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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game -notjunc "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds"
- Warning: falling back to auto detection of vproject directory.
- Valve Software - vbsp.exe (Jan 13 2020)
- Command line: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" "-game" "-notjunc" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds"
- usage : vbsp [options...] mapfile
- example: vbsp -onlyents c:\hl2\hl2\maps\test
- Common options (use -v to see all options):
- -v (or -verbose): Turn on verbose output (also shows more command
- line options).
- -onlyents : This option causes vbsp only import the entities from the .vmf
- file. -onlyents won't reimport brush models.
- -onlyprops : Only update the static props and detail props.
- -glview : Writes .gl files in the current directory that can be viewed
- with glview.exe. If you use -tmpout, it will write the files
- into the \tmp folder.
- -nodetail : Get rid of all detail geometry. The geometry left over is
- what affects visibility.
- -nowater : Get rid of water brushes.
- -low : Run as an idle-priority process.
- -vproject <directory> : Override the VPROJECT environment variable.
- -game <directory> : Same as -vproject.
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds"
- Valve Software - vvis.exe (Nov 20 2019)
- 4 threads
- reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds.bsp
- reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds"
- Valve Software - vrad.exe SSE (Nov 20 2019)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds.bsp
- PREP OK
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- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (15.32 seconds)
- 37086 faces
- 7 degenerate faces
- 48216404 square feet [6943162368.00 square inches]
- 373 Displacements
- 4929131 Square Feet [709794880.00 Square Inches]
- sun extent from map=0.017452
- 681 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (648)
- Build Patch/Sample Hash Table(s).....Done<0.1692 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (11)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 14 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (111)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 93/1024 4464/49152 ( 9.1%)
- brushes 7159/16384 85908/196608 (43.7%)
- brushsides 49228/65536 393824/524288 (75.1%)
- planes 22224/65536 444480/1310720 (33.9%)
- vertexes 63885/65536 766620/786432 (97.5%) VERY FULL!
- nodes 28920/65536 925440/2097152 (44.1%)
- texinfos 5906/12288 425232/884736 (48.1%)
- texdata 1327/2048 42464/65536 (64.8%)
- dispinfos 373/0 65648/0 ( 0.0%)
- disp_verts 28765/0 575300/0 ( 0.0%)
- disp_tris 46304/0 92608/0 ( 0.0%)
- disp_lmsamples 737432/0 737432/0 ( 0.0%)
- faces 37086/65536 2076816/3670016 (56.6%)
- hdr faces 37086/65536 2076816/3670016 (56.6%)
- origfaces 16661/65536 933016/3670016 (25.4%)
- leaves 29014/65536 928448/2097152 (44.3%)
- leaffaces 42029/65536 84058/131072 (64.1%)
- leafbrushes 19698/65536 39396/131072 (30.1%)
- areas 4/1024 32/8192 ( 0.4%)
- surfedges 242591/512000 970364/2048000 (47.4%)
- edges 146922/256000 587688/1024000 (57.4%)
- LDR worldlights 681/8192 59928/720896 ( 8.3%)
- HDR worldlights 681/8192 59928/720896 ( 8.3%)
- leafwaterdata 60/32768 720/393216 ( 0.2%)
- waterstrips 3850/32768 38500/327680 (11.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 63141/65536 126282/131072 (96.3%) VERY FULL!
- cubemapsamples 154/1024 2464/16384 (15.0%)
- overlays 138/512 48576/180224 (27.0%)
- LDR lightdata [variable] 26534916/0 ( 0.0%)
- HDR lightdata [variable] 26537316/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 577559/393216 (146.9%) VERY FULL!
- LDR ambient table 29014/65536 116056/262144 (44.3%)
- HDR ambient table 29014/65536 116056/262144 (44.3%)
- LDR leaf ambient 147990/65536 4143720/1835008 (225.8%) VERY FULL!
- HDR leaf ambient 147989/65536 4143692/1835008 (225.8%) VERY FULL!
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/5173032 ( 0.0%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/402228 ( 0.0%)
- pakfile [variable] 13751437/0 ( 0.0%)
- physics [variable] 7800353/4194304 (186.0%) VERY FULL!
- physics terrain [variable] 0/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 101954
- Writing c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds.bsp
- 15 minutes, 9 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\ldds.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\ldds.bsp"
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\hl2.exe"
- ** Parameters: -dev -console -allowdebug -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" +map "ldds"
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