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- [IMG]http://www.pokestadium.com/sprites/xy/suicune.gif[/IMG] [IMG]http://www.pkparaiso.com/imagenes/rubi-omega-zafiro-alfa/sprites/animados/sableye-mega.gif[/IMG] [IMG]http://www.pokestadium.com/sprites/xy/tyranitar.gif[/IMG] [IMG]http://www.pokestadium.com/sprites/xy/skarmory.gif[/IMG] [IMG]http://www.pokestadium.com/sprites/xy/clefable.gif[/IMG] [IMG]http://www.pokestadium.com/sprites/xy/amoonguss.gif[/IMG]
- [U]Introduction
- [/U][/B]
- Hello, this is Anish here, with my first RMT. I have built this team around Roar Suicune, as its physical bulk and great ability are great moves for any team. This team has had some success in the 1500s and the 1600s and I am quite happy with it, and I cant see any obvious weaknesses. Without any further ado, let us get on to the RMT.
- [B][U]Teambuilding Process
- [/U][/B]
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/ferrothorn.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/hippowdon.png[/IMG] I wanted to build a team around Suicune, and I added Hippowdon and Ferrothorn to stack hazards with it
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/ferrothorn.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/hippowdon.png[/IMG] [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTsaWLK644BwPxuTr-Hsdai4C_I4Ka5QY689C6AmyhioECLNVe-uYwrjw[/IMG] I needed a spinblocker so I picked Sableye Mega, who would also prevent hazards from coming onto my side.
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/ferrothorn.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/hippowdon.png[/IMG] [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTsaWLK644BwPxuTr-Hsdai4C_I4Ka5QY689C6AmyhioECLNVe-uYwrjw[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/thundurus.png[/IMG] I added Mixed Thundurus, to deter my opponent from using defog due to Defiant.
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/ferrothorn.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/hippowdon.png[/IMG] [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTsaWLK644BwPxuTr-Hsdai4C_I4Ka5QY689C6AmyhioECLNVe-uYwrjw[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/thundurus.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/amoonguss.png[/IMG] My team was a little Serperior and Breloom, as well as Keldeo weak so I added Amoonguss
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/ferrothorn.png[/IMG] [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTsaWLK644BwPxuTr-Hsdai4C_I4Ka5QY689C6AmyhioECLNVe-uYwrjw[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/thundurus.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/chansey.png[/IMG][IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/clefable.png[/IMG] With Amoonguss I was a little weak to Mega Charizard Y. My first solution was to add Chansey instead of Hippowdown and specially defensive Unaware Clefable instead of Amoonguss.
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/ferrothorn.png[/IMG] [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTsaWLK644BwPxuTr-Hsdai4C_I4Ka5QY689C6AmyhioECLNVe-uYwrjw[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/tyranitar.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/chansey.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/clefable.png[/IMG] Suicune was getting overwhelmed by physical attackers like Mega Charizard X and Mega Pinsir as it had to continuously take damage to Roar. After some thought i added Fire Blast support Chople Berry Tyranitar instead of Thundurus due to its good match up vs defoggers.
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/ferrothorn.png[/IMG] [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTsaWLK644BwPxuTr-Hsdai4C_I4Ka5QY689C6AmyhioECLNVe-uYwrjw[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/tyranitar.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/amoonguss.png[/IMG][IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/clefable.png[/IMG] With Charizard Mega Y no longer an issue, I added Amoongus instead of Chansey and physically defensive Unaware Clefable instead of specially defensive Clefable
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/suicune.png[/IMG] [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTsaWLK644BwPxuTr-Hsdai4C_I4Ka5QY689C6AmyhioECLNVe-uYwrjw[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/tyranitar.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/amoonguss.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/clefable.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/skarmory.png[/IMG] Lastly, I saw a little bit of a ground weakness and didnt like what stuff like Landorus could do if Ferrothorn was weakened, so I added specially defensive Skarmory
- [B][U]The Team[/U][/B]
- [IMG]http://www.pokestadium.com/sprites/xy/suicune.gif[/IMG]
- Suicune @ Leftovers
- Ability: Pressure
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- - Scald
- - Rest
- - Roar
- - Calm Mind
- My team is built around Calm Mind Suicune. Suicune is extremely versatile, and acts as a physical wall as well as a win condition. Its ability, Pressure, lets it deal with top tier threats like Volcanion, by PP stalling them, and allows it to single handedly wreck havoc on unprepared teams. Roar works against Pokemon who try to set up while it sets up Calm Minds, as well as phasing the other team into Spikes and Stealth Rocks. It deals with most fire types like Mega Charizard X and Heatran, as well as Pokemon like CB Scizor and almost any other physical attacker.
- [IMG]http://www.pkparaiso.com/imagenes/rubi-omega-zafiro-alfa/sprites/animados/sableye-mega.gif[/IMG]
- Sableye @ Sablenite
- Ability: Prankster
- EVs: 252 HP / 112 Def / 144 SpD
- Careful Nature
- - Knock Off
- - Will-O-Wisp
- - Recover
- - Fake Out
- Mega Sableye is an integral part of my team. It acts as a spinblocker, and has utility moves like Knock Off and Will-O-Wisp which can really hurt my opponent. It also has a great ability in Magic Bounce which lets it deflect hazards and statuses, which greatly reduces my need for a defogger. Fake Out allows me to mega evolve safely, and does some good chip damage, especially if the target is already statused.
- [IMG]http://www.pokestadium.com/sprites/xy/tyranitar.gif[/IMG]
- Tyranitar @ Chople Berry
- Ability: Sand Stream
- EVs: 248 HP / 80 Def / 180 SpD
- Relaxed Nature
- - Stealth Rock
- - Stone Edge
- - Pursuit
- - Fire Blast
- Tyranitar has arguably the hardest role in my team, and does it pretty well. It allows me to trap Defoggers like the Lati twins, the two most popular defoggers in the tier, and luring in Skarmory and Scizor to hit them with Fire Blast, two other defoggers. The only hazard remover who beats this is Rapid Spin Excadrill, upon whom Skarmory can put his hazards on again. It traps Gengar, and uses its Chople Berry versus Thundurus and Tornadus-Therian, and acts as a secondary check to birdspam.It also is my main way to deal with electrics, although Amoonguss, Mega Sableye and Clefable can help it out.
- [IMG]http://www.pokestadium.com/sprites/xy/skarmory.gif[/IMG]
- Skarmory @ Leftovers
- Ability: Sturdy
- EVs: 252 HP / 4 Def / 252 SpD
- Careful Nature
- - Iron Head
- - Spikes
- - Roost
- - Whirlwind
- Skarmory is my spikes setter, who has whirlwind to phase pokemon out into spikes and rocks. It acts as a fairy check, and deals with Pokemon like Mega Diancie and Mega Gardevoir. It is my Ground immunity, and allows me to deal with Excadrill and Landorus Therian as well as non Thunder Punch Mega Metagross(It takes around 55% from Thunder Punch).
- [IMG]http://www.pokestadium.com/sprites/xy/clefable.gif[/IMG]
- Clefable @ Leftovers
- Ability: Unaware
- EVs: 248 HP / 252 Def / 8 SpD
- Bold Nature
- IVs: 0 Atk
- - Moonblast
- - Heal Bell
- - Wish
- - Protect
- Clefable acts as a cleric and a unaware wall, dealing with stuff like Tank Chomp as well as set up sweepers. The cleric support really helps Tyranitar, allowing it to get longevity, as well as healing Mega Sableye and Amoongus from Scald burns. It also heals Suicune from sleep, allowing me to rest without fearing the sleep turns as much.
- [IMG]http://www.pokestadium.com/sprites/xy/amoonguss.gif[/IMG]
- Amoonguss @ Black Sludge
- Ability : Regenerator
- EVs: 248 HP / 116 Def / 144 SpD
- Bold Nature
- - Spore
- - Giga Drain
- - Clear Smog
- - Hidden Power [Fire]
- Amoonguss is my final mon, which tries to deal with as many of my weaknesses as it can. Spore forces switches, something I can capitalize upon with my hazards. I deal with Keldeo, Serperior and most bulky waters like Rotom-Wash and opposing Suicune, as well as being an OK switch in to Magnezone. I run HP Fire on it, so that I am not complete set up fodder for steels like Scizor and Bisharp, who are threats to my team after a boost or two.
- [B][U]Threats
- [/U][/B]
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/bisharp.png[/IMG] After getting off a SD, LO Bisharp does massive damage to my Pokemon, and I have to rely on Roar and Whirlwind, or a Scald burn. However, due to Spore and HP Fire from Amoonguss, and Moonblast from Clefable, as well as Tyranitar's Fire Blast, Bisharp gets few set up oppurtunities, and even more so as he cannot OHKO Clefable with Iron Head, and I have Unaware
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/magnezone.png[/IMG] Magnezone is problematic, as they can trap Skarmory, and Amoonguss is my best switch in to them. My best way of dealing with it is either using Spore, or locking him into Thunderbolt/Hidden Power Fire to use Pursuit, or wearing him down through hazards, that are hard to put due to Magnezone threatening to trap me.
- [IMG]https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQgfcyciqmYpbP-DKxVEIlddGTn2G77i3jixuLRVbh6fug8UqmD[/IMG] Thunder Punch Mega Metagross has to be dealt with carefully, as it does over 50% to Skarmory and does 40% to Suicune, which is quite a lot because I dont have recovery. However, it has no recovery, and I can try to burn it with Mega Sableye.
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/heatran.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/tornadus-therian.png[/IMG] Popular stallbreakers like Solar Beam Heatran and Heat Wave Tornadus-T, are problematic . Suicune and Tyranitar need to be at good health to deal with Heatran, and U turn from Tornadus prevents Tyranitar from constantly switching into this. However these Pokemon can only safely switch in to Amoonguss, who might Spore them, or Skarmory, who may predict the switch and Whirlwind, racking up damage.
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/terrakion.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/tyranitar.png[/IMG] Due to my lack of rock resists, CB Terrakion and Tyranitar are problems for my team. I have to sac a Pokemon when they come in, as they 2HKO everything with Stone Edge. There only free switch in is to Tyranitar(It can take a superpower with Chople Berry intact), however, so I can try to limit they're switch in as much as possible.
- [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/clefable.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/garchomp.png[/IMG] [IMG]http://www.pokestadium.com/assets/img/sprites/misc/icons/landorus-therian.png[/IMG] I rely on Mega Sableye to get rid of hazards, as they do not hamper my team enough to warrent a Rapid Spinner(Defog takes away my hazards, and I would rather have Whirlwind on Skarmory), but common rock setters like Clefable, and Offensive Stealth Rocks Garchomp and Landorus-Therian can get hazards up, which is a hindrance to my team.
- [hide=importable]
- Suicune @ Leftovers
- Ability: Pressure
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- - Scald
- - Rest
- - Roar
- - Calm Mind
- Sableye @ Sablenite
- Ability: Prankster
- EVs: 252 HP / 112 Def / 144 SpD
- Careful Nature
- - Knock Off
- - Will-O-Wisp
- - Recover
- - Fake Out
- Tyranitar @ Chople Berry
- Ability: Sand Stream
- EVs: 248 HP / 80 Def / 180 SpD
- Relaxed Nature
- - Stealth Rock
- - Stone Edge
- - Pursuit
- - Fire Blast
- Skarmory @ Leftovers
- Ability: Sturdy
- EVs: 252 HP / 4 Def / 252 SpD
- Careful Nature
- - Iron Head
- - Spikes
- - Roost
- - Whirlwind
- Clefable @ Leftovers
- Ability: Unaware
- EVs: 248 HP / 252 Def / 8 SpD
- Bold Nature
- IVs: 0 Atk
- - Moonblast
- - Heal Bell
- - Wish
- - Protect
- Amoonguss @ Black Sludge
- Ability: Regenerator
- EVs: 248 HP / 116 Def / 144 SpD
- Bold Nature
- - Spore
- - Giga Drain
- - Clear Smog
- - Hidden Power [Fire]
- [/hide]
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