Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Not Useless Trust.", HidePremium = false,IntroText = "Booga Gui Beta",IntroEnabled = true, SaveConfig = true, ConfigFolder = "Test"})
- --all tabs
- local Heals = Window:MakeTab({
- Name = "heal",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Farming = Window:MakeTab({
- Name = "farm",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Visuals = Window:MakeTab({
- Name = "Misc",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Misc = Window:MakeTab({
- Name = "Shortcut keys",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- -- global variables
- _G.AutoBlood = false
- _G.AutoBerries = false
- _G.AutoBluefruit = false
- _G.AutoLemons = false
- _G.AutoJelly = false
- -- functions
- function AutoPickUp()
- local Player = game:GetService("Players").LocalPlayer
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Bloodfruit Bush" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 50 then
- game.ReplicatedStorage.Events.Pickup:FireServer(v)
- end
- end
- end
- function KeyBindBloodfruit()
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bloodfruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bloodfruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bloodfruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bloodfruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bloodfruit")
- end
- function KeyBindBerries()
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Berry")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Berry")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Berry")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Berry")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Berry")
- end
- function KeyBindBluefruit()
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bluefruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bluefruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bluefruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bluefruit")
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bluefruit")
- end
- function AutoPlant()
- local Player = game:GetService("Players").LocalPlayer
- for _, v in pairs(workspace.Deployables:GetChildren()) do
- if v.Name == "Plant Box" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 500 then
- game.ReplicatedStorage.Events.InteractStructure:FireServer(v, "Bloodfruit")
- end
- end
- end
- function AutoBlood()
- while _G.AutoBlood == true do
- if _G.AutoBlood == true then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid").Health< 100 then
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bloodfruit") -- fruit
- end
- task.wait()
- end
- end
- end
- function AutoBerries()
- while _G.AutoBerries == true do
- if _G.AutoBerries == true then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid").Health< 100 then
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Berry") -- fruit
- end
- task.wait()
- end
- end
- end
- function AutoBluefruit()
- while _G.AutoBluefruit == true do
- if _G.AutoBluefruit == true then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid").Health< 100 then
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Bluefruit") -- fruit
- end
- task.wait()
- end
- end
- end
- function AutoLemons()
- while _G.AutoLemons == true do
- if _G.AutoLemons == true then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid").Health< 100 then
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Lemon") -- fruit
- end
- task.wait()
- end
- end
- end
- function AutoJelly()
- while _G.AutoJelly == true do
- if _G.AutoJelly == true then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid").Health< 100 then
- game:GetService("ReplicatedStorage").Events.UseBagItem:FireServer("Jelly") -- fruit
- end
- task.wait()
- end
- end
- end
- -- toggles
- Heals:AddToggle({
- Name = "Auto Bloodfruit",
- Default = false,
- Callback = function(Value)
- _G.AutoBlood = Value
- AutoBlood()
- end
- })
- Heals:AddToggle({
- Name = "Auto Berries",
- Default = false,
- Callback = function(Value)
- _G.AutoBerries = Value
- AutoBerries()
- end
- })
- Heals:AddToggle({
- Name = "Auto Bluefruit",
- Default = false,
- Callback = function(Value)
- _G.AutoBluefruit = Value
- AutoBluefruit()
- end
- })
- Heals:AddToggle({
- Name = "Auto Lemons",
- Default = false,
- Callback = function(Value)
- _G.AutoLemons = Value
- AutoLemons()
- end
- })
- Heals:AddToggle({
- Name = "Auto Jelly",
- Default = false,
- Callback = function(Value)
- _G.AutoJelly = Value
- AutoJelly()
- end
- })
- local PlantBoxes = Farming:AddSection({
- Name = "Plantbox stack for farm"
- })
- Farming:AddButton({
- Name = "Plantbox stack 1",
- Callback = function()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local RootPart = LocalPlayer.Character.HumanoidRootPart
- local cframe = RootPart.CFrame
- local Remote = game:GetService("ReplicatedStorage").Events.PlaceStructure
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -3, -9), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -3, -8.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -3, -8), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -3, -7.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -3, -7), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -3, -6.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -3, -6), 0)
- end
- })
- Farming:AddButton({
- Name = "Plantbox stack 2",
- Callback = function()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local RootPart = LocalPlayer.Character.HumanoidRootPart
- local cframe = RootPart.CFrame
- local Remote = game:GetService("ReplicatedStorage").Events.PlaceStructure
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2.5, -9), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2.5, -8.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2.5, -8), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2.5, -7.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2.5, -7), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2.5, -6.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2.5, -6), 0)
- end
- })
- Farming:AddButton({
- Name = "Plantbox stack 3",
- Callback = function()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local RootPart = LocalPlayer.Character.HumanoidRootPart
- local cframe = RootPart.CFrame
- local Remote = game:GetService("ReplicatedStorage").Events.PlaceStructure
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2, -9), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2, -8.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2, -8), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2, -7.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2, -7), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2, -6.5), 0)
- Remote:FireServer("Plant Box", cframe * CFrame.new(-0, -2, -6), 0)
- end
- })
- local FruitToFarm = Farming:AddSection({
- Name = "Autofarm fruit"
- })
- Farming:AddButton({
- Name = "Auto Bloodfruit",
- Callback = function()
- local placekey = "p"
- local plantkey = "["
- local collectkey = "]"
- local amountofpots = 40
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- _G.plant = function()
- for _, v in pairs(workspace.Deployables:GetChildren()) do
- if v.Name == "Plant Box" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 500 then
- game.ReplicatedStorage.Events.InteractStructure:FireServer(v, "Bloodfruit")
- end
- end
- end
- _G.collect = function()
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Bloodfruit Bush" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 50 then
- game.ReplicatedStorage.Events.Pickup:FireServer(v)
- end
- end
- end
- Mouse.KeyUp:connect(function(k)
- if k == placekey then
- for i = 1, amountofpots do
- game.ReplicatedStorage.Events.PlaceStructure:FireServer("Plant Box", Mouse.Hit, 0)
- end
- elseif k == plantkey then
- _G.plant()
- elseif k == collectkey then
- _G.collect()
- end
- end)
- end
- })
- Farming:AddButton({
- Name = "Auto berries",
- Callback = function()
- local placekey = "p"
- local plantkey = "["
- local collectkey = "]"
- local amountofpots = 40
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- _G.plant = function()
- for _, v in pairs(workspace.Deployables:GetChildren()) do
- if v.Name == "Plant Box" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 500 then
- game.ReplicatedStorage.Events.InteractStructure:FireServer(v, "Berry")
- end
- end
- end
- _G.collect = function()
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Berry Bush" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 50 then
- game.ReplicatedStorage.Events.Pickup:FireServer(v)
- end
- end
- end
- Mouse.KeyUp:connect(function(k)
- if k == placekey then
- for i = 1, amountofpots do
- game.ReplicatedStorage.Events.PlaceStructure:FireServer("Plant Box", Mouse.Hit, 0)
- end
- elseif k == plantkey then
- _G.plant()
- elseif k == collectkey then
- _G.collect()
- end
- end)
- end
- })
- Farming:AddButton({
- Name = "Auto Bluefruit",
- Callback = function()
- local placekey = "p"
- local plantkey = "["
- local collectkey = "]"
- local amountofpots = 40
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- _G.plant = function()
- for _, v in pairs(workspace.Deployables:GetChildren()) do
- if v.Name == "Plant Box" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 500 then
- game.ReplicatedStorage.Events.InteractStructure:FireServer(v, "Bluefruit")
- end
- end
- end
- _G.collect = function()
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Bluefruit Bush" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 50 then
- game.ReplicatedStorage.Events.Pickup:FireServer(v)
- end
- end
- end
- Mouse.KeyUp:connect(function(k)
- if k == placekey then
- for i = 1, amountofpots do
- game.ReplicatedStorage.Events.PlaceStructure:FireServer("Plant Box", Mouse.Hit, 0)
- end
- elseif k == plantkey then
- _G.plant()
- elseif k == collectkey then
- _G.collect()
- end
- end)
- end
- })
- Farming:AddButton({
- Name = "Auto Lemon",
- Callback = function()
- local placekey = "p"
- local plantkey = "["
- local collectkey = "]"
- local amountofpots = 40
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- _G.plant = function()
- for _, v in pairs(workspace.Deployables:GetChildren()) do
- if v.Name == "Plant Box" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 500 then
- game.ReplicatedStorage.Events.InteractStructure:FireServer(v, "Lemon")
- end
- end
- end
- _G.collect = function()
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Lemon Tree" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 50 then
- game.ReplicatedStorage.Events.Pickup:FireServer(v)
- end
- end
- end
- Mouse.KeyUp:connect(function(k)
- if k == placekey then
- for i = 1, amountofpots do
- game.ReplicatedStorage.Events.PlaceStructure:FireServer("Plant Box", Mouse.Hit, 0)
- end
- elseif k == plantkey then
- _G.plant()
- elseif k == collectkey then
- _G.collect()
- end
- end)
- end
- })
- Farming:AddButton({
- Name = "Auto Jelly",
- Callback = function()
- local placekey = "p"
- local plantkey = "["
- local collectkey = "]"
- local amountofpots = 40
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- _G.plant = function()
- for _, v in pairs(workspace.Deployables:GetChildren()) do
- if v.Name == "Plant Box" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 500 then
- game.ReplicatedStorage.Events.InteractStructure:FireServer(v, "Jelly")
- end
- end
- end
- _G.collect = function()
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Jelly Tree" and (Player.Character.Head.Position - v.PrimaryPart.Position).magnitude < 50 then
- game.ReplicatedStorage.Events.Pickup:FireServer(v)
- end
- end
- end
- Mouse.KeyUp:connect(function(k)
- if k == placekey then
- for i = 1, amountofpots do
- game.ReplicatedStorage.Events.PlaceStructure:FireServer("Plant Box", Mouse.Hit, 0)
- end
- elseif k == plantkey then
- _G.plant()
- elseif k == collectkey then
- _G.collect()
- end
- end)
- end
- })
- Visuals:AddButton({
- Name = "Night only / For people who hate sun LOL",
- Callback = function()
- game.Lighting.TimeOfDay = 3
- end
- })
- Visuals:AddSlider({
- Name = "Field Of View",
- Min = 40,
- Max = 140,
- Default = 100,
- Color = Color3.fromRGB(60, 234, 176),
- Increment = 1,
- ValueName = "FOV",
- Callback = function(Value)
- game.Workspace.CurrentCamera.FieldOfView = Value
- end
- })
- Visuals:AddSlider({
- Name = "Brightness",
- Min = 0.1,
- Max = 3,
- Default = 0.1,
- Color = Color3.fromRGB(60, 234, 176),
- Increment = 1,
- ValueName = "Brightness",
- Callback = function(Value)
- game.Lighting.Brightness = Value
- end
- })
- Visuals:AddSlider({
- Name = "Saturation",
- Min = 0.1,
- Max = 3,
- Default = 0.1,
- Color = Color3.fromRGB(60, 234, 176),
- Increment = 0.1,
- ValueName = "Saturation",
- Callback = function(Value)
- game.Lighting.ColorCorrection.Saturation = Value
- end
- })
- Visuals:AddSlider({
- Name = "Contrast",
- Min = 0.1,
- Max = 3,
- Default = 0.1,
- Color = Color3.fromRGB(60, 234, 176),
- Increment = 0.1,
- ValueName = "Contrast",
- Callback = function(Value)
- game.Lighting.ColorCorrection.Contrast = Value
- end
- })
- Visuals:AddSlider({
- Name = "FogEnd",
- Min = 100,
- Max = 4500,
- Default = 2000,
- Color = Color3.fromRGB(60, 234, 176),
- Increment = 100,
- ValueName = "FogEnd",
- Callback = function(Value)
- game.Lighting.FogEnd = Value
- end
- })
- Misc:AddBind({
- Name = "AutoPlant",
- Default = Enum.KeyCode.F,
- Hold = false,
- Callback = function()
- AutoPlant()
- end
- })
- Misc:AddBind({
- Name = "Autoheal bloodfruit - hold",
- Default = Enum.KeyCode.Q,
- Hold = true,
- Callback = function()
- KeyBindBloodfruit()
- end
- })
- Misc:AddBind({
- Name = "Autoheal berries - hold",
- Default = Enum.KeyCode.H,
- Hold = true,
- Callback = function()
- KeyBindBerries()
- end
- })
- Misc:AddBind({
- Name = "Autoheal bluefruit - hold",
- Default = Enum.KeyCode.O,
- Hold = true,
- Callback = function()
- KeyBindBluefruit()
- end
- })
- local Keybinds1 = others:AddSection({
- Name = "Right Shift - Open ui"
- })
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement