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- Noita (Jan 24 2020) - 20200223-151511
- -------------------------------------------
- Lua (DoFile) error at 'mods/pentest/init.lua': [string "mods/pentest/init.lua"]:61:
- (string) "AddFlagPersistent" = (function) "=[C]"
- (string) "EntityRemoveFromParent" = (function) "=[C]"
- (string) "SetPlayerSpawnLocation" = (function) "=[C]"
- (string) "EntitySetComponentsWithTagEnabled" = (function) "=[C]"
- (string) "tostring" = (function) "=[C]"
- (string) "OnWorldPostUpdate" = (function) "mods/pentest/init.lua"
- (string) "GuiLayoutAddVerticalSpacing" = (function) "=[C]"
- (string) "rawget" = (function) "=[C]"
- (string) "OnWorldPreUpdate" = (function) "mods/pentest/init.lua"
- (string) "BiomeMapLoad_KeepPlayer" = (function) "=[C]"
- (string) "PhysicsAddBodyImage" = (function) "=[C]"
- (string) "OnPlayerSpawned" = (function) "mods/pentest/init.lua"
- (string) "ComponentSetValueValueRangeInt" = (function) "=[C]"
- (string) "EntityGetAllChildren" = (function) "=[C]"
- (string) "PhysicsGetComponentVelocity" = (function) "=[C]"
- (string) "EntityAddChild" = (function) "=[C]"
- (string) "GameGetWorldStateEntity" = (function) "=[C]"
- (string) "GameRegenItemActionsInContainer" = (function) "=[C]"
- (string) "print" = (function) "=[C]"
- (string) "OnModPreInit" = (function) "mods/pentest/init.lua"
- (string) "GameGetRealWorldTimeSinceStarted" = (function) "=[C]"
- (string) "pcall" = (function) "=[C]"
- (string) "gcinfo" = (function) "=[C]"
- (string) "EntityLoadCameraBound" = (function) "=[C]"
- (string) "GameGetGameEffect" = (function) "=[C]"
- (string) "PhysicsApplyTorqueToComponent" = (function) "=[C]"
- (string) "GetValueInteger" = (function) "=[C]"
- (string) "OnModInit" = (function) "mods/pentest/init.lua"
- (string) "CellFactory_GetName" = (function) "=[C]"
- (string) "BiomeMapGetVerticalPositionInsideBiome" = (function) "=[C]"
- (string) "ModRegisterAudioEventMappings" = (function) "=[C]"
- (string) "GamePrintImportant" = (function) "=[C]"
- (string) "ModMaterialsFileAdd" = (function) "=[C]"
- (string) "GameGetIsTrailerModeEnabled" = (function) "=[C]"
- (string) "GameRegenItemAction" = (function) "=[C]"
- (string) "AddMaterialInventoryMaterial" = (function) "=[C]"
- (string) "DEBUG_MARK" = (function) "=[C]"
- (string) "ModMagicNumbersFileAdd" = (function) "=[C]"
- (string) "ComponentGetVector" = (function) "=[C]"
- (string) "ModLuaFileAppend" = (function) "=[C]"
- (string) "Debug_SaveTestPlayer" = (function) "=[C]"
- (string) "GenomeSetHerdId" = (function) "=[C]"
- (string) "GameRemoveFlagRun" = (function) "=[C]"
- (string) "DebugEnableTrailerMode" = (function) "=[C]"
- (string) "CellFactory_GetAllFires" = (function) "=[C]"
- (string) "DebugGetIsDevBuild" = (function) "=[C]"
- (string) "select" = (function) "=[C]"
- (string) "GuiLayoutAddHorizontalSpacing" = (function) "=[C]"
- (string) "dofile_once" = (function) "__loadonce={} dofile_once=function(filename) local result=nil local cached=__loadonce[filename] if cached~=nil then result=cached[1] else local f,err=loadfile(filename) if f==nil then return f,err end result=f() __loadonce[filename]={result} do_mod_appends(filename) end return result end"
- (string) "GameGetOrbCollectedThisRun" = (function) "=[C]"
- (string) "GetValueBool" = (function) "=[C]"
- (string) "GameOnCompleted" = (function) "=[C]"
- (string) "GuiLayoutBeginVertical" = (function) "=[C]"
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- (string) "load" = (function) "=[C]"
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- (string) "GameGetOrbCountAllTime" = (function) "=[C]"
- (string) "type" = (function) "=[C]"
- (string) "EntityGetTransform" = (function) "=[C]"
- (string) "GameGetOrbCountThisRun" = (function) "=[C]"
- (string) "GuiTextCentered" = (function) "=[C]"
- (string) "CellFactory_GetType" = (function) "=[C]"
- (string) "GameGetFrameNum" = (function) "=[C]"
- (string) "CellFactory_GetAllLiquids" = (function) "=[C]"
- (string) "package" = (table) "table: 0x07503268"
- (string) "preload" = (table) "table: 0x075037c8"
- (string) "ffi" = (function) "=[C]"
- (string) "path" = (string) ".\\?.lua;Z:\\CENSORED_PATH\\steamapps\\common\\Noita\\lua\\?.lua;Z:\\CENSORED_PATH\\steamapps\\common\\Noita\\lua\\?\\init.lua;"
- (string) "loaded" = (table) "table: 0x07502448"
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- (string) "arch" = (string) "x86"
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- (string) "io" = (table) "table: 0x075040d0"
- (string) "input" = (function) "=[C]"
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- (string) "stdout" = (userdata) "file (0x0162e020)"
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- (string) "foreach" = (function) "=[C]"
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- (string) "cpath" = (string) ".\\?.dll;Z:\\CENSORED_PATH\\steamapps\\common\\Noita\\?.dll;Z:\\CENSORED_PATH\\steamapps\\common\\Noita\\loadall.dll"
- (string) "searchpath" = (function) "=[C]"
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- (string) "config" = (string) "\\\
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- ?\
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- (string) "GuiCreate" = (function) "=[C]"
- (string) "GameSetCameraFree" = (function) "=[C]"
- (string) "UnlockItem" = (function) "=[C]"
- (string) "GuiButton" = (function) "=[C]"
- (string) "GameEntityPlaySound" = (function) "=[C]"
- (string) "GamePlaySound" = (function) "=[C]"
- (string) "ComponentObjectGetValue" = (function) "=[C]"
- (string) "xpcall" = (function) "=[C]"
- (string) "ComponentGetValueBool" = (function) "=[C]"
- (string) "GetUpdatedEntityID" = (function) "=[C]"
- (string) "GameTriggerMusicFadeOutAndDequeueAll" = (function) "=[C]"
- (string) "jit" = (table) "table: 0x07506520"
- (string) "SetValueNumber" = (function) "=[C]"
- (string) "GameTriggerMusicCue" = (function) "=[C]"
- (string) "GameGetCameraPos" = (function) "=[C]"
- (string) "PhysicsVecToGameVec" = (function) "=[C]"
- (string) "GetValueNumber" = (function) "=[C]"
- (string) "ComponentSetValue" = (function) "=[C]"
- (string) "ComponentGetMetaCustom" = (function) "=[C]"
- (string) "bit" = (table) "table: 0x07505ff0"
- (string) "GetGameEffectLoadTo" = (function) "=[C]"
- (string) "EntitySetTransform" = (function) "=[C]"
- (string) "EntityRemoveTag" = (function) "=[C]"
- (string) "ConvertEverythingToGold" = (function) "=[C]"
- (string) "EntityConvertToMaterial" = (function) "=[C]"
- (string) "ProceduralRandomf" = (function) "=[C]"
- (string) "EntityGetInRadius" = (function) "=[C]"
- (string) "SpawnStash" = (function) "=[C]"
- (string) "HasFlagPersistent" = (function) "=[C]"
- (string) "PhysicsGetComponentAngularVelocity" = (function) "=[C]"
- (string) "MagicNumbersGetValue" = (function) "=[C]"
- (string) "RandomDistribution" = (function) "=[C]"
- (string) "table" = (table) "table: 0x07503678"
- (string) "PhysicsRemoveJoints" = (function) "=[C]"
- (string) "SetValueBool" = (function) "=[C]"
- (string) "loadfile" = (function) "=[C]"
- (string) "LoadGameEffectEntityTo" = (function) "=[C]"
- (string) "EntityGetComponent" = (function) "=[C]"
- (string) "ComponentGetValue" = (function) "=[C]"
- (string) "EntityAddComponent" = (function) "=[C]"
- (string) "GameDropAllItems" = (function) "=[C]"
- (string) "ComponentSetMetaCustom" = (function) "=[C]"
- (string) "Raytrace" = (function) "=[C]"
- (string) "EntityCreateNew" = (function) "=[C]"
- (string) "collectgarbage" = (function) "=[C]"
- (string) "OnWorldInitialized" = (function) "mods/pentest/init.lua"
- (string) "GetUpdatedComponentID" = (function) "=[C]"
- (string) "GameIsDailyRun" = (function) "=[C]"
- (string) "EntitySetComponentIsEnabled" = (function) "=[C]"
- (string) "LooseChunk" = (function) "=[C]"
- (string) "RandomDistributionf" = (function) "=[C]"
- (string) "ComponentSetValueVector2" = (function) "=[C]"
- (string) "Randomf" = (function) "=[C]"
- (string) "unpack" = (function) "=[C]"
- (string) "getfenv" = (function) "=[C]"
- (string) "BiomeMapGetSize" = (function) "=[C]"
- (string) "PhysicsApplyTorque" = (function) "=[C]"
- (string) "EntityGetInRadiusWithTag" = (function) "=[C]"
- (string) "EntityGetFirstComponent" = (function) "=[C]"
- (string) "SessionNumbersGetValue" = (function) "=[C]"
- (string) "assert" = (function) "=[C]"
- (string) "SetRandomSeed" = (function) "=[C]"
- (string) "EntitySave" = (function) "=[C]"
- (string) "FindFreePositionForBody" = (function) "=[C]"
- (string) "BiomeMapGetName" = (function) "=[C]"
- (string) "tonumber" = (function) "=[C]"
- (string) "EntityGetRootEntity" = (function) "=[C]"
- (string) "BiomeMapSetPixel" = (function) "=[C]"
- (string) "ModDevGenerateSpriteUVsForDirectory" = (function) "=[C]"
- (string) "BiomeMapLoadImageCropped" = (function) "=[C]"
- (string) "GetSurfaceNormal" = (function) "=[C]"
- (string) "GameClearOrbsFoundThisRun" = (function) "=[C]"
- (string) "print_error" = (function) "=[C]"
- (string) "GetRandomAction" = (function) "=[C]"
- (string) "ComponentObjectSetValue" = (function) "=[C]"
- (string) "GameCreateSpriteForXFrames" = (function) "=[C]"
- (string) "GameEmitRainParticles" = (function) "=[C]"
- (string) "EntityGetTags" = (function) "=[C]"
- (string) "DEBUG_GetMouseWorld" = (function) "=[C]"
- (string) "StatsLogPlayerKill" = (function) "=[C]"
- (string) "EntityRemoveComponent" = (function) "=[C]"
- (string) "GameGetDateAndTimeUTC" = (function) "=[C]"
- (string) "BiomeMapLoadImage" = (function) "=[C]"
- (string) "EntitySetName" = (function) "=[C]"
- (string) "CreateItemActionEntity" = (function) "=[C]"
- (string) "Random" = (function) "=[C]"
- (string) "module" = (function) "=[C]"
- (string) "StatsBiomeGetValue" = (function) "=[C]"
- (string) "EntityGetName" = (function) "=[C]"
- (string) "SetTimeOut" = (function) "=[C]"
- (string) "BiomeMapLoad" = (function) "=[C]"
- (string) "AutosaveDisable" = (function) "=[C]"
- (string) "SessionNumbersSetValue" = (function) "=[C]"
- (string) "rawset" = (function) "=[C]"
- (string) "GetRandomActionWithType" = (function) "=[C]"
- (string) "PhysicsApplyForce" = (function) "=[C]"
- (string) "GlobalsGetValue" = (function) "=[C]"
- (string) "GlobalsSetValue" = (function) "=[C]"
- (string) "EntityLoad" = (function) "=[C]"
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- (string) "GameGetIsGamepadConnected" = (function) "=[C]"
- (string) "do_mod_appends" = (function) "=[C]"
- (string) "GameGetPotionColorUint" = (function) "=[C]"
- (string) "LoadEntityToStash" = (function) "=[C]"
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- (string) "EntityGetParent" = (function) "=[C]"
- (string) "os" = (table) "table: 0x07504590"
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- (string) "GameGetGameEffectCount" = (function) "=[C]"
- (string) "EntityGetClosest" = (function) "=[C]"
- (string) "RegisterSpawnFunction" = (function) "=[C]"
- (string) "GameHasFlagRun" = (function) "=[C]"
- (string) "GameAddFlagRun" = (function) "=[C]"
- (string) "coroutine" = (table) "table: 0x07502f18"
- (string) "GameGetVelocityCompVelocity" = (function) "=[C]"
- (string) "GamePlayAnimation" = (function) "=[C]"
- (string) "GameShootProjectile" = (function) "=[C]"
- (string) "EntityGetWithName" = (function) "=[C]"
- (string) "BiomeMapSetSize" = (function) "=[C]"
- (string) "GameCreateParticle" = (function) "=[C]"
- (string) "LoadPixelScene" = (function) "=[C]"
- (string) "GameGetPlayerStatsEntity" = (function) "=[C]"
- (string) "PhysicsAddBodyCreateBox" = (function) "=[C]"
- (string) "GamePickUpInventoryItem" = (function) "=[C]"
- (string) "GameGetOrbCollectedAllTime" = (function) "=[C]"
- (string) "EntityGetIsAlive" = (function) "=[C]"
- (string) "GameRegenItemActionsInPlayer" = (function) "=[C]"
- (string) "GameTextGet" = (function) "=[C]"
- (string) "GameSetCameraPos" = (function) "=[C]"
- (string) "GameTriggerMusicEvent" = (function) "=[C]"
- (string) "CellFactory_GetAllSolids" = (function) "=[C]"
- (string) "__loadonce" = (table) "table: 0x07507038"
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- (string) "ipairs" = (function) "=[C]"
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- (string) "GuiLayoutEnd" = (function) "=[C]"
- (string) "_G" = (table) "table: 0x07501330"
- (string) "PhysicsAddJoint" = (function) "=[C]"
- (string) "__loaded" = (table) "table: 0x07501af0"
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- (string) "IsPlayer" = (function) "=[C]"
- (string) "EntityAddTag" = (function) "=[C]"
- (string) "CellFactory_GetAllSands" = (function) "=[C]"
- (string) "OnModPostInit" = (function) "mods/pentest/init.lua"
- (string) "GamePrint" = (function) "=[C]"
- (string) "_VERSION" = (string) "Lua 5.1"
- (string) "pairs" = (function) "=[C]"
- (string) "ComponentGetValueFloat" = (function) "=[C]"
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- (string) "ProceduralRandom" = (function) "=[C]"
- (string) "GameScreenshake" = (function) "=[C]"
- (string) "EntityGetAllComponents" = (function) "=[C]"
- (string) "GuiText" = (function) "=[C]"
- (string) "dofile" = (function) "__loaded={} dofile=function(filename) local f=__loaded[filename] if f==nil then f,err=loadfile(filename) if f==nil then return f,err end __loaded[filename]=f end local result = f() do_mod_appends(filename) return result end"
- (string) "EntityKill" = (function) "=[C]"
- (string) "GameKillInventoryItem" = (function) "=[C]"
- (string) "PhysicsSetStatic" = (function) "=[C]"
- (string) "ComponentGetValueInt" = (function) "=[C]"
- (string) "ComponentGetValueVector2" = (function) "=[C]"
- (string) "newproxy" = (function) "=[C]"
- (string) "BiomeMapGetPixel" = (function) "=[C]"
- (string) "ComponentGetVectorSize" = (function) "=[C]"
- (string) "EntityHasTag" = (function) "=[C]"
- (string) "GameDoEnding2" = (function) "=[C]"
- (string) "math" = (table) "table: 0x07505020"
- (string) "ComponentGetTypeName" = (function) "=[C]"
- (string) "ComponentObjectGetMembers" = (function) "=[C]"
- (string) "setmetatable" = (function) "=[C]"
- (string) "RemoveFlagPersistent" = (function) "=[C]"
- (string) "error" = (function) "=[C]"
- (string) "ComponentGetMembers" = (function) "=[C]"
- (string) "getmetatable" = (function) "=[C]"
- (string) "GameGetDateAndTimeLocal" = (function) "=[C]"
- (string) "StatsBiomeReset" = (function) "=[C]"
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