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- script.Parent=game.Players.LocalPlayer.Backpack
- jun = script.Parent.Parent
- Stuff = false
- function ssj()
- if Stuff == false then
- Stuff = true
- function part(size1, size2, size3, pos1, pos2, pos3, color, angle, angle2, angle3, meshi, mesho, trans)
- Hair222 = Instance.new("Part")
- Hair222.Parent = jun.Character
- Hair222.Name = "Hair"
- Hair222.formFactor = "Symmetric"
- Hair222.Size = Vector3.new(1, 1, 1)
- Hair222.CFrame = jun.Character.Head.CFrame
- Hair222:BreakJoints()
- Hair222.CanCollide = false
- Hair222.Reflectance = 0
- Hair222.Transparency = trans
- Hair222.TopSurface = "Smooth"
- Hair222.BottomSurface = "Smooth"
- Hair222.BrickColor = BrickColor.new(color)
- Weld = Instance.new("Weld")
- Weld.Part0 = jun.Character.Head
- Weld.Part1 = Hair222
- Weld.Parent = jun.Character.Head
- Weld.C0 = CFrame.new(pos1, pos2, pos3)*CFrame.Angles(angle, angle2, angle3)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair222
- Mesh.MeshType = meshi
- Mesh.MeshId = mesho
- Mesh.Scale = Vector3.new(size1, size2, size3)
- end
- part(10, 10, 10, 0, 10, 0, "Bright red", 0, 0, 0, "FileMesh", "http://www.roblox.com/asset/?id=36780113", 0.3)
- part(7, 9, 7, 0, 2, 0, "Bright red", 0, 0, 0, "FileMesh", "http://www.roblox.com/asset/?id=25212400", 0.3)
- part(10, 10, 10, -12.5, 10, 0, "Bright red", 0, 0, 0, "FileMesh", "http://www.roblox.com/asset/?id=36780032", 0.3)
- part(10, 10, 10, 12.5, 10, 0, "Bright red", 0, 0, 0, "FileMesh", "http://www.roblox.com/asset/?id=36780156", 0.3)
- part(25, 25, 25, 0, 25.5, 0, "Bright red", 0, 0, 0, "FileMesh", "http://www.roblox.com/asset/?id=4770583", 0.3)
- part(7, 7, 7, 0, 28.5, 0, "Bright red", 0, 0, 0, "FileMesh", "http://www.roblox.com/asset/?id=102727254 ", 0.3)
- ex = Instance.new("Explosion")
- ex.Position = jun.Character.Torso.Position
- ex.BlastPressure = 0
- ex.Parent = workspace
- pie=Instance.new("Part", jun.Character)
- pie.Anchored = true
- pie.CanCollide = false
- pie.BrickColor = BrickColor.Black()
- pie.Shape = "Ball"
- pie.Size = Vector3.new(100,100,100)
- pie.Position = jun.Character.Torso.Position
- pie.CFrame = jun.Character.Torso.CFrame
- pie.TopSurface = "Smooth"
- pie.BottomSurface = "Smooth"
- Instance.new("Model", jun.Character)
- for i = 1 , 15 do
- wait(0.005)
- Effect = Instance.new("Part")
- Effect.Parent = jun.Character.Model
- Effect.Anchored = false
- Effect.CanCollide = false
- Effect.formFactor = "Symmetric"
- Effect.Transparency = 0
- Effect.BrickColor = BrickColor.Black()
- Effect.TopSurface = "Smooth"
- Effect.Reflectance = 0
- Effect.BottomSurface = "Smooth"
- Effect.Size = Effect.Size + Vector3.new(math.random(1,30),math.random(1,20),math.random(1,30))
- Effect.Position = jun.Character.Torso.Position + Vector3.new(math.random(1,2),math.random(20,24),math.random(1,2))
- end
- jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 15, 0)
- jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.7
- wait(0.3)
- jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.7
- wait(2)
- jun.Character.Model:remove()
- pie:remove()
- end
- end
- function nossj()
- if Stuff == true then
- Stuff = false
- if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
- jun.Character.Torso:findFirstChild("PwnFire"):Remove()
- end
- if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
- jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
- end
- p = Instance.new("Part")
- p.Parent = jun.Character
- p.Anchored = true
- p.CanCollide = false
- p.Transparency = 0
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(50,7,50)
- p.TopSurface = "Smooth"
- p.BottomSurface = "Smooth"
- p.Name = "Sharingan"
- p.Reflectance = 0
- p.CFrame = jun.Character.Torso.CFrame
- p.BrickColor = BrickColor.Black()
- p2 = Instance.new("Part")
- p2.Parent = jun.Character
- p2.Anchored = true
- p2.CanCollide = false
- p2.Transparency = 0
- p2.formFactor = "Symmetric"
- p2.Size = Vector3.new(50,7,50)
- p2.TopSurface = "Smooth"
- p2.BottomSurface = "Smooth"
- p2.Name = "Robotmega"
- p2.Reflectance = 0
- p2.CFrame = jun.Character.Torso.CFrame
- p2.BrickColor = BrickColor.Black()
- for i = 1 , 10 do
- wait(0.1)
- p.Size = p.Size + Vector3.new(-5, -0, -5)
- p.CFrame = jun.Character.Torso.CFrame * CFrame.Angles(math.random(0,1),math.random(0,1),math.random(0,1))
- p2.Size = p2.Size + Vector3.new(-5, -0, -5)
- p2.CFrame = jun.Character.Torso.CFrame * CFrame.Angles(math.random(0,1),math.random(0,1),math.random(0,1))
- end
- p:remove()
- p2:remove()
- for u, c in pairs (jun.Character:GetChildren()) do
- if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
- c.Handle.Transparency = 0
- end
- if c.Name == "Hair" then
- c:Remove()
- end
- end
- for u, c in pairs (jun.Character:GetChildren()) do
- if c.className == "Part" then
- c.Reflectance = 0
- end
- end
- jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.7
- wait(0.3)
- jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.7
- end
- end
- jun.Chatted:connect(function(Msg)
- msg = Msg:lower()
- if string.sub(msg, 1, 7) == "susanoo" then
- wait(0.1)
- ssj()
- end
- if string.sub(msg, 1, 3) == "out" then
- wait(0.1)
- nossj()
- end
- end)
- function OnDeath()
- wait()
- nossj()
- end
- jun.Character.Humanoid.Died:connect(OnDeath)
- jun = script.Parent.Parent
- Stuff = false
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