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- ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Salamanders) [107 PL, 3CP, 2,000pts] ++
- + Configuration +
- **Chapter Selector**: Salamanders
- Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
- Detachment Command Cost
- Gametype: 4. Chapter Approved: War Zone Nephilim
- + Stratagems +
- Stratagem: Master Artisans [-1CP]
- Stratagem: Trust of Prometheus [-1CP]
- + HQ +
- Bray'arth Ashmantle [11 PL, 220pts]
- Primaris Librarian [5 PL, 95pts]: 2) Fire Shield, 2) Might of Heroes, 6) Psychic Fortress (Aura), Tome of Vel'cona
- Vulkan He'stan [7 PL, 120pts]
- + Troops +
- Assault Intercessor Squad [5 PL, 95pts]
- . 4x Assault Intercessor: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol
- . Assault Intercessor Sgt: Astartes Chainsword, Heavy Bolt Pistol
- Incursor Squad [5 PL, 105pts]
- . 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
- . Incursor Sergeant
- Incursor Squad [5 PL, 105pts]
- . 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
- . Incursor Sergeant
- + Elites +
- Aggressor Squad [12 PL, 200pts]: 2x Flamestorm Gauntlets, 4x Aggressor, Aggressor Sergeant
- Primaris Apothecary [5 PL, -1CP, 115pts]: Chapter Command: Chief Apothecary, Never Give Up, Selfless Healer, Stratagem: Exemplar of the Promethean Creed, Warlord
- Vanguard Veteran Squad [7 PL, 131pts]: Jump Pack
- . Vanguard Veteran: 2x Astartes Chainsword
- . Vanguard Veteran: Astartes Chainsword, Lightning Claw
- . Vanguard Veteran: Astartes Chainsword, Lightning Claw
- . Vanguard Veteran: Astartes Chainsword, Lightning Claw
- . Vanguard Veteran Sergeant: Astartes Chainsword, Thunder hammer
- Vanguard Veteran Squad [7 PL, 134pts]: Jump Pack
- . Vanguard Veteran: Astartes Chainsword, Lightning Claw
- . Vanguard Veteran: Astartes Chainsword, Lightning Claw
- . Vanguard Veteran: Astartes Chainsword, Lightning Claw
- . Vanguard Veteran: Astartes Chainsword, Lightning Claw
- . Vanguard Veteran Sergeant: Astartes Chainsword, Thunder hammer
- + Fast Attack +
- Assault Squad [6 PL, 90pts]: Jump Pack
- . 2x Space Marine: 2x Astartes Chainsword, 2x Bolt pistol, 2x Frag & Krak grenades
- . Space Marine Sergeant: Lightning Claw
- . Space Marine w/Special Weapon: Flamer
- . Space Marine w/Special Weapon: Flamer
- Assault Squad [6 PL, 90pts]: Jump Pack
- . 2x Space Marine: 2x Astartes Chainsword, 2x Bolt pistol, 2x Frag & Krak grenades
- . Space Marine Sergeant: Lightning Claw
- . Space Marine w/Special Weapon: Flamer
- . Space Marine w/Special Weapon: Flamer
- + Heavy Support +
- Devastator Squad [8 PL, 175pts]: Armorium Cherub
- . Devastator Marine Sergeant: Bolt pistol, Boltgun
- . Devastator Marine w/Heavy Weapon: Multi-melta
- . Devastator Marine w/Heavy Weapon: Multi-melta
- . Devastator Marine w/Heavy Weapon: Multi-melta
- . Devastator Marine w/Heavy Weapon: Multi-melta
- Eradicator Squad [14 PL, 255pts]: Heavy melta rifle
- . 3x Eradicator: 3x Bolt pistol
- . Eradicator Sgt
- . Eradicator with MM: Multi-melta
- + Dedicated Transport +
- Drop Pod [4 PL, 70pts]: Storm bolter
- ++ Total: [107 PL, 3CP, 2,000pts] ++
- Basic runthrough:
- Looking to score a bunch of points on defensive secondaries like Promethean Creed and Raise the Banners high; Librarian also opens up Warpcraft secondaries in matchups where it's needed. Army should anchor around the Promethean Creed Objective while Aggressors, Devastators and Jump Pack units push/drop on the frontline.
- Vulkan He'stan provides full rerolls for a Flamer/Melta unit, which is strong on the Eradicators or any of the flamer unit. Eradicators can toe onto a Promethean Creed objective and shoot into the center of the table to try to max points on that secondary early.
- The Librarian and Apothecary help the Gravis units survive with healing and damage ignore (Apoth), -1 to hit (Fire Shield) and a 5++ (Psychic Fortress), and either unit can be Transhuman for 1cp and stack up to +3 save (cover, Unyielding, Stand Your Ground) vs. D1 for 1-2 CP.
- The jump pack units are just there to help; they can reach enemy objectives with obsec from Never Give Up or just counterpunch, or even to Action/Battlefield secondaries if needs be. Vulkan can put full rerolls on the Assault flamers as well.
- Bray'arth should hang around the units pushing for the center and act as a counterpunch. He can get obsec from the Apothecary, full rerolls with the big flamers from Vulkan (whether the small flamer counts as a flame weapon requires permission from the TO iirc), and Might of Heroes from the libby.
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