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  2. Hector: Badge of Carnage -- Episode 1 Walkthrough  
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  8. -------------------- W A L K T H R O U G H ------------------------
  10. -------------------------- HECTOR ---------------------------------
  11. ---- Badge Of Carnage Episode 1: We Negotiate With Terrorists ----
  13. Written by: Sindroid81
  15. Style: Point & Click/Adventure
  16. Platform: Iphone/iTouch
  20. Prologue:
  21. A mysterious madman has taken hostages in a residental block in Clappers Wreake.
  22. Special tactics policeforce T.W.A.T has sent all of their negotioators
  23. to deal with this criminal but all of them have paid with their life.
  24. As a last resort The Chief Inspector concludes that Detective Inspector
  25. Hector is their last hope to deal with this situation.. But where bloody
  26. hell is he????
  29. ------------PART 1: The Holding Cell/Police Station---------------
  31. When you begin the game, you will find Hector sleeping in the holdingcell
  32. after a rather rough night involving large consumption of alcohol.
  33. Click anywhere on the screen to wake Hector up. Your main goal in the cell
  34. is to get out and get a pair of pants. Get familiar with the controls as
  35. the screen prompts you to if you wish. To get out you need to:
  37. - Double-tap on the poster with the pin-up. Hector will remove it
  38.   to find a escapehole in the wall. Double-tap again on the hole. Our hero rather
  39.   too large to exit trough here but he notice something shiny in there and will reach
  40.   inside and fetch a spoon.
  42. - Pick up the Whisky bottle on the floor next to the door.
  44. - Double-tap the bed to lift the matress. Under it you will find a
  45.   used condom (gross). Pick it up.
  47. - Use the spoon on the grate next to the bed to pry it open. Doubletap to
  48.   reach inside it to find a chopped-off foot with a shoe.
  50. - Double-tap the shoe in your inventory, Hector will dispose the shoe but
  51.   keep the lace.
  53. - Double-tap the toilet. Hector will unload the rest of yesterday's
  54.   consumption and spot a paperclip down there..
  56. - Combine Shoelace with the condom in your inventory to make a fishing tool
  58. - Use the laced condom in the toilet to pick up the paperclip.
  60. - Examine the paperclip to straighten it out, now you have "a key" tadaaaa..
  62. - Use the paperclip key on the door and watch our amazing hero unlock the state of
  63.   the art prison cell lock in nano-seconds (Mac Guyver go home.) Exit to the station
  64.   hall.
  66. [CUTSCENE]
  68. Right, time to get the trousers and split to the scene, but you need to get them first.
  69. In the hall is a juvenile perp chained to the heat-radiator, and quite so the only who has
  70. a pair of kecks. All the cops is at the scene so you are pretty much alone.
  71. You cannot exit the station before you got some pants. Time to work your persuasive interrogation skills.
  72. Talk to the perp.
  75. Select this combination:
  77. Select top option 4 times until you get:
  79. "Look, What'll it take to get these trousers?"
  81. then select:
  83. "I'll Wipe your record clean"
  85. Then:
  87. "We Give Out Asbos like complimentary mints around here, mate. You want real respect?"
  89. Then:
  91. "How about indecent exposure"
  93. then:
  95. "Your Trousers"
  97. Then the perp will give them to you.. Nice going eh?
  99. Before we leave the station you need to use the bottle on the coffee pot. and notice
  100. the lockbox behind the booth. We will get there later.
  103. ---------Part 2: Outside The Station----------------------
  105. All set.. or are we? The only way to get to the crimescene is using the old heap parked
  106. outside, but it is locked and you need to get the keys for it.
  108. Exit to the right into the back alley. Here you will find Trampy Tim. After the gibberish
  109. dialogue, give him the bottle of coffee. He will sober up and leave, leaving a bottle of
  110. "mouthwash" for you to have so snag it..
  111. Also, notice the crowbar on the ladder under the broken window? pick that up too...
  112. Exit back to the police station entrance.
  113. Give the mouthwash to the Fatimah the fat hooker. She will instantly get a customer and will
  114. rush of back to the alley behind the station. Follow her back there.
  115. Back in the alley you will find her doing her do with the fella.. Ugh, nasty. Pick up her
  116. garter from the ground. Exit once again back to the station and enter the station again.
  118. - Use the Crowbar on the Keylocker to get the keys to the car. Exit out again..
  120. - Use the key on the car and start her up, but she won't start. Open the bonnet.
  121.   You will find out that the battery is dead and a new fanbelt is needed.
  123. - Use the Garter on the engine as a Fanbelt..
  125. Now we need to charge the battery. Exit screen left to the corner.
  126. Talk to the hostile senior waiting for the bus. She will try to use a taser on you.
  127. Head back and into the station. Use the keys to uncuff the juvenile perp. You will have
  128. him in your inventory after the chat. Go back to the corner with the lady and use the perp
  129. on the crazy old bat. Our vile hero will push him on the lady who will taser him and thus
  130. get charged with electricity. Head back to the car.
  132. Use your electrified friend on the bonnet.. Watch the hillarious scene and enter the car.
  133. Start it up and listen to the car purring like an astmathic donkey. Our hero will "rush off"
  134. to the crime scene..
  136. ------------------------------- Part 3: The Crime Scene -------------------------------
  138. [BUG] After Hector grabs the megaphone to shout at his partner. The app force closes.
  139. this appear on version 1.1.1 (1.1.2 seems to fix this)
  141. After the chattin' exit left to exclusion zone to talk to the madman.
  142. Select whatever options you like, you will come to several options
  143. Ask him: What Do You Want?
  144. Seems like our madman is fed up with the filth in this town and want things cleaned
  145. up. He list 3 demands.
  146. He wants:
  147. -The Clocktower back in order
  148. -The Exotico Pornstore shut down
  149. -The Park Tourist rep to get whatever he needs to get the park back up.
  151. You will exit and get a map automatically, all with the locations of the three places
  153. [NOTE] (Try avoid double-tappin' on the locations on the map. Doing
  154. so may result in a crash. Tap only once)
  156. You need to go to fulfill the demands. But first. talk to Chief Inspector Meeks and select 2nd option then
  157. option 4. He will give you the Terrorism Slush fund which has reduced to a jar of coins due to the
  158. expenses for the Policemann's Ball...
  161. Right.. Let's do them one by one. you need to jump between locations to get items and use them
  162. so let's head to the Park first.
  164. ------------------------------------Part 4: THE DEMANDS----------------------------------------
  166. --------------------------------------THE PARK:------------------------------------------------
  168. Hey.. here is the guy we need to help. Use the coin jar on the tourist rep and he will give you
  169. some Clappers Wreake breath mints.
  170. Then talk to him and select "Have i helped You?" you will find out he needs £25.000 Pounds for his
  171. project which we need to scrape together.
  172. He will also give you a "Who Cares" button. Pick up a Pamphlet if u like. It will
  173. serve no purpose in the game. The button as well won't have any use either.
  174. (If you give him 3 more donnations from the jar he will give you some sweets each time but you
  175. don't need them. so avoid it coz it only stuffs up you inventory)
  177. Enter the Cottage Park.
  179. You will bump into 3 raver kids.
  181. - Give the breathmints to the short kid who thinks they are party poppers.
  183. The skinny guy will drop a can of red spray after they wander off to rave, pick it up.
  184. At this time we have no need hanging around here..
  185. Let's head to the clock tower.
  187. ------------------------------------THE CLOCK TOWER---------------------------------
  189. On the bench by the clocktower is a syringe/needle.. Pick it up.
  190. You can talk to Busker McCuscer, the fellow banging the drum if you like.
  192. - Use the needle on the door to open it and enter the tower.
  194. Inside you will find the Clockwatcher watching TV. talk to him and select most options.
  195. Ask him what he needs to fix. He needs a new minute-hand and the "X" on the dial.
  196. you will select "Let me see what i can do.
  197. Try drinking some moonshine of his destillery to watch what his product can do.
  199. Leave for the Pornshop..
  201. -------------------------------------PORN SHOP:------------------------------------------
  203. You don't need to talk to Blind Ali yet, just enter the shop.
  205.  - Pick up some free lubricant at the counter.
  207. Talk to Filthy Rich behind the counter to try and shut him down.
  208. You don't have anything on him to do so. But we came here for
  209. the lubricant.. Let's head back to the Park.
  211. -----------------------------------THE PARK AGAIN---------------------------------------
  213. Head in to where the raver kids are and use lubricant on the staff on the statue to grease it. then
  214. pick it up. The staff serves as the minute hand on the clock tower.
  215. Head back to the clock tower
  217. ----------------------------------CLOCK TOWER AGAIN----------------------------------
  219. Give the Bishop's Staff to the clocksmith, He will give you the permission to go upstairs to
  220. the tower, head up.
  221. - Pick up the drill on the table.
  223. - Look out the window, you will see Busker McCusker deal fake handbags to some lady.
  224. Time to bust the drummer boy.. Head downstairs and out.
  226. [CUTSCENE]
  227. Watch the little cutscene with the Clocksmith starting to fix the clock.
  229. Give a coin to Busker.. And select "Do you know Papa's Got A Brand New Bag?"
  230. He will give you a Gigi La Gii handbag for free on the house.
  232. - Head back in to the clock tower and eject the tape from the VCR.
  233.  -Open the cupboard and pick up the Moonshine jug
  234. - Fill the jug at the destillery with moonshine.
  236. Now let's break in to Filthy Rich's office. Head to the Pornshop again..
  238. ---------------------------------PORN SHOP ONCE MORE--------------------------------------
  240. Enter the Pornshop and use the tape on the VCR. Hector will swap the porn with the clock-repair
  241. movie and complain to Rich that there is no porn on the telly.. Rich will wheel out to the VCR
  242. on his fat-mobile to swap them back again. While he is doing that, click on the door to
  243. sneak pass Rich behind the counter. You will find out you don't have the door code.
  244. Leave the shop and talk to Blind Ali.
  245. - Select option 3 two times
  247. Ali will tell you he knows the code, but for him to give it away he needs something from
  248. the shop.
  249. - Select option 4
  251. We need to get the Menage A Moi sex doll from the shop. To get it we need to trick Rich..
  252. Head back to the Park.
  254. --------------------------------THE BLOODY PARK AGAIN---------------------------------------
  256. Head in to the Park and continue right pass the raver kids. In the bushes is a heroin addict
  257. sleeping in a box, Do the box seems familiar?? Double click on the addict to kick him in the box
  258. and you will have him in your inventory. Head back to the Pornshop.
  260. ------------------------------------------MORE PORN------------------------------------------
  262. Use the Addict on Filthy Rich. Hector will give a complaint and want to swap his Menage A Moi
  263. with a new one. You now have a spankin' new Menage A Moi, but not for long matey..
  264. Head outside and give it to Blind Ali, who in return gives you the door code.
  265. Head back in and do the tape swap again. Once Rich has wheeled to to the VCR head back behind
  266. the counter and implement the doorcode.
  268. Inside the hallway is a somewhat "sofisticated" laser alarm system. To dissable it, simply doubletap
  269. the switch next to Hector.. Real NASA technology eh? Go upstairs...
  270. Hector needs to find something to incriminate Rich. You will see 3 notes stucked under the
  271. penis-rug, the recliner chair and his office desk. But none of them holds up to anything..
  272. Check his desk if you like to.. is nothing there..
  273. We need to take down the shop the hard way.
  275. - Use the drill on the X outside his window
  277. Watch the cutscene with Ali's new date get a real beating. You have now smashed open
  278. the hatch to the Exotico's basement with the X. Head downstairs and use the hand-scanner by the
  279. door to open it.
  281. - Pick up the Giant X. (Hector has some surprisingly large pockets.)
  283. Head downstairs into the basement.
  284. - Pick up the Frayed Cable on the floor.
  285. - Open the box with returns
  286. - Turn on the light in the ceiling
  287. The bulb will break..
  288. - Use the frayed cable on the socket and hector will make a
  289.   bomb out of the box of dildo's
  290. - Use the Moonshine on the support beam next to the box to dissolve it.
  291. - Turn on the swith and watch the cutscene of Exotico go under.
  293. [CUTSCENE]
  294. Hooray, you completed one of the demands..
  296. - There is a wig by the entrance of the demolished porn shop. Pick it up.
  297. Head back to to Clocktower.
  299. ----------------------------THE CLOCKTOWER FOR THE LAST TIME------------------------------
  301. - Head upstairs and give the X to the Clocksmith.
  303. [CUTSCENE]
  304. Watch the Cutscene of him putting the last pinky touch on the clock.
  305. Hooray again.. You finished the second demand.
  306. We now have what we need to help the Tourist Rep. Head to the park for
  307. the last time.
  309. -------------------------------LAST PARK JOURNEY---------------------------------------
  311. Head back to where you found the Junkie and enter the toilets.
  312. Inside you will overhear some tosser doing some phonecall about a deal.
  313. Exit the Toilet and you will see the tosser escape the block in a hurry.
  314. Enter again and check the booth he was in. You will find some
  315. details written that "if he he want the thing, he will need 25K.
  316. Also that he will be wearing a distinctive hairstyle and a red
  317. designer handbag" Head outside..
  319. We have a handbag, but we need a red one. Hang on.. we got a can of red spray.
  320. - Combine the spray can with the bag to get it red.
  321. - Combine the handbag and the wig. Then use the kit by doubletapping
  322.   on it.
  323. A small fellow and a huge guy comes out of the bushes. They will ask
  324. you if you brought the thing.
  325. Select "Offcourse i brought the thing
  326. then: Let me just grab the thing for you
  327. then "sure it's in here, look"
  328. then: It may LOOK like a packet of silica gel, but actually, it's the thing
  329. then "You tosspot, you dont think im stupid enough to bring the thing
  330. with me do you?,
  331. then" only an idiot would have actually brought the thing"
  333. After the discussion pick up the cash and give it to the Tourist Rep
  335. That is it. All three demands have been met. the game is over...
  336. Watch the end cut scene and wait for part 2 you tosspot!!
  338. Got anything you would like to add?
  339. Email me at: Sindre@gmx.com
  340. Submitted by Sindroid81 - Created 6/21/10
  341. See All Hector: Badge of Carnage -- Episode 1 Walkthroughs and FAQs
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