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Paper Mario All Bosses Ultra Boots Early V2

Sep 14th, 2014
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  1. NOTE: This route assumes you know roughly where to go throughout the run, and some areas will not be very detailed. Having experience in All Cards will help.
  2.  
  3. Routed by GigaDB / Anatomyz
  4.  
  5. -- Prologue --
  6.  
  7. - 9 coins from hammer block
  8. - Close Call
  9. - Get all other coins (on the way to fire flower, boxes going towards toad town)
  10. - Hammer Throw
  11. - Go to Star Summit
  12.  
  13. Magikoopa: Power Jump, Nothing, Power Jump
  14.  
  15.  
  16. -- Chapter 1 --
  17.  
  18. - Get fright jar and POW Block on way to village, hit all coin blocks
  19. - Buy 3 POW block, 1 fire flower at shop
  20.  
  21. Fuzzy Fight: Fire Flower
  22.  
  23. - GET HP PLUS
  24. - get all coins on the way to castle
  25. - Thunder Bolt + Invisible Fire Flower
  26.  
  27. - Staircase skip to basement, enter pit
  28.  
  29. First Pit fight: TRY TO FIRST STRIKE WITH JUMP, Pow Block, Power Shell (Power Jump if did not first strike)
  30. 2nd: Fright Jar
  31. 3rd: Pow Block Power Shell
  32.  
  33. - Get key at the end and coins from fire bars, exit and staircase skip to the top floor and enter door
  34.  
  35. hit heart block after bombette, switch to kooper
  36.  
  37. jail fight: pow block power shell
  38.  
  39. - Go up the stairs into the room on the left, get key behind wall
  40. - Go back right, progress through the castle
  41.  
  42. Bullet Bill fight: FIRST STRIKE with bombette, thunder bolt, bomb
  43.  
  44. - Hit heart block and get all coins
  45.  
  46. Bowser: Power Jump, Bomb, Power Jump (dead)
  47.  
  48. Bomb Koopa Bros, POW Block, Do Nothing, Fire Flower
  49.  
  50. ITEMS SO FAR: None
  51.  
  52.  
  53.  
  54. -- Chapter 5 --
  55.  
  56. Jr Troopa: Power Jump, Bomb, Power Jump, Bomb, Hammer
  57.  
  58. - Speedy spin (equip it and Power Bounce. Take off Power Jump)
  59. - Get seed + ride train
  60. - Parakarry
  61. - Hit Heart Block
  62. - Quake Hammer Badge
  63. - 3 Whacka Bumps (3I)
  64. - Get desert Seed
  65. - Back to Toad Town
  66. - BHS
  67.  
  68. Blooper: Bounce strats
  69.  
  70. LEVEL UP: FP (10/15/3)
  71.  
  72. - Get Sushi + Jelly + enter volcano (4I)
  73. - Upgrade Bombette
  74. - Fire Shield + Life Shroom + Ultra Hammer (5I)
  75. - Upgrade Parakarry
  76. - Maple Syrup in last room (6I)
  77. - Lava Piranha Skip
  78.  
  79. ITEMS SO FAR: 3 Whacka Bump, 1 Jelly, 1 Life Shroom, 1 Maple Syrup
  80.  
  81.  
  82.  
  83. -- Chapter 6 --
  84.  
  85. - Get seed from Kolorado
  86. - Get hidden Repel Gel (7I)
  87. - Switch to Parakarry
  88. - Equip Hammer Throw (take off Power Bounce), ride whale back to Toad Town
  89.  
  90. Jr Troopa: Hammer Throw, Shell Shot 2x
  91.  
  92. - Enter chapter 4
  93. - Ride to red Station
  94. - Ride to blue station (right switch), hit blue switch
  95. - Leave Toy Box
  96.  
  97. - Get seed from Ch 3
  98. - Enter Ch 6
  99. - Eat Maple Syrup (6I)
  100.  
  101. Mole 1 (top left): First strike w/ Hammer, Hammer Throw
  102.  
  103. - Switch to Bombette
  104. - Take off Hammer Throw + Speedy Spin, equip HP Plus
  105.  
  106. Mole 3 (top right): Star Storm, Power Bomb
  107. Mole 4 (bottom right): Star Storm, Power Bomb
  108.  
  109. LEVEL UP: BP (10/15/6)
  110.  
  111. - Equip Hammer Throw + Speedy Spin, switch to Parakarry
  112.  
  113. Mole 2 (bottom left): Air Lift, Nothing Air Lift
  114.  
  115. - Get Red Berry
  116. - Yellow Berry
  117. - Blue Berry
  118.  
  119. Maze Fight: Block attacks
  120.  
  121. T1: Hammer Throw 1st Lakitu, Shell Shot 2nd Lakitu
  122. T2: Star Storm
  123.  
  124. - Eat Whacka Bump (5I)
  125. - Get Water Stone
  126. - Invisible Maple Syrup (6I)
  127. - Shooting Star before Lakilester (7I)
  128.  
  129. Lakilester: Block attacks
  130.  
  131. T1: Hammer Throw, Shell Shot
  132. T2: Hammer Throw, Shell Shot
  133. T3: Hammer Throw, Shell Shot
  134. T4: Whacka, Shell Shot (6I)
  135. T5: Jump 2x, Shell Shot
  136.  
  137. - Exit, go to sewers for Ultra Boots
  138. - Sewer Life Shroom, Maple Syrup, Shooting Star (9I)
  139. - Back to Ch 6
  140.  
  141. Machine fight: Shooting Star, nothing, Star Storm (8I)
  142.  
  143. LEVEL UP: BP (10/15/9)
  144.  
  145. - Hidden Thunder Rage after Machine fight (9I)
  146. - Super Jump Charge
  147. - Take off Hammer Throw, equip S. Jump Charge, Power Bounce, Close Call
  148.  
  149. Huff: Manipulate to 5 HP on first 2 attacks.
  150. Block attack 3. Close Call (2 chances)
  151. saves you from dying if 5 capped.
  152.  
  153. If you are 4 capped, die to babies on purpose
  154. no matter how many Close Calls you got.
  155.  
  156. T1: Charge, nothing
  157. T2: Charge, nothing
  158. T3: Charge, nothing
  159. T4: Bounce, Spiny Toss (6 kills)
  160.  
  161. If 5 bounce: Star Storm next turn
  162. If 4 bounce: Star Storm, Do Nothing turn 5. Star Storm, Spiny Toss turn 6.
  163.  
  164. - Don't touch the card, leave the chapter
  165. - Eat Whacka Bump (8I)
  166. - Talk to Merlon, enter his house and get Quick Change
  167. - Enter forest
  168.  
  169. ITEMS SO FAR: 1 Shooting Star, 1 Jelly, 1 Thunder Rage
  170. 1 Repel Gel, 2 Life Shroom, 2 Maple Syrup
  171.  
  172.  
  173.  
  174. -- Chapter 3 --
  175.  
  176. FOREST ROUTE: Right x2, Left x1, Left x1, Right x1, Left x1, Right x1, Right x1
  177.  
  178. Jr Troopa: Block ONLY 1 or 2 attacks.
  179.  
  180. T1: Charge, Spiny Toss
  181. T2: Charge
  182. T3: Charge
  183. T4: Bounce (4 kills)
  184.  
  185. - Eat Maple Syrup (7I)
  186. - Head to Tubba's Mansion, get Repel Gel on the way (8I)
  187. - Go left, get key
  188. - Upgrade Sushi, get caught by guard
  189.  
  190. - Go right, get Mega Rush
  191. - Get Maple after 2nd key unlock (9I)
  192. - Complete Mansion
  193. - Go to Windmill
  194. - Equip Mega Rush and Quake Hammer take off HP Plus
  195.  
  196. Tubba's Heart:
  197.  
  198. T1: Bounce, Shell Shot
  199. T2: Bounce
  200.  
  201. Tubba: Jump 2x
  202.  
  203. LEVEL UP: FP (10/20/9)
  204.  
  205. - Leave to Bow's Mansion
  206. - Go into right door, get Portrait
  207. - Get Bow
  208.  
  209. ITEMS SO FAR: 1 Shooting Star, 1 Jelly, 1 Thunder Rage
  210. 2 Repel Gel, 2 Life Shroom, 2 Maple Syrup
  211.  
  212.  
  213.  
  214. -- Chapter 2 --
  215.  
  216. - Head back to Toad Town
  217. - Enter Sewers, go right first, then left to fight the bloopers
  218.  
  219. Electro Blooper: Block 1/2 attacks
  220.  
  221. T1: Jump, Nothing
  222. T2: Charge, nothing
  223. T3: Do Nothing
  224. T4: Bounce 5 kills
  225. (22) 29
  226.  
  227.  
  228.  
  229. -To ruins via dry dry outpost
  230.  
  231. Chomp 1: First strike w/ jump, jump other one
  232. -Super Hammer (You can skip puzzle using ultra hammer)
  233.  
  234. Chomp 2: Quake Hammer
  235.  
  236. - Place Triangle in left pillar, Diamond in middle pillar
  237.  
  238. Chomp 3: Quake Hammer (Be very careful to avoid collecting a heart drop here its helpful to grab the stone key with your hammer while you stand on the left edge)
  239. (8X3=24) 53
  240. - Place stone in left pillar
  241.  
  242. Tutankoopa: Power Bounce, Shell Shot (5 kills)
  243. (25) 78
  244.  
  245. -Eat a Maple(8I)
  246.  
  247. Buzzar:
  248. T1 Bounce; Outta Sight
  249. T2 Bounce (3+4 Bounce Kills)
  250. (15) 93
  251. -Eat a Maple(7I)
  252.  
  253.  
  254. ITEMS SO FAR: 1 Shooting Star, 1 Jelly, 1 Thunder Rage
  255. 2 Repel Gel, 2 Life Shroom,
  256.  
  257.  
  258. -- Chapter 4 --
  259.  
  260. - Early Train
  261. - Go put train in Shy Guy's Toy Box, then enter
  262. - Go left from entrance
  263. - Switch to Bow
  264. - Say bottom/top (might be bottom/bottom) answer to Anti Guy
  265.  
  266. Anti Guy:
  267.  
  268. T1: Bounce, Outta Sight
  269. T2: Bounce
  270. Need 2 5 bounces
  271. (18) 11 Level Up, BP 10/20/12
  272. - Get Power Plus, Equip Quick Change
  273. - Ride train to Red Station (left switch)
  274. - Go left, encounter with Pyro Guy. Block 1/3 attacks, run away
  275.  
  276. Lantern Ghost:
  277.  
  278. T1: Smack Lantern, Power Bounce
  279. T2: Smack Lantern, Power Bounce (4 kills on both)
  280. (18) 29
  281.  
  282.  
  283. General Guy:
  284.  
  285. T1: Jump 2x, Electro Dash untimed
  286. T2: Star Storm stilt guys
  287. T3: Jump 2x, Power Shock other stack
  288. T4: Charge, Electro Dash stack
  289. T5: Hammer Stack
  290. T6: Power Bounce, Electro Dash General Guy (4 kills)
  291. (36) 65
  292. - Touch card
  293.  
  294. Cake: 2nd from left, eggs, talk to twink
  295. far left, far right, talk to twink
  296. bake for 30 seconds
  297. 2nd from right, 3rd from right, talk to twink
  298.  
  299. ITEMS SO FAR: 1 Shooting Star, 1 Jelly, 1 Thunder Rage
  300. 2 Repel Gel, 2 Life Shroom
  301.  
  302.  
  303.  
  304. -- Chapter 5 (Revisited) --
  305.  
  306. - Go to the docks and help the whale
  307.  
  308. Fuzzipede:
  309.  
  310. T1: Jump 2x, Power Shock
  311. T2: Jump 2x, Electro Dash
  312. T3: Jump 2x
  313. (18) 83
  314.  
  315. - Go through normal sewers pipe to Chapter 5
  316. - Enter Volcano
  317. - Go straight to the end
  318. - Get Peril from Fire Bars
  319.  
  320. Lava Piranha:
  321.  
  322. T1: Bounce, Outta Sight
  323. T2: Bounce (4 kills)
  324.  
  325. T1: Squirt, Bounce
  326. T2: Bounce (4 kills)
  327. (38) 21
  328. Level Up BP 10/20/15
  329.  
  330.  
  331. - Take off Quick Change quake hammer, equip HP Plus and Power Plus
  332. - Touch card
  333. - Peach quiz again
  334.  
  335. ITEMS SO FAR: 1 Shooting Star, 1 Jelly, 1 Thunder Rage
  336. 2 Repel Gel, 2 Life Shroom
  337.  
  338.  
  339.  
  340. -- Chapter 7 --
  341.  
  342. - Complete Volcano again (Peach Warp)
  343. - Talk to Merlon
  344. - Go to Ch 7
  345. - Mayor quest
  346. - Sushi Glitch
  347.  
  348. Jr. Troopa: Block both attacks
  349.  
  350. T1: Charge, nothing
  351. T2: Charge, nothing
  352. T3: Bounce, Squirt (4 kills)
  353. (29) 50
  354. - Swim to right screen
  355. - Bottom option to Monstar
  356.  
  357. Monstar: Bounce (4 kills)
  358. (19) 69
  359.  
  360. - Back to left screen
  361. - Repel Gel (8I)
  362. - Swim into snowman loading zone
  363. - Cancel Sushi glitch by switching partners in Clubba encounter
  364. - Eat Jelly (7I)
  365. - Enter Palace
  366. - Take off HP Plus for quake hammer
  367.  
  368. - Get 1st Key, Mirror Clip, enter middle door, break floor
  369. - Backtrack around to other key
  370.  
  371. Clubba 1: Air Lift (0) 69
  372. Clubba 2: Jump; Air Lift (8) 77
  373. Clubba 3: Quake Hammer, Power Bomb (38) 15
  374. Level Up FP 10/25/15
  375.  
  376.  
  377. - Get Triple Dip
  378. - Take off Quake Hammer, equip HP Plus
  379. - Get Jammin Jelly + P-Up D-Down (8I)
  380. - Get Maple (9I)
  381. - Hit Heart Block
  382.  
  383.  
  384. Crystal King: 2/4 blocks
  385.  
  386. T1: Charge, Electro Dash a Crystal bit
  387. T2: Charge, nothing
  388. T3: Charge, Electro Dash a crystal bit
  389. T4: Charge
  390. T5: Bounce, Electro Dash (4 kills)
  391. (49) 64
  392.  
  393.  
  394. ITEMS SO FAR: 1 Shooting Star, 1 Jelly, 1 Thunder Rage
  395. 3 Repel Gel, 2 Life Shroom, 1 Maple Syrup
  396.  
  397.  
  398. -- Pre Chapter 8 --
  399.  
  400. - Take off HP Plus
  401. - Shooting Star from Pillar (10I)
  402. - Exit Sewers through BHS,
  403. Super Blooper:
  404. T1: Charge, swap to Bow *DO NOT BLOCK*
  405. T2: Charge, nothing
  406. T3: Charge, nothing *TAKE 4 from babies*
  407. T4: Bounce, Outta Sight
  408. T5: Star Storm
  409. (28) 92
  410.  
  411.  
  412. - Equip P-Up D-Down,
  413. - Back to Toad Town, dojo
  414.  
  415. Dojo 1: Jump 2x, Smack
  416. Dojo 2: Jump 2x, Smack
  417.  
  418. Master 1:
  419.  
  420. T1: Bounce, Outta Sight
  421. T2: Bounce (4 + 3 kills)
  422.  
  423. - Eat Jelly, (9I)
  424. - Eat a Life Shroom (8I)
  425.  
  426. Master 2:
  427. T1: Charge, Outta
  428. T2: Charge, don't block
  429. T3: Bounce, Outta
  430. T4: Bounce (7FP)
  431. - Switch to Bow
  432. - Eat a Maple (17FP) (7I)
  433.  
  434. Master 3:
  435.  
  436. T1: Bounce, Outta Sight
  437. T2: Repel Gel
  438. T3: Bounce
  439. T4: Bounce, Outta Sight
  440. T5: Jump (4FP)
  441.  
  442. - Towards Koopa Village, switch to Goombario
  443. - Answer 3 then 3 for Kent C. Koopa
  444.  
  445. Kent C. Koopa:
  446.  
  447. T1: Lullaby, Headbonk
  448. T2: Bounce tail
  449. T3: Jump
  450. T4: Jump
  451. - Head to Star Summit
  452. (23) 15 Level Up BP 10/25/18
  453.  
  454. ITEMS SO FAR: 2 Shooting Star, 1 Thunder Rage
  455. 3 Repel Gel, 1 Life Shroom
  456.  
  457.  
  458. -- Chapter 8 --
  459.  
  460. - Switch to Bow
  461. - Bowser's Castle
  462. - Up and Away Koopatrol
  463. - Life Shroom from Jail if you want it
  464. - Tasty Tonic if risky final bowser
  465. - Life Shroom outside if you want it
  466. - Invisible Maple in water room (10I)
  467. - Cannonless
  468.  
  469. - Encounter with Hammer Bro by last key
  470. - Switch to Bow
  471.  
  472. Hammer Bro: Do Nothing, then run.
  473. If Magikoopa Powers up Hammer Bro, you must block it. Otherwise don't block.
  474.  
  475. Badges for Anti Guy:
  476. Mega Rush, Power Plus, P-Up D-Down
  477. Quick Change, Power Bounce, Triple Dip
  478.  
  479. Fail Quiz (2, 2, 1)
  480.  
  481.  
  482. Anti Guy 3x:
  483.  
  484. T1: Power Bomb, T. Dip - Repel, Thunder Rage, Maple Syrup
  485. T2: Bounce 1st guy, Power Bomb
  486. T3: Bounce 2nd guy, Outta Sight
  487. T4: Bounce 3rd guy
  488. (54) 69
  489.  
  490. - Take off P-Up D-Down, Triple Dip, equip HP Plus, S Jump Charge
  491. - Jammin Jelly on stairs
  492. - Hit Heart Block
  493. - Duplighosts: No WW strats (32) LEVEL UP: BP (10/25/21)
  494.  
  495. Jr Troopa: block both attacks
  496.  
  497. T1: Charge, Electro Dash
  498. T2: Charge, Electro Dash
  499. T3: Charge, Outta Sight
  500. T4: Bounce (4 kills)
  501.  
  502. - Eat Jammin Jelly
  503. - Get Life Shroom in Library if you want it
  504. - Take off Super Jump Charge, equip P-Up D-Down
  505.  
  506. Hallway Bowser
  507.  
  508. T1: Bounce, Outta Sight
  509. T2: Bounce
  510. T3: Bounce
  511.  
  512. SAFE BOWSER:
  513. - Take off Power Plus
  514. - Equip Triple Dip, HP Plus, Fire Shield
  515.  
  516. RISKY BOWSER:
  517. - Equip Triple Dip
  518.  
  519.  
  520. Final Bowser:
  521.  
  522. SAFE:
  523.  
  524. Badges: Mega Rush (1), Quick Change (5), Triple Dip (8), P-Up D-Down (10)
  525. Power Bounce (12), HP Plus (15), Fire Shield (17), Speedy Spin (18)
  526.  
  527. Phase 1
  528.  
  529. T1: Bounce, Outta Sight
  530. T2: Bounce
  531.  
  532. Phase 2: Bowser has max 69 HP left.
  533.  
  534. Attacks:
  535. Block both attacks on T1 and T2.
  536.  
  537. T1: Beam, Water Block (69 HP, 22 FP)
  538. T2: Star Storm, Electro Dash (58 HP, 22 FP)
  539. T3: T. Dip - Repel, Shooting Star 2x, Electro Dash (42 HP, 16 FP)
  540. T4: Bounce, Electro Dash (23 HP, 13 FP)
  541. T5: Bounce, Outta Sight (8 HP, 8 FP) *With 4 extra damage, Electro Dash.*
  542.  
  543.  
  544. Turn 3 Beam (42 HP, 16 FP)
  545.  
  546. T4: Beam, Electro Dash (38 HP, 16 FP)
  547. T5: Bounce, Outta Sight (23 HP, 11 FP)
  548. T6: Bounce (8 HP, 8 FP)
  549. T7: Jump 2x, Electro Dash
  550.  
  551.  
  552. Turn 4 Beam (23 HP, 13 FP)
  553.  
  554. T5: Beam, Outta Sight (23 HP, 11 FP)
  555. T6: Bounce (8 HP, 8 FP)
  556. T7: Jump 2x, Electro Dash
  557.  
  558.  
  559. RISKY:
  560.  
  561. Badges: Mega Rush (1), Power Plus (7), P-Up D-Down (9), Triple Dip (12)
  562. Power Bounce (14), Speedy Spin (15), Quick Change (19)
  563.  
  564. Phase 1
  565.  
  566. T1: Bounce, Outta Sight
  567. T2: Bounce
  568.  
  569. Phase 2: Bowser has max 63 HP left
  570.  
  571. Turn 1 Attacks:
  572. Fire - Don't block
  573. Claw - Don't block
  574. Stomp - Reset
  575.  
  576. ** Pay attention to your 'extra' damage (anything over 3 cap) including phase 1.
  577. If Bowser gives you Claw, you lose 6 damage. Subtract this from your extra damage.
  578.  
  579. T1: Beam, Water Block (63 HP, 22 FP)
  580.  
  581. *If Bowser gave you Claw, use Tasty Tonic instead of 1 Shooting Star
  582. T2: T. Dip - Repel, Shooting Star 2x, Electro Dash (47 HP, 16 FP)
  583. T3: Bounce, Electro Dash (25 HP, 13 FP)
  584. T4: Bounce, Outta Sight (7 HP, 10 FP) *With 3 or more extra damage, Electro Dash*
  585.  
  586. T3 Beam (25 HP, 13 FP)
  587.  
  588. T4: Beam, Outta Sight (25 HP, 11 FP)
  589. T5: Bounce (7 HP, 8 FP)
  590. T6: Star Storm
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