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- Poke Ball and Ultra Ball are linked, just with different Pokemon. Challenge Cup after Round 2 changes Rocket Grunts to Execs.
- Gold Berry and Berry Juice are really powerful in Poke Ball Cup, prevents a lot of 2hkos. Miracle Berry is good since Swagger is used a lot.
- Poke Ball 1
- Owns: Ground/Fire
- Use: Water/Ground/Grass
- Poke Ball 2 (Grunt/Exec)
- Owns: Poison
- Use: Psychic/Ground/Fire (Warning: Nidos can learn Blizzard)
- Poke Ball 3
- Owns: Flying/Coverage
- Use: Electric/Rock/Ice (Pick according to their coverage mon)
- Poke Ball 4
- Owns: Electric/Grass
- Use: Fire/Ground/Ice
- Poke Ball 5
- Owns: Water
- Use: Grass/Electric (Rain Dance strategies, be cautious when using Solarbeam/Thunder)
- Poke Ball 6
- Owns: Psychics (Egg, Slowpoke, Drowzee in Poke Ball) with various coverage
- Use: Electric/Fire/Coverage
- Poke Ball 7 (Grunt/Exec)
- Owns: Normal
- Use: Electric/Machop/Rock/Physical
- Poke Ball 8
- Owns: Balance
- Use: Good cores like Water Electric, Fire Grass coverage reasonable. Leading Electric and switching to Water/Fire is a good strategy turn 1/2.
- Great Ball and Master Ball are linked, just with different Pokemon. Wobbuffet strats are a possibility for some fights.
- Great Ball 1
- Owns: Bug/Flying/Coverage
- Use: Fire/Electric/Rock
- Great Ball 2
- Owns: Rock/Ground
- Use: Grass (lots of Rock/Waters)/Water/Chinchou (Corsola has Mirror Coat)
- Great Ball 3
- Owns: Water/Coverage
- Use: Grass/Electric/Physical
- Great Ball 4
- Owns: Normal/Coverage (Attract strats)
- Use: Fighting/Rock/Ground/Physical
- Great Ball 5
- Owns: Fire/Grass (Sunny Day) Usually leads Fire
- Use: Ground/Fire/Coverage (depends on whether you need to worry about Grass or Fires more)
- Great Ball 6
- Owns: Balance
- Use: Good cores like Water Electric, Fire Grass, good attack users. Leading Electric and switching to Water/Fire is a good strategy turn 1/2.
- Great Ball 7
- Owns: Psychic/Dark/Ghost (potential for Evasion strats)
- Use: Dark/Water/Ground (beware of Wobbuffet)
- Great Ball 8
- See 6
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