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Oct 19th, 2019
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  1. # Shadow
  2. shadow = true;
  3. no-dnd-shadow = true;
  4. no-dock-shadow = true;
  5. clear-shadow = true;
  6. shadow-radius = 7;
  7. shadow-offset-x = -7;
  8. shadow-offset-y = -7;
  9. # shadow-opacity = 0.7;
  10. # shadow-red = 0.0;
  11. # shadow-green = 0.0;
  12. # shadow-blue = 0.0;
  13. shadow-exclude = [
  14. "name = 'Notification'",
  15. "class_g = 'Conky'",
  16. "class_g ?= 'Notify-osd'",
  17. "class_g = 'Cairo-clock'",
  18. "name = 'qutebrowser'",
  19. "name = 'mpv'",
  20. "class_g = 'Steam'",
  21. "class_g = 'dayofinfamy_linux'",
  22. "class_g = 'Dwarf_Fortress'",
  23. "class_g = 'hl2_linux'",
  24. "class_g = 'insurgency_linux'",
  25. "class_g = 'payday2_release'",
  26. "class_g = 'quakelive_steam.exe'",
  27. "class_g = 'scpsl.exe'",
  28. "class_g = 'teleglitch32'",
  29. "class_g = 'Terraria.bin.x86'",
  30. "class_g = 'PrisonArchitect.x86_64'",
  31. "class_g = 'pathofexile.exe'",
  32. "class_g = 'pathofexilesteam.exe'",
  33. "class_g = 'PathOfExileStea'",
  34. "class_g = '(?i)PathOfExileStea*'",
  35. "class_g = '(?i)PathOfExileStea.*'",
  36. "class_g = '(?i)pathofexile.*'",
  37. "class_g = 'bms_linux'",
  38. "class_g = 'vkquake'",
  39. "class_g = '(?i)veloren-voxygen*'",
  40. "class_g = '(?i)tld.*'",
  41. "class_g = '(?i)wine.*'",
  42. "class_g = '(?i)Wine.*'",
  43. "class_g = '(?i)wine*'",
  44. "class_g = '(?i)Wine*'",
  45. "class_g = '(?i)dosbox*'",
  46. "class_g = 'pathofexile_x64.exe'",
  47. "class_g = 'gzdoom'",
  48. "class_g = 'Gzdoom'",
  49. "class_g = 'Wine'",
  50. "class_g = 'tld.x86_64'",
  51. "class_g = 'dosbox.exe'",
  52. "class_g = 'ShadowWarrior.bin.x86'",
  53. "_GTK_FRAME_EXTENTS@:c"
  54. ];
  55. # shadow-exclude = "n:e:Notification";
  56. # shadow-exclude-reg = "x10+0+0";
  57. # xinerama-shadow-crop = true;
  58.  
  59. # Opacity
  60. menu-opacity = 0.8;
  61. inactive-opacity = 0.8;
  62. active-opacity = 1;
  63. frame-opacity = 1;
  64. inactive-opacity-override = false;
  65. alpha-step = 0.06;
  66. inactive-dim = 0.2;
  67. # inactive-dim-fixed = true;
  68. blur-background = true;
  69. blur-background-frame = true;
  70. blur-method = "kawase";
  71. blur-strength = 15;
  72. blur-kern = "3x3box";
  73. # blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
  74. blur-background-fixed = true;
  75. blur-background-exclude = [
  76. "window_type = 'dock'",
  77. "window_type = 'desktop'",
  78. "name = 'qutebrowser'",
  79. "name = 'mpv'",
  80. "class_g = 'Steam'",
  81. "class_g = 'dayofinfamy_linux'",
  82. "class_g = 'Dwarf_Fortress'",
  83. "class_g = 'hl2_linux'",
  84. "class_g = 'insurgency_linux'",
  85. "class_g = 'payday2_release'",
  86. "class_g = 'quakelive_steam.exe'",
  87. "class_g = 'scpsl.exe'",
  88. "class_g = 'teleglitch32'",
  89. "class_g = 'Terraria.bin.x86'",
  90. "class_g = 'PrisonArchitect.x86_64'",
  91. "class_g = 'pathofexile.exe'",
  92. "class_g = 'pathofexilesteam.exe'",
  93. "class_g = 'PathOfExileStea'",
  94. "class_g = '(?i)PathOfExileStea*'",
  95. "class_g = '(?i)PathOfExileStea.*'",
  96. "class_g = '(?i)pathofexile.*'",
  97. "class_g = 'bms_linux'",
  98. "class_g = 'vkquake'",
  99. "class_g = '(?i)tld.*'",
  100. "class_g = '(?i)wine.*'",
  101. "class_g = '(?i)Wine.*'",
  102. "class_g = '(?i)wine*'",
  103. "class_g = '(?i)Wine*'",
  104. "class_g = '(?i)dosbox*'",
  105. "class_g = 'pathofexile_x64.exe'",
  106. "class_g = 'gzdoom'",
  107. "class_g = 'Gzdoom'",
  108. "class_g = 'Wine'",
  109. "class_g = 'tld.x86_64'",
  110. "class_g = 'dosbox.exe'",
  111. "class_g = 'ShadowWarrior.bin.x86'",
  112. "_GTK_FRAME_EXTENTS@:c"
  113. ];
  114. # opacity-rule = [ "80:class_g = 'URxvt'" ];
  115.  
  116. opacity-rule = [
  117. "99:class_g = 'qutebrowser'",
  118. "99:class_g = 'Steam'",
  119. "99:class_g = 'dayofinfamy_linux'",
  120. "99:class_g = 'Dwarf_Fortress'",
  121. "99:class_g = 'hl2_linux'",
  122. "99:class_g = 'insurgency_linux'",
  123. "99:class_g = 'payday2_release'",
  124. "99:class_g = 'quakelive_steam.exe'",
  125. "99:class_g ~= 'scpsl.exe'",
  126. "99:class_g ~= '(?i)SCPSL.x86_64*'",
  127. "99:class_g = 'teleglitch32'",
  128. "99:class_g = 'Terraria.bin.x86'",
  129. "99:class_g = 'bms_linux'",
  130. "99:class_g = 'tk'",
  131. "99:class_g = 'Tk'",
  132. "99:class_g = 'pathofexile.exe'",
  133. "99:class_g = 'pathofexilesteam.exe'",
  134. "99:class_g = 'PathOfExileStea'",
  135. "99:class_g = 'vkquake'",
  136. "99:class_g = 'pathofexile_x64.exe'",
  137. "99:class_g = 'gzdoom'",
  138. "99:class_g = 'Gzdoom'",
  139. "99:class_g = 'tld.x86_64'",
  140. "99:class_g = '(?i)PathOfExileStea*'",
  141. "99:class_g = '(?i)PathOfExileStea.*'",
  142. "99:class_g = '(?i)pathofexile.*'",
  143. "99:class_g = '(?i)tld.*'",
  144. "99:class_g = '(?i)wine.*'",
  145. "99:class_g = '(?i)Wine.*'",
  146. "99:class_g = '(?i)wine*'",
  147. "99:class_g = '(?i)Wine*'",
  148. "99:class_g = '(?i)dosbox*'",
  149. "99:class_g = 'dosbox.exe'",
  150. "99:class_g = 'Wine'",
  151. "99:class_g = 'ShadowWarrior.bin.x86'",
  152. "99:class_g = 'PrisonArchitect.x86_64'"
  153. ];
  154.  
  155. # Fading
  156. fading = true;
  157. fade-delta = 15;
  158. fade-in-step = 0.03;
  159. fade-out-step = 0.03;
  160. # no-fading-openclose = true;
  161. # no-fading-destroyed-argb = true;
  162. fade-exclude = [ ];
  163.  
  164. # Other
  165. backend = "glx";
  166. mark-wmwin-focused = true;
  167. mark-ovredir-focused = true;
  168. # use-ewmh-active-win = true;
  169. detect-rounded-corners = true;
  170. detect-client-opacity = true;
  171. refresh-rate = 0;
  172. vsync = "none";
  173. dbe = false;
  174. paint-on-overlay = true;
  175. # sw-opti = true;
  176. # unredir-if-possible = true;
  177. # unredir-if-possible-delay = 5000;
  178. # unredir-if-possible-exclude = [ ];
  179. focus-exclude = [ "class_g = 'Cairo-clock'" ];
  180. detect-transient = true;
  181. detect-client-leader = true;
  182. invert-color-include = [ ];
  183. # resize-damage = 1;
  184.  
  185. # GLX backend
  186. # glx-no-stencil = true;
  187. glx-copy-from-front = false;
  188. # glx-use-copysubbuffermesa = true;
  189. # glx-no-rebind-pixmap = true;
  190. glx-swap-method = "undefined";
  191. # glx-use-gpushader4 = true;
  192. # xrender-sync = true;
  193. # xrender-sync-fence = true;
  194.  
  195. # Window type settings
  196. wintypes:
  197. {
  198. tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; };
  199. };
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