DesiredPaths

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Jan 27th, 2020
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  1. -- Sword Game OOFER --
  2. -- Change _G.Stop to true if you want to stop --
  3.  
  4. _G.Stop = true
  5.  
  6. repeat game:GetService("RunService").RenderStepped:Wait()
  7. for _,v in next, game:GetService("Players"):GetPlayers() do
  8. if v ~= game:GetService("Players").LocalPlayer then
  9. local char = v.Character or workspace:FindFirstChild(v.Name)
  10. if char then
  11. pcall(function()
  12. char.Head.Anchored = true
  13. char.Head.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,2,-2.5)
  14. end)
  15. end
  16. end
  17. end
  18. until _G.Stop
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