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- import pygame
- pygame.init()
- okno = pygame.display.set_mode((500, 500))
- pygame.display.set_caption("Snake")
- class Snake:
- x = 50
- y = 50
- s = 5
- def prawo(self):
- self.x += self.s
- def lewo(self):
- self.x -= self.s
- def dol(self):
- self.y += self.s
- def gora(self):
- self.y -+ self.s
- x = 50
- y = 50
- width = 20
- height = 20
- vel = 5
- snake = 1
- def _init_ (self):
- self.Snake = Snake()
- gra = True
- while gra:
- pygame.time.delay(100)
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- gra = False
- keys = pygame.key.get_pressed()
- if keys[pygame.K_LEFT]:
- self.Snake.lewo()
- if keys[pygame.K_RIGHT]:
- x += vel
- if keys[pygame.K_UP]:
- y -= vel
- if keys[pygame.K_DOWN]:
- y += vel
- okno.fill((0, 0, 0))
- pygame.draw.rect(okno, (0, 255, 0), (x, y, width, height))
- pygame.display.update()
- pygame.quit()
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