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WitcherScriptMerger.exe.config

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Oct 17th, 2017
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  1. <?xml version="1.0" encoding="utf-8" ?>
  2.  
  3. <!-- ABOUT THE SETTINGS
  4. GameDirectory           The Witcher 3 Wild Hunt folder
  5. VanillaScriptsDirectory Where to look for vanilla scripts (default if blank: \GameDirectory\content\content0\scripts)
  6. ModsDirectory           Where to look for mod folders (default if blank: \GameDirectory\mods)
  7.  
  8. CheckScripts            Whether to check for mod conflicts in .ws script files
  9. CheckXmlFiles           Whether to check for mod conflicts in .xml files
  10. CheckBundleContents     Whether to check for mod conflicts in bundle file contents
  11. ValidateCustomLoadOrder Whether to detect mods.settings file on refresh & make sure it's configured to load merged files first
  12. CollapseCustomLoadOrder Whether to auto-collapse conflicts that are resolved by your custom load order
  13. CollapseNotMergeable    Whether to auto-collapse conflicts that can't be merged (non-text files)
  14. IgnoreModNames          Which mod folders to ignore (separated by commas)
  15.  
  16. MergedModName           Which mod folder to save merges in (should be 1st alphabetically, so the game loads it before others)
  17. ReviewEachMerge         Whether to show the text comparison UI for every merge, instead of just ones that aren't auto-solvable
  18. ShowPathsInKDiff3       Whether to show file paths in KDiff3 instead of just Vanilla, modName1, modName2
  19. PlayCompletionSounds    Whether to play a sound after merging or packing a bundle
  20. ReportAfterMerge        Whether to show a report after merging 2 files, with buttons to open files/directories
  21. ReportAfterPack         Whether to show a report after packing a bundle, with list of contents & button to open directory
  22.  
  23. KDiff3Path              Where KDiff3.exe is located
  24. QuickBmsPath            Where quickbms.exe is located
  25. QuickBmsPluginPath      Where the witcher3.bms plugin for QuickBMS is located
  26. WccLitePath             Where wcc_lite.exe is located
  27. -->
  28.  
  29. <configuration>
  30.   <appSettings>
  31.     <add key="GameDirectory" value="D:\Steam\steamapps\common\The Witcher 3\" />
  32.     <add key="VanillaScriptsDirectory" />
  33.     <add key="ModsDirectory" />
  34.     <add key="CheckScripts" value="True" />
  35.     <add key="CheckXmlFiles" value="False" />
  36.     <add key="CheckBundleContents" value="True" />
  37.     <add key="ValidateCustomLoadOrder" value="True" />
  38.     <add key="CollapseCustomLoadOrder" value="True" />
  39.     <add key="CollapseNotMergeable" value="True" />
  40.     <add key="IgnoreModNames" />
  41.     <add key="MergedModName" value="mod0000_MergedFiles" />
  42.     <add key="ReviewEachMerge" value="False" />
  43.     <add key="ShowPathsInKDiff3" value="False" />
  44.     <add key="PlayCompletionSounds" value="False" />
  45.     <add key="ReportAfterMerge" value="False" />
  46.     <add key="ReportAfterPack" value="True" />
  47.     <add key="ShowStatusBar" value="True" />
  48.     <add key="KDiff3Path" value="Tools\KDiff3\KDiff3.exe" />
  49.     <add key="QuickBmsPath" value="Tools\QuickBMS\quickbms.exe" />
  50.     <add key="QuickBmsPluginPath" value="Tools\QuickBMS\witcher3.bms" />
  51.     <add key="WccLitePath" value="Tools\wcc_lite\bin\x64\wcc_lite.exe" />
  52.     <add key="StartMaximized" value="False" />
  53.     <add key="StartWidth" value="938" />
  54.     <add key="StartHeight" value="820" />
  55.     <add key="StartPosTop" value="30" />
  56.     <add key="StartPosLeft" value="284" />
  57.     <add key="StartSplitterPosPct" value="50" />
  58.   </appSettings>
  59. </configuration>
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