funkemunky

BattleCraft Planned Features

Jul 8th, 2018
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  1. Plans for BattleCraft:
  2.  
  3. Key Features:
  4. Gameplay feature configuration.
  5. Message configuration
  6. Autotoggling gameplay features on start-up depending on spigot version so cool/useful features that later versions Minecraft have just incase anyone is in to the new 1.9 and above kind gameplay (larger explanation below).
  7. Team/solo mode.
  8. Party system.
  9. Scoreboard (featherboard support as an option).
  10. Extensive API for developers to customize the plugin, create addons, or add any features they can imagine.
  11. Pre-game limbo.
  12. A plugin for Bungee to be control be the control-center for a multi-server [Hub] setup.
  13. Loot/loot chance configuration.
  14. Vehicle configuration (like the ability to change it to a specific entity or block so resource packs can be created if necessary and many other customization features).
  15. Custom weapons.
  16. Shrinking border.
  17.  
  18. Future Features (priority goes from top to bottom):
  19. A multi-map setup (and the option to give an ability to vote on the map or just keep it random).
  20. Ability to build structures on the map. There will be two types of reset systems. One that will take less RAM (but you will have to flag specific blocks to remove, meaning those blocks won’t be available for your map), or one that takes potentially a lot more RAM (logging every single block placed/destroyed in the game).
  21. Custom gadgets to use.
  22. A level and achievements system.
  23. Perks that can be purchased/earned or found in the future special crates. These perks can be set as temporary or permanent.
  24. Game modifiers.
  25. Special crates that can found in game (drop rate is configurable or can be disabled) that give perks or game modifiers.
  26. Ability to create your own custom weapons without using the API.
  27. The ability to play with AI bots (settings can be changed in the config for the difficulty level) if the game doesn’t meet the minimum requirements or add a ability to just play a game with bots only (so you can use the plugin even without a large player base and still have fun, or even just buy it for yourself).
  28. A custom resource pack to put on top any existing resource pack so you can use multiple packs without ruining the gameplay. **ANY GRAPHIC DESIGNERS WILLING MAKE SURE TO CONTACT ME**
  29. The option to change the border wall damage including things like the OG Mineplex Freeze in SG (I miss it a lot tbh).
  30. A custom block system (if completely impossible or non-user-friendly, there will be a forge implementation).
  31. The ability to practice before the game CS:GO style with the ability to choose any weapon you want in a GUI.
  32. The option to use a Redis system rather than Bungee for controlling a multi-server setup if you just like Redis or you are using a different proxy system for your server.
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