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- Blizzed, Defender of the Ice Barrier
- Level 1/WATER/Aqua/Effect/300/500
- When this card is destroyed by battle and sent to the Graveyard, draw 1 card, then if it is an "Ice Barrier" monster, Special Summon that monster.
- Brionac, Dragon of the Ice Barrier
- Level 6/WATER/Sea Serpent/Synchro/Effect/2300/1400
- 1 Tuner + 1 or more non-Tuner monsters
- You can discard up to 2 cards to target the same number of cards on the field; return those targets to the hand. You can only use the effect of "Brionac, Dragon of the Ice Barrier" once per turn.
- Cryomancer of the Ice Barrier
- Level 2/WATER/Aqua/Tuner/Effect/1300/0
- While you control another WATER monster, Level/Rank 4 or higher monsters cannot declare an attack.
- Dai-sojo of the Ice Barrier
- Level 6/WATER/Spellcaster/Effect/1600/2200
- If you control an "Ice Barrier" monster, Special Summon this card (from your hand). When this card is Summoned, it is changed to Defense Position. Face-up "Ice Barrier" monsters you control cannot be destroyed by card effects.
- Defender of the Ice Barrier
- Level 2/WATER/Aqua/Tuner/Effect/200/1600
- If this card is Summoned, change its battling position. Cannot be destroyed by battle. This card loses DEF equal to the DEF of all other "Ice Barrier" monsters you control. While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.
- General Gantala of the Ice Barrier
- Level 7/WATER/Warrior/Effect/2700/2000
- If an "Ice Barrier" monster you control, except "General Gantala of the Ice Barrier", is destroyed by battle and sent to the Graveyard, you can Special Summon this card (from your hand). Once per turn, you can Special Summon 1 "Ice Barrier" monster from your Graveyard, except "General Gantala of the Ice Barrier".
- General Grunard of the Ice Barrier
- Level 8/WATER/Warrior/Effect/2800/1000
- You can Normal Summon 1 "Ice Barrier" monster, without Tributes, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
- Geomancer of the Ice Barrier
- Level 3/WATER/Spellcaster/Tuner/Effect/800/1200
- During your opponent's Main Phase: You can discard 1 card, then choose 1 Attribute; this turn, this card cannot be targeted for an attack with monsters with that Attribute (this is a Quick Effect).
- Medium of the Ice Barrier
- Level 7/WATER/Spellcaster/Effect/2200/1600
- If your opponent controls 2 or more cards than you do, you can Special Summon this card (from your hand). You can only Special Summon 1 "Medium of the Ice Barrier" once per turn this way. Your opponent can only activate 1 Spell/Trap Card each turn.
- Numbing Grub in the Ice Barrier
- Level 4/WATER/Insect/Effect/1300/1800
- Cannot be destroyed by battle while in Attack Position. Once per turn, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used.
- Royal Knight of the Ice Barrier
- Level 5/WATER/Warrior/Effect/2000/2000
- When this card is Tribute Summoned, Special Summon up to 3 "Ice Coffin Token" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. These Tokens cannot be Tributed for a Tribute Summon, also they must battle, if able.
- Shock Troops of the Ice Barrier
- Level 3/WATER/Spellcaster/Effect/1500/800
- You can Tribute this card (from your hand or side of the field) to add 1 "Ice Barrier" monster from your Deck to your hand, except "Shock Troops of the Ice Barrier". You can only use the effect of "Shock Troops of the Ice Barrier" once per turn.
- Strategist of the Ice Barrier
- Level 4/WATER/Spellcaster/Effect/1600/1600
- Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 2 cards, then draw 1 more card if you sent a Level 5 or higher "Ice Barrier" monster by this effect.
- Trishula, Dragon of the Ice Barrier
- Level 9/WATER/Dragon/Synchro/Effect/2700/2000
- 1 Tuner + 2 or more non-Tuner monsters
- When this card is Synchro Summoned: You can banish 1 card from your opponent's side of the field, hand (at random) or Graveyard.
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