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- <includes>
- <include name = "SMNstaves">
- <set name = "staves">
- <main>Apollo's Staff</main>
- <main>Pluto's Staff</main>
- <main>Terra's Staff</main>
- <main>Neptune's Staff</main>
- <main>Vulcan's Staff</main>
- <main>Aquilo's Staff</main>
- <main>Jupiter's Staff</main>
- <main>Yama's Staff</main>
- <main>Vayu's Staff +2</main>
- <main>Diabolos's Pole</main>
- <main>Carbuncle's Pole</main>
- </set>
- </include>
- <include name = "VarSMNStaves">
- <!--Variables for HQ Elemental Staves (not needed for NQ see Staff Set notes.)-->
- <var name = "LightStaff">Apollo's Staff</var>
- <!--<var name = "DarkStaff">Pluto's Staff</var>-->
- <var name = "DarkStaff">Yama's Staff</var>
- <var name = "EarthStaff">Terra's Staff</var>
- <var name = "WaterStaff">Neptune's Staff</var>
- <var name = "WindStaff">Vayu's Staff +2</var>
- <var name = "FireStaff">Vulcan's Staff</var>
- <var name = "IceStaff">Aquilo's Staff</var>
- <var name = "ThunderStaff">Jupiter's Staff</var>
- <var name = "RestingStaff">Pluto's Staff</var>
- <var name = "IdleStaff">Terra's Staff</var>
- </include>
- <include name = "VarSpirits">
- <var name = "SpiritLight">Light</var>
- <var name = "SpiritDark">Dark</var>
- <var name = "SpiritFire">Fire</var>
- <var name = "SpiritEarth">Earth</var>
- <var name = "SpiritWind">Air</var>
- <var name = "SpiritWater">Water</var>
- <var name = "SpiritIce">Ice</var>
- <var name = "SpiritThunder">Thunder</var>
- </include>
- <include name = "VarInfo">
- <var name = "PartyChat">1</var>
- <var name = "InfoP">0</var>
- <var name = "InfoC">0</var>
- </include>
- <include name = "ChatRules">
- <if advanced = "%PartyCount > 1">
- <var cmd = "Set PartyChat 1"/>
- </if>
- <else>
- <var cmd = "Set PartyChat 0"/>
- </else>
- </include>
- <include name = "SetBP">
- <if Spell = "Carbuncle">
- <action type = "Command">alias 75Nuke input /pet "Holy Mist" <t>;</action>
- <action type = "Command">alias 65Nuke /;</action>
- <action type = "Command">alias atkPact /;</action>
- <action type = "Command">alias bufPact input /pet "Healing Ruby II" <me></action>
- <action type = "Command">alias abfPact input /pet "Glittering Ruby" <me>;</action>
- <action type = "Command">alias debPact input /pet "Poison Nails" <t>;</action>
- <action type = "Command">alias a70Pact input /pet "Meteorite" <t>;</action>
- </if>
- <elseif Spell = "Diabolos">
- <action type = "Command">alias 75Nuke input /pet "Night Terror" <t></action>
- <action type = "Command">alias 65Nuke input /pet "Ultimate Terror" <t></action>
- <action type = "Command">alias atkPact input /pet "Somnolence" <t></action>
- <action type = "Command">alias bufPact input /pet "Noctoshield" <me></action>
- <action type = "Command">alias abfPact input /pet "Dream Shroud" <me></action>
- <action type = "Command">alias debPact input /pet "Nightmare" <t></action>
- <action type = "Command">alias a70Pact input /pet "Nether Blast" <t></action>
- </elseif>
- <elseif Spell = "Fenrir">
- <action type = "Command">alias 75Nuke input /pet "Lunar Bay" <t>;</action>
- <action type = "Command">alias 65Nuke /;</action>
- <action type = "Command">alias atkPact input /pet "Crecent Fang" <t></action>
- <action type = "Command">alias bufPact input /pet "Ecliptic Growl" <me></action>
- <action type = "Command">alias abfPact input /pet "Ecliptic Howl" <me></action>
- <action type = "Command">alias debPact input /pet "Lunar Cry" <t></action>
- <action type = "Command">alias a70Pact input /pet "Eclipse Bite" <t></action>
- </elseif>
- <elseif Spell = "Garuda">
- <action type = "Command">alias 75Nuke input /pet "Wind Blade" <t>;</action>
- <action type = "Command">alias 65Nuke input /pet "Aero IV" <t>;</action>
- <action type = "Command">alias atkPact input /pet "Fleet Wind" <me>;</action>
- <action type = "Command">alias bufPact input /pet "Aerial Armor" <me>;</action>
- <action type = "Command">alias abfPact input /pet "Hastega" <me>;</action>
- <action type = "Command">alias debPact input /pet "Whispering Wind" <me>;</action>
- <action type = "Command">alias a70Pact input /pet "Predator Claws" <t>;</action>
- </elseif>
- <elseif Spell = "Ifrit">
- <action type = "Command">alias 75Nuke input /pet "Meteor Strike" <t>;</action>
- <action type = "Command">alias 65Nuke input /pet "Fire IV" <t>;</action>
- <action type = "Command">alias atkPact input /pet "Double Punch" <t>;</action>
- <action type = "Command">alias bufPact /;</action>
- <action type = "Command">alias abfPact input /pet "Crimson Howl" <me>;</action>
- <action type = "Command">alias debPact /;</action>
- <action type = "Command">alias a70Pact input /pet "Flaming Crush" <t>;</action>
- </elseif>
- <elseif Spell = "Leviathan">
- <action type = "Command">alias 75Nuke input /pet "Grand Fall" <t>;</action>
- <action type = "Command">alias 65Nuke input /pet "Water IV" <t>;</action>
- <action type = "Command">alias atkPact input /pet "Tail Whip" <t>;</action>
- <action type = "Command">alias bufPact input /pet "Spring Water" <me>;</action>
- <action type = "Command">alias abfPact /;</action>
- <action type = "Command">alias debPact input /pet "Tidal Roar" <t>;</action>
- <action type = "Command">alias a70Pact input /pet "Spinning Dive" <t>;</action>
- </elseif>
- <elseif Spell = "Ramuh">
- <action type = "Command">alias 65Nuke input /pet "Thunder IV" <t>;</action>
- <action type = "Command">alias 75Nuke input /pet "Thunderstorm" <t>;</action>
- <action type = "Command">alias atkPact input /pet "Thunderspark" <t>;</action>
- <action type = "Command">alias bufPact /;</action>
- <action type = "Command">alias abfPact input /pet "Rolling Thunder" <me>;</action>
- <action type = "Command">alias debPact /;</action>
- <action type = "Command">alias a70Pact input /pet "Chaotic Strike" <t>;</action>
- </elseif>
- <elseif Spell = "Shiva">
- <action type = "Command">alias 75Nuke input /pet "Heavenly Strike" <t>;</action>
- <action type = "Command">alias 65Nuke input /pet "Blizzard IV" <t>;</action>
- <action type = "Command">alias atkPact input /pet "Double Slap" <t>;</action>
- <action type = "Command">alias bufPact input /pet "Frost Armor" <me>;</action>
- <action type = "Command">alias abfPact /;</action>
- <action type = "Command">alias debPact input /pet "Sleepga" <t>;</action>
- <action type = "Command">alias a70Pact input /pet "Rush" <t>;</action>
- </elseif>
- <elseif Spell = "Titan">
- <action type = "Command">alias 65Nuke input /pet "Stone IV" <t>;</action>
- <action type = "Command">alias 75Nuke input /pet "Geocrush" <t>;</action>
- <action type = "Command">alias atkPact input /pet "Megalith Throw" <t>;</action>
- <action type = "Command">alias bufPact input /pet "Earthen Ward" <me>;</action>
- <action type = "Command">alias abfPact input /pet "Earthen Armor" <me>;</action>
- <action type = "Command">alias debPact /;</action>
- <action type = "Command">alias a70Pact input /pet "Mountain Buster" <t>;</action>
- </elseif>
- <action type = "Command">alias m1g1 a70Pact</action>
- <action type = "Command">alias m1g2 75Nuke</action>
- <action type = "Command">alias m1g3 debPact</action>
- <action type = "Command">alias m1g4 bufPact</action>
- <action type = "Command">alias m1g5 abfPact</action>
- <action type = "Command">alias m1g6 atkPact</action>
- <action type = "Command">alias m1g7 65Nuke</action>
- </include>
- <include name = "ClearBP">
- <Command>alias 75Nuke /;</Command>
- <Command>alias 65Nuke /;</Command>
- <Command>alias atkPact /;</Command>
- <Command>alias bufPact /;</Command>
- <Command>alias abfPact /;</Command>
- <Command>alias debPact /;</Command>
- <Command>alias a70Pact /;</Command>
- <action type = "Command">alias m1g1 Diabolos;</action>
- <action type = "Command">alias m1g2 Carbuncle</action>
- <action type = "Command">alias m1g3 Ifrit</action>
- <action type = "Command">alias m1g4 Titan</action>
- <action type = "Command">alias m1g5 Garuda</action>
- <action type = "Command">alias m1g6 Ramuh</action>
- <action type = "Command">alias m1g7 Shiva</action>
- <action type = "Command">alias m1g8 Leviathan</action>
- <action type = "Command">alias m1g9 Fenrir</action>
- <action type = "Command">alias m1g10 Alexander</action>
- <action type = "Command">alias m1g11 Odin</action>
- <action type = "Command">alias m1g12 Spirit</action>
- </include>
- <include name = "BPChat">
- <if type = "BloodPactWard">
- <if spell = "Ecliptic Howl">
- <if advanced = "%MOONPCT > 89">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Howl] Accuracy 25 - Evasion 1"/>
- </if>
- <elseif advanced = "%MOONPCT > 74">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Howl] Accuracy 21 - Evasion 5"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 59">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Howl] Accuracy 17 - Evasion 9"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 39">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Howl] Accuracy 13 - Evasion 13"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 24">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Howl] Accuracy 9 - Evasion 17"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 9">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Howl] Accuracy 5 - Evasion 21"/>
- </elseif>
- <else>
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Howl] Accuracy 1 - Evasion 25"/>
- </else>
- <if advanced = '"$PartyChat" = "1"'>
- <action type = "command" When = "midcast">input /p $Info</action>
- </if>
- <else>
- <cmd when = "midcast">input /echo $Info</cmd>
- </else>
- </if>
- <elseif spell = "Ecliptic Growl">
- <if advanced = "%MOONPCT > 89">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Growl] STR/DEX/VIT 7 - INT/MND/CHR/AGI 1"/>
- </if>
- <elseif advanced = "%MOONPCT > 74">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Growl] STR/DEX/VIT 6 - INT/MND/CHR/AGI 2"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 59">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Growl] STR/DEX/VIT 5 - INT/MND/CHR/AGI 3"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 39">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Growl] STR/DEX/VIT 4 - INT/MND/CHR/AGI 4"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 24">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Growl] STR/DEX/VIT 3 - INT/MND/CHR/AGI 5"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 9">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Growl] STR/DEX/VIT 2 - INT/MND/CHR/AGI 6"/>
- </elseif>
- <else>
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Ecliptic Growl] STR/DEX/VIT 1 - INT/MND/CHR/AGI 7"/>
- </else>
- <if advanced = '"$PartyChat" = "1"'>
- <action type = "command" When = "Precast">input /p $Info</action>
- </if>
- <else>
- <cmd when = "precast">input /echo $Info</cmd>
- </else>
- </elseif>
- <elseif spell = "Lunar Cry">
- <if advanced = "%MOONPCT > 89">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Lunar Cry] Enemy Acc Down 31 - Enemy Eva Down 1"/>
- </if>
- <elseif advanced = "%MOONPCT > 74">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Lunar Cry] Enemy Acc Down 26 - Enemy Eva Down 6"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 59">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Lunar Cry] Enemy Acc Down 21 - Enemy Eva Down 11"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 39">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Lunar Cry] Enemy Acc Down 16 - Enemy Eva Down 16"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 24">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Lunar Cry] Enemy Acc Down 11 - Enemy Eva Down 21"/>
- </elseif>
- <elseif advanced = "%MOONPCT > 9">
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Lunar Cry] Enemy Acc Down 6 - Enemy Eva Down 26"/>
- </elseif>
- <else>
- <action type = "Var" cmd = " Set Info Moon @ %Moonpct% [Lunar Cry] Enemy Acc Down 1 - Enemy Eva Down 31"/>
- </else>
- <if advanced = '"$PartyChat" = "1"'>
- <action type = "command" When = "midcast">input /p $Info</action>
- </if>
- <else>
- <cmd when = "midcast">input /echo $Info</cmd>
- </else>
- </elseif>
- </if>
- <if type = "BloodPactRage">
- <if advanced = '(bool)strmatch("%Spell","$MagicPact")'>
- <action type = "Var" cmd = " Set Info <pet> (Tp : <pettp>) %Spell (Magic Attack) > Target : %Target "/>
- </if>
- <elseif Spell = "Claw|Crescent Fang">
- <action type = "Var" cmd = " Set Info <Pet> (Tp : <pettp>) %Spell (Piercing Dmg) > Target : %Target"/>
- </elseif>
- <elseif Spell = "Barracuda Dive|Poison Nails|Eclipse Bite|Spinning Dive|Predator Claws">
- <action type = "Var" cmd = " Set Info <pet> (Tp : <pettp>) %Spell (Slashing Dmg) > Target : %Target"/>
- </elseif>
- <else>
- <action type = "Var" cmd = " Set Info <pet> (Tp : <pettp>) %Spell (Blunt Dmg) > Target : %Target"/>
- </else>
- <if advanced = '"$PartyChat" = "1"'>
- <cmd When = "midcast">input /p $Info</cmd>
- </if>
- <else>
- <cmd when = "midcast">input /echo $Info</cmd>
- </else>
- </if>
- </include>
- </includes>
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