u25CF &7Available options"
- - "{__value_list__}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle difficulty"
- - " &2\u2022 &3Right &6\u00BB &7Reset filter"
- PlayerState:
- NOT_COMPLETED:
- HeadName:
- EN: "&c\u2717 &6\u00B7 &2Map &6\u00BB &3&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7&lBasic information"
- - " &6\u00B7 &7Difficulty &6\u00BB &3{map_difficulty}"
- - " &6\u00B7 &7Category &6\u00BB &3{map_category_list}"
- - " &6\u00B7 &7Rating &6\u00BB &3{rating} &7({rating_count} {declension_rating_count})"
- - " &6\u00B7 &7Space &6\u00BB &3{player_activity}&7/&3{player_capacity}"
- - " &6\u00B7 &7Average &6\u00BB &3{statistic_average_decisive_value} &7({statistic_total_completions} {declension_statistic_total_completions})"
- - ""
- - "&6\u25CF &7&lRequirements"
- - "{__requirement__}"
- - ""
- - "&6\u25CF &7&lLeaderBoard"
- - "{__leader__}"
- - ""
- - "&6\u25CF &7&lClick"
- - " &6\u00B7 &7Start the race"
- NOT_COMPLETED_TODAY:
- HeadName:
- EN: "&c\u2717 &6\u00B7 &2Map &6\u00BB &3&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7&lBasic information"
- - " &6\u00B7 &7Difficulty &6\u00BB &3{map_difficulty}"
- - " &6\u00B7 &7Category &6\u00BB &3{map_category_list}"
- - " &6\u00B7 &7Rating &6\u00BB &3{rating} &7({rating_count} {declension_rating_count})"
- - " &6\u00B7 &7Space &6\u00BB &3{player_activity}&7/&3{player_capacity}"
- - " &6\u00B7 &7Average &6\u00BB &3{statistic_average_decisive_value} &7({statistic_total_completions} {declension_statistic_total_completions})"
- - ""
- - "&6\u25CF &7&lRequirements"
- - "{__requirement__}"
- - ""
- - "&6\u25CF &7&lLeaderBoard"
- - "{__leader__}"
- - ""
- - "&6\u25CF &c&lNote"
- - " &6\u00B7 &7This map wasn't completed today."
- - ""
- - "&6\u25CF &7&lClick"
- - " &6\u00B7 &7Start the race"
- COMPLETED:
- HeadName:
- EN: "&a\u2714 &6\u00B7 &2Map &6\u00BB &3&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7&lBasic information"
- - " &6\u00B7 &7Difficulty &6\u00BB &3{map_difficulty}"
- - " &6\u00B7 &7Category &6\u00BB &3{map_category_list}"
- - " &6\u00B7 &7Rating &6\u00BB &3{rating} &7({rating_count} {declension_rating_count})"
- - " &6\u00B7 &7Space &6\u00BB &3{player_activity}&7/&3{player_capacity}"
- - " &6\u00B7 &7Average &6\u00BB &3{statistic_average_decisive_value} &7({statistic_total_completions} {declension_statistic_total_completions})"
- - ""
- - "&6\u25CF &7&lRequirements"
- - "{__requirement__}"
- - ""
- - "&6\u25CF &7&lLeaderBoard"
- - "{__leader__}"
- - ""
- - "&6\u25CF &c&lNote"
- - " &6\u00B7 &7You have already completed this map."
- - " &6\u00B7 &7Rewards may not be as high as before."
- - ""
- - "&6\u25CF &7&lClick"
- - " &6\u00B7 &7Start the race"
- IN_PROGRESS:
- HeadName:
- EN: "&e\u2694 &6\u00B7 &2Map &6\u00BB &3&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7&lBasic information"
- - " &6\u00B7 &7Difficulty &6\u00BB &3{map_difficulty}"
- - " &6\u00B7 &7Category &6\u00BB &3{map_category_list}"
- - " &6\u00B7 &7Rating &6\u00BB &3{rating} &7({rating_count} {declension_rating_count})"
- - " &6\u00B7 &7Space &6\u00BB &3{player_activity}&7/&3{player_capacity}"
- - " &6\u00B7 &7Average &6\u00BB &3{statistic_average_decisive_value} &7({statistic_total_completions} {declension_statistic_total_completions})"
- - ""
- - "&6\u25CF &7&lRequirements"
- - "{__requirement__}"
- - ""
- - "&6\u25CF &7&lLeaderBoard"
- - "{__leader__}"
- - ""
- - "&6\u25CF &cTrying to complete this map!"
- REQUIREMENT_NOT_FULFILLED:
- HeadName:
- EN: "&c\u26A0 &6\u00B7 &2Map &6\u00BB &3&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7&lBasic information"
- - " &6\u00B7 &7Difficulty &6\u00BB &3{map_difficulty}"
- - " &6\u00B7 &7Category &6\u00BB &3{map_category_list}"
- - " &6\u00B7 &7Rating &6\u00BB &3{rating} &7({rating_count} {declension_rating_count})"
- - ""
- - "&6\u25CF &7&lRequirements"
- - "{__requirement__}"
- LOCKED:
- HeadName:
- EN: "&c\u26A0 &6\u00B7 &2Map &6\u00BB &3&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7&lBasic information"
- - " &6\u00B7 &7Difficulty &6\u00BB &3{map_difficulty}"
- - " &6\u00B7 &7Category &6\u00BB &3{map_category_list}"
- - " &6\u00B7 &7Rating &6\u00BB &3{rating} &7({rating_count} {declension_rating_count})"
- - ""
- - "&6\u25CF &7&lRequirements"
- - "{__requirement__}"
- - ""
- - "&6\u25CF &c&lLocked"
- - " &6\u00B7 &7Price &6\u00BB &3{requirement_lock_price_label}"
- - " &6\u00B7 &7Click &6\u00BB &3Unlock map"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7&lHow to play?"
- - " &2\u2022 &7The goal is to &bpass &7the race"
- - " &7in the shortest time."
- - " &2\u2022 &7During the journey, you have to"
- - " &7overcome various &bobstacles&7."
- - " &2\u2022 &7To avoid being sent back to the start"
- - " &7after &bfalling &7off the course, you can"
- - " &7save progress by reaching &bCheckPoints&7."
- - ""
- - "&6\u25CF &7Do you dare to be the best?"
- - " &2\u2022 &7Join the map and show your skills!"
- Replay:
- MapReplayGUI:
- InventoryName:
- EN: "&1&lParkour Replay"
- Item:
- Button:
- Personal:
- NoData:
- HeadName:
- EN: "&2&lPersonal Replay"
- Lore:
- EN:
- - "&6\u25CF &cNo data to display!"
- BASIC:
- HeadName:
- EN: "&2&lPersonal Replay"
- Lore:
- EN:
- - "&6\u25CF &7Date &6\u00BB &3{datetime}"
- - "&6\u25CF &7Time &6\u00BB &3{decisive_value}"
- - "&6\u25CF &7Completions &6\u00BB &3{statistic_completions}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Replay your personal best"
- Leader:
- BASIC:
- HeadName:
- EN: "&2&lLeader's Replay"
- Lore:
- EN:
- - "&6\u25CF &3{order}{suffix} Place"
- - ""
- - "&6\u25CF &7Player &6\u00BB &3{who}"
- - "&6\u25CF &7Time &6\u00BB &3{decisive_value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Replay the leader's best"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Replays allow you to watch how"
- - "&7was doing the best players in maps."
- - ""
- - "&6\u25CF &7Map &6\u00BB &3{map_name}"
- - ""
- - "&6\u25CF &7Also, you can replay your"
- - "&7personal best!"
- Profile:
- ProfileGUI:
- InventoryName:
- EN: "&1&lProfile"
- Item:
- Base:
- Icon:
- HeadName:
- EN: "&6&lProfile"
- Lore:
- EN:
- - "&6\u25CF &3Rank &6\u00BB &7{rank}"
- - " &2\u2022 &7{rank_skill_point_current}&6/&7{rank_skill_point_required} Skill Points"
- - ""
- - "&6\u25CF &3PlayTime &6\u00BB &7{play_time__total}"
- - " &2\u2022 &7Since logged in &6\u00BB &7{play_time__session}"
- - ""
- - "&6\u25CF &3Favourite map &6\u00BB &7{favourite_map_name}"
- - " &2\u2022 &7{favourite_map_decisive_value}"
- - " &2\u2022 &7{favourite_map_completion} {favourite_map_completion_declension}"
- - ""
- - "&6\u25CF &3Personal best &6\u00BB &7{personal_best_map_name}"
- - " &2\u2022 &7{personal_best_map_decisive_value}"
- Slot: 0
- Button:
- Preference:
- HeadName:
- EN: "&6&lPreferences"
- Lore:
- EN:
- - "&6\u25CF &7Profile Preferences let you customize"
- - "&7how the game behaves for you."
- - ""
- - "&6\u25CF &7Module preferences have &3higher priority"
- - "&7than global ones!"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Changing global preferences"
- - "&crewrites &7your preferences for all modules!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Global preferences"
- - " &2\u2022 &3Right &6\u00BB &7Module preferences"
- Slot: 8
- ProfilePreferenceGUI:
- InventoryName:
- EN: "&1&lProfile Preference"
- Item:
- Button:
- Locale:
- HeadName:
- EN: "&6&lLocale"
- Lore:
- EN:
- - "&6\u25CF &7If server support multiple translations, here"
- - "&7you can choose the language that perfect fits you!"
- - ""
- - "&6\u25CF &3Language &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Change locale"
- Slot: 0
- ScoreBoard:
- Exploring:
- Visibility:
- HeadName:
- EN: "&6&lScoreBoard Visibility"
- Lore:
- EN:
- - "&6\u25CF &7Visibility of Exploring(Lobby) ScoreBoard."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_vale}"
- Slot: 2
- Map:
- Competitor:
- Visibility:
- HeadName:
- EN: "&6&lCompetitor Visibility"
- Lore:
- EN:
- - "&6\u25CF &7Visibility of competitors,"
- - "&7while you are active in the map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Changing global preference"
- - "&crewrites &7your preference for all modules!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_vale}"
- Slot: 4
- BottomBorder:
- Restart:
- HeadName:
- EN: "&6&lFall Restart"
- Lore:
- EN:
- - "&6\u25CF &7Automatically restart the race at falling."
- - "&6\u25CF &7CheckPoints are ignored and timer is reset!"
- - ""
- - "&6\u25CF &c&lOnly for real heroes!"
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Changing global preference"
- - "&crewrites &7your preference for all modules!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_vale}"
- Slot: 6
- Sound:
- Play:
- All:
- HeadName:
- EN: "&6&lSound"
- Lore:
- EN:
- - "&6\u25CF &7Play sound during interactions with Parkour."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Changing global preference"
- - "&crewrites &7your preference for all modules!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_vale}"
- Slot: 8
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Profile Preferences let you customize"
- - "&7how the game behaves for you."
- ProfileModulePreferenceGUI:
- InventoryName:
- EN: "&1&lProfile Preference"
- BASIC:
- Item:
- Button:
- Map:
- Competitor:
- Visibility:
- HeadName:
- EN: "&6&lCompetitor Visibility"
- Lore:
- EN:
- - "&6\u25CF &7Visibility of competitors, while you are active in the map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_vale}"
- Slot: 2
- BottomBorder:
- Restart:
- HeadName:
- EN: "&6&lFall Restart"
- Lore:
- EN:
- - "&6\u25CF &7Automatically restart the race at falling."
- - "&6\u25CF &7CheckPoints are ignored and timer is reset!"
- - ""
- - "&6\u25CF &c&lOnly for real heroes!"
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_vale}"
- Slot: 4
- Sound:
- Play:
- All:
- HeadName:
- EN: "&6&lSound"
- Lore:
- EN:
- - "&6\u25CF &7Play sound during interactions with Parkour."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_vale}"
- Slot: 6
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Profile Preferences let you customize"
- - "&7how the game behaves for you."
- - ""
- - "&6\u25CF &7Preferences for Module &6\u00BB &3{module}"
- ProfilePreferenceModuleChoiceGUI:
- InventoryName:
- EN: "&1&lProfile Preference"
- Spectator:
- SpectatorGUI:
- InventoryName:
- EN: "&1&lSpectator Menu"
- Item:
- Button:
- Target:
- Teleport:
- HeadName:
- EN: "&2&lTarget Teleport"
- Lore:
- EN:
- - "&6\u25CF &7Moved away from spectated"
- - "&7player?"
- - "&6\u25CF &7Don't worry! Simply teleport"
- - "&7back to him."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Teleport"
- Slot: 0
- Switch:
- HeadName:
- EN: "&2&lSwitch Target"
- Lore:
- EN:
- - "&6\u25CF &7Wanna spectate other"
- - "&7player racing this map?"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Choose target"
- Slot: 2
- Leave:
- HeadName:
- EN: "&2&lLeave"
- Lore:
- EN:
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Leave"
- Slot: 8
- SpectatorTargetGUI:
- InventoryName:
- EN: "&1&lSpectator Menu"
- Item:
- Base:
- Icon:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Spend time by spectating"
- - "&7other players and inspire by"
- - "&7their performance!"
- - ""
- - "&6\u25CF &7Find a target and"
- - "&7enjoy the tour!"
- Info:
- HeadName:
- EN: "&2&l{target_name}"
- Lore:
- EN:
- - "&6\u25CF &7Map &6\u00BB &3{map_name}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Spectate"
- Settings:
- ValueAssignment:
- Base:
- Filter:
- MapCategory:
- EN: "Map Category"
- Profile:
- Preference:
- Module:
- EN: "Module"
- BossBar:
- Color:
- EN: "BossBar Color"
- Style:
- EN: "BossBar Style"
- Option:
- Board:
- Personal:
- Type:
- EN: "Personal Board Type"
- Leader:
- Type:
- EN: "Leader Board Type"
- Section:
- DefaultSwitchTime:
- EN: "Default Switch Time"
- BungeeCord:
- Channel:
- EN: "BungeeCord Channel"
- LobbyList:
- List:
- EN: "Lobby List"
- Line:
- EN: "Lobby"
- Command:
- WhiteList:
- List:
- EN: "Command WhiteList"
- Line:
- EN: "Command"
- Duel:
- PendingDuration:
- EN: "Pending Duration"
- Bet:
- List:
- List:
- EN: "Bet Currency List"
- Data:
- EN: "Bet Currency"
- Default:
- EN: "Default Bet Amount"
- Minimum:
- EN: "Minimum Bet Amount"
- Economy:
- List:
- List:
- EN: "Economy List"
- Data:
- EN: "Economy Data"
- Currency:
- EN: "Currency"
- Sign:
- EN: "Currency Sign"
- PriceLabel:
- EN: "Price Label Format"
- Perk:
- InteractiveItemList:
- EN: "Interactive Item List"
- PredefinedMapData:
- Capacity:
- EN: "Map Capacity"
- Speed:
- EN: "Movement Speed"
- Prologue:
- Duration:
- EN: "Prologue Duration"
- SuspiciousBehaviour:
- Air:
- Duration:
- EN: "Air Detection Duration"
- ExclusiveBlock:
- BottomBorder:
- Coordination:
- EN: "Bottom Border Y-Coordinate"
- Material:
- EN: "Bottom Border Materials"
- JumpSimulation:
- Power:
- EN: "Jump Power"
- Material:
- EN: "Jump Simulation Materials"
- Sound:
- Unit:
- Value:
- EN: "Sound Value"
- Reward:
- ChoiceType:
- EN: "Reward Choice Type"
- List:
- EN: "Reward List"
- Probability:
- EN: "Reward Probability"
- Rating:
- Range:
- EN: "Rating Range"
- CooldownDuration:
- EN: "Rating Cooldown Duration"
- Replay:
- NamePattern:
- EN: "Replay Name Pattern"
- Split:
- LeaderThreshold:
- EN: "Leader Threshold"
- Statistic:
- LeaderCount:
- EN: "Leader Count"
- PreferredModule:
- EN: "Preferred Module"
- Store:
- SupportedCurrencyList:
- EN: "Supported Currency List"
- Visual:
- Map:
- Timer:
- FormatPattern:
- EN: "Timer Format Pattern"
- Chat:
- BroadCastMessage:
- WorldRestrictionList:
- EN: "World Restriction List"
- ScoreBoard:
- WorldRestrictionList:
- EN: "World Restriction List"
- ParkourMap:
- Repository:
- EN: "Map Repository"
- Creation:
- Name:
- EN: "Map Name"
- Option:
- Name:
- EN: "Name"
- Difficulty:
- EN: "Difficulty"
- Category:
- EN: "Category"
- Capacity:
- EN: "Capacity"
- Speed:
- EN: "Movement Speed"
- Potion:
- EN: "Potion Effects"
- Base:
- State:
- EN: "State"
- Prologue:
- Duration:
- EN: "Prologue Duration"
- SuspiciousBehaviour:
- Air:
- Duration:
- EN: "Air Detection Duration"
- ExclusiveBlock:
- BottomBorder:
- Coordination:
- EN: "Bottom Border Y-Coordinate"
- Material:
- EN: "Bottom Border Materials"
- JumpSimulation:
- Power:
- EN: "Jump Power"
- Material:
- EN: "Jump Simulation Materials"
- Sound:
- Unit:
- Value:
- EN: "Sound Value"
- Reward:
- ChoiceType:
- EN: "Reward Choice Type"
- List:
- EN: "Reward List"
- Probability:
- EN: "Reward Probability"
- Management:
- Author:
- EN: "Author"
- Contributor:
- EN: "Contributor"
- Action:
- EN: "Management Action"
- Requirement:
- Lock:
- Currency:
- EN: "Currency"
- Price:
- EN: "Price"
- Rank:
- EN: "Rank"
- PreviousMap:
- Map:
- EN: "Map"
- DecisiveValueLimit:
- EN: "Limit"
- Component:
- QuickChoiceGUI:
- Item:
- Button:
- ParkourModule:
- HeadName:
- EN: "&6&l{module}"
- Lore:
- EN:
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Choose module"
- Currency:
- HeadName:
- EN: "&2&l{currency}"
- Lore:
- EN:
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Choose currency"
- ParkourMap:
- HeadName:
- EN: "&2&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7Module &6\u00BB &3{map_module}"
- - "&6\u25CF &7Author &6\u00BB &3{map_author}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Choose map"
- MultipleChoiceGUI:
- Item:
- Button:
- CustomValue:
- MapCategory:
- HeadName:
- EN: "&2&l{value}"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- ChoiceGUI:
- Item:
- Button:
- RewardChoiceType:
- QUICK__ALL:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lQuick - All"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &3All &7assigned rewards will be"
- - "&7given to the player when claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- QUICK__CHANCE:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lQuick - Chance"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &3Random &7reward selected from list"
- - "&7in order to &7assigned &3probability&7"
- - "&7will be given to the player when claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- MapState:
- MAINTENANCE:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lMaintenance"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- ACCESSIBLE:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lAccessible"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- LOCKED_BY_ADMINISTRATOR:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lLocked by Administrator"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Category:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{value}"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Difficulty:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{value}"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- Rank:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{value}"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- ContributorAction:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{value}"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- ParkourMap:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7Module &6\u00BB &3{map_module}"
- - "&6\u25CF &7Author &6\u00BB &3{map_author}"
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- ParkourModule:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{value}"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- ListGUI:
- Item:
- Button:
- BungeeCordLobbyList:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lBungeeCord Lobby"
- Lore:
- EN:
- - "&6\u25CF &7Value &6\u00BB &3{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7element"
- CommandWhiteList:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lAllowed Command"
- Lore:
- EN:
- - "&6\u25CF &7Value &6\u00BB &3{value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7element"
- DuelBetEconomyData:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{currency}"
- Lore:
- EN:
- - "&6\u25CF &7Default bet &6\u00BB &3{bet_default}"
- - "&6\u25CF &7Minimum bet &6\u00BB &3{bet_minimum}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7element"
- EconomyData:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&l{option__economy__currency}"
- Lore:
- EN:
- - "&6\u25CF &7Sign &6\u00BB &3{option__economy__currency_sign}"
- - "&6\u25CF &7Price label &6\u00BB &3{option__economy__price_label}"
- - "&6\u25CF &7Decimal Format &6\u00BB &3{option__economy__decimal_format__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7element"
- Base:
- SettingsGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- Option:
- HeadName:
- EN: "&2&lOptions"
- Lore:
- EN:
- - "&6\u25CF &7Base preferences"
- - "&7of the whole system."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 2
- MapRepository:
- HeadName:
- EN: "&2&lMap Repository"
- Lore:
- EN:
- - "&6\u25CF &7Map management"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 4
- RewardRepository:
- HeadName:
- EN: "&2&lReward Repository"
- Lore:
- EN:
- - "&6\u25CF &7Reward management"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 6
- Option:
- OptionGUI:
- InventoryName:
- EN: "&1&lOptions"
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Configuration of the whole system"
- - "&7in user-friendly interactive GUI."
- - "&6\u25CF &7No need to edit files directly!"
- - ""
- - "&6\u25CF &7Easily change preferences, manage"
- - "&7maps and rewards in-game."
- Button:
- Board:
- HeadName:
- EN: "&2&lBoard"
- Lore:
- EN:
- - "&6\u25CF &7Personal and leading statistics"
- - "&7are displayed on the leaderboards."
- - "&6\u25CF &7Various modes of the leaderboard"
- - "&7are available."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 0
- BungeeCord:
- HeadName:
- EN: "&2&lBungeeCord"
- Lore:
- EN:
- - "&6\u25CF &7If you are using this server only for"
- - "&7Parkour, you may want to connect it through"
- - "&7BungeeCord to your network."
- - "&6\u25CF &7Basic configuration of Channel"
- - "&7and Lobbies."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 1
- Command:
- HeadName:
- EN: "&2&lCommand"
- Lore:
- EN:
- - "&6\u25CF &7All about in-game commands"
- - "&7that players can use."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 2
- Duel:
- HeadName:
- EN: "&2&lDuel"
- Lore:
- EN:
- - "&6\u25CF &7To enhance experience, players can"
- - "&7compete against other players."
- - "&6\u25CF &7Challenger and challenging player"
- - "&7has to bet some amount of currency."
- - "&6\u25CF &7Winner takes the whole bet."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 3
- Economy:
- HeadName:
- EN: "&2&lEconomy"
- Lore:
- EN:
- - "&6\u25CF &7Management of Economies used in Parkour."
- - "&6\u25CF &7Support of multiple currencies."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 4
- HotBar:
- HeadName:
- EN: "&2&lHotBar"
- Lore:
- EN:
- - "&6\u25CF &7Management of HotBars used in Parkour."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 5
- Module:
- HeadName:
- EN: "&2&lModule"
- Lore:
- EN:
- - "&6\u25CF &7Parkour offers wide range of modules"
- - "&7that can be used to enhance the gameplay."
- - "&6\u25CF &7It's up to administrator to decide which"
- - "&7modules should be enabled."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 6
- Perk:
- HeadName:
- EN: "&2&lPerks"
- Lore:
- EN:
- - "&6\u25CF &7Useful addons are making the player's"
- - "&7experience even more enjoyable during"
- - "&7the race."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 7
- PredefinedMapData:
- HeadName:
- EN: "&2&lPredefined Map Data"
- Lore:
- EN:
- - "&6\u25CF &7Base map data used at initialization"
- - "&7of the new map."
- - "&6\u25CF &7These predefined data are copied"
- - "&7into new map's configuration."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 8
- Rating:
- HeadName:
- EN: "&2&lRating"
- Lore:
- EN:
- - "&6\u25CF &7To get feedback from players, Parkour"
- - "&7offers a rating system that can help"
- - "&7other players decide whether to join"
- - "&7the race or not."
- - ""
- - "&6\u25CF &7When player completes the map,"
- - "&7he is asked for rating of it."
- - "&6\u25CF &7Rating is shown at &3Holograms&7,"
- - "&3GUIs &7and &3ScoreBoards&7."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 9
- Replay:
- HeadName:
- EN: "&2&lReplay"
- Lore:
- EN:
- - "&6\u25CF &7If enabled, each race is recorded"
- - ""
- - "&6\u25CF &7Replays of the leaders are"
- - "&7available for watching."
- - "&6\u25CF &7Also, the personal best race is watchable."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 10
- Split:
- HeadName:
- EN: "&2&lSplits"
- Lore:
- EN:
- - "&6\u25CF &7While player is racing the map,"
- - "&7we collect his current time. When he reaches"
- - "&3CheckPoint&7, we show him current situation"
- - "&7compared to the best time of the map"
- - "&7using &3BossBar&7."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 11
- Statistic:
- HeadName:
- EN: "&2&lStatistics"
- Lore:
- EN:
- - "&6\u25CF &7Properties about statistics."
- - ""
- - "&6\u25CF &7How many leaders to display"
- - "&7on leaderboards."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 12
- Store:
- HeadName:
- EN: "&2&lStore"
- Lore:
- EN:
- - "&6\u25CF &7Management of store properties."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 13
- Visual:
- HeadName:
- EN: "&2&lVisual"
- Lore:
- EN:
- - "&6\u25CF &7All about visual part of Parkour system."
- - ""
- - "&6\u25CF &7When, where and what to display."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Configure"
- Slot: 14
- OptionSection:
- OptionSectionGUI:
- InventoryName:
- EN: "&1&lOptions"
- OptionBoardSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Personal and leading statistics"
- - "&7are displayed on the leaderboards."
- - "&6\u25CF &7Various modes of the leaderboard"
- - "&7are available."
- Button:
- Personal:
- HeadName:
- EN: "&2&lPersonal Board"
- Lore:
- EN:
- - "&6\u25CF &7Board with personal statistics."
- - ""
- - "&6\u25CF &3Type &6\u00BB &7{option__board__personal_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Slot: 2
- Leader:
- HeadName:
- EN: "&2&lLeader Board"
- Lore:
- EN:
- - "&6\u25CF &7Board with map leaders and summary statistics."
- - ""
- - "&6\u25CF &3Type &6\u00BB &7{option__board__leader_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Slot: 4
- Section:
- HeadName:
- EN: "&2&lSection switch time"
- Lore:
- EN:
- - "&6\u25CF &7How often the section of the statistics"
- - "&7on the board will be switched."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__board__default_section_switch_time}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- OptionBungeeCordSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7If you are using this server only for"
- - "&7Parkour, you may want to connect it through"
- - "&7BungeeCord to your network."
- - "&6\u25CF &7Basic configuration of Channel"
- - "&7and Lobbies."
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__bungee_cord__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__bungee_cord__activity}"
- Slot: 2
- Channel:
- HeadName:
- EN: "&2&lChannel"
- Lore:
- EN:
- - "&6\u25CF &7Name of the channel BungeeCord communicates."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__bungee_cord__channel}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 4
- LobbyList:
- HeadName:
- EN: "&2&lLobbies"
- Lore:
- EN:
- - "&6\u25CF &7Name of lobbies where can be player"
- - "&7moved at leaving parkour lobby."
- - ""
- - "&6\u25CF &3Count of Lobbies &6\u00BB &7{option__bungee_cord__lobby__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- OptionCommandSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7All about in-game commands"
- - "&7that players can use."
- Button:
- WhiteList:
- HeadName:
- EN: "&2&lWhite List"
- Lore:
- EN:
- - "&6\u25CF &7Commands allowed to be executed"
- - "&7while racing the map."
- - ""
- - "&6\u25CF &3Count of Commands &6\u00BB &7{option__command__white_list__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 4
- OptionDuelSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7To enhance experience, players can"
- - "&7compete against other players."
- - "&6\u25CF &7Challenger and challenging player"
- - "&7has to bet some amount of currency."
- - "&6\u25CF &7Winner takes the whole bet."
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &7Flag if duels are allowed on the server."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__duel__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__duel__activity}"
- Slot: 2
- PendingDuration:
- HeadName:
- EN: "&2&lPending Duration"
- Lore:
- EN:
- - "&6\u25CF &7Duration remaining the player to make"
- - "&7a decision about joining the duel."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__duel__pending_duration}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 4
- Bet:
- HeadName:
- EN: "&2&lBet Configuration"
- Lore:
- EN:
- - "&6\u25CF &7Currencies and their amounts"
- - "&7supported by the duel system."
- - ""
- - "&6\u25CF &3Default currency &6\u00BB &7{option__duel__bet__currency__default}"
- - "&6\u25CF &3Supported currencies &6\u00BB &7{option__duel__bet__currency__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage bets"
- Slot: 6
- OptionDuelBetSectionGUI:
- Item:
- Button:
- DefaultCurrency:
- HeadName:
- EN: "&2&lDefault Currency"
- Lore:
- EN:
- - "&6\u25CF &7Currency used by default if"
- - "&7no one is specified while creating a duel."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__duel__bet__currency__default}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- CurrencyList:
- HeadName:
- EN: "&2&lAllowed currencies"
- Lore:
- EN:
- - "&6\u25CF &7Currencies supported by the duel system."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__duel__bet__currency__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage currencies"
- Slot: 6
- OptionDuelBetDataSectionGUI:
- Item:
- Button:
- Bet:
- Default:
- HeadName:
- EN: "&2&lDefault Bet Value"
- Lore:
- EN:
- - "&6\u25CF &7Amount of currency used by default."
- - ""
- - "&6\u25CF &3Amount &6\u00BB &7{option__duel__bet__default}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- Minimum:
- HeadName:
- EN: "&2&lMinimum Bet Value"
- Lore:
- EN:
- - "&6\u25CF &7Minimal amount of currency allowed to bet."
- - ""
- - "&6\u25CF &3Amount &6\u00BB &7{option__duel__bet__minimum}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- OptionEconomySectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Management of Economies used in Parkour."
- - "&6\u25CF &7Support of multiple currencies."
- OptionEconomyDataSectionGUI:
- Item:
- Button:
- Currency:
- Type:
- HeadName:
- EN: "&2&lCurrency"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__economy__currency}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change currency"
- Slot: 1
- Sign:
- HeadName:
- EN: "&2&lCurrency Sign"
- Lore:
- EN:
- - "&6\u25CF &3Sign &6\u00BB &7{option__economy__currency_sign}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 3
- Format:
- DecimalActivity:
- HeadName:
- EN: "&2&lDisplay decimal numbers"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__economy__decimal_format__activity}"
- - ""
- - "&6\u25CF &3Example &6\u00BB &7{option__economy__decimal_format__example}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__economy__decimal_format__activity}"
- Slot: 5
- PriceLabel:
- HeadName:
- EN: "&2&lPrice label"
- Lore:
- EN:
- - "&6\u25CF &7Final formatting of the price"
- - "&7used in the store."
- - ""
- - "&6\u25CF &3Label &6\u00BB &7{option__economy__price_label}"
- - ""
- - "&6\u25CF &3Example &6\u00BB &7{option__economy__price_label_example}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 7
- OptionHotBarSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Management of HotBars used in Parkour."
- Button:
- Exploring:
- Activity:
- HeadName:
- EN: "&2&lExploring HotBar"
- Lore:
- EN:
- - "&6\u25CF &7HotBar used when player is exploring."
- - "&6\u25CF &7By exploring, it's meant that player is"
- - "&7in Parkour lobby."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__hot_bar__exploring__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__hot_bar__exploring__activity}"
- Slot: 4
- OptionModuleSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Parkour offers wide range of modules"
- - "&7that can be used to enhance the gameplay."
- - "&6\u25CF &7It's up to administrator to decide which"
- - "&7modules should be enabled."
- Button:
- BASIC:
- HeadName:
- EN: "&2&lBasic Module"
- Lore:
- EN:
- - "&6\u25CF &7Common mode of the Parkour."
- - "&6\u25CF &7Pass the map in the shortest time."
- - "&6\u25CF &7During the journey, various"
- - "&7obstacles are waiting for adventurers."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__module__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__module__activity}"
- Slot: 1
- OptionPerkSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Useful addons are making the player's"
- - "&7experience even more enjoyable during"
- - "&7the race."
- Button:
- CompassNavigation:
- Activity:
- HeadName:
- EN: "&2&lCompass Navigation"
- Lore:
- EN:
- - "&6\u25CF &7Perk shows the direction"
- - "&7to the finish."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__perk__compass_navigation__activity}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7There is"
- - "&7expected that &3Compass Item &7is in"
- - "&7player's inventory!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__perk__compass_navigation__activity}"
- Slot: 2
- FakeContactDamage:
- Activity:
- HeadName:
- EN: "&2&lFake Contact Damage"
- Lore:
- EN:
- - "&6\u25CF &7This perk allows player to"
- - "&3receive &7damage without &3taking"
- - "&7his &3health&7."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__perk__fake_contact_damage__activity}"
- - ""
- - "&6\u25CF &c&lHint &6\u00BB &7Suitable for &3Cactus&7."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__perk__fake_contact_damage__activity}"
- Slot: 4
- InteractiveItemList:
- HeadName:
- EN: "&2&lInteractive Items"
- Lore:
- EN:
- - "&6\u25CF &7While racing the map, players"
- - "&7can interact with selected items."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__perk__interactive_item__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- OptionPredefinedMapDataSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Base map data used at initialization"
- - "&7of the new map."
- - "&6\u25CF &7These predefined data are copied"
- - "&7into new map's configuration."
- Button:
- Capacity:
- HeadName:
- EN: "&2&lCapacity"
- Lore:
- EN:
- - "&6\u25CF &7Amount of players"
- - "&7allowed to join the map."
- - ""
- - "&6\u25CF &3Capacity &6\u00BB &7{option__map__capacity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- Speed:
- HeadName:
- EN: "&2&lSpeed"
- Lore:
- EN:
- - "&6\u25CF &7How fast is player"
- - "&7allowed to move."
- - ""
- - "&6\u25CF &3Speed &6\u00BB &7{option__map__speed}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- QuickStart:
- HeadName:
- EN: "&2&lQuick Start"
- Lore:
- EN:
- - "&6\u25CF &7Allows starting the race by"
- - "&7step on the start location."
- - "&6\u25CF &7Hologram at the start"
- - "&7will be displayed."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__quick_start__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 10
- Teleport:
- HeadName:
- EN: "&2&lTeleport Settings"
- Lore:
- EN:
- - "&6\u25CF &7Rules, where to move player"
- - "&7after completing the race."
- - ""
- - "&6\u25CF &3Map Leave &6\u00BB &7{option__map__teleport__leave__activity}"
- - "&6\u25CF &3Last Location &6\u00BB &7{option__map__teleport__last_location__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 13
- Prologue:
- HeadName:
- EN: "&2&lPrologue"
- Lore:
- EN:
- - "&6\u25CF &7To add more adventure, the player"
- - "&7does not see the surroundings"
- - "&7after joining the map for a"
- - "&7specified amount of time."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__prologue__activity}"
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__prologue__duration}s"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Ignored, if player"
- - "&7starts the race by step on the start."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 16
- SuspiciousBehaviour:
- HeadName:
- EN: "&2&lSuspicious Behaviour"
- Lore:
- EN:
- - "&6\u25CF &7Some players are trying to beat"
- - "&7the record with illegal techniques!"
- - ""
- - "&6\u25CF &7System is able to detect this"
- - "&7behaviour and kick them out of map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__air__activity}"
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__suspicious_behaviour__air__duration}s"
- - "&6\u25CF &3Pass All Points &6\u00BB &7{option__map__suspicious_behaviour__pass_all_points__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 20
- ExclusiveBlock:
- HeadName:
- EN: "&2&lExclusive Blocks"
- Lore:
- EN:
- - "&6\u25CF &7Exclusive Blocks act as dynamic"
- - "&7triggers that execute unique actions"
- - "&7a player makes contact."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage blocks"
- Slot: 24
- Sound:
- HeadName:
- EN: "&2&lSounds"
- Lore:
- EN:
- - "&6\u25CF &7Sounds improve the player's experience"
- - "&7while racing the map."
- - "&6\u25CF &7These spatial cues enhance player immersion"
- - "&7and clearly signal success or mistakes"
- - "&7throughout the course."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sounds"
- Slot: 28
- Reward:
- HeadName:
- EN: "&2&lRewards"
- Lore:
- EN:
- - "&6\u25CF &7Rewarding system for completing the race."
- - ""
- - "&6\u25CF &3Daily Active &6\u00BB &7{option__map__reward__daily__activity}"
- - "&6\u25CF &3Choice Type &6\u00BB &7{option__map__reward__choice_type}"
- - ""
- - "&6\u25CF &c&lRecommendation &6\u00BB &7To give players ability"
- - "&7to increase their rank, assign SkillPoint Reward"
- - "&7for each type of completion."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage rewards"
- Slot: 34
- Management:
- HeadName:
- EN: "&2&lManagement"
- Lore:
- EN:
- - "&6\u25CF &7Players can create and"
- - "&7manage their own maps."
- - "&6\u25CF &7Also, they can share"
- - "&7maps with other players."
- - ""
- - "&6\u25CF &3Author Limit &6\u00BB &7{option__map__management__default_author_limit}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 31
- OptionPredefinedMapDataQuickStartSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__quick_start__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__quick_start__activity}"
- Slot: 4
- OptionPredefinedMapDataTeleportSectionGUI:
- Item:
- Button:
- MapLeave:
- HeadName:
- EN: "&2&lOn Map Leave"
- Lore:
- EN:
- - "&6\u25CF &7By disabling this option,"
- - "&7players are not moved from the"
- - "&7finish line after completing the race."
- - "&6\u25CF &7Otherwise, they are teleported"
- - "&7to specified location."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__teleport__leave__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__teleport__leave__activity}"
- Slot: 2
- LastLocation:
- HeadName:
- EN: "&2&lTo Last Location"
- Lore:
- EN:
- - "&6\u25CF &7Player is moved to the"
- - "&7last location, where he stood"
- - "&7before the race."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__teleport__last_location__activity}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Flag MapLeave"
- - "&7must be enabled to use this option!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__teleport__last_location__activity}"
- Slot: 6
- OptionPredefinedMapDataPrologueSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__prologue__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__prologue__activity}"
- Slot: 2
- Duration:
- HeadName:
- EN: "&2&lDuration"
- Lore:
- EN:
- - "&6\u25CF &7How long the prologue lasts."
- - ""
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__prologue__duration}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- OptionPredefinedMapDataSuspiciousBehaviourSectionGUI:
- Item:
- Button:
- Air:
- HeadName:
- EN: "&2&lAir(Fly) Detection"
- Lore:
- EN:
- - "&6\u25CF &7Staying in the air for too long"
- - "&7can be considered as an illegal technique."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__air__activity}"
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__suspicious_behaviour__air__duration}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- PassAllPoints:
- HeadName:
- EN: "&2&lPass All Points"
- Lore:
- EN:
- - "&6\u25CF &7Requirement to pass all checkpoints"
- - "&7to be able to complete the race."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__pass_all_points__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__suspicious_behaviour__pass_all_points__activity}"
- Slot: 6
- OptionPredefinedMapDataSuspiciousBehaviourAirSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__air__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__suspicious_behaviour__air__activity}"
- Slot: 2
- Duration:
- HeadName:
- EN: "&2&lDuration"
- Lore:
- EN:
- - "&6\u25CF &7How long the player must stay in the"
- - "&7air to be considered as illegal technique."
- - ""
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__suspicious_behaviour__air__duration}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- OptionPredefinedMapDataExclusiveBlockSectionGUI:
- Item:
- Button:
- BottomBorder:
- HeadName:
- EN: "&2&lBottom Border"
- Lore:
- EN:
- - "&6\u25CF &7Stepping on the specified block or"
- - "&7reaching below the Y-Coordinate is"
- - "&7considered as fall."
- - ""
- - "&6\u25CF &3Coordination &6\u00BB &7{option__map__exclusive_block__value}"
- - "&6\u25CF &3Material Count &6\u00BB &7{option__map__exclusive_block__material__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage Block"
- Slot: 2
- JumpSimulation:
- HeadName:
- EN: "&2&lJump Simulation"
- Lore:
- EN:
- - "&6\u25CF &7Stepping on the specified block lifts"
- - "&7the player up with the specified power."
- - ""
- - "&6\u25CF &3Power &6\u00BB &7{option__map__exclusive_block__value}"
- - "&6\u25CF &3Material Count &6\u00BB &7{option__map__exclusive_block__material__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage Block"
- Slot: 6
- OptionPredefinedMapDataExclusiveBlockUnitSectionGUI:
- Item:
- Button:
- Value:
- HeadName:
- EN: "&2&lValue"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__map__exclusive_block__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- MaterialList:
- HeadName:
- EN: "&2&lBlock Materials"
- Lore:
- EN:
- - "&6\u25CF &3Count &6\u00BB &7{option__map__exclusive_block__material__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- OptionPredefinedMapDataSoundSectionGUI:
- Item:
- Button:
- RACE__TARGET__VISIBLE:
- HeadName:
- EN: "&2&lShow Teammates"
- Lore:
- EN:
- - "&6\u25CF &7Sound played when the player"
- - "&7shows his teammates."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 12
- RACE__TARGET__HIDDEN:
- HeadName:
- EN: "&2&lHide Teammates"
- Lore:
- EN:
- - "&6\u25CF &7Sound played when the player"
- - "&7hides his teammates."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 14
- RACE__START:
- HeadName:
- EN: "&2&lStart Race"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at joining the map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 0
- RACE__CHECK_POINT:
- HeadName:
- EN: "&2&lReach CheckPoint"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at reaching the checkpoint."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 2
- RACE__COMPLETION:
- HeadName:
- EN: "&2&lComplete Race"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at finishing the race."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 4
- RACE__JUMP:
- HeadName:
- EN: "&2&lJump"
- Lore:
- EN:
- - "&6\u25CF &7Sound played when the player"
- - "&7reaches Jump Exclusive Block."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 6
- RACE__FALL:
- HeadName:
- EN: "&2&lFall"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at falling off the map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 8
- OptionPredefinedMapDataSoundUnitSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__sound__activity}"
- Slot: 2
- Value:
- HeadName:
- EN: "&2&lValue"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Slot: 6
- OptionPredefinedMapDataRewardSectionGUI:
- Item:
- Button:
- ChoiceType:
- HeadName:
- EN: "&2&lChoice Type"
- Lore:
- EN:
- - "&6\u25CF &7Method of rewarding players for completing the race."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__reward__choice_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Slot: 2
- DailyActivity:
- HeadName:
- EN: "&2&lDaily Activity"
- Lore:
- EN:
- - "&6\u25CF &7By enabling this option, reward for"
- - "&7completing the race for the first time in a day"
- - "&7is higher as common rewards."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__reward__daily__activity}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7First completion"
- - "&7overall has the highest priority!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__reward__daily__activity}"
- Slot: 4
- List:
- HeadName:
- EN: "&2&lRewards"
- Lore:
- EN:
- - "&6\u25CF &7Rewards for completing the race."
- - ""
- - "&6\u25CF &3First completion &6\u00BB &7{option__map__reward__first_overall__count}"
- - "&6\u25CF &3First in a day &6\u00BB &7{option__map__reward__first_in_day__count}"
- - "&6\u25CF &3Common &6\u00BB &7{option__map__reward__repeat__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- OptionPredefinedMapDataRewardListSectionGUI:
- Item:
- Button:
- First:
- Overall:
- HeadName:
- EN: "&2&lFirst Completion"
- Lore:
- EN:
- - "&6\u25CF &7Given at first completion of the race."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__map__reward__first_overall__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 2
- Day:
- HeadName:
- EN: "&2&lFirst Completion in Day"
- Lore:
- EN:
- - "&6\u25CF &7Given at first completion of the race in a day."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__map__reward__first_in_day__count}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Flag DailyActivity"
- - "&7must be enabled to use this option!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 4
- Repeat:
- HeadName:
- EN: "&2&lRepeated Completion"
- Lore:
- EN:
- - "&6\u25CF &7Given at repeated completion of the race."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__map__reward__repeat__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- OptionPredefinedMapDataManagementSectionGUI:
- Item:
- Button:
- AuthorLimit:
- HeadName:
- EN: "&2&lAuthor's Limit"
- Lore:
- EN:
- - "&6\u25CF &7Count of maps that can be created by the one player."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__management__default_author_limit}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change count"
- Slot: 4
- OptionReplaySectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7If enabled, each race is recorded"
- - ""
- - "&6\u25CF &7Replays of the leaders are"
- - "&7available for watching."
- - "&6\u25CF &7Also, the personal best race is watchable."
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__replay__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__replay__activity}"
- Slot: 2
- NamePattern:
- HeadName:
- EN: "&2&lFile Name Pattern"
- Lore:
- EN:
- - "&6\u25CF &3Pattern &6\u00BB &7{option__replay__name_pattern}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- OptionRatingSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7To get feedback from players, Parkour"
- - "&7offers a rating system that can help"
- - "&7other players decide whether to join"
- - "&7the race or not."
- - ""
- - "&6\u25CF &7When player completes the map,"
- - "&7he is asked for rating of it."
- - "&6\u25CF &7Rating is shown at &3Holograms&7,"
- - "&3GUIs &7and &3ScoreBoards&7."
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__rating__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__rating__activity}"
- Slot: 2
- Range:
- HeadName:
- EN: "&2&lRange"
- Lore:
- EN:
- - "&6\u25CF &7Maximal rating value."
- - ""
- - "&6\u25CF &3Range &6\u00BB &7{option__rating__range}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 4
- CooldownDuration:
- HeadName:
- EN: "&2&lCooldown Duration"
- Lore:
- EN:
- - "&6\u25CF &7How long(minutes) after completing"
- - "&7the race is able to rate the map."
- - ""
- - "&6\u25CF &3Duration &6\u00BB &7{option__rating__cooldown_duration}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- OptionSplitSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7While player is racing the map,"
- - "&7we collect his current time. When he reaches"
- - "&3CheckPoint&7, we show him current situation"
- - "&7compared to the best time of the map"
- - "&7using &3BossBar&7."
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__split__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__split__activity}"
- Slot: 2
- LeaderThreshold:
- HeadName:
- EN: "&2&lLeader Threshold"
- Lore:
- EN:
- - "&6\u25CF &7How many seconds can be player"
- - "&7slower than the map best time to show"
- - "&7still &3reachable &7state."
- - ""
- - "&6\u25CF &3Threshold &6\u00BB &7{option__split__leader_threshold}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 4
- BossBar:
- HeadName:
- EN: "&2&lBossBar"
- Lore:
- EN:
- - "&6\u25CF &7Visual indicator of current split status."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage BossBars"
- Slot: 6
- OptionSplitBossBarSectionGUI:
- Item:
- Button:
- RACE_LEADER:
- HeadName:
- EN: "&2&lRace Leader"
- Lore:
- EN:
- - "&6\u25CF &7Player has the better time than the map best time."
- - ""
- - "&6\u25CF &3Color &6\u00BB &7{option__split__boss_bar__color}"
- - "&6\u25CF &3Style &6\u00BB &7{option__split__boss_bar__style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage BossBar"
- Slot: 1
- BEHIND_RACE_LEADER:
- HeadName:
- EN: "&2&lBehind Race Leader"
- Lore:
- EN:
- - "&6\u25CF &7Player is behind the leader but"
- - "&7still the chances to reach the best time."
- - ""
- - "&6\u25CF &3Color &6\u00BB &7{option__split__boss_bar__color}"
- - "&6\u25CF &3Style &6\u00BB &7{option__split__boss_bar__style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage BossBar"
- Slot: 3
- PERSONAL_BEST:
- HeadName:
- EN: "&2&lPersonal Best"
- Lore:
- EN:
- - "&6\u25CF &7Player has the personal best time in the race."
- - ""
- - "&6\u25CF &3Color &6\u00BB &7{option__split__boss_bar__color}"
- - "&6\u25CF &3Style &6\u00BB &7{option__split__boss_bar__style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage BossBar"
- Slot: 5
- OUT_OF_CONTENTION:
- HeadName:
- EN: "&2&lOut of Contention"
- Lore:
- EN:
- - "&6\u25CF &7Player is out of contention with the best players."
- - ""
- - "&6\u25CF &3Color &6\u00BB &7{option__split__boss_bar__color}"
- - "&6\u25CF &3Style &6\u00BB &7{option__split__boss_bar__style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage BossBar"
- Slot: 7
- OptionSplitBossBarUnitSectionGUI:
- Item:
- Button:
- Color:
- HeadName:
- EN: "&2&lColor"
- Lore:
- EN:
- - "&6\u25CF &3Color &6\u00BB &7{option__split__boss_bar__color}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- Style:
- HeadName:
- EN: "&2&lStyle"
- Lore:
- EN:
- - "&6\u25CF &3Style &6\u00BB &7{option__split__boss_bar__style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- OptionStatisticSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Properties about statistics."
- - ""
- - "&6\u25CF &7How many leaders to display"
- - "&7on leaderboards."
- Button:
- LeaderCount:
- HeadName:
- EN: "&2&lLeader Count"
- Lore:
- EN:
- - "&6\u25CF &7How many top players are shown"
- - "&7in the leaderboard."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__statistic__leader_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- PreferredModule:
- HeadName:
- EN: "&2&lPreferred Module"
- Lore:
- EN:
- - "&6\u25CF &7At some places, only statistics"
- - "&7from preferred modules are shown."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__statistic__preferred_module}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change module"
- Slot: 6
- OptionStoreSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Management of store properties."
- Button:
- SupportedCurrencyList:
- HeadName:
- EN: "&2&lSupported Currencies"
- Lore:
- EN:
- - "&6\u25CF &7Currencies allowed to be used in the store."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__store__supported_currency__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage currencies"
- Slot: 2
- Confirmation:
- Activity:
- HeadName:
- EN: "&2&lPurchase Confirmation"
- Lore:
- EN:
- - "&6\u25CF &7Requirement of extra confirmation of the purchase."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__store__confirmation__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__store__confirmation__activity}"
- Slot: 6
- OptionVisualSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7All about visual part of Parkour system."
- - ""
- - "&6\u25CF &7When, where and what to display."
- Button:
- Chat:
- HeadName:
- EN: "&2&lChat"
- Lore:
- EN:
- - "&6\u25CF &7Activity and world restrictions"
- - "&7of the messages."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage chat"
- Slot: 2
- Map:
- HeadName:
- EN: "&2&lMap"
- Lore:
- EN:
- - "&6\u25CF &7Visual part of the map."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 4
- ScoreBoard:
- HeadName:
- EN: "&2&lScoreBoard"
- Lore:
- EN:
- - "&6\u25CF &7Activity and world restrictions"
- - "&7of the scoreboard."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage scoreboard"
- Slot: 6
- OptionVisualChatSectionGUI:
- Item:
- Button:
- Message:
- HeadName:
- EN: "&2&lChat Messages"
- Lore:
- EN:
- - "&6\u25CF &7Messages shown in the chat."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 2
- BroadcastMessage:
- HeadName:
- EN: "&2&lBroadcast Messages"
- Lore:
- EN:
- - "&6\u25CF &7Messages sent to all players."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 4
- Title:
- HeadName:
- EN: "&2&lTitles"
- Lore:
- EN:
- - "&6\u25CF &7Messages shown in the title."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Slot: 6
- OptionVisualChatMessageSectionGUI:
- Item:
- Button:
- RACE__FALL:
- Activity:
- HeadName:
- EN: "&2&lFall"
- Lore:
- EN:
- - "&6\u25CF &7Message shown when the player falls."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__message__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__message__activity}"
- Slot: 4
- OptionVisualChatBroadCastMessageSectionGUI:
- Item:
- Button:
- RACE__COMPLETION:
- HeadName:
- EN: "&2&lRace Completion"
- Lore:
- EN:
- - "&6\u25CF &7Message sent to all players when the race is completed."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__broad_cast_message__activity}"
- - "&6\u25CF &3Restricted Worlds &6\u00BB &7{option__visual__broad_cast_message__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage Message"
- Slot: 2
- RACE__LEADER:
- HeadName:
- EN: "&2&lNew Race Leader"
- Lore:
- EN:
- - "&6\u25CF &7Message sent to all players when the race leader changes."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__broad_cast_message__activity}"
- - "&6\u25CF &3Restricted Worlds &6\u00BB &7{option__visual__broad_cast_message__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage Message"
- Slot: 4
- PLAYER__RANK:
- HeadName:
- EN: "&2&lNew Player Rank"
- Lore:
- EN:
- - "&6\u25CF &7Message sent to all players when the player's rank changes."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__broad_cast_message__activity}"
- - "&6\u25CF &3Restricted Worlds &6\u00BB &7{option__visual__broad_cast_message__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage Message"
- Slot: 6
- OptionVisualChatBroadCastMessageUnitSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__broad_cast_message__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__broad_cast_message__activity}"
- Slot: 2
- WorldRestrictionList:
- HeadName:
- EN: "&2&lWorld Restriction"
- Lore:
- EN:
- - "&6\u25CF &7Worlds where the message &cis not &7visible."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__visual__broad_cast_message__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage worlds"
- Slot: 6
- OptionVisualChatTitleSectionGUI:
- Item:
- Button:
- RACE__PROLOGUE:
- Activity:
- HeadName:
- EN: "&2&lPrologue"
- Lore:
- EN:
- - "&6\u25CF &7Title shown when the player joins the map and prologue is active."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__title__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__title__activity}"
- Slot: O
- RACE__START:
- Activity:
- HeadName:
- EN: "&2&lStart Race"
- Lore:
- EN:
- - "&6\u25CF &7Title shown when the race starts."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__title__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__title__activity}"
- Slot: 2
- RACE__CHECK_POINT:
- Activity:
- HeadName:
- EN: "&2&lCheckPoint"
- Lore:
- EN:
- - "&6\u25CF &7Title shown when the player reaches a checkpoint."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__title__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__title__activity}"
- Slot: 4
- RACE__COMPLETION:
- Activity:
- HeadName:
- EN: "&2&lRace Completion"
- Lore:
- EN:
- - "&6\u25CF &7Title shown at race completion."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__title__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__title__activity}"
- Slot: 6
- PLAYER__RANK:
- Activity:
- HeadName:
- EN: "&2&lNew Player Rank"
- Lore:
- EN:
- - "&6\u25CF &7Title shown when the player's rank changes."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__title__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__title__activity}"
- Slot: 8
- BUNGEE_CORD__JOIN:
- Activity:
- HeadName:
- EN: "&2&lServer Join"
- Lore:
- EN:
- - "&6\u25CF &7Title shown when the player joins the server."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__title__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__title__activity}"
- Slot: 13
- OptionVisualMapTimerSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &7Show timer during the race."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__map_timer__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__map_timer__activity}"
- Slot: 2
- FormatPattern:
- HeadName:
- EN: "&2&lFormat Pattern"
- Lore:
- EN:
- - "&6\u25CF &7Advanced property shows format, how"
- - "&7the race time is displayed at ActionBar."
- - ""
- - "&6\u25CF &3Format &6\u00BB &7{option__visual__map_timer__format_pattern}"
- - ""
- - "&6\u25CF &c&lWarning &6\u00BB &7There is expected, that you"
- - "&7have experiences, with these patterns. If no,"
- - "&7please search some advices on the internet."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change pattern"
- Slot: 6
- OptionVisualScoreBoardSectionGUI:
- Item:
- Button:
- EXPLORING:
- HeadName:
- EN: "&2&lExploring ScoreBoard"
- Lore:
- EN:
- - "&6\u25CF &7ScoreBoard shown when the player is exploring the lobby."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__score_board__activity}"
- - "&6\u25CF &3Restricted Worlds &6\u00BB &7{option__visual__score_board__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage ScoreBoard"
- Slot: 4
- OptionVisualScoreBoardUnitSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__score_board__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__score_board__activity}"
- Slot: 2
- WorldRestrictionList:
- HeadName:
- EN: "&2&lWorld Restriction"
- Lore:
- EN:
- - "&6\u25CF &7Worlds where the ScoreBoard &cis not &7visible."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__visual__score_board__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage worlds"
- Slot: 6
- ParkourMap:
- ParkourMapRepositoryGUI:
- InventoryName:
- EN: "&1&lParkour Maps"
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Each Map can be customized in"
- - "&7the other view. Different &3Category&7,"
- - "&3Speed&7, &3Difficulty &7and &3Rewards &7make map"
- - "&7special."
- - ""
- - "&6\u25CF &7Here in-game, in just a few clicks."
- Add:
- HeadName:
- EN: "&2&lCreate new Parkour Map"
- Lore:
- EN:
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Create new Map"
- Button:
- ParkourMap:
- HeadName:
- EN: "&2&l{map_name}"
- Lore:
- EN:
- - "&6\u25CF &7Module &6\u00BB &3{map_module}"
- - "&6\u25CF &7State &6\u00BB &3{map_state}"
- - "&6\u25CF &7Author &6\u00BB &3{map_author}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Quick settings"
- - " &2\u2022 &3Left (Shift) &6\u00BB &7Advanced settings"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7Parkour Map"
- ParkourMapQuickGUI:
- InventoryName:
- EN: "&1&lParkour Map"
- ParkourMapAdvancedGUI:
- InventoryName:
- EN: "&1&lParkour Map"
- ParkourMapSectionGUI:
- InventoryName:
- EN: "&1&lParkour Map"
- ParkourMapGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &3Map &6\u00BB &7{map_name}"
- - ""
- - "&6\u25CF &7Author &6\u00BB &3{map_author}"
- - "&6\u25CF &7Rating &6\u00BB &3{rating_visual_ratio} &e({rating})"
- Button:
- State:
- HeadName:
- EN: "&2&lState"
- Lore:
- EN:
- - "&6\u25CF &7Changing accessibility of the map."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__state}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change state"
- Slot: 1
- Category:
- HeadName:
- EN: "&2&lCategories"
- Lore:
- EN:
- - "&6\u25CF &7Assignment of the category helps"
- - "&7players to find the map faster."
- - ""
- - "&6\u25CF &3Values &6\u00BB &7{option__map__category__list}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Assign categories"
- Slot: 3
- Difficulty:
- HeadName:
- EN: "&2&lDifficulty"
- Lore:
- EN:
- - "&6\u25CF &7Indicates how difficult is the map."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__difficulty}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Assign difficulty"
- Slot: 5
- Reward:
- HeadName:
- EN: "&2&lRewards"
- Lore:
- EN:
- - "&6\u25CF &7Rewarding system for completing the race."
- - ""
- - "&6\u25CF &3Choice Type &6\u00BB &7{option__map__reward__choice_type}"
- - "&6\u25CF &3Daily Activity &6\u00BB &7{option__map__reward__daily__activity}"
- - ""
- - "&6\u25CF &c&lRecommendation &6\u00BB &7To give players ability"
- - "&7to increase their rank, assign SkillPoint Reward"
- - "&7for each type of completion."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage rewards"
- Slot: 7
- Name:
- HeadName:
- EN: "&2&lName"
- Lore:
- EN:
- - "&6\u25CF &7Name of the map."
- - "&6\u25CF &7Supports &3Unicode &7characters."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__name}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change name"
- Slot: 9
- Speed:
- HeadName:
- EN: "&2&lSpeed"
- Lore:
- EN:
- - "&6\u25CF &7How fast is player"
- - "&7allowed to move."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__speed}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change speed"
- Slot: 11
- Capacity:
- HeadName:
- EN: "&2&lCapacity"
- Lore:
- EN:
- - "&6\u25CF &7Amount of players"
- - "&7allowed to join the map."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__capacity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change capacity"
- Slot: 13
- Potion:
- HeadName:
- EN: "&2&lPotion Effects"
- Lore:
- EN:
- - "&6\u25CF &7Special effects applied to the"
- - "&7player during the race."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{option__map__potion__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Assign potions"
- Slot: 15
- Figure:
- HeadName:
- EN: "&2&lFigure"
- Lore:
- EN:
- - "&6\u25CF &7Figure located in the lobby"
- - "&6\u25CF &7Players can join the map by interacting with it."
- - "&6\u25CF &7Displays current information of the map."
- - ""
- - "&6\u25CF &3Mode &6\u00BB &7{figure__mode}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 17
- QuickStart:
- HeadName:
- EN: "&2&lQuick Start"
- Lore:
- EN:
- - "&6\u25CF &7Allows starting the race by"
- - "&7step on the start location."
- - "&6\u25CF &7Hologram at the start"
- - "&7will be displayed."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__quick_start__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 19
- Teleport:
- HeadName:
- EN: "&2&lTeleport Settings"
- Lore:
- EN:
- - "&6\u25CF &7Rules, where to move player"
- - "&7after completing the race."
- - ""
- - "&6\u25CF &3Leave map &6\u00BB &7{option__map__teleport__leave__activity}"
- - "&6\u25CF &3Last location &6\u00BB &7{option__map__teleport__last_location__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 21
- Prologue:
- HeadName:
- EN: "&2&lPrologue"
- Lore:
- EN:
- - "&6\u25CF &7To add more adventure, the player"
- - "&7does not see the surroundings"
- - "&7after joining the map for a"
- - "&7specified amount of time."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__prologue__activity}"
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__prologue__duration}s"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Ignored, if player"
- - "&7starts the race by step on the start."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 23
- Sound:
- HeadName:
- EN: "&2&lSounds"
- Lore:
- EN:
- - "&6\u25CF &7Sounds improve the player's experience"
- - "&7while racing the map."
- - "&6\u25CF &7These spatial cues enhance player immersion"
- - "&7and clearly signal success or mistakes"
- - "&7throughout the course."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 25
- SuspiciousBehaviour:
- HeadName:
- EN: "&2&lSuspicious Behaviour"
- Lore:
- EN:
- - "&6\u25CF &7Some players are trying to beat"
- - "&7the record with illegal techniques!"
- - ""
- - "&6\u25CF &7System is able to detect this"
- - "&7behaviour and kick them out of map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__air__activity}"
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__suspicious_behaviour__air__duration}s"
- - ""
- - "&6\u25CF &3Pass all points &6\u00BB &7{option__map__suspicious_behaviour__pass_all_points__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 27
- ExclusiveBlock:
- HeadName:
- EN: "&2&lExclusive Blocks"
- Lore:
- EN:
- - "&6\u25CF &7Exclusive Blocks act as dynamic"
- - "&7triggers that execute unique actions"
- - "&7a player makes contact."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 29
- Management:
- HeadName:
- EN: "&2&lManagement"
- Lore:
- EN:
- - "&6\u25CF &7Transferring ownership to another player."
- - "&6\u25CF &7Invite contributors to help author with"
- - "&7the management of the map."
- - "&6\u25CF &7Contributors have restricted access based"
- - "&7on authorized actions by author."
- - ""
- - "&6\u25CF &3Author &6\u00BB &7{option__map__management_author}"
- - "&6\u25CF &3Contributors &6\u00BB &7{option__map__management_contributor_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 35
- Requirement:
- HeadName:
- EN: "&2&lRequirements"
- Lore:
- EN:
- - "&6\u25CF &7To be able to start the race,"
- - "&7player has to meet all requirements assigned"
- - "&7to this map."
- - "&6\u25CF &7This allows you to create whole story"
- - "&7on your server, when players have to complete"
- - "&7the races in specified order."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage section"
- Slot: 33
- ParkourMapQuickStartSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Allows starting the race by"
- - "&7step on the start location."
- - "&6\u25CF &7Hologram at the start"
- - "&7will be displayed."
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__quick_start__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__quick_start__activity}"
- Slot: 4
- ParkourMapTeleportSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Rules, where to move player"
- - "&7after completing the race."
- Button:
- MapLeave:
- HeadName:
- EN: "&2&lOn Map Leave"
- Lore:
- EN:
- - "&6\u25CF &7By disabling this option,"
- - "&7players are not moved from the"
- - "&7finish line after completing the race."
- - "&6\u25CF &7Otherwise, they are teleported"
- - "&7to specified location."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__teleport__leave__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__teleport__leave__activity}"
- Slot: 2
- LastLocation:
- HeadName:
- EN: "&2&lTo Last Location"
- Lore:
- EN:
- - "&6\u25CF &7Player is moved to the"
- - "&7last location, where he stood"
- - "&7before the race."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__teleport__last_location__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__teleport__last_location__activity}"
- Slot: 6
- ParkourMapPrologueSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7To add more adventure, the player"
- - "&7does not see the surroundings"
- - "&7after joining the map for a"
- - "&7specified amount of time."
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Ignored, if player"
- - "&7starts the race by step on the start."
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__prologue__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__prologue__activity}"
- Slot: 2
- Duration:
- HeadName:
- EN: "&2&lDuration"
- Lore:
- EN:
- - "&6\u25CF &7How long the prologue lasts."
- - ""
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__prologue__duration}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- ParkourMapSuspiciousBehaviourSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Some players are trying to beat"
- - "&7the record with illegal techniques!"
- - ""
- - "&6\u25CF &7System is able to detect this"
- - "&7behaviour and kick them out of map."
- Button:
- Air:
- HeadName:
- EN: "&2&lAir(Fly) Detection"
- Lore:
- EN:
- - "&6\u25CF &7Staying in the air for too long"
- - "&7can be considered as an illegal technique."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__air__activity}"
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__suspicious_behaviour__air__duration}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- PassAllPoints:
- HeadName:
- EN: "&2&lPass All Points"
- Lore:
- EN:
- - "&6\u25CF &7Requirement to pass all checkpoints"
- - "&7to be able to complete the race."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__pass_all_points__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__suspicious_behaviour__pass_all_points__activity}"
- Slot: 6
- ParkourMapSuspiciousBehaviourAirSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__suspicious_behaviour__air__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__suspicious_behaviour__air__activity}"
- Slot: 2
- Duration:
- HeadName:
- EN: "&2&lDuration"
- Lore:
- EN:
- - "&6\u25CF &7How long the player must stay in the"
- - "&7air to be considered as illegal technique."
- - ""
- - "&6\u25CF &3Duration &6\u00BB &7{option__map__suspicious_behaviour__air__duration}s"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 6
- ParkourMapExclusiveBlockSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Exclusive Blocks act as dynamic"
- - "&7triggers that execute unique actions"
- - "&7a player makes contact."
- Button:
- BottomBorder:
- HeadName:
- EN: "&2&lBottom Border"
- Lore:
- EN:
- - "&6\u25CF &7Stepping on the specified block or"
- - "&7reaching below the Y-Coordinate is"
- - "&7considered as fall."
- - ""
- - "&6\u25CF &3Coordination &6\u00BB &7{option__map__exclusive_block__value}"
- - "&6\u25CF &3Material Count &6\u00BB &7{option__map__exclusive_block__material__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage Block"
- Slot: 2
- JumpSimulation:
- HeadName:
- EN: "&2&lJump Simulation"
- Lore:
- EN:
- - "&6\u25CF &7Stepping on the specified block lifts"
- - "&7the player up with the specified power."
- - ""
- - "&6\u25CF &3Power &6\u00BB &7{option__map__exclusive_block__value}"
- - "&6\u25CF &3Material Count &6\u00BB &7{option__map__exclusive_block__material__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage Block"
- Slot: 6
- ParkourMapExclusiveBlockUnitSectionGUI:
- Item:
- Button:
- Value:
- HeadName:
- EN: "&2&lValue"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__map__exclusive_block__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change value"
- Slot: 2
- MaterialList:
- HeadName:
- EN: "&2&lMaterials"
- Lore:
- EN:
- - "&6\u25CF &3Count &6\u00BB &7{option__map__exclusive_block__material__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- ParkourMapSoundSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Sounds improve the player's experience"
- - "&7while racing the map."
- - "&6\u25CF &7These spatial cues enhance player immersion"
- - "&7and clearly signal success or mistakes"
- - "&7throughout the course."
- Button:
- RACE__TARGET__VISIBLE:
- HeadName:
- EN: "&2&lShow Teammates"
- Lore:
- EN:
- - "&6\u25CF &7Sound played when the player"
- - "&7shows his teammates."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 12
- RACE__TARGET__HIDDEN:
- HeadName:
- EN: "&2&lHide Teammates"
- Lore:
- EN:
- - "&6\u25CF &7Sound played when the player"
- - "&7hides his teammates."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 14
- RACE__START:
- HeadName:
- EN: "&2&lStart Race"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at joining the map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 0
- RACE__CHECK_POINT:
- HeadName:
- EN: "&2&lReach CheckPoint"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at reaching the checkpoint."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 2
- RACE__COMPLETION:
- HeadName:
- EN: "&2&lComplete Race"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at finishing the race."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 4
- RACE__JUMP:
- HeadName:
- EN: "&2&lJump"
- Lore:
- EN:
- - "&6\u25CF &7Sound played when the player"
- - "&7reaches Jump Exclusive Block."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 6
- RACE__FALL:
- HeadName:
- EN: "&2&lFall"
- Lore:
- EN:
- - "&6\u25CF &7Sound played at falling off the map."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage sound"
- Slot: 8
- ParkourMapSoundUnitSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__sound__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__sound__activity}"
- Slot: 2
- Value:
- HeadName:
- EN: "&2&lValue"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__map__sound__value}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Slot: 6
- ParkourMapRewardSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Rewarding system for completing the race."
- - ""
- - "&6\u25CF &c&lRecommendation &6\u00BB &7To give players ability"
- - "&7to increase their rank, assign SkillPoint Reward"
- - "&7for each type of completion."
- Button:
- ChoiceType:
- HeadName:
- EN: "&2&lChoice Type"
- Lore:
- EN:
- - "&6\u25CF &7Method of rewarding players for completing the race."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__reward__choice_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Slot: 2
- DailyActivity:
- HeadName:
- EN: "&2&lDaily Activity"
- Lore:
- EN:
- - "&6\u25CF &7By enabling this option, reward for"
- - "&7completing the race for the first time in a day"
- - "&7is higher as common rewards."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__reward__daily__activity}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7First completion"
- - "&7overall has the highest priority!"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__reward__daily__activity}"
- Slot: 4
- List:
- HeadName:
- EN: "&2&lRewards"
- Lore:
- EN:
- - "&6\u25CF &7Rewards for completing the race."
- - ""
- - "&6\u25CF &3First completion &6\u00BB &7{option__map__reward__first_overall__count}"
- - "&6\u25CF &3First in a day &6\u00BB &7{option__map__reward__first_in_day__count}"
- - "&6\u25CF &3Common &6\u00BB &7{option__map__reward__repeat__count}"
- - ""
- - "&6\u25CF &c&lRecommendation &6\u00BB &7To give players ability"
- - "&7to increase their rank, assign SkillPoint Reward"
- - "&7for each type of completion."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- ParkourMapRewardListSectionGUI:
- Item:
- Button:
- First:
- Overall:
- HeadName:
- EN: "&2&lFirst Completion"
- Lore:
- EN:
- - "&6\u25CF &7Given at first completion of the race."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{reward_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 2
- Day:
- HeadName:
- EN: "&2&lFirst Completion in Day"
- Lore:
- EN:
- - "&6\u25CF &7Given at first completion of the race in a day."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{reward_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 4
- Repeat:
- HeadName:
- EN: "&2&lRepeated Completion"
- Lore:
- EN:
- - "&6\u25CF &7Given at repeated completion of the race."
- - ""
- - "&6\u25CF &3Count &6\u00BB &7{reward_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Slot: 6
- ParkourMapManagementSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Management of Parkour Map."
- - ""
- - "&6\u25CF &7Author and Contributors are"
- - "&7able to manipulate with the Parkour Map."
- Button:
- Author:
- HeadName:
- EN: "&2&lManagement"
- Lore:
- EN:
- - "&6\u25CF &3Author &6\u00BB &7{option__map__management_author}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change ownership"
- Slot: 2
- Contributor:
- HeadName:
- EN: "&2&lContributors"
- Lore:
- EN:
- - "&6\u25CF &7Player having ability to manipulate"
- - "&7with the Parkour Map."
- - ""
- - "&6\u25CF &3Contributors &6\u00BB &7{option__map__management_contributor_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage contributors"
- Slot: 6
- ParkourMapManagementContributorGUI:
- Item:
- Button:
- Contributor:
- HeadName:
- EN: "&2&l{contributor_name}"
- Lore:
- EN:
- - "&6\u25CF &3Action count &6\u00BB &7{contributor_authorized_action_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Manage allowed actions"
- - " &2\u2022 &3Right &6\u00BB &cRemove &7contributor"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Player having ability to manipulate"
- - "&7with the Parkour Map."
- Add:
- HeadName:
- EN: "&2&lAdd Contributor"
- Lore:
- EN:
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Add new Contributor"
- ParkourMapRequirementSectionGUI:
- Item:
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7To be able to start the race"
- - "&7player has to meet all requirements assigned"
- - "&7to this map."
- - "&6\u25CF &7This allows you to create whole story"
- - "&7on your server, when players have to complete"
- - "&7the races in specified order."
- Button:
- Rank:
- HeadName:
- EN: "&2&lRequired Rank"
- Lore:
- EN:
- - "&6\u25CF &7Rank required to access the Parkour Map."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__requirement__rank__name}({option__map__requirement__rank})"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change rank"
- Slot: 1
- PreviousMap:
- HeadName:
- EN: "&2&lPrevious Map"
- Lore:
- EN:
- - "&6\u25CF &7Player has to complete specified map"
- - "&7before accessing this map."
- - "&6\u25CF &7Additionally, you can specify the limit"
- - "&7of the previous map."
- - "&6\u25CF &eE.g. &6\u00BB &7Player has to complete"
- - "&7map below 25 seconds."
- - ""
- - "&6\u25CF &3Map &6\u00BB &7{option__map__requirement__previous_map__name}"
- - "&6\u25CF &3Decisive Value &6\u00BB &7{option__map__requirement__previous_map__decisive_value_limit}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage previous map"
- Slot: 3
- Lock:
- HeadName:
- EN: "&2&lLock"
- Lore:
- EN:
- - "&6\u25CF &7To unlock the map, the player must"
- - "&7purchase it in the store."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__map__requirement__lock__activity}"
- - "&6\u25CF &3Currency &6\u00BB &7{option__map__requirement__lock__currency}"
- - "&6\u25CF &3Lock &6\u00BB &7{option__map__requirement__lock__price}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage lock"
- Slot: 5
- PlayTime:
- HeadName:
- EN: "&2&lPlayTime"
- Lore:
- EN:
- - "&6\u25CF &7Played timed required to enter the map."
- - ""
- - "&6\u25CF &3Total &6\u00BB &7{option__map__requirement__play_time__total}"
- - "&6\u25CF &3Today &6\u00BB &7{option__map__requirement__play_time__today}"
- - "&6\u25CF &3Session &6\u00BB &7{option__map__requirement__play_time__session}"
- - ""
- - "&6\u25CF &7Use &c0 &7to disable."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change"
- Slot: 7
- ParkourMapRequirementLockSectionGUI:
- Item:
- Button:
- Activity:
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__map__requirement__lock__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__map__requirement__lock__activity}"
- Slot: 2
- Currency:
- HeadName:
- EN: "&2&lCurrency"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__map__requirement__lock__currency}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change currency"
- Slot: 4
- Price:
- HeadName:
- EN: "&2&lPrice"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__map__requirement__lock__price}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change price"
- Slot: 6
- ParkourMapRequirementPreviousMapSectionGUI:
- Item:
- Button:
- Map:
- HeadName:
- EN: "&2&lPrevious Map"
- Lore:
- EN:
- - "&6\u25CF &7Player has to complete specified map"
- - "&7before accessing this map."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__requirement__previous_map__name}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change map"
- Slot: 2
- DecisiveValueLimit:
- HeadName:
- EN: "&2&lDecisive Value Limit"
- Lore:
- EN:
- - "&6\u25CF &7Specify the limit of the previous map."
- - "&6\u25CF &eE.g. &6\u00BB &7Player has to complete map below 25 seconds."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__map__requirement__previous_map__decisive_value_limit}"
- - ""
- - "&6\u25CF &c&lNote &6\u00BB &7Keep &30 &7to disable limit."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change limit"
- Slot: 6