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Feb 26th, 2020
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  1. SETUP - 1 dps and 1 tank/healer on each intercardinal
  2.  
  3. Garuda phase 1
  4. Storm of Fury (tether)
  5. pairs go to intercardinal mark
  6. Dont break tether
  7. Stack with partner after
  8.  
  9. Vacuum Slice
  10. Split onto marks again (4 and 4)
  11. Stack with partner in safe spot intercardinals
  12. 4 orbs stack on outside of 2 middle orbs
  13. 3 orbs stack between the orbs
  14.  
  15. Ifrit phase 2
  16. Hands of Flame
  17. MT stand on edge
  18. Tank swap after tether goes out
  19. Move out of AOE
  20. Instant incineration buster on next target
  21. Move away from tank location to dodge meteor strike
  22.  
  23. Hands of Hell
  24. Targets healer for 4 part tether
  25. Healer and ranged players grab first set
  26. Spread tethers
  27.  
  28. Strike Spark
  29. Look for spot where orb will not be kicked, one safe spot
  30.  
  31. Hands of Hell on all 4 damage players
  32.  
  33. Hands of Flame same as before
  34.  
  35. Phase 3
  36. Split group in 2 and stand under boss to bait which you attack
  37. Kritter grab ifrit, blackened grab garuda
  38.  
  39. Ifrit Buster, hallowed ground
  40.  
  41. Vacuum Slice, divides platform in two
  42. Entire group on one side, stack near middle
  43. Wait for aoe telegraph, move to safe spot where orb is kicked
  44.  
  45. Ferostorm, watch spikie wind blades
  46.  
  47. Phase 4
  48. Pull middle
  49.  
  50. Hands of Hell
  51. Tanks healers grab tethers and spread far
  52. Spread and move to safe spot
  53.  
  54. Hands of Hell
  55. All dps grab tethers same deal
  56.  
  57. Air bump
  58. Partner stack on intercardinal, watch for windblades after
  59.  
  60. Strike Spark
  61. Ifrit clones kicking orbs, but wait center for aoe before going to safe spot
  62.  
  63. Hands of Flame
  64. Living Dead and eat everything on edge of arena
  65.  
  66. Irons of Purgatory
  67. Split into two groups dps east, tanks/healers west in safe spots
  68. Partner tethers, cant move too far away
  69.  
  70. Blaze Tornados
  71. AOE Cones towards closest players,
  72. MT North, OT South
  73. Healer partners need to go with them but stand a bit away from the tornado
  74. WIND ORBS
  75. Target farthest players, dont break your partner tethers
  76. Should go on dps in center
  77. DPS go on one side of the boss stacked
  78. Move back and forth as lines appear
  79. Air Bump
  80. Share with your chained partner
  81. Tank/healer groups go to side closest to their tornado
  82. dps go east/west
  83.  
  84. Go back to intercardinal spots
  85. Air Bump
  86. Tether Cones
  87. AOE (big damage from all these)
  88.  
  89. Hands of Hell
  90. Tanks/healers grab and move to your intercardinal spot, dont break tether
  91. After lines resolve move farther away
  92. Everyone stack center
  93.  
  94. Hands of Hell
  95. DPS take tethers
  96. Air bump stack marks will go on tanks/healers
  97. Move to your intercardinal marks
  98. Move center
  99.  
  100. Hands of Flame
  101. Tank Swap and CD
  102.  
  103. Ferrostorm
  104. Knockback
  105. Enrage
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