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- package com.basset.slimerancher.items;
- import net.minecraft.client.renderer.block.model.ModelResourceLocation;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.item.ItemStack;
- import net.minecraft.util.ActionResult;
- import net.minecraft.util.EnumActionResult;
- import net.minecraft.util.EnumHand;
- import net.minecraft.world.World;
- import net.minecraftforge.client.model.ModelLoader;
- public class ItemVacpack extends SlimeRancherItem {
- public ItemVacpack() {
- super("vacpack", CreativeTabs.TOOLS, 1);
- }
- @Override
- public void registerRender() {
- ModelLoader.setCustomModelResourceLocation(this, 0, new ModelResourceLocation(this.getRegistryName(), "inventory"));
- }
- /**
- * Called when the equipped item is right clicked.
- */
- @Override
- public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) {
- return new ActionResult<ItemStack>(EnumActionResult.PASS, playerIn.getHeldItem(handIn));
- }
- /**
- * Called each tick while using an item.
- * @param stack The Item being used
- * @param player The Player using the item
- * @param count The amount of time in tick the item has been used for continuously
- */
- @Override
- public void onUsingTick(ItemStack stack, EntityLivingBase player, int count)
- {
- }
- }
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