Advertisement
PureLV

Untitled

Jun 14th, 2025
9
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.49 KB | None | 0 0
  1. ///Draw Event
  2. if (dead){
  3. for (var i = 0; i < ds_list_size(particles); i++){
  4. var index = i;
  5. var particle = particles[| index];
  6. var x_pos = particle[ParticleData.X];
  7. var y_pos = particle[ParticleData.Y];
  8. var sprite = particle[ParticleData.Sprite];
  9. var alpha = particle[ParticleData.Alpha];
  10. var xscale = particle[ParticleData.XScale];
  11. var yscale = particle[ParticleData.YScale];
  12. draw_sprite_ext(sprite,0,x_pos,y_pos,xscale,yscale,0,c_white,alpha);
  13. }
  14. }else{
  15. draw_self();
  16. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement