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- ###- Server Intro Message
- server_intro_title Welcome to NWL Season 2!
- server_intro_body <align="center"><br><b>~Information~<b><br><br>- Rules can be found on the discord<br> <br>- Respect all rules and players<br><br>- Referee decisions are final<br><br>Sponsored by BMGHosting.com<br>
- ###- Bandwidth & Performance Settings
- network_broadcast_mode Realtime
- ###- Global Gameplay & Map Settings
- artillery_fieldgun_respawn_timer 120
- artillery_rocketlauncher_respawn_timer 120
- map_rotation_start_randomise false
- ###- Map Rotations
- #--- Rotation Group 1 (Assault Linebattles) ---
- #Rotation 1 = Palisade Arena [Army Battlefield] - Calm Weather | Morning
- !map_rotation start
- map_name PalisadeArena
- game_mode ArmyBattlefield
- round_time_minutes -1
- reinforcements_per_faction 5000
- wave_spawn_time_seconds -1
- max_player_respawns -1
- faction_balancing false
- allow_midround_spawning true
- allow_faction_switching true
- friendly_fire true
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 15
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- rc set orderSystemEnabled false #Removes class bonuses
- rc set fixedTimestep 0.0078125 #For the melee
- # Override Commands (This is a comment and will be ignored by the game)
- spawn_override A ArmyInfantryOfficer 1
- spawn_override A ArmyLineInfantry 125
- spawn_override A ArmyLineInfantry2 125
- spawn_override A Cannoneer 1
- spawn_override B ArmyInfantryOfficer 1
- spawn_override B ArmyLineInfantry 125
- spawn_override B ArmyLineInfantry2 125
- spawn_override B Cannoneer 1
- !map_rotation end
- #2 = Grassy Plains 1 [Army Assault] - Calm | Morning (9)
- !map_rotation start
- map_name GrassyPlains
- game_mode ArmyAssault
- game_type Hardcore
- round_time_minutes 22
- round_spawn_close_timer_seconds 120
- faction_balancing false
- allow_faction_switching true
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 9
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- friendly_fire true
- friendly_fire_melee_bounce false
- damage_split 0
- sappers_attacking_starting_materials 150
- sappers_defending_starting_materials 150
- sappers_buildlimit explosivebarrel attacking 0
- sappers_buildlimit explosivebarrel defending 0
- sappers_buildlimit palisade attacking 0
- sappers_buildlimit palisade defending 0
- sappers_buildlimit shootingplatform attacking 0
- sappers_buildlimit shootingplatform defending 0
- sappers_buildlimit swivelgun attacking 0
- sappers_buildlimit swivelgun defending 0
- officers_spawn_mounted false
- faction_attacking french
- faction_defending british
- rc set orderSystemEnabled false #Removes class bonuses
- rc set fixedTimestep 0.0078125 #For the melee
- #Spawn Overrides
- spawn_override A ArmyInfantryOfficer 1
- spawn_override A ArmyLineInfantry 125
- spawn_override A ArmyLineInfantry2 125
- spawn_override A Cannoneer 1
- spawn_override B ArmyInfantryOfficer 1
- spawn_override B ArmyLineInfantry 125
- spawn_override B ArmyLineInfantry2 125
- spawn_override B Cannoneer 1
- !map_rotation end
- #3 = Grassy Plains 3 [Army Assault] - Calm | Morning (9)
- !map_rotation start
- map_name GrassyPlainsII
- game_mode ArmyAssault
- game_type Hardcore
- round_time_minutes 22
- round_spawn_close_timer_seconds 120
- faction_balancing false
- allow_faction_switching true
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 9
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- friendly_fire true
- friendly_fire_melee_bounce false
- damage_split 0
- sappers_attacking_starting_materials 150
- sappers_defending_starting_materials 150
- sappers_buildlimit explosivebarrel attacking 0
- sappers_buildlimit explosivebarrel defending 0
- sappers_buildlimit palisade attacking 0
- sappers_buildlimit palisade defending 0
- sappers_buildlimit shootingplatform attacking 0
- sappers_buildlimit shootingplatform defending 0
- sappers_buildlimit swivelgun attacking 0
- sappers_buildlimit swivelgun defending 0
- officers_spawn_mounted false
- faction_attacking french
- faction_defending british
- rc set orderSystemEnabled false #Removes class bonuses
- rc set fixedTimestep 0.0078125 #For the melee
- #Spawn Overrides
- spawn_override A ArmyInfantryOfficer 1
- spawn_override A ArmyLineInfantry 125
- spawn_override A ArmyLineInfantry2 125
- spawn_override A Cannoneer 1
- spawn_override B ArmyInfantryOfficer 1
- spawn_override B ArmyLineInfantry 125
- spawn_override B ArmyLineInfantry2 125
- spawn_override B Cannoneer 1
- !map_rotation end
- #4 = Grassy Plains 3 [Army Assault] - Calm | Morning (9)
- !map_rotation start
- map_name GrassyPlainsIII
- game_mode ArmyAssault
- game_type Hardcore
- round_time_minutes 22
- round_spawn_close_timer_seconds 120
- faction_balancing false
- allow_faction_switching true
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 9
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- friendly_fire true
- friendly_fire_melee_bounce false
- damage_split 0
- sappers_attacking_starting_materials 150
- sappers_defending_starting_materials 150
- sappers_buildlimit explosivebarrel attacking 0
- sappers_buildlimit explosivebarrel defending 0
- sappers_buildlimit palisade attacking 0
- sappers_buildlimit palisade defending 0
- sappers_buildlimit shootingplatform attacking 0
- sappers_buildlimit shootingplatform defending 0
- sappers_buildlimit swivelgun attacking 0
- sappers_buildlimit swivelgun defending 0
- officers_spawn_mounted false
- faction_attacking french
- faction_defending british
- rc set orderSystemEnabled false #Removes class bonuses
- rc set fixedTimestep 0.0078125 #For the melee
- #Spawn Overrides
- spawn_override A ArmyInfantryOfficer 1
- spawn_override A ArmyLineInfantry 125
- spawn_override A ArmyLineInfantry2 125
- spawn_override A Cannoneer 1
- spawn_override B ArmyInfantryOfficer 1
- spawn_override B ArmyLineInfantry 125
- spawn_override B ArmyLineInfantry2 125
- spawn_override B Cannoneer 1
- !map_rotation end
- #5 = Desert Plains Small [Army Assault] - Calm | Morning (9)
- !map_rotation start
- map_name DesertPlainsSmall
- game_mode ArmyAssault
- game_type Hardcore
- round_time_minutes 22
- round_spawn_close_timer_seconds 120
- faction_balancing false
- allow_faction_switching true
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 9
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- friendly_fire true
- friendly_fire_melee_bounce false
- damage_split 0
- sappers_attacking_starting_materials 150
- sappers_defending_starting_materials 150
- sappers_buildlimit explosivebarrel attacking 0
- sappers_buildlimit explosivebarrel defending 0
- sappers_buildlimit palisade attacking 0
- sappers_buildlimit palisade defending 0
- sappers_buildlimit shootingplatform attacking 0
- sappers_buildlimit shootingplatform defending 0
- sappers_buildlimit swivelgun attacking 0
- sappers_buildlimit swivelgun defending 0
- officers_spawn_mounted false
- faction_attacking french
- faction_defending british
- rc set orderSystemEnabled false #Removes class bonuses
- rc set fixedTimestep 0.0078125 #For the melee
- #Spawn Overrides
- spawn_override A ArmyInfantryOfficer 1
- spawn_override A ArmyLineInfantry 125
- spawn_override A ArmyLineInfantry2 125
- spawn_override A Cannoneer 1
- spawn_override B ArmyInfantryOfficer 1
- spawn_override B ArmyLineInfantry 125
- spawn_override B ArmyLineInfantry2 125
- spawn_override B Cannoneer 1
- !map_rotation end
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