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OG Beginners Guideline

Jul 21st, 2018
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  1. [center][b][u][size=200][color=#bf0000]Beginners Guideline to Role Ideas[/color][/size][/u][/b][/center]
  2.  
  3. [size=100]Role Ideas (RI) can be a difficult place to get the hang of. If you are new to Role Ideas, don’t fret; this thread will guide you through the dos and don’ts of this subforum, and everything else you need to know to get started.[/size]
  4.  
  5. [u][center][b][size=200]1. Proposing a Role Idea[/size][/b][/center][/u]
  6.  
  7. [size=100]Proposing a Role Idea is a simple thing to do, but it is very important to do it correctly so that people reading it will understand exactly what the role is in order to prevent misunderstanding. The [b][url=http://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=80369][color=#800040]Role Ideas Moderators[/color][/url][/b] have created a few templates (a simpler and a more thorough one) that are considered to be great formats for your Role Idea. We strongly advise that you use one of these templates for your Role Ideas, as it is effective at conveying your role in an explanatory and a coherent manner:[/size]
  8.  
  9. [b][u][size=150][color=#BF0000]Template No. 1 (Simpler Version):[/color][/size][/u][/b]
  10.  
  11. [quote][b][u][size=100]Role Name:[/size][/u][/b]
  12.  
  13.  
  14.  
  15. [b][u][size=100]Role Alignment:[/size][/u][/b]
  16.  
  17.  
  18.  
  19. [b][u][size=100]Abilities:[/size][/u][/b]
  20.  
  21.  
  22.  
  23. [b][u][size=100]Attributes:[/size][/u][/b]
  24.  
  25.  
  26.  
  27. [b][u][size=100]Goal:[/size][/u][/b]
  28.  
  29.  
  30.  
  31. [b][u][size=100]Win Conditions:[/size][/u][/b]
  32.  
  33.  
  34.  
  35. [b][u][size=100]Additional Information:[/size][/u][/b]
  36.  
  37.  
  38. [/quote]
  39. [b][u][size=150][color=#0000BF]BBCode for Template No. 1 (Simpler Version):[/color][/size][/u][/b]
  40.  
  41. [code][b][u]Role Name:[/u][/b]
  42.  
  43.  
  44.  
  45. [b][u]Role Alignment:[/u][/b]
  46.  
  47.  
  48.  
  49. [b][u]Abilities:[/u][/b]
  50.  
  51.  
  52.  
  53. [b][u]Attributes:[/u][/b]
  54.  
  55.  
  56.  
  57. [b][u]Goal:[/u][/b]
  58.  
  59.  
  60.  
  61. [b][u]Win Conditions:[/u][/b]
  62.  
  63.  
  64.  
  65. [b][u]Additional Information:[/u][/b]
  66.  
  67.  
  68. [/code]
  69. [b][u][size=150][color=#bf0000]Template No. 2 (Thorough Version):[/color][/size][/u][/b]
  70.  
  71. [quote][b][u][size=100]Role Name:[/size][/u][/b]
  72.  
  73.  
  74.  
  75. [b][u][size=100]Role Alignment:[/size][/u][/b]
  76.  
  77.  
  78.  
  79. [b][u][size=100]Abilities:[/size][/u][/b]
  80.  
  81.  
  82.  
  83. [b][u][size=100]Attributes:[/size][/u][/b]
  84.  
  85.  
  86.  
  87. [b][u][size=100]Notifications:[/size][/u][/b]
  88.  
  89.  
  90.  
  91. [b][u][size=100]Goal:[/size][/u][/b]
  92.  
  93.  
  94.  
  95. [b][u][size=100]Win Conditions:[/size][/u][/b]
  96.  
  97.  
  98.  
  99. [b][u][size=100]Special Attributes:[/size][/u][/b]
  100.  
  101.  
  102.  
  103. [b][u][size=100]Investigator Results:[/size][/u][/b]
  104.  
  105. [size=100][color=#00bf00]Sheriff[/color] - [/size]
  106. [size=100][color=#00bf00]Investigator[/color] - [/size]
  107. [size=100][color=#ff0000]Consigliere [/color]- [/size]
  108.  
  109. [b][u][size=100]Achievements:[/size][/u][/b]
  110.  
  111.  
  112.  
  113. [b][u][size=100]Additional Information:[/size][/u][/b]
  114.  
  115.  
  116.  
  117. [b][u][size=100]Lore:[/size][/u][/b]
  118.  
  119.  
  120. [/quote]
  121. [b][u][size=150][color=#0000BF]BBCode for Template No. 2 (Thorough Version):[/color][/size][/u][/b]
  122.  
  123. [code][b][u]Role Name:[/u][/b]
  124.  
  125.  
  126.  
  127. [b][u]Role Alignment:[/u][/b]
  128.  
  129.  
  130.  
  131. [b][u]Abilities:[/u][/b]
  132.  
  133.  
  134.  
  135. [b][u]Attributes:[/u][/b]
  136.  
  137.  
  138.  
  139. [b][u]Notifications:[/u][/b]
  140.  
  141.  
  142.  
  143. [b][u]Goal:[/u][/b]
  144.  
  145.  
  146.  
  147. [b][u]Win Conditions:[/u][/b]
  148.  
  149.  
  150.  
  151. [b][u]Special Attributes:[/u][/b]
  152.  
  153.  
  154.  
  155. [b][u]Investigator Results:[/u][/b]
  156.  
  157. [color=#00bf00]Sheriff[/color] -
  158. [color=#00bf00]Investigator[/color] -
  159. [color=#ff0000]Consigliere[/color] -
  160.  
  161. [b][u]Achievements:[/u][/b]
  162.  
  163.  
  164.  
  165. [b][u]Additional Information:[/u][/b]
  166.  
  167.  
  168.  
  169. [b][u]Lore:[/u][/b]
  170.  
  171.  
  172. [/code]
  173. [b][u][size=150][color=#bf0000]Explanation of the features of a role[/color][/size][/u][/b]
  174.  
  175. [size=100][b]Role Name [/b]- The name of your role.
  176.  
  177. [b]Role Alignment [/b]- The alignment of your role.
  178.  
  179. [b]Abilities [/b]- A vague outline of what your role does.
  180.  
  181. [b]Attributes [/b]- Either describing the abilities of the role, or anything your role does which is not an ability.
  182.  
  183. [b]Notifications [/b]- Any notifications that your role may generate or receive at any point. For example, “You have revealed yourself as the [color=#00bf00]Mayor[/color]!”.
  184.  
  185. [b]Goal [/b]- The goal of your role which will lead you to victory. All [color=#00bf00]Town[/color] share a goal, as do the [color=#ff0000]Mafia[/color], but [color=#bfbfbf]Neutral[/color] roles will have a seperate one.
  186.  
  187. [b]Win Conditions [/b]- A list of all of the roles your role can win with, and the ones it cannot win with.
  188.  
  189. [b]Special Attributes [/b]- Includes things such as role immunities (Night Immunity, Roleblock Immunity, Detection Immunity, Control Immunity, etc) and Role Uniqueness. If your role does not have any special attributes, leave this blank.
  190.  
  191. [b]Investigator Results [/b]- The results that all three investigative roles ([color=#00bf00]Sheriff[/color], [color=#00bf00]Investigator[/color], and [color=#ff0000]Consigliere[/color]) receive upon investigating your role.
  192.  
  193. [b]Achievements [/b]- A list of the achievements of your role, and/or an explanation as to why certain achievements were removed/added in the case of a rework or edit of an existing role.
  194.  
  195. [b]Additional Information[/b] - Anything you couldn't place in one of the above categories. For example, this could be an explanation of how your role can be useful, what happens with your role in certain situations, or anything else you want people to know.
  196.  
  197. [b]Lore[/b] - Any flavour your role has. This can be a quick description or an entire backstory, but don't feel the need to go too overboard if you don't want to.[/size]
  198.  
  199. [b][u][size=150][color=#bf0000]For the title of your role thread, we recommend that you use this format:[/color][/size][/u][/b]
  200.  
  201. [size=100]Role Name (Role Alignment)[/size]
  202.  
  203. [b][u][size=150][color=#bf0000]For the title of your role rework or edit thread, we recommend that you use this format:[/color][/size][/u][/b]
  204.  
  205. [size=100]Role Name [Buff/Nerf/Overhaul][/size]
  206.  
  207. [size=100][b]Buff [/b]- When the particular edit makes the role in question more powerful[/size]
  208. [size=100][b]Nerf[/b] - When the particular edit makes the role in question less powerful[/size]
  209. [size=100][b]Overhaul[/b] - When the particular edit includes both nerfs and buffs, or when the role has been heavily edited[/size]
  210.  
  211. [b][u][size=150][color=#bf0000]Colour Codes:[/color][/size][/u][/b]
  212.  
  213. [size=100]While not necessary, it is advised you use colour to indicate [color=#00bf00]Town[/color], [color=#ff0000]Mafia[/color], [color=#bfbfbf]Neutral[/color], and information associated with the aforementioned alignments.[/size]
  214.  
  215. [size=100]#FF0000/"Red” = [color=#ff0000]Mafia[/color][/size]
  216. [size=100]#00BF00/“Green” = [color=#00bf00]Town[/color][/size]
  217. [size=100]#BFBFBF/“Grey” = [color=#bfbfbf]Neutral[/color][/size]
  218. [size=100]#8000FF = [color=#BF40FF]Coven[/color][/size]
  219. [size=100]#0080FF = [color=#0080ff]Sub Alignment[/color] (i.e. [color=#0080ff]Investigative[/color], [color=#0080ff]Support[/color], [color=#0080ff]Deception[/color], etc)[/size]
  220.  
  221. [b][u][size=150][color=#bf0000]Here is an example of what a role idea might look like using the more simple Template (No. 1) above:[/color][/size][/u][/b]
  222.  
  223. [quote][b][u][size=100]Role Name:[/size][/u][/b]
  224.  
  225. [size=100][color=#00bf00]Mayor[/color][/size]
  226.  
  227. [b][u][size=100]Role Alignment:[/size][/u][/b]
  228.  
  229. [size=100][color=#00bf00]Town[/color] ([color=#0080ff]Support[/color])[/size]
  230.  
  231. [b][u][size=100]Abilities:[/size][/u][/b]
  232.  
  233. [size=100]- Reveal yourself as the [color=#00bf00]Mayor[/color][/size]
  234.  
  235. [b][u][size=100]Attributes:[/size][/u][/b]
  236.  
  237. [size=100]- Once revealed, you will have 3 votes[/size]
  238. [size=100]- Every two days after your reveal, you will lose a vote until you have only have 1 vote[/size]
  239.  
  240. [b][u][size=100]Goal:[/size][/u][/b]
  241.  
  242. [size=100]Lynch every criminal and evildoer[/size]
  243.  
  244. [b][u][size=100]Win Conditions:[/size][/u][/b]
  245.  
  246. [size=100]You must kill the [color=#ff0000]Mafia[/color][/size]
  247. [size=100]You must kill [color=#0000ff]Serial Killers[/color][/size]
  248. [size=100]You must kill [color=#ff8000]Arsonists[/color][/size]
  249. [size=100]You must kill [color=#804000]Werewolves[/color][/size]
  250. [size=100]You must kill [color=#BF40FF]Witches[/color][/size]
  251. [size=100]You win with the [color=#00bf40]Town[/color][/size]
  252. [size=100]You win with [color=#ffff00]Survivors[/color][/size]
  253. [size=100]You may spare anyone else.[/size]
  254.  
  255. [b][u][size=100]Additional Information:[/size][/u][/b]
  256.  
  257. [size=100]This is effectively a nerfed variation of the current [color=#00bf00]Mayor[/color], since they will now lose a vote every 2 days after revealing, which will apply pressure on the [color=#00bf00]Mayor[/color] and encourage them to be more active and get things done quickly. The general lore behind this is the idea of [color=#00bf00]Mayor[/color] eventually becoming less trusted by the [color=#00bf00]Town[/color], and thus losing power over time.[/size][/quote]
  258. [b][u][size=150][color=#bf0000]Here is an example of what a role idea might look like using the more thorough Template (No. 2) above:[/color][/size][/u][/b]
  259.  
  260. [quote][b][u][size=100]Role Name:[/size][/u][/b]
  261.  
  262. [size=100][color=#00bf00]Mayor[/color][/size]
  263.  
  264. [b][u][size=100]Role Alignment:[/size][/u][/b]
  265.  
  266. [size=100][color=#00bf00]Town[/color] ([color=#0080ff]Support[/color])[/size]
  267.  
  268. [b][u][size=100]Abilities:[/size][/u][/b]
  269.  
  270. [size=100]- Reveal yourself as the [color=#00bf00]Mayor[/color] during the day[/size]
  271.  
  272. [b][u][size=100]Attributes:[/size][/u][/b]
  273.  
  274. [size=100]- Once revealed, you will have 3 votes[/size]
  275. [size=100]- Every two days after your reveal, you will lose a vote until you have only have 1 vote[/size]
  276.  
  277. [b][u][size=100]Notifications:[/size][/u][/b]
  278.  
  279. [size=100][color=#45bf00]Town[/color] will see “[Player name] has revealed themselves as the [color=#45bf00]Mayor[/color]!” when you reveal in the day[/size]
  280.  
  281. [b][u][size=100]Goal:[/size][/u][/b]
  282.  
  283. [size=100]Lynch every criminal and evildoer[/size]
  284.  
  285. [b][u][size=100]Win Conditions:[/size][/u][/b]
  286.  
  287. [size=100]You must kill the [color=#ff0000]Mafia[/color][/size]
  288. [size=100]You must kill [color=#0000ff]Serial Killers[/color][/size]
  289. [size=100]You must kill [color=#ff8000]Arsonists[/color][/size]
  290. [size=100]You must kill [color=#804000]Werewolves[/color][/size]
  291. [size=100]You must kill [color=#BF40FF]Witches[/color][/size]
  292. [size=100]You win with the [color=#00bf40]Town[/color][/size]
  293. [size=100]You win with [color=#ffff00]Survivors[/color][/size]
  294. [size=100]You may spare anyone else[/size]
  295.  
  296. [b][u][size=100]Special Attributes:[/size][/u][/b]
  297.  
  298. [size=100]Unique Role[/size]
  299.  
  300. [b][u][size=100]Investigator Results:[/size][/u][/b]
  301.  
  302. [size=100][color=#00bf00]Sheriff[/color] - Your target is not suspicious.[/size]
  303. [size=100][color=#00bf00]Investigator[/color] - Your target could be an [color=#45bf00]Investigator[/color], [color=#ff0000]Consigliere[/color] or [color=#45bf00]Mayor[/color].[/size]
  304. [size=100][color=#ff0000]Consigliere [/color]- Your target is the leader of the [color=#45bf00]Town[/color]. They must be the [color=#45bf00]Mayor[/color].[/size]
  305.  
  306. [b][u][size=100]Achievements:[/size][/u][/b]
  307.  
  308. [b][size=100]Supervisor[/b] - Win 1 game as [color=#45bf00]Mayor[/color][/size]
  309. [b][size=100]Ambassador [/b]- Win 5 games as [color=#45bf00]Mayor[/color][/size]
  310. [b][size=100]Executive [/b]- Win 10 games as [color=#45bf00]Mayor[/color][/size]
  311. [b][size=100]Commander and Chief [/b]- Win 25 games as [color=#45bf00]Mayor[/color][/size]
  312. [b][size=100]Faith in the Town [/b]- Be acquitted without revealing to the[color=#45bf00] Town[/color].[/size]
  313.  
  314. [size=100]Two of the achievements [color=#00bf00]Mayor[/color] currently has, [b]Fearless[/b] and [b]Incognito[/b], have been removed since they encourage linear play, and arguably encourage gamethrowing.[/size]
  315.  
  316. [b][u][size=100]Additional Information:[/size][/u][/b]
  317.  
  318. [size=100]This is effectively a nerfed variation of the current [color=#00bf00]Mayor[/color], since they will now lose a vote every 2 days after revealing, which will apply pressure on the [color=#00bf00]Mayor[/color] and encourage them to be more active and get things done quickly. The general lore behind this is the idea of [color=#00bf00]Mayor[/color] eventually becoming less trusted by the [color=#00bf00]Town[/color] as mayhem ensues, thus losing power over time.[/size]
  319.  
  320. [b][u][size=100]Lore:[/size][/u][/b]
  321.  
  322. [size=100]Identical to [color=#45bf00]Mayor[/color]’s current lore[/size][/quote]
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