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- local Workspace = game:GetService("Workspace")
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local ui = loadstring(game:GetObjects("rbxassetid://4133667265")[1].Source)("Library by wally")
- local w = ui:CreateWindow('Vehicle Simulator')
- local t = w:Toggle('Crates', {flag = "c"})
- spawn(function(C)
- while wait(1) do
- if w.flags.c then
- local Crates = Workspace:GetChildren()
- for i=1,#Crates do
- if Crates[i].ClassName == "Model" then
- local Crates2 = Crates[i]:GetChildren()
- for i=1,#Crates2 do
- if Crates2[i].ClassName == "Model" then
- local Crates3 = Crates2[i]:GetChildren()
- for i=1,#Crates3 do
- if Crates3[i].ClassName == "MeshPart" then
- if Crates3[i]:FindFirstChild("Smoke") then
- firetouchinterest(LocalPlayer.Character.HumanoidRootPart, Crates3[i], 0)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
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