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- Meepo Dota 2 Remake Concept
- by PizzaHutPzwnd
- *Base Magical Resistance returned to 25% like most heroes.
- [Divided We Stand]
- Revive timer benefit reduced to 10% at all ranks.
- New Effect: Geomancy ;)
- Each Meepo/Clone is granted bonus Magical Resistance
- based on nearby Meepos. Stacking effect.
- Magic Resistance Bonus +5% (Flat bonus)
- Distance of effect: 900 radius
- New maximum effective resistance: 45% (25% + 5% * 4)
- Effect resistance at specific levels
- Lvl 1: 25%
- Lvl 3: 30%
- Lvl 10: 35%
- Lvl 17: 40%
- +Aghanim: 45%
- Due to Meepo being unable to defend against magical attacks
- he has higher base magical resist. This rescale is meant to
- bring him more in line with some of the changes with specific hero ultimates,
- such as Lina, Lion, and Lich Aghanim's Upgrades.
- *[2.0 thoughts]*
- What if instead, Meepo took reduced damage in respect to AOE?
- ie. 1 Meepo is hit by Sven for 200 damage, all subsequent Meepos
- take less damage from the same source. Normally, this would be 65%
- cleave damage (130), but in this scenario it'd be somewhat less.
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