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- --AutoFarm-AutoSell
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait() --change time if you want
- game:GetService("ReplicatedStorage").CreateTrail:FireServer()
- game:GetService("ReplicatedStorage").SellDonutsEvent:FireServer()
- end
- --AutoPickUpGems
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait(1) --change time if you want
- for i, v in pairs(game:GetService("Workspace").GemSpawns:GetChildren()) do
- if v:FindFirstChild("Coin") and v:FindFirstChild("Coin"):FindFirstChild("Coin") then
- v.Coin.Coin.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
- --AutoPickUpCoinChest
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait(1) --change time if you want
- for i, v in pairs(game:GetService("Workspace").CoinSpawns:GetChildren()) do
- if v:FindFirstChild("Coin") and v:FindFirstChild("Coin"):FindFirstChild("Coin") then
- v.Coin.Coin.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- elseif v:FindFirstChild("Chest") and v:FindFirstChild("Chest"):FindFirstChild("Coin") then
- v.Chest.Coin.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
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