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refrop

saitama *strong*

Feb 23rd, 2018
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  1. -----------------Script made by refrop :D
  2. p = game.Players.LocalPlayer
  3. char = p.Character
  4. des = false
  5. fling = true
  6. dot = false
  7. falling = false
  8. jump = true
  9. --char.Shirt:Remove()
  10. --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  11. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  12. wait()--shirt = Instance.new("Shirt", char)
  13. --shirt.Name = "Shirt"
  14. --pants = Instance.new("Pants", char)
  15. --pants.Name = "Pants"
  16.  
  17. --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=22287244"
  18. --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=22287352"
  19. tp = true
  20. shoot = true
  21. hum = char.Humanoid
  22. punch = true
  23. neckp = char.Torso.Neck.C0
  24. neck = char.Torso.Neck
  25. hum.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  26. wait()
  27. hum.Health =hum.MaxHealth
  28. des = false
  29. root=char.HumanoidRootPart
  30. torso = char.Torso
  31. char.Head.face.Texture = "rbxassetid://332768867"
  32. local ChatService = game:GetService("Chat")
  33. local player = game.Players.LocalPlayer
  34. lig = Instance.new("PointLight",player.Character.Torso)
  35. lig.Color=Color3.new(255,0,0)
  36. m=player:GetMouse()
  37. bb = Instance.new("BillboardGui",player.Character.Head)
  38. bb.Enabled = true
  39. function newRay(start,face,range,wat)
  40. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  41. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  42. return rey,hit,pos
  43. end
  44. --[[
  45. This script will change your shirt and pants ^-^
  46. Change the shirt and pants ID to the one you like
  47. If your using this script, do it as a local script ^-^
  48. ]]
  49.  
  50. local part = game.Players.LocalPlayer.Character
  51. local basetemplate = "http://www.roblox.com/asset/?id="
  52. local shirt = 330455153
  53. local pants = 330455195
  54. local h = part:findFirstChild("Shirt")
  55. if h ~= nil then
  56. h.ShirtTemplate = basetemplate..shirt
  57. else
  58. local i = Instance.new("Shirt")
  59. i.Name = "Shirt"
  60. i.ShirtTemplate = basetemplate..shirt
  61. i.Parent = part
  62. end
  63. local p = part:findFirstChild("Pants")
  64. if p ~= nil then
  65. p.PantsTemplate = basetemplate..pants
  66. else
  67. local np = Instance.new("Pants")
  68. np.PantsTemplate = basetemplate..pants
  69. np.Name = "Pants"
  70. np.Parent = part
  71. end
  72. --fixed by Scenius
  73. plr = game.Players.LocalPlayer
  74. repeat
  75. wait(0.4)
  76. until plr.Character
  77. chr = plr.Character
  78. human = chr:FindFirstChild("Humanoid")
  79. mouse = plr:GetMouse()
  80. selected = false
  81. equipd = false
  82. tors = chr.Torso
  83. rarm = chr["Right Arm"]
  84. larm = chr["Left Arm"]
  85. rleg = chr["Right Leg"]
  86. lleg = chr["Left Leg"]
  87. hrp = chr.HumanoidRootPart
  88. head = chr.Head
  89. anim = human.Animator
  90. activu = false
  91. Heartbeat = Instance.new("BindableEvent")
  92. Heartbeat.Name = "Heartbeat"
  93. Heartbeat.Parent = script
  94. frame = 0.03333333333333333
  95. tf = 0
  96. game:GetService("RunService").Heartbeat:connect(function(s, p)
  97. tf = tf + s
  98. if tf >= frame then
  99. for i = 1, math.floor(tf / frame) do
  100. Heartbeat:Fire()
  101. end
  102. tf = tf - frame * math.floor(tf / frame)
  103. end
  104. end)
  105. function swait(num)
  106. if num == 0 or num == nil then
  107. Heartbeat.Event:wait()
  108. else
  109. for i = 1, num do
  110. Heartbeat.Event:wait()
  111. end
  112. end
  113. end
  114. tool = Instance.new("Tool")
  115. tool.CanBeDropped = false
  116. tool.RequiresHandle = false
  117. tool.Name = "Saitama ADN"
  118. tool.Parent = plr.Backpack
  119. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  120. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  121. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  122. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  123. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  124. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  125. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  126. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  127. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  128. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  129. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  130. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  131. RS = tors:FindFirstChild("Right Shoulder")
  132. LS = tors:FindFirstChild("Left Shoulder")
  133. RH = tors:FindFirstChild("Right Hip")
  134. LH = tors:FindFirstChild("Left Hip")
  135. RJ = hrp:FindFirstChild("RootJoint")
  136. N = tors:FindFirstChild("Neck")
  137. cf = CFrame.new
  138. ang = CFrame.Angles
  139. rd = math.rad
  140. rd2 = math.random
  141. function nooutline(p)
  142. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  143. end
  144. function makepart(color, name, reflec, mater, parnt, cfram)
  145. local port = Instance.new("Part")
  146. port.BrickColor = BrickColor.new(color)
  147. port.Name = name
  148. nooutline(port)
  149. port.Reflectance = reflec
  150. port.Material = mater
  151. port.Anchored = false
  152. port.CanCollide = false
  153. port.Locked = true
  154. port.Size = Vector3.new(0.2, 0.2, 0.2)
  155. port.Parent = parnt
  156. return port
  157. end
  158. function makemesh(meshtype, scale, meshid, parent)
  159. local mes = Instance.new("SpecialMesh")
  160. mes.MeshType = meshtype
  161. mes.Scale = scale
  162. if meshtype == "FileMesh" then
  163. mes.MeshId = meshid
  164. end
  165. mes.Parent = parent
  166. return mes
  167. end
  168. function makeweld(parent, p0, p1, c0, c1)
  169. local wel = Instance.new("Weld")
  170. wel.Part0 = p0
  171. wel.Part1 = p1
  172. wel.C0 = c0
  173. if c1 ~= nil then
  174. wel.C1 = c1
  175. end
  176. wel.Parent = parent
  177. return wel
  178. end
  179. function smokz(prnt)
  180. s = Instance.new("Smoke")
  181. s.Color = Color3.new(1, 1, 1)
  182. s.Enabled = false
  183. s.Name = "smok"
  184. s.Opacity = 0.5
  185. s.RiseVelocity = 0.2
  186. s.Size = 0.1
  187. s.Parent = prnt
  188. end
  189. function glow(tz, paz, smokinz, length)
  190. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  191. do
  192. local s = Instance.new("Sound")
  193. s.SoundId = "rbxassetid://298181829"
  194. s.Volume = 0.25
  195. s.Pitch = math.random(9, 11) / 10
  196. s.Parent = paz
  197. s:Play()
  198. paz.Transparency = 0.7
  199. if smokinz == true then
  200. paz.smok.Enabled = true
  201. end
  202. delay(length, function()
  203. paz.Transparency = 1
  204. paz.smok.Enabled = false
  205. s:Destroy()
  206. end)
  207. end
  208. end
  209. end
  210. function makeglow()
  211. for _, p in pairs(chr:GetChildren()) do
  212. if p.ClassName == "Accessory" then
  213. do
  214. local h = p:FindFirstChildOfClass("Part")
  215. local nh = h:Clone()
  216. nh.Parent = nil
  217. nh.CFrame = h.CFrame
  218. nh.Transparency = 1
  219. nh.Name = "Glow"
  220. nh.Material = "Neon"
  221. nh.BrickColor = BrickColor.new("New Yeller")
  222. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  223. nh.Parent = h
  224. makeweld(nh, nh, h, cf(0, 0, 0))
  225. local m = nh:FindFirstChildOfClass("SpecialMesh")
  226. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  227. m.TextureId = ""
  228. smokz(nh)
  229. nh.Touched:connect(function(po)
  230. glow(po, nh, true, 0.8)
  231. end)
  232. end
  233. elseif p.ClassName == "Part" and p ~= hrp then
  234. do
  235. local n = p:Clone()
  236. n.Parent = nil
  237. n.Transparency = 1
  238. n.Material = "Neon"
  239. n.Name = "Glow"
  240. n.BrickColor = BrickColor.new("New Yeller")
  241. n.CFrame = p.CFrame
  242. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  243. n.Parent = p
  244. makeweld(n, n, p, cf(0, 0, 0))
  245. smokz(n)
  246. n.Touched:connect(function(po)
  247. glow(po, n, true, 0.8)
  248. end)
  249. if n:FindFirstChildOfClass("Decal") then
  250. n:FindFirstChildOfClass("Decal"):Destroy()
  251. end
  252. if p:FindFirstChildOfClass("SpecialMesh") then
  253. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  254. c.Parent = nil
  255. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  256. c.Parent = n
  257. else
  258. local m = Instance.new("BlockMesh")
  259. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  260. if p == tors then
  261. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  262. end
  263. m.Parent = n
  264. end
  265. end
  266. end
  267. end
  268. end
  269. makeglow()
  270. function fglow(glopart, duration)
  271. for _ = 1, 4 do
  272. swait()
  273. glopart.Transparency = glopart.Transparency - 0.075
  274. end
  275. delay(duration, function()
  276. for _ = 1, 4 do
  277. swait()
  278. glopart.Transparency = glopart.Transparency + 0.075
  279. end
  280. end)
  281. end
  282. function lerpz(joint, prop, cfrmz, alp)
  283. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  284. end
  285. function resetlerp()
  286. RJ.C0 = RJC0
  287. RJ.C1 = RJC1
  288. N.C0 = NC0
  289. N.C1 = NC1
  290. RS.C0 = RSC0
  291. RS.C1 = RSC1
  292. LS.C0 = LSC0
  293. LS.C1 = LSC1
  294. RH.C0 = RHC0
  295. RH.C1 = RHC1
  296. LH.C0 = LHC0
  297. end
  298.  
  299.  
  300.  
  301.  
  302.  
  303.  
  304.  
  305.  
  306.  
  307.  
  308.  
  309. function RFistDamage()
  310.  
  311. end
  312. function rsmash()
  313. if activu == true or selected == false then
  314. return
  315. end
  316. coroutine.resume(coroutine.create(function()
  317. fglow(rarm.Glow, 3)
  318. end))
  319. activu = true
  320.  
  321. human.WalkSpeed = human.WalkSpeed - 13
  322. animo(false)
  323. local Mus = Instance.new("Sound",workspace)
  324. Mus.SoundId = "rbxassetid://449025737"
  325. Mus.Pitch = 1
  326. Mus.Volume = 90000
  327. Mus.Looped = false
  328. wait(0.3)
  329. Mus:Play()
  330. local pe = Instance.new("ParticleEmitter")
  331. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  332. pe.LightEmission = 0.9
  333. pe.Size = NumberSequence.new(0.5)
  334. pe.Texture = "rbxassetid://1442994836"
  335. pe.Transparency = NumberSequence.new(0.1)
  336. pe.Lifetime = NumberRange.new(0.1)
  337. pe.Rate = 1
  338. pe.RotSpeed = NumberRange.new(360)
  339. pe.Speed = NumberRange.new(3)
  340. pe.VelocitySpread = 360
  341. pe.Parent = rarm.Glow
  342. local pe2 = Instance.new("ParticleEmitter")
  343. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  344. pe2.LightEmission = 0.9
  345. pe2.Size = NumberSequence.new(5)
  346. pe2.Texture = "rbxassetid://1442994836"
  347. pe2.Transparency = NumberSequence.new(0.4)
  348. pe2.ZOffset = 2
  349. pe2.Enabled = false
  350. pe2.LockedToPart = true
  351. pe2.Lifetime = NumberRange.new(0.07)
  352. pe2.Rate = 8
  353. pe2.Rotation = NumberRange.new(0, 360)
  354. pe2.RotSpeed = NumberRange.new(0)
  355. pe2.Speed = NumberRange.new(0)
  356. pe2.VelocitySpread = 180
  357. pe2.Parent = rarm.Glow
  358. for _ = 1, 45 do
  359. swait()
  360. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  361. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  362. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  363. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  364. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  365. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  366. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  367. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  368. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  369. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  370. pe.Rate = pe.Rate + 25
  371. end
  372. pe2.Enabled = true
  373. pe.Speed = NumberRange.new(10)
  374. for _ = 1, 30 do
  375. swait()
  376. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  377. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  378. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  379. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  380. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  381. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  382. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  383. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  384.  
  385. end
  386. for l = 1, 3 do
  387. swait()
  388. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  389. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  390. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  391. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  392. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  393. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  394. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  395. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  396. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  397. end
  398. pe:Destroy()
  399. pe2:Destroy()
  400. KABOOMZ()
  401. rarm.Glow.smok.Enabled = true
  402. for _ = 1, 8 do
  403. swait()
  404. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  405. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  406. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  407. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  408. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  409. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  410. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  411. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  412. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  413. end
  414. wait(1.5)
  415. animo(true)
  416. human.WalkSpeed = human.WalkSpeed + 53
  417. for _ = 1, 24 do
  418. swait()
  419. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  420. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  421. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  422. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  423. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  424. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  425. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  426. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  427. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  428. end
  429. resetlerp()
  430. rarm.Glow.smok.Enabled = false
  431. activu = false
  432. end
  433.  
  434.  
  435.  
  436.  
  437. local debris=game:service"Debris"
  438. vt = Vector3.new
  439. bc = BrickColor.new
  440.  
  441.  
  442.  
  443.  
  444.  
  445.  
  446.  
  447.  
  448.  
  449.  
  450.  
  451.  
  452. function Ring()
  453.  
  454.  
  455. local effspwn = Instance.new("Part")
  456. local model = Instance.new("Model")
  457. game.Debris:AddItem(model, 20)
  458. model.Name = "smasheffects"
  459. model.Parent = workspace
  460. effspwn.Name = "spwnr"
  461. effspwn.Size = Vector3.new(1, 1, 1)
  462. effspwn.Anchored = true
  463. effspwn.CanCollide = false
  464. effspwn.Transparency = 1
  465. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  466. effspwn.Parent = model
  467.  
  468. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  469. if v:FindFirstChild('Humanoid') then
  470. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  471. v.Humanoid.PlatformStand = true
  472. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  473. end
  474. end
  475. coroutine.resume(coroutine.create(function()
  476. local shok = Instance.new("Part")
  477. shok.Name = "wring1"
  478. shok.BrickColor = BrickColor.new("Institutional white")
  479. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  480. shok.Size = Vector3.new(1, 1, 1)
  481. shok.Anchored = true
  482. shok.Material = "Neon"
  483. shok.Transparency = 0.25
  484. shok.CanCollide = false
  485. shok.Parent = model
  486. game.Debris:AddItem(shok, 12)
  487. local mesh = Instance.new("SpecialMesh")
  488. mesh.MeshType = "FileMesh"
  489. mesh.MeshId = "rbxassetid://1323306"
  490. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  491. mesh.Parent = shok
  492. for e = 1, 30 do
  493. wait()
  494. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  495. shok.Transparency = shok.Transparency + 0.002
  496. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  497. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  498. end
  499. for e = 1, 38 do
  500. wait()
  501. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  502. shok.Transparency = shok.Transparency + 0.002
  503. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  504. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  505. end
  506. for e = 1, 24 do
  507. wait()
  508. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  509. shok.Transparency = shok.Transparency + 0.03
  510. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  511. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  512. end
  513. end))
  514. coroutine.resume(coroutine.create(function()
  515. local shok = Instance.new("Part")
  516. shok.Name = "wring2"
  517. shok.BrickColor = BrickColor.new("Institutional white")
  518. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  519. shok.Size = Vector3.new(1, 1, 1)
  520. shok.Anchored = true
  521. shok.Material = "Neon"
  522. shok.Transparency = 0.25
  523. shok.CanCollide = false
  524. shok.Parent = model
  525. game.Debris:AddItem(shok, 12)
  526. local mesh = Instance.new("SpecialMesh")
  527. mesh.MeshType = "FileMesh"
  528. mesh.MeshId = "rbxassetid://1323306"
  529. mesh.Scale = Vector3.new(12, 12, 0.05)
  530. mesh.Parent = shok
  531. for e = 1, 30 do
  532. wait()
  533. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  534. shok.Transparency = shok.Transparency + 0.002
  535. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  536. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  537. end
  538. for e = 1, 38 do
  539. wait()
  540. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  541. shok.Transparency = shok.Transparency + 0.002
  542. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  543. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  544. end
  545. for e = 1, 24 do
  546. wait()
  547. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  548. shok.Transparency = shok.Transparency + 0.03
  549. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  550. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  551. end
  552. end))
  553.  
  554. coroutine.resume(coroutine.create(function()
  555. local shok = Instance.new("Part")
  556. shok.Name = "shokwve"
  557. shok.BrickColor = BrickColor.new("Institutional white")
  558. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  559. shok.Size = Vector3.new(1, 1, 1)
  560. shok.Anchored = true
  561. shok.Material = "Neon"
  562. shok.Transparency = 0.6
  563. shok.CanCollide = false
  564. shok.Parent = model
  565. game.Debris:AddItem(shok, 12)
  566. local mesh = Instance.new("SpecialMesh")
  567. mesh.MeshType = "FileMesh"
  568. mesh.MeshId = "rbxassetid://489415447"
  569. mesh.Scale = Vector3.new(1, 1, 1)
  570. mesh.Parent = shok
  571. for e = 1, 12 do
  572. wait()
  573. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  574. shok.Transparency = shok.Transparency + 0.002
  575. end
  576. for e = 1, 32 do
  577. wait()
  578. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  579. shok.Transparency = shok.Transparency + 0.002
  580. end
  581. for e = 1, 24 do
  582. wait()
  583. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  584. shok.Transparency = shok.Transparency + 0.03
  585. end
  586. end))
  587. coroutine.resume(coroutine.create(function()
  588. local shok = Instance.new("Part")
  589. shok.Name = "shock2"
  590. shok.BrickColor = BrickColor.new("Institutional white")
  591. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  592. shok.Size = Vector3.new(1, 1, 1)
  593. shok.Anchored = true
  594. shok.Material = "Neon"
  595. shok.Transparency = 0.35
  596. shok.CanCollide = false
  597. shok.Parent = model
  598. game.Debris:AddItem(shok, 12)
  599. local mesh = Instance.new("SpecialMesh")
  600. mesh.MeshType = "FileMesh"
  601. mesh.MeshId = "rbxassetid://489415447"
  602. mesh.Scale = Vector3.new(12, 12, 12)
  603. mesh.Parent = shok
  604. for e = 1, 15 do
  605. wait()
  606. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  607. shok.Transparency = shok.Transparency + 0.004
  608. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  609. end
  610. for e = 1, 16 do
  611. wait()
  612. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  613. shok.Transparency = shok.Transparency + 0.004
  614. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  615. end
  616. for e = 1, 12 do
  617. wait()
  618. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  619. shok.Transparency = shok.Transparency + 0.06
  620. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  621. end
  622. end))
  623. coroutine.resume(coroutine.create(function()
  624. local shok = Instance.new("Part")
  625. shok.Name = "shock3"
  626. shok.BrickColor = BrickColor.new("Institutional white")
  627. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  628. shok.Size = Vector3.new(1, 1, 1)
  629. shok.Anchored = true
  630. shok.Material = "Neon"
  631. shok.Transparency = 0.35
  632. shok.CanCollide = false
  633. shok.Parent = model
  634. game.Debris:AddItem(shok, 12)
  635. local mesh = Instance.new("SpecialMesh")
  636. mesh.MeshType = "FileMesh"
  637. mesh.MeshId = "rbxassetid://489415447"
  638. mesh.Scale = Vector3.new(12, 12, 12)
  639. mesh.Parent = shok
  640. for e = 1, 15 do
  641. wait()
  642. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  643. shok.Transparency = shok.Transparency + 0.004
  644. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  645. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  646. end
  647. for e = 1, 16 do
  648. wait()
  649. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  650. shok.Transparency = shok.Transparency + 0.004
  651. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  652. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  653. end
  654. for e = 1, 12 do
  655. wait()
  656. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  657. shok.Transparency = shok.Transparency + 0.06
  658. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  659. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  660. end
  661. end))
  662.  
  663. end
  664. function Landing()
  665.  
  666.  
  667.  
  668.  
  669.  
  670.  
  671. ROW = function(out, trans, s, wt, t, ang, plus)
  672. for i = 1, 360, 360/t do
  673. local c = Instance.new("Part", game.Workspace)
  674. c.FormFactor = 3
  675. c.TopSurface = 0
  676. c.BottomSurface = 0
  677. c.Size = s
  678. c.Anchored = true
  679. c.CanCollide = wt
  680. c.Material=workspace.Base.Material
  681. c.Transparency = trans
  682. c.BrickColor = workspace.Base.BrickColor
  683. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  684. c.Locked=true
  685. game.Debris:AddItem(c,15)
  686. end
  687. end
  688.  
  689.  
  690.  
  691.  
  692.  
  693. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  694. Ring()
  695.  
  696.  
  697.  
  698.  
  699.  
  700. end
  701.  
  702.  
  703.  
  704.  
  705.  
  706.  
  707.  
  708. function newRay(start,face,range,wat)
  709. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  710. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  711. return rey,hit,pos
  712. end
  713.  
  714.  
  715.  
  716.  
  717. function jum()
  718. if activu == true or selected == false then
  719. return
  720. end
  721. coroutine.resume(coroutine.create(function()
  722. fglow(rleg.Glow, 1)
  723. fglow(lleg.Glow, 1)
  724. end))
  725. activu = true
  726. human.WalkSpeed = human.WalkSpeed - 13
  727. local pe = Instance.new("ParticleEmitter")
  728. pe.Color = ColorSequence.new(Color3.new(255, 255, 225))
  729. pe.LightEmission = 0.9
  730. pe.Size = NumberSequence.new(0.5)
  731. pe.Texture = "rbxassetid://1442994836"
  732. pe.Transparency = NumberSequence.new(0.1)
  733. pe.Lifetime = NumberRange.new(0.1)
  734. pe.Rate = 250
  735. pe.RotSpeed = NumberRange.new(360)
  736. pe.Speed = NumberRange.new(3)
  737. pe.VelocitySpread = 360
  738. pe.Parent = rleg.Glow
  739. local pea = pe:Clone()
  740. pea.Parent = lleg.Glow
  741. local pe2 = Instance.new("ParticleEmitter")
  742. pe2.Color = ColorSequence.new(Color3.new(255, 255, 225))
  743. pe2.LightEmission = 0.9
  744. pe2.Size = NumberSequence.new(5)
  745. pe2.Texture = "rbxassetid://1442994836"
  746. pe2.Transparency = NumberSequence.new(0.4)
  747. pe2.ZOffset = 2
  748. pe2.Enabled = true
  749. pe2.LockedToPart = true
  750. pe2.Lifetime = NumberRange.new(0.07)
  751. pe2.Rate = 8
  752. pe2.Rotation = NumberRange.new(0, 360)
  753. pe2.RotSpeed = NumberRange.new(0)
  754. pe2.Speed = NumberRange.new(0)
  755. pe2.VelocitySpread = 180
  756. pe2.Parent = lleg.Glow
  757. local pea2 = pe2:Clone()
  758. pea2.Parent = rleg.Glow
  759. for l = 1, 30 do
  760. swait()
  761. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  762. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  763. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  764. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  765. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  766. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  767. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  768. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  769. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  770. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  771. end
  772. pe:Destroy()
  773. pe2:Destroy()
  774. pea:Destroy()
  775. pea2:Destroy()
  776. human.WalkSpeed = 50
  777. BV = Instance.new("BodyVelocity", tors)
  778. BV.maxForce = Vector3.new(0,100000,0)
  779. BV.P = 100000
  780. BV.velocity = Vector3.new(0,800,0)
  781. KABOOMZ2()
  782. coroutine.resume(coroutine.create(function()
  783. swait(3)
  784. BV:Destroy()
  785. end))
  786. for _ = 1, 18 do
  787. swait()
  788. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  789. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  790. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  791. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  792. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  793. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  794. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  795. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  796. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  797. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  798. end
  799. for _ = 1, 18 do
  800. swait()
  801. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  802. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  803. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  804. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  805. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  806. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  807. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  808. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  809. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  810. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  811. end
  812. resetlerp()
  813. local ry,ht,ps=nil,nil,nil
  814. while ht==nil do
  815. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  816. wait()
  817. end
  818. human.WalkSpeed = 0
  819. Landing()
  820. z = Instance.new("Sound",tors)
  821. z.SoundId = "rbxassetid://142070127"
  822. z.Volume = 2
  823. wait(.1)
  824. z:Play()
  825.  
  826. for l = 1, 30 do
  827. swait()
  828. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  829. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  830. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  831. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  832. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  833. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  834. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  835. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  836. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  837. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  838. end
  839. resetlerp()
  840. human.WalkSpeed = 56
  841.  
  842. activu = false
  843. end
  844.  
  845.  
  846.  
  847. local acos = math.acos
  848. local sqrt = math.sqrt
  849. local Vec3 = Vector3.new
  850. local fromAxisAngle = CFrame.fromAxisAngle
  851.  
  852. local function toAxisAngle(CFr)
  853. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  854. local Angle = math.acos((R00+R11+R22-1)/2)
  855. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  856. A = A == 0 and 0.00001 or A
  857. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  858. B = B == 0 and 0.00001 or B
  859. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  860. C = C == 0 and 0.00001 or C
  861. local x = (R21-R12)/sqrt(A)
  862. local y = (R02-R20)/sqrt(B)
  863. local z = (R10-R01)/sqrt(C)
  864. return Vec3(x,y,z),Angle
  865. end
  866.  
  867. function ApplyTrig(Num,Func)
  868. local Min,Max = Func(0),Func(1)
  869. local i = Func(Num)
  870. return (i-Min)/(Max-Min)
  871. --[[if Func == "sin" then
  872. return (math.sin((1-Num)*math.pi)+1)/2
  873. elseif Func == "cos" then
  874. return (math.cos((1-Num)*math.pi)+1)/2
  875. end]]
  876. end
  877.  
  878. function LerpCFrame(CFrame1,CFrame2,Num)
  879. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  880. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  881. end
  882.  
  883. function Crater(Torso,Radius)
  884. spawn(function()
  885. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  886. local Ignore = {}
  887. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  888. if v.Character ~= nil then
  889. Ignore[#Ignore+1] = v.Character
  890. end
  891. end
  892. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  893. if Hit == nil then return end
  894. local Parts = {}
  895. for i = 1,360,10 do
  896. local P = Instance.new("Part",Torso.Parent)
  897. P.Anchored = true
  898. P.FormFactor = "Custom"
  899. P.BrickColor = Hit.BrickColor
  900. P.Material = Hit.Material
  901. P.TopSurface = "Smooth"
  902. P.BottomSurface = "Smooth"
  903. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  904. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  905. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  906. if math.random(0,5) == 0 then -- rubble
  907. local P = Instance.new("Part",Torso.Parent)
  908. P.Anchored = true
  909. P.FormFactor = "Custom"
  910. P.BrickColor = Hit.BrickColor
  911. P.Material = Hit.Material
  912. P.TopSurface = "Smooth"
  913. P.BottomSurface = "Smooth"
  914. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  915. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  916. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  917. end
  918. end
  919. for i = 0,1,0.05 do
  920. for i2,v in pairs(Parts) do
  921. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  922. end
  923. wait(0.02)
  924. end
  925. for i,v in pairs(Parts) do
  926. if v[1].Size.X > 2.1 then
  927. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  928. end
  929. v[1].Anchored = false
  930. end
  931. for i = 0,1,0.05 do
  932. for i2,v in pairs(Parts) do
  933. v[1].Transparency = i
  934. if i == 1 then
  935. v[1]:Destroy()
  936. elseif i >= 0.25 then
  937. v[1].CanCollide = false
  938. end
  939. end
  940. wait(0.02)
  941. end
  942. Parts = nil
  943. end)
  944. end
  945.  
  946.  
  947. function FindNearestTorso(Position,Distance,SinglePlayer)
  948. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  949. local List = {}
  950. for i,v in pairs(workspace:GetChildren())do
  951. if v:IsA("Model")then
  952. if v:findFirstChild("Torso")then
  953. if v ~= chr then
  954. if(v.Torso.Position -Position).magnitude <= Distance then
  955. table.insert(List,v)
  956. end
  957. end
  958. end
  959. end
  960. end
  961. return List
  962. end
  963.  
  964. function KABOOMZ()
  965. local effspwn = Instance.new("Part")
  966. coroutine.resume(coroutine.create(function()
  967. local sound1 = Instance.new("Sound")
  968. sound1.SoundId = "rbxassetid://138137702"
  969. sound1.MaxDistance = 300
  970. sound1.EmitterSize = 20
  971. sound1.Volume = 5
  972. sound1.Pitch = 0.95
  973. sound1.Parent = effspwn
  974. local sound2 = Instance.new("Sound")
  975. sound2.SoundId = "rbxassetid://157878578"
  976. sound2.MaxDistance = 300
  977. sound2.EmitterSize = 20
  978. sound2.Volume = 2
  979. sound2.Pitch = 0.9
  980. sound2.Parent = effspwn
  981. local sound3 = Instance.new("Sound")
  982. sound3.SoundId = "rbxassetid://138250406"
  983. sound2.MaxDistance = 400
  984. sound2.EmitterSize = 30
  985. sound2.Volume = 1.5
  986. sound2.Pitch = 0.6
  987. sound2.Parent = effspwn
  988. sound2:Play()
  989. wait()
  990. sound1:Play()
  991. sound3:Play()
  992. end))
  993. local model = Instance.new("Model")
  994. game.Debris:AddItem(model, 20)
  995. model.Name = "smasheffects"
  996. model.Parent = workspace
  997. effspwn.Name = "spwnr"
  998. effspwn.Size = Vector3.new(1, 1, 1)
  999. effspwn.Anchored = true
  1000. effspwn.CanCollide = false
  1001. effspwn.Transparency = 1
  1002. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  1003. effspwn.Parent = model
  1004.  
  1005. Crater(head,60)
  1006.  
  1007. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1008. if v:FindFirstChild('Humanoid') then
  1009. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1010. v.Humanoid.PlatformStand = true
  1011. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1012. end
  1013. end
  1014. coroutine.resume(coroutine.create(function()
  1015. local shok = Instance.new("Part")
  1016. shok.Name = "whoosh"
  1017. shok.BrickColor = BrickColor.new("Institutional white")
  1018. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1019. shok.Size = Vector3.new(1, 1, 1)
  1020. shok.Anchored = true
  1021. shok.Material = "Neon"
  1022. shok.Transparency = 0.1
  1023. shok.CanCollide = false
  1024. shok.Parent = model
  1025. game.Debris:AddItem(shok, 12)
  1026. local mesh = Instance.new("SpecialMesh")
  1027. mesh.MeshType = "FileMesh"
  1028. mesh.MeshId = "rbxassetid://437347603"
  1029. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1030. mesh.Parent = shok
  1031. for e = 1, 8 do
  1032. wait()
  1033. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1034. shok.Transparency = shok.Transparency + 0.035
  1035. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1036. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1037. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1038. end
  1039. for e = 1, 16 do
  1040. wait()
  1041. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1042. shok.Transparency = shok.Transparency + 0.11
  1043. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1044. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1045. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1046. end
  1047. end))
  1048. coroutine.resume(coroutine.create(function()
  1049. local shok = Instance.new("Part")
  1050. shok.Name = "wring1"
  1051. shok.BrickColor = BrickColor.new("Institutional white")
  1052. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1053. shok.Size = Vector3.new(1, 1, 1)
  1054. shok.Anchored = true
  1055. shok.Material = "Neon"
  1056. shok.Transparency = 0.25
  1057. shok.CanCollide = false
  1058. shok.Parent = model
  1059. game.Debris:AddItem(shok, 12)
  1060. local mesh = Instance.new("SpecialMesh")
  1061. mesh.MeshType = "FileMesh"
  1062. mesh.MeshId = "rbxassetid://3270017"
  1063. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1064. mesh.Parent = shok
  1065. for e = 1, 30 do
  1066. wait()
  1067. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1068. shok.Transparency = shok.Transparency + 0.002
  1069. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1070. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1071. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1072.  
  1073. end
  1074. for e = 1, 38 do
  1075. wait()
  1076. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1077. shok.Transparency = shok.Transparency + 0.002
  1078. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1079. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1080. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1081.  
  1082. end
  1083. for e = 1, 24 do
  1084. wait()
  1085. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1086. shok.Transparency = shok.Transparency + 0.03
  1087. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1088. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1089. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1090.  
  1091. end
  1092. end))
  1093. coroutine.resume(coroutine.create(function()
  1094. local shok = Instance.new("Part")
  1095. shok.Name = "wring2"
  1096. shok.BrickColor = BrickColor.new("Institutional white")
  1097. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1098. shok.Size = Vector3.new(1, 1, 1)
  1099. shok.Anchored = true
  1100. shok.Material = "Neon"
  1101. shok.Transparency = 0.25
  1102. shok.CanCollide = false
  1103. shok.Parent = model
  1104. game.Debris:AddItem(shok, 12)
  1105. local mesh = Instance.new("SpecialMesh")
  1106. mesh.MeshType = "FileMesh"
  1107. mesh.MeshId = "rbxassetid://3270017"
  1108. mesh.Scale = Vector3.new(12, 12, 0.05)
  1109. mesh.Parent = shok
  1110. for e = 1, 30 do
  1111. wait()
  1112. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1113. shok.Transparency = shok.Transparency + 0.002
  1114. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1115. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1116. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1117.  
  1118. end
  1119. for e = 1, 38 do
  1120. wait()
  1121. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1122. shok.Transparency = shok.Transparency + 0.002
  1123. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1124. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1125. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1126.  
  1127. end
  1128. for e = 1, 24 do
  1129. wait()
  1130. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1131. shok.Transparency = shok.Transparency + 0.03
  1132. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1133. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1134. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1135.  
  1136. end
  1137. end))
  1138. coroutine.resume(coroutine.create(function()
  1139. local shok = Instance.new("Part")
  1140. shok.Name = "coil1"
  1141. shok.BrickColor = BrickColor.new("Institutional white")
  1142. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1143. shok.Size = Vector3.new(1, 1, 1)
  1144. shok.Anchored = true
  1145. shok.Material = "Neon"
  1146. shok.Transparency = 0.25
  1147. shok.CanCollide = false
  1148. shok.Parent = model
  1149. game.Debris:AddItem(shok, 12)
  1150. local mesh = Instance.new("SpecialMesh")
  1151. mesh.MeshType = "FileMesh"
  1152. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1153. mesh.Scale = Vector3.new(12, 12, 12)
  1154. mesh.Parent = shok
  1155. for e = 1, 15 do
  1156. wait()
  1157. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1158. shok.Transparency = shok.Transparency + 0.004
  1159. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1160. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1161. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1162.  
  1163. end
  1164. for e = 1, 16 do
  1165. wait()
  1166. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1167. shok.Transparency = shok.Transparency + 0.004
  1168. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1169. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1170. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1171.  
  1172. end
  1173. for e = 1, 12 do
  1174. wait()
  1175. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1176. shok.Transparency = shok.Transparency + 0.06
  1177. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1178. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1179. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1180.  
  1181. end
  1182. end))
  1183. coroutine.resume(coroutine.create(function()
  1184. local shok = Instance.new("Part")
  1185. shok.Name = "coil2"
  1186. shok.BrickColor = BrickColor.new("Institutional white")
  1187. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1188. shok.Size = Vector3.new(1, 1, 1)
  1189. shok.Anchored = true
  1190. shok.Material = "Neon"
  1191. shok.Transparency = 0.25
  1192. shok.CanCollide = false
  1193. shok.Parent = model
  1194. game.Debris:AddItem(shok, 12)
  1195. local mesh = Instance.new("SpecialMesh")
  1196. mesh.MeshType = "FileMesh"
  1197. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1198. mesh.Scale = Vector3.new(6, 12, 6)
  1199. mesh.Parent = shok
  1200. for e = 1, 15 do
  1201. wait()
  1202. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1203. shok.Transparency = shok.Transparency + 0.005
  1204. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1205. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1206. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1207.  
  1208. end
  1209. for e = 1, 16 do
  1210. wait()
  1211. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1212. shok.Transparency = shok.Transparency + 0.005
  1213. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1214. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1215. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1216.  
  1217. end
  1218. for e = 1, 12 do
  1219. wait()
  1220. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1221. shok.Transparency = shok.Transparency + 0.09
  1222. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1223. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1224. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1225.  
  1226. end
  1227. end))
  1228. coroutine.resume(coroutine.create(function()
  1229. local shok = Instance.new("Part")
  1230. shok.Name = "shokwve"
  1231. shok.BrickColor = BrickColor.new("Institutional white")
  1232. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1233. shok.Size = Vector3.new(1, 1, 1)
  1234. shok.Anchored = true
  1235. shok.Material = "Neon"
  1236. shok.Transparency = 0.6
  1237. shok.CanCollide = false
  1238. shok.Parent = model
  1239. game.Debris:AddItem(shok, 12)
  1240. local mesh = Instance.new("SpecialMesh")
  1241. mesh.MeshType = "FileMesh"
  1242. mesh.MeshId = "rbxassetid://489415447"
  1243. mesh.Scale = Vector3.new(1, 1, 1)
  1244. mesh.Parent = shok
  1245. for e = 1, 12 do
  1246. wait()
  1247. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1248. shok.Transparency = shok.Transparency + 0.002
  1249. end
  1250. for e = 1, 32 do
  1251. wait()
  1252. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1253. shok.Transparency = shok.Transparency + 0.002
  1254. end
  1255. for e = 1, 24 do
  1256. wait()
  1257. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1258. shok.Transparency = shok.Transparency + 0.03
  1259. end
  1260. end))
  1261. coroutine.resume(coroutine.create(function()
  1262. local shok = Instance.new("Part")
  1263. shok.Name = "shock2"
  1264. shok.BrickColor = BrickColor.new("Institutional white")
  1265. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1266. shok.Size = Vector3.new(1, 1, 1)
  1267. shok.Anchored = true
  1268. shok.Material = "Neon"
  1269. shok.Transparency = 0.35
  1270. shok.CanCollide = false
  1271. shok.Parent = model
  1272. game.Debris:AddItem(shok, 12)
  1273. local mesh = Instance.new("SpecialMesh")
  1274. mesh.MeshType = "FileMesh"
  1275. mesh.MeshId = "rbxassetid://489415447"
  1276. mesh.Scale = Vector3.new(12, 12, 12)
  1277. mesh.Parent = shok
  1278. for e = 1, 15 do
  1279. wait()
  1280. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1281. shok.Transparency = shok.Transparency + 0.004
  1282. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1283. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1284.  
  1285. end
  1286. for e = 1, 16 do
  1287. wait()
  1288. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1289. shok.Transparency = shok.Transparency + 0.004
  1290. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1291. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1292.  
  1293. end
  1294. for e = 1, 12 do
  1295. wait()
  1296. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1297. shok.Transparency = shok.Transparency + 0.06
  1298. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1299. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1300.  
  1301. end
  1302. end))
  1303. coroutine.resume(coroutine.create(function()
  1304. local shok = Instance.new("Part")
  1305. shok.Name = "shock3"
  1306. shok.BrickColor = BrickColor.new("Institutional white")
  1307. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1308. shok.Size = Vector3.new(1, 1, 1)
  1309. shok.Anchored = true
  1310. shok.Material = "Neon"
  1311. shok.Transparency = 0.35
  1312. shok.CanCollide = false
  1313. shok.Parent = model
  1314. game.Debris:AddItem(shok, 12)
  1315. local mesh = Instance.new("SpecialMesh")
  1316. mesh.MeshType = "FileMesh"
  1317. mesh.MeshId = "rbxassetid://489415447"
  1318. mesh.Scale = Vector3.new(12, 12, 12)
  1319. mesh.Parent = shok
  1320. for e = 1, 15 do
  1321. wait()
  1322. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1323. shok.Transparency = shok.Transparency + 0.004
  1324. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1325. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1326. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1327.  
  1328. end
  1329. for e = 1, 16 do
  1330. wait()
  1331. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1332. shok.Transparency = shok.Transparency + 0.004
  1333. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1334. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1335. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1336.  
  1337. end
  1338. for e = 1, 12 do
  1339. wait()
  1340. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1341. shok.Transparency = shok.Transparency + 0.06
  1342. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1343. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1344. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1345.  
  1346. end
  1347. end))
  1348. end
  1349. function KABOOMZ2()
  1350. local effspwn = Instance.new("Part")
  1351. coroutine.resume(coroutine.create(function()
  1352. local sound1 = Instance.new("Sound")
  1353. sound1.SoundId = "rbxassetid://138137702"
  1354. sound1.MaxDistance = 300
  1355. sound1.EmitterSize = 20
  1356. sound1.Volume = 2.5
  1357. sound1.Pitch = 0.65
  1358. sound1.Parent = effspwn
  1359. local sound2 = Instance.new("Sound")
  1360. sound2.SoundId = "rbxassetid://157878578"
  1361. sound2.MaxDistance = 300
  1362. sound2.EmitterSize = 20
  1363. sound2.Volume = 1
  1364. sound2.Pitch = 0.7
  1365. sound2.Parent = effspwn
  1366. local sound3 = Instance.new("Sound")
  1367. sound3.SoundId = "rbxassetid://138250406"
  1368. sound2.MaxDistance = 400
  1369. sound2.EmitterSize = 30
  1370. sound2.Volume = 0.5
  1371. sound2.Pitch = 0.5
  1372. sound2.Parent = effspwn
  1373. sound2:Play()
  1374. wait()
  1375. sound1:Play()
  1376. sound3:Play()
  1377. end))
  1378. local model = Instance.new("Model")
  1379. game.Debris:AddItem(model, 20)
  1380. model.Name = "smasheffects"
  1381. model.Parent = workspace
  1382. effspwn.Name = "spwnr"
  1383. effspwn.Size = Vector3.new(1, 1, 1)
  1384. effspwn.Anchored = true
  1385. effspwn.CanCollide = false
  1386. effspwn.Transparency = 1
  1387. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1388. effspwn.Parent = model
  1389.  
  1390.  
  1391.  
  1392.  
  1393.  
  1394. Crater(head,60)
  1395. Crater(head,120)
  1396.  
  1397. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1398. if v:FindFirstChild('Humanoid') then
  1399. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1400. v.Humanoid.PlatformStand = true
  1401. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1402. end
  1403. end
  1404.  
  1405. coroutine.resume(coroutine.create(function()
  1406. local shok = Instance.new("Part")
  1407. shok.Name = "whoosh"
  1408. shok.BrickColor = BrickColor.new("Institutional white")
  1409. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1410. shok.Size = Vector3.new(1, 1, 1)
  1411. shok.Anchored = true
  1412. shok.Material = "Neon"
  1413. shok.Transparency = 0.1
  1414. shok.CanCollide = false
  1415. shok.Parent = model
  1416. game.Debris:AddItem(shok, 12)
  1417. local mesh = Instance.new("SpecialMesh")
  1418. mesh.MeshType = "FileMesh"
  1419. mesh.MeshId = "rbxassetid://437347603"
  1420. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1421. mesh.Parent = shok
  1422.  
  1423.  
  1424.  
  1425.  
  1426.  
  1427. for e = 1, 8 do
  1428. wait()
  1429. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1430. shok.Transparency = shok.Transparency + 0.035
  1431. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1432. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1433. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1434.  
  1435. end
  1436. for e = 1, 16 do
  1437. wait()
  1438. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1439. shok.Transparency = shok.Transparency + 0.11
  1440. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1441. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1442. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1443.  
  1444. end
  1445. end))
  1446. coroutine.resume(coroutine.create(function()
  1447. local shok = Instance.new("Part")
  1448. shok.Name = "wring1"
  1449. shok.BrickColor = BrickColor.new("Institutional white")
  1450. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1451. shok.Size = Vector3.new(1, 1, 1)
  1452. shok.Anchored = true
  1453. shok.Material = "Neon"
  1454. shok.Transparency = 0.25
  1455. shok.CanCollide = false
  1456. shok.Parent = model
  1457. game.Debris:AddItem(shok, 12)
  1458. local mesh = Instance.new("SpecialMesh")
  1459. mesh.MeshType = "FileMesh"
  1460. mesh.MeshId = "rbxassetid://3270017"
  1461. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1462. mesh.Parent = shok
  1463. for e = 1, 30 do
  1464. wait()
  1465. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1466. shok.Transparency = shok.Transparency + 0.002
  1467. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1468. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1469. end
  1470. for e = 1, 38 do
  1471. wait()
  1472. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1473. shok.Transparency = shok.Transparency + 0.002
  1474. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1475. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1476. end
  1477. for e = 1, 24 do
  1478. wait()
  1479. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1480. shok.Transparency = shok.Transparency + 0.03
  1481. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1482. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1483. end
  1484. end))
  1485. coroutine.resume(coroutine.create(function()
  1486. local shok = Instance.new("Part")
  1487. shok.Name = "wring2"
  1488. shok.BrickColor = BrickColor.new("Institutional white")
  1489. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1490. shok.Size = Vector3.new(1, 1, 1)
  1491. shok.Anchored = true
  1492. shok.Material = "Neon"
  1493. shok.Transparency = 0.25
  1494. shok.CanCollide = false
  1495. shok.Parent = model
  1496. game.Debris:AddItem(shok, 12)
  1497. local mesh = Instance.new("SpecialMesh")
  1498. mesh.MeshType = "FileMesh"
  1499. mesh.MeshId = "rbxassetid://3270017"
  1500. mesh.Scale = Vector3.new(12, 12, 0.05)
  1501. mesh.Parent = shok
  1502. for e = 1, 30 do
  1503. wait()
  1504. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1505. shok.Transparency = shok.Transparency + 0.002
  1506. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1507. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1508. end
  1509. for e = 1, 38 do
  1510. wait()
  1511. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1512. shok.Transparency = shok.Transparency + 0.002
  1513. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1514. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1515. end
  1516. for e = 1, 24 do
  1517. wait()
  1518. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1519. shok.Transparency = shok.Transparency + 0.03
  1520. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1521. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1522. end
  1523. end))
  1524. coroutine.resume(coroutine.create(function()
  1525. local shok = Instance.new("Part")
  1526. shok.Name = "coil1"
  1527. shok.BrickColor = BrickColor.new("Institutional white")
  1528. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1529. shok.Size = Vector3.new(1, 1, 1)
  1530. shok.Anchored = true
  1531. shok.Material = "Neon"
  1532. shok.Transparency = 0.25
  1533. shok.CanCollide = false
  1534. shok.Parent = model
  1535. game.Debris:AddItem(shok, 12)
  1536. local mesh = Instance.new("SpecialMesh")
  1537. mesh.MeshType = "FileMesh"
  1538. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1539. mesh.Scale = Vector3.new(12, 12, 12)
  1540. mesh.Parent = shok
  1541. for e = 1, 15 do
  1542. wait()
  1543. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1544. shok.Transparency = shok.Transparency + 0.004
  1545. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1546. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1547. end
  1548. for e = 1, 16 do
  1549. wait()
  1550. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1551. shok.Transparency = shok.Transparency + 0.004
  1552. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1553. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1554. end
  1555. for e = 1, 12 do
  1556. wait()
  1557. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1558. shok.Transparency = shok.Transparency + 0.06
  1559. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1560. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1561. end
  1562. end))
  1563. coroutine.resume(coroutine.create(function()
  1564. local shok = Instance.new("Part")
  1565. shok.Name = "coil2"
  1566. shok.BrickColor = BrickColor.new("Institutional white")
  1567. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1568. shok.Size = Vector3.new(1, 1, 1)
  1569. shok.Anchored = true
  1570. shok.Material = "Neon"
  1571. shok.Transparency = 0.25
  1572. shok.CanCollide = false
  1573. shok.Parent = model
  1574. game.Debris:AddItem(shok, 12)
  1575. local mesh = Instance.new("SpecialMesh")
  1576. mesh.MeshType = "FileMesh"
  1577. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1578. mesh.Scale = Vector3.new(6, 12, 6)
  1579. mesh.Parent = shok
  1580. for e = 1, 15 do
  1581. wait()
  1582. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1583. shok.Transparency = shok.Transparency + 0.005
  1584. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1585. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1586. end
  1587. for e = 1, 16 do
  1588. wait()
  1589. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1590. shok.Transparency = shok.Transparency + 0.005
  1591. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1592. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1593. end
  1594. for e = 1, 12 do
  1595. wait()
  1596. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1597. shok.Transparency = shok.Transparency + 0.09
  1598. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1599. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1600. end
  1601. end))
  1602. coroutine.resume(coroutine.create(function()
  1603. local shok = Instance.new("Part")
  1604. shok.Name = "shokwve"
  1605. shok.BrickColor = BrickColor.new("Institutional white")
  1606. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1607. shok.Size = Vector3.new(1, 1, 1)
  1608. shok.Anchored = true
  1609. shok.Material = "Neon"
  1610. shok.Transparency = 0.6
  1611. shok.CanCollide = false
  1612. shok.Parent = model
  1613. game.Debris:AddItem(shok, 12)
  1614. local mesh = Instance.new("SpecialMesh")
  1615. mesh.MeshType = "FileMesh"
  1616. mesh.MeshId = "rbxassetid://489415447"
  1617. mesh.Scale = Vector3.new(1, 1, 1)
  1618. mesh.Parent = shok
  1619. for e = 1, 12 do
  1620. wait()
  1621. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1622. shok.Transparency = shok.Transparency + 0.002
  1623. end
  1624. for e = 1, 32 do
  1625. wait()
  1626. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1627. shok.Transparency = shok.Transparency + 0.002
  1628. end
  1629. for e = 1, 24 do
  1630. wait()
  1631. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1632. shok.Transparency = shok.Transparency + 0.03
  1633. end
  1634. end))
  1635. coroutine.resume(coroutine.create(function()
  1636. local shok = Instance.new("Part")
  1637. shok.Name = "shock2"
  1638. shok.BrickColor = BrickColor.new("Institutional white")
  1639. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1640. shok.Size = Vector3.new(1, 1, 1)
  1641. shok.Anchored = true
  1642. shok.Material = "Neon"
  1643. shok.Transparency = 0.35
  1644. shok.CanCollide = false
  1645. shok.Parent = model
  1646. game.Debris:AddItem(shok, 12)
  1647. local mesh = Instance.new("SpecialMesh")
  1648. mesh.MeshType = "FileMesh"
  1649. mesh.MeshId = "rbxassetid://489415447"
  1650. mesh.Scale = Vector3.new(12, 12, 12)
  1651. mesh.Parent = shok
  1652. for e = 1, 15 do
  1653. wait()
  1654. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1655. shok.Transparency = shok.Transparency + 0.004
  1656. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1657. end
  1658. for e = 1, 16 do
  1659. wait()
  1660. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1661. shok.Transparency = shok.Transparency + 0.004
  1662. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1663. end
  1664. for e = 1, 12 do
  1665. wait()
  1666. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1667. shok.Transparency = shok.Transparency + 0.06
  1668. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1669. end
  1670. end))
  1671. coroutine.resume(coroutine.create(function()
  1672. local shok = Instance.new("Part")
  1673. shok.Name = "shock3"
  1674. shok.BrickColor = BrickColor.new("Institutional white")
  1675. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1676. shok.Size = Vector3.new(1, 1, 1)
  1677. shok.Anchored = true
  1678. shok.Material = "Neon"
  1679. shok.Transparency = 0.35
  1680. shok.CanCollide = false
  1681. shok.Parent = model
  1682. game.Debris:AddItem(shok, 12)
  1683. local mesh = Instance.new("SpecialMesh")
  1684. mesh.MeshType = "FileMesh"
  1685. mesh.MeshId = "rbxassetid://489415447"
  1686. mesh.Scale = Vector3.new(12, 12, 12)
  1687. mesh.Parent = shok
  1688. for e = 1, 15 do
  1689. wait()
  1690. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1691. shok.Transparency = shok.Transparency + 0.004
  1692. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1693. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1694. end
  1695. for e = 1, 16 do
  1696. wait()
  1697. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1698. shok.Transparency = shok.Transparency + 0.004
  1699. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1700. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1701. end
  1702. for e = 1, 12 do
  1703. wait()
  1704. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1705. shok.Transparency = shok.Transparency + 0.06
  1706. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1707. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1708. end
  1709. end))
  1710. end
  1711.  
  1712.  
  1713.  
  1714. tor = chr.Torso
  1715. Debounce = false
  1716.  
  1717. Invis = function()
  1718. for i = 1,20 do
  1719. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1720. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1721. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1722. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1723. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1724. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1725. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1726. game["Run Service"].RenderStepped:wait()
  1727. end
  1728. end
  1729.  
  1730. Vis = function()
  1731. for i = 1,20 do
  1732. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1733. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1734. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1735. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1736. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1737. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1738. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1739. game["Run Service"].RenderStepped:wait()
  1740. end
  1741. end
  1742.  
  1743. Fade = function(Part)
  1744. if Part:IsA'Part' then
  1745. for i = 1,20 do
  1746. Part.Transparency = Part.Transparency + .05
  1747. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1748. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1749. wait()
  1750. end
  1751. Part:Destroy()
  1752. end
  1753. end
  1754.  
  1755. Teleport = function(cx,cy,cz)
  1756. Debounce = true
  1757. tor.Anchored = true
  1758. Invis()
  1759. --MakeTpPart()
  1760. tor.Anchored = false
  1761. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1762. tor.Anchored = true
  1763. Vis()
  1764. tor.Anchored = false
  1765. Debounce = false
  1766. end;
  1767.  
  1768.  
  1769.  
  1770. tps = Instance.new("Sound",chr)
  1771. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1772. tps.Volume = 30
  1773.  
  1774.  
  1775. function Tele()
  1776. human.WalkSpeed = 0
  1777. if activu == true or selected == false then
  1778. return
  1779. end
  1780. coroutine.resume(coroutine.create(function()
  1781. fglow(rleg.Glow, 1)
  1782. fglow(lleg.Glow, 1)
  1783. end))
  1784. activu = true
  1785. local pe = Instance.new("ParticleEmitter")
  1786. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  1787. pe.LightEmission = 0.9
  1788. pe.Size = NumberSequence.new(0.5)
  1789. pe.Texture = "rbxassetid://1442994836"
  1790. pe.Transparency = NumberSequence.new(0.1)
  1791. pe.Lifetime = NumberRange.new(0.1)
  1792. pe.Rate = 250
  1793. pe.RotSpeed = NumberRange.new(360)
  1794. pe.Speed = NumberRange.new(3)
  1795. pe.VelocitySpread = 360
  1796. pe.Parent = rleg.Glow
  1797. local pea = pe:Clone()
  1798. pea.Parent = lleg.Glow
  1799. local pe2 = Instance.new("ParticleEmitter")
  1800. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  1801. pe2.LightEmission = 0.9
  1802. pe2.Size = NumberSequence.new(5)
  1803. pe2.Texture = "rbxassetid://1442994836"
  1804. pe2.Transparency = NumberSequence.new(0.4)
  1805. pe2.ZOffset = 2
  1806. pe2.Enabled = true
  1807. pe2.LockedToPart = true
  1808. pe2.Lifetime = NumberRange.new(0.07)
  1809. pe2.Rate = 8
  1810. pe2.Rotation = NumberRange.new(0, 360)
  1811. pe2.RotSpeed = NumberRange.new(0)
  1812. pe2.Speed = NumberRange.new(0)
  1813. pe2.VelocitySpread = 180
  1814. pe2.Parent = lleg.Glow
  1815. local pea2 = pe2:Clone()
  1816. pea2.Parent = rleg.Glow
  1817.  
  1818. for l = 1, 30 do
  1819. swait()
  1820. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1821. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1822. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1823. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1824. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1825. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1826. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1827. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1828. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1829. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1830. end
  1831.  
  1832. pe:Destroy()
  1833. pe2:Destroy()
  1834. pea:Destroy()
  1835. pea2:Destroy()
  1836. local rng = Instance.new("Part", chr)
  1837. rng.Anchored = true
  1838. rng.BrickColor = BrickColor.new("Institutional white")
  1839. rng.CanCollide = false
  1840. rng.FormFactor = 3
  1841. rng.Name = "Ring"
  1842. rng.Size = Vector3.new(1, 1, 1)
  1843. rng.Transparency = 0.5
  1844. rng.TopSurface = 0
  1845. rng.BottomSurface = 0
  1846. rng.Position = tors.Position - Vector3.new(0,2,0)
  1847. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1848. local rngm = Instance.new("SpecialMesh", rng)
  1849. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1850. rngm.Scale = Vector3.new(1, 1, 2)
  1851. coroutine.wrap(function()
  1852. for i = 1, 60, 8 do
  1853. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1854. rng.Transparency = i/60
  1855. wait()
  1856. end
  1857. wait()
  1858. rng:Destroy()
  1859. end)()
  1860. tps:Play()
  1861. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1862. resetlerp()
  1863. human.WalkSpeed = 56
  1864. activu = false
  1865.  
  1866. end
  1867.  
  1868.  
  1869.  
  1870.  
  1871. boom3 = Instance.new("Sound",chr)
  1872. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1873. boom3.Volume = 50
  1874.  
  1875.  
  1876.  
  1877.  
  1878.  
  1879. gprop = {}
  1880. function materialhit(hit)
  1881. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1882. gprop = {hit.BrickColor,hit.Material}
  1883. end
  1884. end
  1885. chr["Left Leg"].Touched:connect(materialhit)
  1886. chr["Right Leg"].Touched:connect(materialhit)
  1887.  
  1888.  
  1889. function KickBoom()
  1890. local effspwn = Instance.new("Part")
  1891. local model = Instance.new("Model")
  1892. game.Debris:AddItem(model, 20)
  1893. model.Name = "smasheffects"
  1894. model.Parent = chr
  1895. effspwn.Name = "spwnr"
  1896. effspwn.Size = Vector3.new(1, 1, 1)
  1897. effspwn.Anchored = true
  1898. effspwn.CanCollide = false
  1899. effspwn.Transparency = 1
  1900. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1901. effspwn.Parent = model
  1902.  
  1903. for i = 1, 15 do
  1904. local gtrace = Instance.new("Part",game.Workspace)
  1905. gtrace.BrickColor = gprop[1]
  1906. gtrace.Material = gprop[2]
  1907. gtrace.Size = Vector3.new(16,16,16)
  1908. gtrace.Anchored = true
  1909. gtrace.CanCollide = false
  1910. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1911. local gdisp = coroutine.wrap(function()
  1912. wait(3)
  1913. for i = 1, 9 do
  1914. wait(.1)
  1915. gtrace.Transparency = gtrace.Transparency + .1
  1916. end
  1917. gtrace:Destroy()
  1918. end)
  1919. gdisp()
  1920. end
  1921.  
  1922. Crater(head,67)
  1923.  
  1924. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1925. if v:FindFirstChild('Humanoid') then
  1926. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1927. v.Humanoid.PlatformStand = true
  1928. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1929. end
  1930. end
  1931.  
  1932. coroutine.resume(coroutine.create(function()
  1933. local shok = Instance.new("Part")
  1934. shok.Name = "shock3"
  1935. shok.BrickColor = BrickColor.new("Institutional white")
  1936. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1937. shok.Size = Vector3.new(1, 1, 1)
  1938. shok.Anchored = true
  1939. shok.Material = "Neon"
  1940. shok.Transparency = 0.35
  1941. shok.CanCollide = false
  1942. shok.Parent = model
  1943. game.Debris:AddItem(shok, 12)
  1944. local mesh = Instance.new("SpecialMesh")
  1945. mesh.MeshType = "FileMesh"
  1946. mesh.MeshId = "rbxassetid://489415447"
  1947. mesh.Scale = Vector3.new(19, 19, 19)
  1948. mesh.Parent = shok
  1949. for e = 1, 15 do
  1950. wait()
  1951. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1952. shok.Transparency = shok.Transparency + 0.004
  1953. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1954. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1955. end
  1956. for e = 1, 16 do
  1957. wait()
  1958. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1959. shok.Transparency = shok.Transparency + 0.004
  1960. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1961. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1962. end
  1963. for e = 1, 12 do
  1964. wait()
  1965. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1966. shok.Transparency = shok.Transparency + 0.06
  1967. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1968. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1969. end
  1970. end))
  1971.  
  1972.  
  1973. coroutine.resume(coroutine.create(function()
  1974. local shok = Instance.new("Part")
  1975. shok.Name = "shock3"
  1976. shok.BrickColor = BrickColor.new("Institutional white")
  1977. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1978. shok.Size = Vector3.new(1, 1, 1)
  1979. shok.Anchored = true
  1980. shok.Material = "Neon"
  1981. shok.Transparency = 0.35
  1982. shok.CanCollide = false
  1983. shok.Parent = model
  1984. game.Debris:AddItem(shok, 12)
  1985. local mesh = Instance.new("SpecialMesh")
  1986. mesh.MeshType = "FileMesh"
  1987. mesh.MeshId = "rbxassetid://489415447"
  1988. mesh.Scale = Vector3.new(47, 47, 47)
  1989. mesh.Parent = shok
  1990. for e = 1, 15 do
  1991. wait()
  1992. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1993. shok.Transparency = shok.Transparency + 0.004
  1994. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1995. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1996. end
  1997. for e = 1, 16 do
  1998. wait()
  1999. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2000. shok.Transparency = shok.Transparency + 0.004
  2001. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2002. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2003. end
  2004. for e = 1, 12 do
  2005. wait()
  2006. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2007. shok.Transparency = shok.Transparency + 0.06
  2008. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2009. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2010. end
  2011. end))
  2012.  
  2013. coroutine.resume(coroutine.create(function()
  2014. local shok = Instance.new("Part")
  2015. shok.Name = "shock3"
  2016. shok.BrickColor = BrickColor.new("Institutional white")
  2017. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2018. shok.Size = Vector3.new(1, 1, 1)
  2019. shok.Anchored = true
  2020. shok.Material = "Neon"
  2021. shok.Transparency = 0.35
  2022. shok.CanCollide = false
  2023. shok.Parent = model
  2024. game.Debris:AddItem(shok, 12)
  2025. local mesh = Instance.new("SpecialMesh")
  2026. mesh.MeshType = "FileMesh"
  2027. mesh.MeshId = "rbxassetid://489415447"
  2028. mesh.Scale = Vector3.new(79, 79, 79)
  2029. mesh.Parent = shok
  2030. for e = 1, 15 do
  2031. wait()
  2032. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2033. shok.Transparency = shok.Transparency + 0.004
  2034. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2035. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2036. end
  2037. for e = 1, 16 do
  2038. wait()
  2039. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2040. shok.Transparency = shok.Transparency + 0.004
  2041. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2042. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2043. end
  2044. for e = 1, 12 do
  2045. wait()
  2046. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2047. shok.Transparency = shok.Transparency + 0.06
  2048. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2049. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2050. end
  2051. end))
  2052. end
  2053.  
  2054.  
  2055.  
  2056.  
  2057. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2058. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2059. end
  2060. cam = workspace.CurrentCamera
  2061.  
  2062.  
  2063.  
  2064.  
  2065.  
  2066.  
  2067.  
  2068.  
  2069. function NoOutline(Part)
  2070. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2071. end
  2072.  
  2073.  
  2074.  
  2075.  
  2076. it = Instance.new
  2077.  
  2078.  
  2079.  
  2080.  
  2081.  
  2082.  
  2083.  
  2084.  
  2085.  
  2086.  
  2087. so = function(id,par,vol,pit)
  2088. coroutine.resume(coroutine.create(function()
  2089. local sou = Instance.new("Sound",par or workspace)
  2090. sou.Volume=vol
  2091. sou.Pitch=pit or 1
  2092. sou.SoundId=id
  2093. swait()
  2094. sou:play()
  2095. game:GetService("Debris"):AddItem(sou,6)
  2096. end))
  2097. end
  2098.  
  2099.  
  2100. function Stom()
  2101.  
  2102. cf=CFrame.new
  2103. angles=CFrame.Angles
  2104. euler=CFrame.fromEulerAnglesXYZ
  2105. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2106. RootPart=chr.HumanoidRootPart
  2107. RootJoint=RootPart.RootJoint
  2108. RootCF=euler(-1.57,0,3.14)
  2109.  
  2110. function QuaternionFromCFrame(cf)
  2111. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2112. local trace = m00 + m11 + m22
  2113. if trace > 0 then
  2114. local s = math.sqrt(1 + trace)
  2115. local recip = 0.5/s
  2116. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2117. else
  2118. local i = 0
  2119. if m11 > m00 then
  2120. i = 1
  2121. end
  2122. if m22 > (i == 0 and m00 or m11) then
  2123. i = 2
  2124. end
  2125. if i == 0 then
  2126. local s = math.sqrt(m00-m11-m22+1)
  2127. local recip = 0.5/s
  2128. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2129. elseif i == 1 then
  2130. local s = math.sqrt(m11-m22-m00+1)
  2131. local recip = 0.5/s
  2132. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2133. elseif i == 2 then
  2134. local s = math.sqrt(m22-m00-m11+1)
  2135. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2136. end
  2137. end
  2138. end
  2139.  
  2140. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2141. local xs, ys, zs = x + x, y + y, z + z
  2142. local wx, wy, wz = w*xs, w*ys, w*zs
  2143. local xx = x*xs
  2144. local xy = x*ys
  2145. local xz = x*zs
  2146. local yy = y*ys
  2147. local yz = y*zs
  2148. local zz = z*zs
  2149. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2150. end
  2151.  
  2152. function QuaternionSlerp(a, b, t)
  2153. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2154. local startInterp, finishInterp;
  2155. if cosTheta >= 0.0001 then
  2156. if (1 - cosTheta) > 0.0001 then
  2157. local theta = math.acos(cosTheta)
  2158. local invSinTheta = 1/math.sin(theta)
  2159. startInterp = math.sin((1-t)*theta)*invSinTheta
  2160. finishInterp = math.sin(t*theta)*invSinTheta
  2161. else
  2162. startInterp = 1-t
  2163. finishInterp = t
  2164. end
  2165. else
  2166. if (1+cosTheta) > 0.0001 then
  2167. local theta = math.acos(-cosTheta)
  2168. local invSinTheta = 1/math.sin(theta)
  2169. startInterp = math.sin((t-1)*theta)*invSinTheta
  2170. finishInterp = math.sin(t*theta)*invSinTheta
  2171. else
  2172. startInterp = t-1
  2173. finishInterp = t
  2174. end
  2175. end
  2176. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2177. end
  2178.  
  2179. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2180. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2181. end
  2182.  
  2183. function clerp(a,b,t)
  2184. local qa = {QuaternionFromCFrame(a)}
  2185. local qb = {QuaternionFromCFrame(b)}
  2186. local ax, ay, az = a.x, a.y, a.z
  2187. local bx, by, bz = b.x, b.y, b.z
  2188. local _t = 1-t
  2189. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2190. end
  2191.  
  2192.  
  2193.  
  2194. if activu == true or selected == false then
  2195. return
  2196. end
  2197. coroutine.resume(coroutine.create(function()
  2198. fglow(lleg.Glow, 6)
  2199. end))
  2200. activu = true
  2201. local pe = Instance.new("ParticleEmitter")
  2202. pe.Color = ColorSequence.new(Color3.new(255, 255, 225))
  2203. pe.LightEmission = 0.9
  2204. pe.Size = NumberSequence.new(0.5)
  2205. pe.Texture = "rbxassetid://1442994836"
  2206. pe.Transparency = NumberSequence.new(0.1)
  2207. pe.Lifetime = NumberRange.new(0.1)
  2208. pe.Rate = 250
  2209. pe.RotSpeed = NumberRange.new(360)
  2210. pe.Speed = NumberRange.new(3)
  2211. pe.VelocitySpread = 360
  2212. pe.Parent = lleg.Glow
  2213. local pea = pe:Clone()
  2214. pea.Parent = lleg.Glow
  2215. wait(0.5)
  2216. local pe2 = Instance.new("ParticleEmitter")
  2217. pe2.Color = ColorSequence.new(Color3.new(255, 255, 225))
  2218. pe2.LightEmission = 0.9
  2219. pe2.Size = NumberSequence.new(5)
  2220. pe2.Texture = "rbxassetid://1442994836"
  2221. pe2.Transparency = NumberSequence.new(0.4)
  2222. pe2.ZOffset = 2
  2223. pe2.Enabled = true
  2224. pe2.LockedToPart = true
  2225. pe2.Lifetime = NumberRange.new(0.07)
  2226. pe2.Rate = 8
  2227. pe2.Rotation = NumberRange.new(0, 360)
  2228. pe2.RotSpeed = NumberRange.new(0)
  2229. pe2.Speed = NumberRange.new(0)
  2230. pe2.VelocitySpread = 180
  2231. pe2.Parent = lleg.Glow
  2232. local pea2 = pe2:Clone()
  2233. pea2.Parent = lleg.Glow
  2234. local Mus = Instance.new("Sound",workspace)
  2235. Mus.SoundId = "rbxassetid://802518140"
  2236. Mus.Pitch = 1
  2237. Mus.Volume = 90000
  2238. Mus.Looped = false
  2239. wait(0.9)
  2240. Mus:Play()
  2241.  
  2242.  
  2243.  
  2244. human.WalkSpeed = 0
  2245. for i = 0,1,0.1 do
  2246. swait()
  2247. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2248. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2249. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2250. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2251. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2252. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2253. end
  2254. wait(1)
  2255. for i = 0,1,0.1 do
  2256. swait()
  2257. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2258. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2259. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2260. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2261. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2262. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2263. end
  2264. KickBoom()
  2265. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2266. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2267. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2268. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2269. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2270.  
  2271. wait(3)
  2272. human.WalkSpeed = 16
  2273. pe:Destroy()
  2274. pe2:Destroy()
  2275. pea:Destroy()
  2276. pea2:Destroy()
  2277. resetlerp()
  2278. activu = false
  2279. end
  2280.  
  2281.  
  2282.  
  2283.  
  2284.  
  2285. function Smash()
  2286. for i = 1, 15 do
  2287. local gtrace = Instance.new("Part",game.Workspace)
  2288. gtrace.BrickColor = gprop[1]
  2289. gtrace.Material = gprop[2]
  2290. gtrace.Size = Vector3.new(19,19,19)
  2291. gtrace.Anchored = true
  2292. gtrace.CanCollide = false
  2293. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2294. local gdisp = coroutine.wrap(function()
  2295. wait(7)
  2296. for i = 1, 9 do
  2297. wait(.1)
  2298. gtrace.Transparency = gtrace.Transparency + .1
  2299. end
  2300. gtrace:Destroy()
  2301. end)
  2302. gdisp()
  2303. end
  2304.  
  2305. Crater(head,67)
  2306. end
  2307.  
  2308. function Smash2()
  2309. for i = 1, 15 do
  2310. local gtrace = Instance.new("Part",game.Workspace)
  2311. gtrace.BrickColor = gprop[1]
  2312. gtrace.Material = gprop[2]
  2313. gtrace.Size = Vector3.new(19,19,19)
  2314. gtrace.Anchored = true
  2315. gtrace.CanCollide = false
  2316. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2317. local gdisp = coroutine.wrap(function()
  2318. wait(7)
  2319. for i = 1, 9 do
  2320. wait(.1)
  2321. gtrace.Transparency = gtrace.Transparency + .1
  2322. end
  2323. gtrace:Destroy()
  2324. end)
  2325. gdisp()
  2326. end
  2327.  
  2328. end
  2329.  
  2330. function Smash3()
  2331. for i = 1, 15 do
  2332. local gtrace = Instance.new("Part",game.Workspace)
  2333. gtrace.BrickColor = gprop[1]
  2334. gtrace.Material = gprop[2]
  2335. gtrace.Size = Vector3.new(19,19,19)
  2336. gtrace.Anchored = true
  2337. gtrace.CanCollide = false
  2338. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2339. local gdisp = coroutine.wrap(function()
  2340. wait(7)
  2341. for i = 1, 9 do
  2342. wait(.1)
  2343. gtrace.Transparency = gtrace.Transparency + .1
  2344. end
  2345. gtrace:Destroy()
  2346. end)
  2347. gdisp()
  2348. end
  2349.  
  2350. end
  2351.  
  2352.  
  2353. function Smash4()
  2354. for i = 1, 15 do
  2355. local gtrace = Instance.new("Part",game.Workspace)
  2356. gtrace.BrickColor = gprop[1]
  2357. gtrace.Material = gprop[2]
  2358. gtrace.Size = Vector3.new(19,19,19)
  2359. gtrace.Anchored = true
  2360. gtrace.CanCollide = false
  2361. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2362. local gdisp = coroutine.wrap(function()
  2363. wait(7)
  2364. for i = 1, 9 do
  2365. wait(.1)
  2366. gtrace.Transparency = gtrace.Transparency + .1
  2367. end
  2368. gtrace:Destroy()
  2369. end)
  2370. gdisp()
  2371. end
  2372.  
  2373. end
  2374.  
  2375. function Smash5()
  2376. for i = 1, 15 do
  2377. local gtrace = Instance.new("Part",game.Workspace)
  2378. gtrace.BrickColor = gprop[1]
  2379. gtrace.Material = gprop[2]
  2380. gtrace.Size = Vector3.new(19,19,19)
  2381. gtrace.Anchored = true
  2382. gtrace.CanCollide = false
  2383. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2384. local gdisp = coroutine.wrap(function()
  2385. wait(7)
  2386. for i = 1, 9 do
  2387. wait(.1)
  2388. gtrace.Transparency = gtrace.Transparency + .1
  2389. end
  2390. gtrace:Destroy()
  2391. end)
  2392. gdisp()
  2393. end
  2394.  
  2395. end
  2396.  
  2397. function Smash6()
  2398. for i = 1, 15 do
  2399. local gtrace = Instance.new("Part",game.Workspace)
  2400. gtrace.BrickColor = gprop[1]
  2401. gtrace.Material = gprop[2]
  2402. gtrace.Size = Vector3.new(19,19,19)
  2403. gtrace.Anchored = true
  2404. gtrace.CanCollide = false
  2405. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2406. local gdisp = coroutine.wrap(function()
  2407. wait(7)
  2408. for i = 1, 9 do
  2409. wait(.1)
  2410. gtrace.Transparency = gtrace.Transparency + .1
  2411. end
  2412. gtrace:Destroy()
  2413. end)
  2414. gdisp()
  2415. end
  2416.  
  2417. end
  2418.  
  2419.  
  2420. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2421. if v:FindFirstChild('Humanoid') then
  2422. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2423. v.Humanoid.PlatformStand = true
  2424. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2425. end
  2426. end
  2427.  
  2428.  
  2429. function HeavenSmash()
  2430.  
  2431.  
  2432. if activu == true or selected == false then
  2433. return
  2434. end
  2435. coroutine.resume(coroutine.create(function()
  2436. fglow(lleg.Glow, 19)
  2437. fglow(rleg.Glow, 19)
  2438. fglow(rarm.Glow, 19)
  2439. fglow(larm.Glow, 19)
  2440. fglow(head.Glow, 19)
  2441. fglow(tors.Glow, 19)
  2442. end))
  2443. activu = true
  2444. local pe = Instance.new("ParticleEmitter")
  2445. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2446. pe.LightEmission = 0.9
  2447. pe.Size = NumberSequence.new(0.5)
  2448. pe.Texture = "rbxassetid://1442994836"
  2449. pe.Transparency = NumberSequence.new(0.1)
  2450. pe.Lifetime = NumberRange.new(0.1)
  2451. pe.Rate = 250
  2452. pe.RotSpeed = NumberRange.new(360)
  2453. pe.Speed = NumberRange.new(3)
  2454. pe.VelocitySpread = 360
  2455. pe.Parent = lleg.Glow
  2456. local pea = pe:Clone()
  2457. pea.Parent = lleg.Glow
  2458. local pe2 = Instance.new("ParticleEmitter")
  2459. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2460. pe2.LightEmission = 0.9
  2461. pe2.Size = NumberSequence.new(5)
  2462. pe2.Texture = "rbxassetid://1442994836"
  2463. pe2.Transparency = NumberSequence.new(0.4)
  2464. pe2.ZOffset = 2
  2465. pe2.Enabled = true
  2466. pe2.LockedToPart = true
  2467. pe2.Lifetime = NumberRange.new(0.07)
  2468. pe2.Rate = 8
  2469. pe2.Rotation = NumberRange.new(0, 360)
  2470. pe2.RotSpeed = NumberRange.new(0)
  2471. pe2.Speed = NumberRange.new(0)
  2472. pe2.VelocitySpread = 180
  2473. pe2.Parent = lleg.Glow
  2474. local pea2 = pe2:Clone()
  2475. pea2.Parent = lleg.Glow
  2476.  
  2477.  
  2478.  
  2479. local pet = Instance.new("ParticleEmitter")
  2480. pet.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2481. pet.LightEmission = 0.9
  2482. pet.Size = NumberSequence.new(0.5)
  2483. pet.Texture = "rbxassetid://1442994836"
  2484. pet.Transparency = NumberSequence.new(0.1)
  2485. pet.Lifetime = NumberRange.new(0.1)
  2486. pet.Rate = 1
  2487. pet.RotSpeed = NumberRange.new(360)
  2488. pet.Speed = NumberRange.new(3)
  2489. pet.VelocitySpread = 360
  2490. pet.Parent = rarm.Glow
  2491. local pet2 = Instance.new("ParticleEmitter")
  2492. pet2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2493. pet2.LightEmission = 0.9
  2494. pet2.Size = NumberSequence.new(5)
  2495. pet2.Texture = "rbxassetid://1442994836"
  2496. pet2.Transparency = NumberSequence.new(0.4)
  2497. pet2.ZOffset = 2
  2498. pet2.Enabled = false
  2499. pet2.LockedToPart = true
  2500. pet2.Lifetime = NumberRange.new(0.07)
  2501. pet2.Rate = 8
  2502. pet2.Rotation = NumberRange.new(0, 360)
  2503. pet2.RotSpeed = NumberRange.new(0)
  2504. pet2.Speed = NumberRange.new(0)
  2505. pet2.VelocitySpread = 180
  2506. pet2.Parent = rarm.Glow
  2507.  
  2508.  
  2509.  
  2510. local petl = Instance.new("ParticleEmitter")
  2511. petl.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2512. petl.LightEmission = 0.9
  2513. petl.Size = NumberSequence.new(0.5)
  2514. petl.Texture = "rbxassetid://1442994836"
  2515. petl.Transparency = NumberSequence.new(0.1)
  2516. petl.Lifetime = NumberRange.new(0.1)
  2517. petl.Rate = 1
  2518. petl.RotSpeed = NumberRange.new(360)
  2519. petl.Speed = NumberRange.new(3)
  2520. petl.VelocitySpread = 360
  2521. petl.Parent = larm.Glow
  2522. local petl2 = Instance.new("ParticleEmitter")
  2523. petl2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2524. petl2.LightEmission = 0.9
  2525. petl2.Size = NumberSequence.new(5)
  2526. petl2.Texture = "rbxassetid://1442994836"
  2527. petl2.Transparency = NumberSequence.new(0.4)
  2528. petl2.ZOffset = 2
  2529. petl2.Enabled = false
  2530. petl2.LockedToPart = true
  2531. petl2.Lifetime = NumberRange.new(0.07)
  2532. petl2.Rate = 8
  2533. petl2.Rotation = NumberRange.new(0, 360)
  2534. petl2.RotSpeed = NumberRange.new(0)
  2535. petl2.Speed = NumberRange.new(0)
  2536. petl2.VelocitySpread = 180
  2537. petl2.Parent = larm.Glow
  2538.  
  2539.  
  2540. local petl3 = Instance.new("ParticleEmitter")
  2541. petl3.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2542. petl3.LightEmission = 0.9
  2543. petl3.Size = NumberSequence.new(0.5)
  2544. petl3.Texture = "rbxassetid://1442994836"
  2545. petl3.Transparency = NumberSequence.new(0.1)
  2546. petl3.Lifetime = NumberRange.new(0.1)
  2547. petl3.Rate = 1
  2548. petl3.RotSpeed = NumberRange.new(360)
  2549. petl3.Speed = NumberRange.new(3)
  2550. petl3.VelocitySpread = 360
  2551. petl3.Parent = head.Glow
  2552. local petl23 = Instance.new("ParticleEmitter")
  2553. petl23.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2554. petl23.LightEmission = 0.9
  2555. petl23.Size = NumberSequence.new(5)
  2556. petl23.Texture = "rbxassetid://1442994836"
  2557. petl23.Transparency = NumberSequence.new(0.4)
  2558. petl23.ZOffset = 2
  2559. petl23.Enabled = false
  2560. petl23.LockedToPart = true
  2561. petl23.Lifetime = NumberRange.new(0.07)
  2562. petl23.Rate = 8
  2563. petl23.Rotation = NumberRange.new(0, 360)
  2564. petl23.RotSpeed = NumberRange.new(0)
  2565. petl23.Speed = NumberRange.new(0)
  2566. petl23.VelocitySpread = 180
  2567. petl23.Parent = head.Glow
  2568.  
  2569.  
  2570.  
  2571. local petl34 = Instance.new("ParticleEmitter")
  2572. petl34.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2573. petl34.LightEmission = 0.9
  2574. petl34.Size = NumberSequence.new(0.5)
  2575. petl34.Texture = "rbxassetid://1442994836"
  2576. petl34.Transparency = NumberSequence.new(0.1)
  2577. petl34.Lifetime = NumberRange.new(0.1)
  2578. petl34.Rate = 1
  2579. petl34.RotSpeed = NumberRange.new(360)
  2580. petl34.Speed = NumberRange.new(3)
  2581. petl34.VelocitySpread = 360
  2582. petl34.Parent = rleg.Glow
  2583. local petl234 = Instance.new("ParticleEmitter")
  2584. petl234.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2585. petl234.LightEmission = 0.9
  2586. petl234.Size = NumberSequence.new(5)
  2587. petl234.Texture = "rbxassetid://1442994836"
  2588. petl234.Transparency = NumberSequence.new(0.4)
  2589. petl234.ZOffset = 2
  2590. petl234.Enabled = false
  2591. petl234.LockedToPart = true
  2592. petl234.Rate = 8
  2593. petl234.Rotation = NumberRange.new(0, 360)
  2594. petl234.RotSpeed = NumberRange.new(0)
  2595. petl234.Speed = NumberRange.new(0)
  2596. petl234.VelocitySpread = 180
  2597. petl234.Parent = rleg.Glow
  2598.  
  2599.  
  2600. local petl345 = Instance.new("ParticleEmitter")
  2601. petl345.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2602. petl345.LightEmission = 0.9
  2603. petl345.Size = NumberSequence.new(0.5)
  2604. petl345.Texture = "rbxassetid://1442994836"
  2605. petl345.Transparency = NumberSequence.new(0.1)
  2606. petl345.Lifetime = NumberRange.new(0.1)
  2607. petl345.Rate = 1
  2608. petl345.RotSpeed = NumberRange.new(360)
  2609. petl345.Speed = NumberRange.new(3)
  2610. petl345.VelocitySpread = 360
  2611. petl345.Parent = tors.Glow
  2612. local petl2345 = Instance.new("ParticleEmitter")
  2613. petl2345.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2614. petl2345.LightEmission = 0.9
  2615. petl2345.Size = NumberSequence.new(5)
  2616. petl2345.Texture = "rbxassetid://1442994836"
  2617. petl2345.Transparency = NumberSequence.new(0.4)
  2618. petl2345.ZOffset = 2
  2619. petl2345.Enabled = false
  2620. petl2345.LockedToPart = true
  2621. petl2345.Rate = 8
  2622. petl2345.Rotation = NumberRange.new(0, 360)
  2623. petl2345.RotSpeed = NumberRange.new(0)
  2624. petl2345.Speed = NumberRange.new(0)
  2625. petl2345.VelocitySpread = 180
  2626. petl2345.Parent = tors.Glow
  2627. human.WalkSpeed = 56
  2628. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2629. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2630. for l = 1, 30 do
  2631. swait()
  2632. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2633. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2634. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2635. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2636. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2637. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2638. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2639. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2640. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2641. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2642. end
  2643.  
  2644.  
  2645. resetlerp()
  2646.  
  2647. BV = Instance.new("BodyVelocity", tors)
  2648. BV.maxForce = Vector3.new(0,200000,0)
  2649. BV.P = 100000
  2650. BV.velocity = Vector3.new(0,150,0)
  2651. local rng = Instance.new("Part", chr)
  2652. rng.Anchored = true
  2653. rng.BrickColor = BrickColor.new("Institutional white")
  2654. rng.CanCollide = false
  2655. rng.FormFactor = 3
  2656. rng.Name = "Ring"
  2657. rng.Size = Vector3.new(1, 1, 1)
  2658. rng.Transparency = 0.5
  2659. rng.TopSurface = 0
  2660. rng.BottomSurface = 0
  2661. rng.Position = tors.Position - Vector3.new(0,2,0)
  2662. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2663. local rngm = Instance.new("SpecialMesh", rng)
  2664. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2665. rngm.Scale = Vector3.new(10, 10, 20)
  2666. x = Instance.new("Sound",tors)
  2667. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2668. x.Looped = false
  2669. x.Pitch = .7
  2670. x.Volume = 30
  2671. x:Play()
  2672. coroutine.wrap(function()
  2673. for i = 1, 60, 8 do
  2674. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2675. rng.Transparency = i/60
  2676. wait()
  2677. end
  2678. wait()
  2679. rng:Destroy()
  2680. end)()
  2681. wait(2.6)
  2682. BV:Destroy()
  2683. tors.Anchored = true
  2684. wait(3.2)
  2685. tors.Anchored = false
  2686. BV = Instance.new("BodyVelocity", tors)
  2687. BV.maxForce = Vector3.new(0,-20000,0)
  2688. BV.P = 1000
  2689. BV.velocity = Vector3.new(0,-150,0)
  2690. wait(1)
  2691. BV:Destroy()
  2692. wait(0.01)
  2693.  
  2694. human.WalkSpeed = 0
  2695. boom3:Play()
  2696.  
  2697. Smash()
  2698. Smash2()
  2699. Smash3()
  2700. Ring()
  2701. pe:Destroy()
  2702. pea:Destroy()
  2703. pea2:Destroy()
  2704. pe2:Destroy()
  2705. wait(2)
  2706. human.WalkSpeed = 16
  2707. activu = false
  2708. end
  2709.  
  2710.  
  2711.  
  2712. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2713. sound.SoundId = "rbxassetid://220025776"
  2714. sound.Volume = 6
  2715.  
  2716. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2717. sound2.SoundId = "rbxassetid://386946017"
  2718. sound2.Volume = 6
  2719.  
  2720. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2721. sound3.SoundId = "rbxassetid://165969964"
  2722. sound3.Volume = 6
  2723.  
  2724. function rip()
  2725. activu = true
  2726. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2727. detect.Size = Vector3.new(1,1,1)
  2728. detect:BreakJoints()
  2729. detect.CanCollide = false
  2730. local weld = Instance.new("Weld", detect)
  2731. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2732. weld.Part1 = detect
  2733. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2734.  
  2735.  
  2736.  
  2737. local function attack(prt)
  2738. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2739. if humanoid ~= nil then
  2740. local torso = prt.Parent:findFirstChild("Torso")
  2741.  
  2742.  
  2743.  
  2744.  
  2745.  
  2746.  
  2747.  
  2748. function KABOOMZ3()
  2749. local effspwn = Instance.new("Part")
  2750. coroutine.resume(coroutine.create(function()
  2751. local sound1 = Instance.new("Sound")
  2752. sound1.SoundId = "rbxassetid://138137702"
  2753. sound1.MaxDistance = 300
  2754. sound1.EmitterSize = 20
  2755. sound1.Volume = 2.5
  2756. sound1.Pitch = 0.65
  2757. sound1.Parent = effspwn
  2758. local sound2 = Instance.new("Sound")
  2759. sound2.SoundId = "rbxassetid://157878578"
  2760. sound2.MaxDistance = 300
  2761. sound2.EmitterSize = 20
  2762. sound2.Volume = 1
  2763. sound2.Pitch = 0.7
  2764. sound2.Parent = effspwn
  2765. local sound3 = Instance.new("Sound")
  2766. sound3.SoundId = "rbxassetid://138250406"
  2767. sound2.MaxDistance = 400
  2768. sound2.EmitterSize = 30
  2769. sound2.Volume = 0.5
  2770. sound2.Pitch = 0.5
  2771. sound2.Parent = effspwn
  2772. sound2:Play()
  2773. wait()
  2774. sound1:Play()
  2775. sound3:Play()
  2776. end))
  2777. local model = Instance.new("Model")
  2778. game.Debris:AddItem(model, 20)
  2779. model.Name = "smasheffects"
  2780. model.Parent = workspace
  2781. effspwn.Name = "spwnr"
  2782. effspwn.Size = Vector3.new(1, 1, 1)
  2783. effspwn.Anchored = true
  2784. effspwn.CanCollide = false
  2785. effspwn.Transparency = 1
  2786. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2787. effspwn.Parent = model
  2788.  
  2789.  
  2790.  
  2791.  
  2792.  
  2793. Crater(head,60)
  2794. Crater(head,120)
  2795.  
  2796. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2797. if v:FindFirstChild('Humanoid') then
  2798. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2799. v.Humanoid.PlatformStand = true
  2800. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2801. end
  2802. end
  2803.  
  2804. coroutine.resume(coroutine.create(function()
  2805. local shok = Instance.new("Part")
  2806. shok.Name = "whoosh"
  2807. shok.BrickColor = BrickColor.new("Institutional white")
  2808. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2809. shok.Size = Vector3.new(1, 1, 1)
  2810. shok.Anchored = true
  2811. shok.Material = "Neon"
  2812. shok.Transparency = 0.1
  2813. shok.CanCollide = false
  2814. shok.Parent = model
  2815. game.Debris:AddItem(shok, 12)
  2816. local mesh = Instance.new("SpecialMesh")
  2817. mesh.MeshType = "FileMesh"
  2818. mesh.MeshId = "rbxassetid://437347603"
  2819. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2820. mesh.Parent = shok
  2821.  
  2822.  
  2823.  
  2824.  
  2825.  
  2826. for e = 1, 8 do
  2827. wait()
  2828. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2829. shok.Transparency = shok.Transparency + 0.035
  2830. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2831. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2832. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2833.  
  2834. end
  2835. for e = 1, 16 do
  2836. wait()
  2837. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2838. shok.Transparency = shok.Transparency + 0.11
  2839. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2840. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2841. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2842.  
  2843. end
  2844. end))
  2845. coroutine.resume(coroutine.create(function()
  2846. local shok = Instance.new("Part")
  2847. shok.Name = "wring1"
  2848. shok.BrickColor = BrickColor.new("Institutional white")
  2849. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2850. shok.Size = Vector3.new(1, 1, 1)
  2851. shok.Anchored = true
  2852. shok.Material = "Neon"
  2853. shok.Transparency = 0.25
  2854. shok.CanCollide = false
  2855. shok.Parent = model
  2856. game.Debris:AddItem(shok, 12)
  2857. local mesh = Instance.new("SpecialMesh")
  2858. mesh.MeshType = "FileMesh"
  2859. mesh.MeshId = "rbxassetid://3270017"
  2860. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2861. mesh.Parent = shok
  2862. for e = 1, 30 do
  2863. wait()
  2864. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2865. shok.Transparency = shok.Transparency + 0.002
  2866. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2867. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2868. end
  2869. for e = 1, 38 do
  2870. wait()
  2871. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2872. shok.Transparency = shok.Transparency + 0.002
  2873. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2874. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2875. end
  2876. for e = 1, 24 do
  2877. wait()
  2878. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2879. shok.Transparency = shok.Transparency + 0.03
  2880. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2881. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2882. end
  2883. end))
  2884. coroutine.resume(coroutine.create(function()
  2885. local shok = Instance.new("Part")
  2886. shok.Name = "wring2"
  2887. shok.BrickColor = BrickColor.new("Institutional white")
  2888. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2889. shok.Size = Vector3.new(1, 1, 1)
  2890. shok.Anchored = true
  2891. shok.Material = "Neon"
  2892. shok.Transparency = 0.25
  2893. shok.CanCollide = false
  2894. shok.Parent = model
  2895. game.Debris:AddItem(shok, 12)
  2896. local mesh = Instance.new("SpecialMesh")
  2897. mesh.MeshType = "FileMesh"
  2898. mesh.MeshId = "rbxassetid://3270017"
  2899. mesh.Scale = Vector3.new(12, 12, 0.05)
  2900. mesh.Parent = shok
  2901. for e = 1, 30 do
  2902. wait()
  2903. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2904. shok.Transparency = shok.Transparency + 0.002
  2905. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2906. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2907. end
  2908. for e = 1, 38 do
  2909. wait()
  2910. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2911. shok.Transparency = shok.Transparency + 0.002
  2912. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2913. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2914. end
  2915. for e = 1, 24 do
  2916. wait()
  2917. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2918. shok.Transparency = shok.Transparency + 0.03
  2919. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2920. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2921. end
  2922. end))
  2923. coroutine.resume(coroutine.create(function()
  2924. local shok = Instance.new("Part")
  2925. shok.Name = "coil1"
  2926. shok.BrickColor = BrickColor.new("Institutional white")
  2927. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2928. shok.Size = Vector3.new(1, 1, 1)
  2929. shok.Anchored = true
  2930. shok.Material = "Neon"
  2931. shok.Transparency = 0.25
  2932. shok.CanCollide = false
  2933. shok.Parent = model
  2934. game.Debris:AddItem(shok, 12)
  2935. local mesh = Instance.new("SpecialMesh")
  2936. mesh.MeshType = "FileMesh"
  2937. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2938. mesh.Scale = Vector3.new(12, 12, 12)
  2939. mesh.Parent = shok
  2940. for e = 1, 15 do
  2941. wait()
  2942. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2943. shok.Transparency = shok.Transparency + 0.004
  2944. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2945. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2946. end
  2947. for e = 1, 16 do
  2948. wait()
  2949. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2950. shok.Transparency = shok.Transparency + 0.004
  2951. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2952. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2953. end
  2954. for e = 1, 12 do
  2955. wait()
  2956. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2957. shok.Transparency = shok.Transparency + 0.06
  2958. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2959. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2960. end
  2961. end))
  2962. coroutine.resume(coroutine.create(function()
  2963. local shok = Instance.new("Part")
  2964. shok.Name = "coil2"
  2965. shok.BrickColor = BrickColor.new("Institutional white")
  2966. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2967. shok.Size = Vector3.new(1, 1, 1)
  2968. shok.Anchored = true
  2969. shok.Material = "Neon"
  2970. shok.Transparency = 0.25
  2971. shok.CanCollide = false
  2972. shok.Parent = model
  2973. game.Debris:AddItem(shok, 12)
  2974. local mesh = Instance.new("SpecialMesh")
  2975. mesh.MeshType = "FileMesh"
  2976. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2977. mesh.Scale = Vector3.new(6, 12, 6)
  2978. mesh.Parent = shok
  2979. for e = 1, 15 do
  2980. wait()
  2981. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2982. shok.Transparency = shok.Transparency + 0.005
  2983. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2984. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2985. end
  2986. for e = 1, 16 do
  2987. wait()
  2988. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2989. shok.Transparency = shok.Transparency + 0.005
  2990. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2991. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2992. end
  2993. for e = 1, 12 do
  2994. wait()
  2995. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2996. shok.Transparency = shok.Transparency + 0.09
  2997. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2998. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2999. end
  3000. end))
  3001. coroutine.resume(coroutine.create(function()
  3002. local shok = Instance.new("Part")
  3003. shok.Name = "shokwve"
  3004. shok.BrickColor = BrickColor.new("Institutional white")
  3005. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3006. shok.Size = Vector3.new(1, 1, 1)
  3007. shok.Anchored = true
  3008. shok.Material = "Neon"
  3009. shok.Transparency = 0.6
  3010. shok.CanCollide = false
  3011. shok.Parent = model
  3012. game.Debris:AddItem(shok, 12)
  3013. local mesh = Instance.new("SpecialMesh")
  3014. mesh.MeshType = "FileMesh"
  3015. mesh.MeshId = "rbxassetid://489415447"
  3016. mesh.Scale = Vector3.new(1, 1, 1)
  3017. mesh.Parent = shok
  3018. for e = 1, 12 do
  3019. wait()
  3020. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3021. shok.Transparency = shok.Transparency + 0.002
  3022. end
  3023. for e = 1, 32 do
  3024. wait()
  3025. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3026. shok.Transparency = shok.Transparency + 0.002
  3027. end
  3028. for e = 1, 24 do
  3029. wait()
  3030. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3031. shok.Transparency = shok.Transparency + 0.03
  3032. end
  3033. end))
  3034. coroutine.resume(coroutine.create(function()
  3035. local shok = Instance.new("Part")
  3036. shok.Name = "shock2"
  3037. shok.BrickColor = BrickColor.new("Institutional white")
  3038. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3039. shok.Size = Vector3.new(1, 1, 1)
  3040. shok.Anchored = true
  3041. shok.Material = "Neon"
  3042. shok.Transparency = 0.35
  3043. shok.CanCollide = false
  3044. shok.Parent = model
  3045. game.Debris:AddItem(shok, 12)
  3046. local mesh = Instance.new("SpecialMesh")
  3047. mesh.MeshType = "FileMesh"
  3048. mesh.MeshId = "rbxassetid://489415447"
  3049. mesh.Scale = Vector3.new(12, 12, 12)
  3050. mesh.Parent = shok
  3051. for e = 1, 15 do
  3052. wait()
  3053. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3054. shok.Transparency = shok.Transparency + 0.004
  3055. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3056. end
  3057. for e = 1, 16 do
  3058. wait()
  3059. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3060. shok.Transparency = shok.Transparency + 0.004
  3061. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3062. end
  3063. for e = 1, 12 do
  3064. wait()
  3065. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3066. shok.Transparency = shok.Transparency + 0.06
  3067. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3068. end
  3069. end))
  3070. coroutine.resume(coroutine.create(function()
  3071. local shok = Instance.new("Part")
  3072. shok.Name = "shock3"
  3073. shok.BrickColor = BrickColor.new("Institutional white")
  3074. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3075. shok.Size = Vector3.new(1, 1, 1)
  3076. shok.Anchored = true
  3077. shok.Material = "Neon"
  3078. shok.Transparency = 0.35
  3079. shok.CanCollide = false
  3080. shok.Parent = model
  3081. game.Debris:AddItem(shok, 12)
  3082. local mesh = Instance.new("SpecialMesh")
  3083. mesh.MeshType = "FileMesh"
  3084. mesh.MeshId = "rbxassetid://489415447"
  3085. mesh.Scale = Vector3.new(12, 12, 12)
  3086. mesh.Parent = shok
  3087. for e = 1, 15 do
  3088. wait()
  3089. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3090. shok.Transparency = shok.Transparency + 0.004
  3091. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3092. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3093. end
  3094. for e = 1, 16 do
  3095. wait()
  3096. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3097. shok.Transparency = shok.Transparency + 0.004
  3098. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3099. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3100. end
  3101. for e = 1, 12 do
  3102. wait()
  3103. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3104. shok.Transparency = shok.Transparency + 0.06
  3105. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3106. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3107. end
  3108. end))
  3109. end
  3110.  
  3111.  
  3112.  
  3113. if torso ~= nil then
  3114. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3115. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3116. for i = 1,5 do
  3117. wait()
  3118. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3119. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3120. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3121. end
  3122. sound:Play()
  3123. local bodyVel = Instance.new("BodyPosition", torso)
  3124. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3125. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3126. wait(2)
  3127. torso.Anchored = true
  3128. for i = 1,5 do
  3129. wait()
  3130. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3131. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3132. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3133. end
  3134. for i = 1,5 do
  3135. wait()
  3136. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3137. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3138. end
  3139. wait(1)
  3140. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3141. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3142. bodyvel.Position = torso.Position
  3143. for i = 1,5 do
  3144. wait()
  3145. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3146. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3147. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3148. end
  3149. wait(2)
  3150. bodyVel:destroy()
  3151. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3152. torso.Anchored = false
  3153. humanoid.PlatformStand = true
  3154. local bodyVel = Instance.new("BodyPosition", torso)
  3155. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3156. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3157. sound2:Play()
  3158.  
  3159. wait(1.2)
  3160. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3161. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3162. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3163. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3164. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3165. activu = false
  3166. wait(0.5)
  3167. bodyvel:destroy()
  3168. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3169. for i = 1, 360, 360/t do
  3170. local c = Instance.new("Part", game.Workspace)
  3171. c.FormFactor = 3
  3172. c.TopSurface = 0
  3173. c.BottomSurface = 0
  3174. c.Size = s
  3175. c.Anchored = true
  3176. c.CanCollide = wt
  3177. c.Material=workspace.Base.Material
  3178. c.Transparency = trans
  3179. c.BrickColor = workspace.Base.BrickColor
  3180. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3181. c.Locked=true
  3182. game.Debris:AddItem(c,25)
  3183. end
  3184. end
  3185.  
  3186.  
  3187.  
  3188.  
  3189. sound3:Play()
  3190. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3191. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3192. KABOOMZ3()
  3193. wait(0.1)
  3194.  
  3195. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3196. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3197. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3198.  
  3199.  
  3200. end
  3201. end
  3202. end
  3203. detect.Touched:connect(attack)
  3204. wait(0.1)
  3205. detect:destroy()
  3206. activu = false
  3207. end
  3208.  
  3209.  
  3210.  
  3211. function hito(partoz, magn, dmg, debtim)
  3212. for _, guy in pairs(workspace:GetChildren()) do
  3213. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3214. do
  3215. local humz = guy:FindFirstChild("Humanoid")
  3216. local hed = guy:FindFirstChild("Head")
  3217. humz:TakeDamage(dmg)
  3218. local db = Instance.new("StringValue")
  3219. db.Name = "alabo"
  3220. db.Parent = hed
  3221. delay(debtim, function()
  3222. db:Destroy()
  3223. end)
  3224. end
  3225. end
  3226. end
  3227. end
  3228. function animo(yep)
  3229. if yep == true then
  3230. anim.Parent = human
  3231. chr.Animate.Disabled = false
  3232. elseif yep == false then
  3233. chr.Animate.Disabled = true
  3234. anim.Parent = nil
  3235. end
  3236. end
  3237. mouse.KeyDown:connect(function(key)
  3238. if key == "e" then
  3239. rsmash()
  3240. end
  3241. if key == "t" then
  3242. jum()
  3243. end
  3244. if key == "r" then
  3245. Tele()
  3246. end
  3247. if key == "q" then
  3248. Stom()
  3249. end
  3250. if key == "f" then
  3251. HeavenSmash()
  3252. end
  3253. if key == "h" then
  3254. rip()
  3255. end
  3256. end)
  3257. tool.Equipped:connect(function()
  3258. selected = true
  3259. end)
  3260. tool.Unequipped:connect(function()
  3261. selected = false
  3262. end)
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