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- Vs. Helmeppo [QCK]
- Recommended Characters: [4063]
- Stage 1:
- Turn 0:
- VS Effect gauge reduction: 5
- Super Switch Effect requirement reduction: 5
- Reduce Special Charge by 5
- Retreat
- Stage 3:
- Turn 0:
- Percentage damage 30% of current HP
- 2 turn(s) Paralysis
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
- 2 turn(s) ATK 70% Down
- 98 turn(s) Immunity
- On Death:
- 25000 damage
- Vs. Sandersonia & Marigold [INT]
- Recommended Characters: [4098]
- Stage 1:
- Turn 0:
- Slasher Fighter Cerebral class VS Effect gauge reduction: 5
- Slasher Fighter Cerebral class Super Switch Effect requirement reduction: 5
- Slasher Fighter Cerebral class Reduce Special Charge by 5
- Retreat
- Stage 3:
- Turn 0:
- 3 turn(s) ATK 70% Down
- 3 turn(s) Paralysis
- 98 turn(s) Non-Normal Attacks deal 1 damage
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
- 2 turn(s) Special Use Limit 2 time(s)
- 98 turn(s) Immunity
- 1 turn(s) Nullify Damage
- Vs. Rayleigh [PSY]
- Recommended Characters: [4089, 3443]
- Stage 1:
- Turn 0:
- [STR][QCK][INT] type VS Effect gauge reduction: 5
- [STR][QCK][INT] type Super Switch Effect requirement reduction: 5
- [STR][QCK][INT] type Reduce Special Charge by 5
- Retreat
- Stage 3:
- Turn 0:
- 3 turn(s) Special Bind
- 98 turn(s) Non-Normal Attacks deal 1 damage
- 5 turn(s) ATK 70% Down
- 2 turn(s) Ship Ability Bind
- 98 turn(s) Immunity
- 3 turn(s) DEF x 100000
- Vs. Hancock [DEX]
- Recommended Characters: [4100, 4102, 4103]
- Stage 1:
- Turn 0:
- Driven Powerhouse Striker class VS Effect gauge reduction: 5
- Driven Powerhouse Striker class Super Switch Effect requirement reduction: 5
- Driven Powerhouse Striker class Reduce Special Charge by 5
- Retreat
- Stage 3:
- Turn 0:
- 4 turn(s) ATK 70% Down
- 98 turn(s) Non-Normal Attacks deal 1 damage
- 3 turn(s) Special Bind
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [Unfavorable] Slots
- For 3 turns(s), of the target's status effect, reduce certain status effect turn(s) by 1 (Affected Status Effect: Slot Effect Boost /Set Chain Multiplier )
- 98 turn(s) Immunity
- 1 turn(s) Damage over 5000 99% Reduction
- 4 turn(s) DEF x 100000
- 1 turn(s) Hit Barrier (15 hits)
- Final Boss Vs. S-Hawk [STR]
- Recommended Characters: [4111, 4112, 4113, 4104]
- Stage 1:
- Turn 0:
- [STR][QCK][DEX] type VS Effect gauge reduction: 5
- [STR][QCK][DEX] type Super Switch Effect requirement reduction: 5
- [STR][QCK][DEX] type Reduce Special Charge by 5
- Retreat
- Stage 2:
- Turn 0:
- 98 turn(s) Non-Normal Attacks deal 1 damage
- 3 turn(s) 10000 damage Burn
- 5 turn(s) Top-Row Despair
- 4 turn(s) 10000 damage at end of turn
- 4 turn(s) DEF x 100000
- 98 turn(s) Status Effect Immunity (except Set Target )
- On Death:
- Full HP Recovery
- Retreat
- Stage 3:
- Turn 0:
- 4 turn(s) ATK 70% Down
- Top-Row Special Reverse 3 turn(s)
- Crewmate Special Reverse 1 turn(s)
- For 5 turn(s) crew can only deal up to 80% of enemy's maximum HP damage per turn
- 4 turn(s) Damage over 5000 99% Reduction
- 98 turn(s) Status Effect Immunity (except Set Target )
- 1 turn(s) Lock Target
- 3 turn(s) Top-Row Despair
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [POISON] Slots
- 1 turn(s) Hit Barrier (9 hits)
- Turn 2:
- 3 turn(s) Slot Bind
- Turn 2:
- 3 turn(s) Slot Bind
- Turn 5:
- 2 turn(s) Hit Barrier (9 hits)
- Intrusion Vs. Coby [STR]
- Recommended Characters: [4111, 4112, 4113, 4102]
- Stage 1:
- Turn 0:
- Driven Powerhouse Slasher class VS Effect gauge reduction: 5
- Driven Powerhouse Slasher class Super Switch Effect requirement reduction: 5
- Driven Powerhouse Slasher class Reduce Special Charge by 5
- Retreat
- Stage 2:
- Turn 0:
- 98 turn(s) Non-Normal Attacks deal 1 damage
- Special Reverse 1 turn(s)
- 6 turn(s) Top-Row Despair
- 4 turn(s) DEF x 100000
- Stage 3:
- Turn 0:
- Special Reverse 2 turn(s)
- 2 turn(s) Special Use Limit 2 time(s)
- 4 turn(s) Reduce damage taken 70%
- 3 turn(s) if chain multiplier is 2.25 or less, 70% ATK Down
- For 2 turns(s), of the target's status effect, reduce certain status effect turn(s) by 1 (Affected Status Effect: Set Chain Multiplier /Type Effect Boost )
- 98 turn(s) Status Effect Immunity (except Set Target )
- 4 turn(s) Paralysis
- On Death:
- 100000 damage
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