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- {
- "name": "TWD",
- "threadlink": "http://pokemon-online.eu/forums/showthread.php?22345-Default",
- "summary": "Rick's Group fights off the Governor and his pesky crew! There are no bodyguards in this theme. Walkers have a shared bite (poison) that can't be stopped by distractions. Rick and the Governor both can type /armistice, but they both have to agree on it for it to work.",
- "author": "Mafia QC",
- "sides": [
- {
- "side": "scavenger1",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger2",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger3",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger4",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger5",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger6",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger7",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger8",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger9",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger10",
- "translation": "Scavenger"
- },
- {
- "side": "scavenger11",
- "translation": "Scavenger"
- },
- {
- "side": "mafia",
- "translation": "Woodbury"
- },
- {
- "side": "village",
- "translation": "Rick's Group"
- },
- {
- "side": "walker",
- "translation": "Walkers"
- }
- ],
- "roles": [
- {
- "role": "walker",
- "translation": "Walker",
- "side": "walker",
- "help": "Type /Kill [name] to kill someone! unfortunately, as a Walker you aren't very smart. Try not to kill your fellow Walkers! You cannot vote during the day.",
- "actions": {
- "night": {
- "bite": {
- "target": "AnyButSelf",
- "common": "Team",
- "priority": 100,
- "count": 2,
- "command": "poison",
- "poisonDeadMessage": "You succumbed to your Walker bite and died!"
- }
- },
- "noVote": true,
- "noVoteMsg": "You're undead! You can't vote, silly!"
- }
- },
- {
- "role": "scavenger1",
- "translation": "Scavenger",
- "side": "scavenger1",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger1_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger2",
- "translation": "Scavenger",
- "side": "scavenger2",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger2_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger3",
- "translation": "Scavenger",
- "side": "scavenger3",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger3_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger4",
- "translation": "Scavenger",
- "side": "scavenger4",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger4_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger5",
- "translation": "Scavenger",
- "side": "scavenger5",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger5_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger6",
- "translation": "Scavenger",
- "side": "scavenger6",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger6_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger7",
- "translation": "Scavenger",
- "side": "scavenger7",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger7_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger8",
- "translation": "Scavenger",
- "side": "scavenger8",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger8_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger9",
- "translation": "Scavenger",
- "side": "scavenger9",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger9_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger10",
- "translation": "Scavenger",
- "side": "scavenger10",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger10_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger11",
- "translation": "Scavenger",
- "side": "scavenger11",
- "help": "You've been on your own for quite a while. You see a fork in the road: one leads to a Prison (Rick's Group) and one leads to a town called Woodbury (the Governor). You can travel to these places by typing /Prison or /Woodbury. If you do not choose a side within the first three days, your chances of survival will be cut in half.",
- "actions": {
- "night": {
- "Woodbury": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_woodbury",
- "convertmsg": "A lone scavenger heads towards Woodbury in hopes of a better chance of surviving!",
- "restrict": [
- "Prison"
- ]
- },
- "Prison": {
- "command": "convert",
- "target": "OnlySelf",
- "common": "Self",
- "priority": 2,
- "newRole": "scavenger_prison",
- "convertmsg": "A lone scavenger heads towards the Prison in hopes of a better chance of surviving!",
- "restrict": [
- "Woodbury"
- ]
- }
- },
- "initialCondition": {
- "curse": {
- "cursedRole": "scavenger11_alone",
- "curseCount": 3,
- "curseConvertMessage": ""
- }
- }
- }
- },
- {
- "role": "scavenger_woodbury",
- "translation": "Woodbury Townie",
- "side": "mafia",
- "help": "You've chosen to live in Woodbury.",
- "help2": "After your family died when a group of scavengers ransacked your house, your roamed the streets, and stumbled upon Woodbury. Vote to remove people during the day!",
- "actions": {
- }
- },
- {
- "role": "scavenger_prison",
- "translation": "Prison Resident",
- "side": "mafia",
- "help": "You've chosen to live in the Prison.",
- "help2": "After your family was eaten alive by cannibals, you ate your pet stumbled upon a . Vote to remove people during the day!",
- "actions": {
- }
- },
- {
- "role": "daryl",
- "translation": "Daryl",
- "side": "village",
- "help": "Daryl Dixon, also known as the redneck with the Crossbow, and the estranged brother of Merle Dixon. He turned out to be a citizen of the rival colony Woodbury, and you may one day cross paths with him. As an expert tracker, you may type /Track [name] to track (stalk) someone, following them wherever they go. During the daytime, you can type /kill [name] to kill someone. You can only do this every other day though, but you won't be revealed.",
- "info": "Can track (stalk) one person during the night. Can daykill one person every other day (is not revealed). Sided with Rick's Group.",
- "actions": {
- "night": {
- "track": {
- "target": "AnyButTeam",
- "common": "Team",
- "priority": "variable:track",
- "command": "stalk"
- }
- },
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "standby": {
- "kill": {
- "target": "AnyButSelf",
- "msg": "Type /Kill [name] to get rid of your opponents!",
- "killmsg": "Daryl sets his sights on a target. With the click of a button, an arrow from his crossbow launches through ~Target~ (~TargetRole~)'s head, killing them instantly.",
- "recharge": 2
- }
- }
- }
- },
- {
- "role": "mafia",
- "translation": "Mafia",
- "side": "mafia",
- "help": "Type /Kill [name] to kill someone! You share this action with your team.",
- "actions": {
- "teamTalk": true,
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "night": {
- "kill": {
- "target": "AnyButTeam",
- "common": "Team",
- "priority": 11,
- "broadcast": "team"
- }
- },
- "startup": "team-reveal"
- }
- },
- {
- "role": "pl",
- "translation": "Pretty Lady",
- "side": "village",
- "help": "Type /Distract [name] to distract someone! Vote to remove people in the day!",
- "actions": {
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "night": {
- "distract": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 1
- }
- }
- }
- },
- {
- "role": "mayor",
- "translation": "Mayor",
- "side": "village",
- "help": "You don't have any special commands during the night but your vote counts as 2. Vote to remove people in the day!",
- "actions": {
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "vote": 2
- }
- },
- {
- "role": "spy",
- "translation": "Spy",
- "side": "village",
- "help": "You can find out who may be getting killed next (no command for this ability)! Vote to remove people in the day!",
- "actions": {
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "hax": {
- "kill": {
- "revealTeam": 0.25,
- "revealPlayer": 0.06
- }
- }
- }
- },
- {
- "role": "vigilante",
- "translation": "Vigilante",
- "side": "village",
- "help": "Type /Kill [name] to kill someone! Try not to kill the good people!",
- "actions": {
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "avoidHax": [
- "kill"
- ],
- "night": {
- "kill": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 19
- }
- }
- }
- },
- {
- "role": "governor",
- "translation": "The Governor",
- "side": "mafia",
- "help": "The mad dictator of the Woodbury colony. During the night and day, you can type /Kill [name] to eliminate someone. You cannot be distracted during the night, nor can you be tracked by Daryl. You can also type /armistice -- if you convince Rick to do so, you will forfeit most of your powers, but Woodbury and Rick's Group will join forces for good and take down the Walkers.",
- "info": "Can kill one person during the night (can't be distracted or stalked). Can kill one person during the day (user is not revealed). Can armistice (combines Woodbury and Rick's Group together). Role reveal on Merle and Milton. Sided with Woodbury.",
- "actions": {
- "startup": {
- "revealPlayers": ["merle", "milton"],
- "revealPlayersMsg": "Your team is: ~Players~. Type /tt [message] to speak with them!"
- },
- "teamTalk": ["merle", "milton"],
- "night": {
- "kill": {
- "target": "AnyButTeam",
- "common": "Team",
- "priority": 5,
- "broadcast": "team"
- },
- "armistice": {
- "target": "AnyButTeam",
- "common": "Team",
- "priority": "variable:armisticepriority",
- "broadcast": "*",
- "broadcastmsg": "The Governor plans to negotiate with Rick and his group for peace.",
- "command": "massconvert",
- "convertRoles": {
- "idk3424": "idk3424",
- "idk3424": "idk3424",
- "idk3424": "idk3424",
- "idk3424": "idk3424"
- },
- "singlemassconvertmsg": "Woodbury and Rick'S Group unite for the sake of good! They hope to rid the world of the Walkers forever!",
- "restrict": ["armistice"]
- }
- },
- "stalk": {
- "mode": "noVisit"
- },
- "distract": {
- "mode": "ignore"
- },
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "standby": {
- "kill": {
- "target": "AnyButSelf",
- "msg": "Type /Kill [name] to take down your opposition!",
- "killmsg": "The Governor orders his men to assassinate ~Target~! His tank blows ~TargetRole~ up like a firecracker!"
- }
- }
- }
- },
- {
- "role": "merle",
- "translation": "Merle",
- "side": "mafia",
- "help": "The Governor's right hand man. Your vote counts as either one (1) or negative two (-2). Type /kill [name] to kill someone! You can also type /track [name] to track someone, following them wherever they go! Twice per game, you can type /kill2 to kill another person, but you cannot use this during the first night.",
- "info": "Can kill one person during the night. Can stalk one person during the night. Can use kill2 twice per game, after the first night. Vote counts as either 1 or -2. Role reveal on Milton and The Governor. Sided with Woodbury.",
- "actions": {
- "startup": {
- "revealPlayers": ["governor", "milton"],
- "revealPlayersMsg": "Your team is: ~Players~. Type /tt [message] to speak with them!"
- },
- "vote": [
- 1,
- -2
- ],
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "night": {
- "kill": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 19
- },
- "track": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": "variable:track"
- },
- "kill2": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 25,
- "charges": 2,
- "initialrecharge": 2
- }
- }
- }
- },
- {
- "role": "milton",
- "translation": "Milton",
- "side": "mafia",
- "help": "The Governor's mad scientist. You can type /Kill [name] to kill someone, but since you're not very strong, your kill is slower than the rest of your teams'. You can type /heal [name] to cure your teammates of any bites (poison) they may have gotten.",
- "info": "Can kill one person during the night (priority is slower). Can stalk one person during the night. Can use kill2 twice per game, after the first night. Vote counts as either 1 or -2. Role reveal on Milton and The Governor. Sided with Woodbury.",
- "actions": {
- "startup": {
- "revealPlayers": ["governor", "milton"],
- "revealPlayersMsg": "Your team is: ~Players~. Type /tt [message] to speak with them!"
- },
- "vote": 2,
- "massconvert": {
- "mode": {
- "evadeCharges": 2
- },
- "evadechargemsg": "",
- "msg": ""
- },
- "night": {
- "kill": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 19
- },
- "stalker": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": "variable:prioritybeforearmistice"
- },
- "kill2": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 25,
- "charges": 2,
- "initialrecharge": 2
- }
- }
- }
- }
- ],
- "roles1": [
- "bodyguard",
- "mafia",
- "inspector",
- "walker",
- "pl",
- "scavenger1",
- "scavenger2",
- "walker",
- "mafia",
- "scavenger3",
- "mayor"
- ],
- "roles2": [
- "bodyguard",
- "mafia1",
- "mafia1",
- "inspector",
- "pl",
- "scavenger1",
- "mafia2",
- "mafia2",
- "walker",
- "scavenger2",
- "walker",
- "mayor",
- "scavenger3",
- "spy",
- "walker",
- "scavenger4",
- "miller2",
- "mafiaboss1",
- "scavenger4",
- "vigilante",
- "walker",
- "godfather",
- "mafiaboss2",
- "samurai",
- "scavenger5",
- "walker"
- ],
- "roles3": [
- "bodyguard",
- "mafia1",
- "mafia1",
- "inspector",
- "pl",
- "scavenger1",
- "mafia2",
- "mafia2",
- "scavenger2",
- "scavenger3",
- "scavenger4",
- "mayor",
- "scavenger5",
- "spy",
- "scavenger6",
- "miller1",
- "miller2",
- "mafiaboss1",
- "scavenger7",
- "vigilante",
- "scavenger8",
- "godfather",
- "mafiaboss2",
- "samurai",
- "scavenger9",
- "walker",
- "walker",
- "mafia2",
- "miller1",
- "mayor",
- "pl",
- "mafia1",
- "mafia2",
- "spy",
- "miller2",
- "walker",
- "vigilante",
- "bodyguard",
- "scavenger10",
- "scavenger11"
- ],
- "villageCantLoseRoles": [
- "mayor",
- "vigilante",
- "samurai"
- ],
- "changelog": {
- },
- "tips": {
- }
- }
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