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  1. -----------//Elio Blasio\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, click to shoot, hold to spray
  4. T = Taunt
  5. ---------]]
  6. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  7. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  8. --Keeping this script small since big ones will cause major lag & exceed script limits--
  9. --Using a FE converter because i'm way too lazy to create remotes for it--
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13. script.Parent = owner.Character
  14. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15. local function NewFakeEvent()
  16. local Bind = Instance.new("BindableEvent")
  17. local Fake;Fake = {Connections = {},
  18. fakeEvent=true;
  19. Connect=function(self,Func)
  20. Bind.Event:connect(Func)
  21. self.Connections[Bind] = true
  22. return setmetatable({Connected = true},{
  23. __index = function (self,Index)
  24. if Index:lower() == "disconnect" then
  25. return function() Fake.Connections[Bind] = false;self.Connected = false end
  26. end
  27. return Fake[Index]
  28. end;
  29. __tostring = function() return "Connection" end;
  30. })
  31. end}
  32. Fake.connect = Fake.Connect;return Fake;
  33. end
  34. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39. local function TriggerEvent(self,Event,...)
  40. local Trigger = Mouse[Event]
  41. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43. end
  44. end
  45. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46. Event.OnServerEvent:Connect(function(FiredBy,Input)
  47. if FiredBy.Name ~= owner.Name then return end
  48. if Input.MouseEvent then
  49. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50. else
  51. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53. for _,Action in pairs(ContextActionService.Actions) do
  54. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55. end
  56. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58. end
  59. end)
  60. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61. Event.Parent = NLS([[
  62. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63. local Input = function(Input,gameProcessedEvent)
  64. if gameProcessedEvent then return end
  65. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66. end
  67. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68. local Hit,Target
  69. while wait(1/30) do
  70. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72. end
  73. end
  74. ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77. __index = function (self,Index)
  78. local Sandbox = function (Thing)
  79. if Thing:IsA("Player") then
  80. local RealPlayer = Thing
  81. return setmetatable({},{
  82. __index = function (self,Index)
  83. local Type = type(RealPlayer[Index])
  84. if Type == "function" then
  85. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86. return function (self)return InternalData["Mouse"] end
  87. end
  88. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89. end
  90. return RealPlayer[Index]
  91. end;
  92. __tostring = function(self) return RealPlayer.Name end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. local FakeServices = {
  102. ["players"] = function()
  103. return setmetatable({},{
  104. __index = function (self2,Index2)
  105. local RealService = RealGame:GetService(Service)
  106. local Type2 = type(Index2)
  107. if Type2 == "function" then
  108. return function (self,...) return RealService[Index2](RealService,...)end
  109. else
  110. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111. return RealService[Index2]
  112. end
  113. end;
  114. __tostring = function(self) return RealGame:GetService(Service).Name end
  115. })
  116. end;
  117. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119. ["runservice"] = function()
  120. return setmetatable({},{
  121. __index = function(self2,Index2)
  122. local RealService = RealGame:GetService(Service)
  123. local Type2 = type(Index2)
  124. if Type2 == "function" then
  125. return function (self,...) return RealService[Index2](RealService,...) end
  126. else
  127. local RunServices = {
  128. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129. ["renderstepped"] = function() return RealService["Stepped"] end
  130. }
  131. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132. return RealService[Index2]
  133. end
  134. end
  135. })
  136. end
  137. }
  138. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139. return RealGame:GetService(Service)
  140. end
  141. end
  142. return function (self,...) return RealGame[Index](RealGame,...) end
  143. else
  144. if game:GetService(Index) then return game:GetService(Index) end
  145. return RealGame[Index]
  146. end
  147. end
  148. return nil
  149. end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. --- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
  153. --- Was supposed to be for the770zone, or VengefulProgram.
  154.  
  155. warn'Neptune/Neptunian V'
  156. warn[[Absolutely.
  157.  
  158. Created by NoobyGames12
  159. ----------------------------]]
  160.  
  161. print[[Set your theme by:
  162. id/
  163. vol/
  164. pitch/
  165. You can skip through the position of theme by:
  166. skipto/]]
  167.  
  168. warn("Have fun using this!")
  169. ---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
  170.  
  171.  
  172. --Converted with ttyyuu12345's model to script plugin v4
  173. function sandbox(var,func)
  174. local env = getfenv(func)
  175. local newenv = setmetatable({},{
  176. __index = function(self,k)
  177. if k=="script" then
  178. return var
  179. else
  180. return env[k]
  181. end
  182. end,
  183. })
  184. setfenv(func,newenv)
  185. return func
  186. end
  187. cors = {}
  188. mas = Instance.new("Model",game:GetService("Lighting"))
  189. Model0 = Instance.new("Model")
  190. Part1 = Instance.new("Part")
  191. SpecialMesh2 = Instance.new("SpecialMesh")
  192. Part3 = Instance.new("Part")
  193. SpecialMesh4 = Instance.new("SpecialMesh")
  194. Weld5 = Instance.new("Weld")
  195. Weld6 = Instance.new("Weld")
  196. Weld7 = Instance.new("Weld")
  197. Weld8 = Instance.new("Weld")
  198. Weld9 = Instance.new("Weld")
  199. Weld10 = Instance.new("Weld")
  200. Weld11 = Instance.new("Weld")
  201. Weld12 = Instance.new("Weld")
  202. Weld13 = Instance.new("Weld")
  203. Weld14 = Instance.new("Weld")
  204. Weld15 = Instance.new("Weld")
  205. Weld16 = Instance.new("Weld")
  206. Weld17 = Instance.new("Weld")
  207. Weld18 = Instance.new("Weld")
  208. Weld19 = Instance.new("Weld")
  209. Weld20 = Instance.new("Weld")
  210. Weld21 = Instance.new("Weld")
  211. Weld22 = Instance.new("Weld")
  212. Weld23 = Instance.new("Weld")
  213. Weld24 = Instance.new("Weld")
  214. Weld25 = Instance.new("Weld")
  215. Weld26 = Instance.new("Weld")
  216. Weld27 = Instance.new("Weld")
  217. Weld28 = Instance.new("Weld")
  218. Weld29 = Instance.new("Weld")
  219. Weld30 = Instance.new("Weld")
  220. Weld31 = Instance.new("Weld")
  221. Weld32 = Instance.new("Weld")
  222. Weld33 = Instance.new("Weld")
  223. Weld34 = Instance.new("Weld")
  224. Weld35 = Instance.new("Weld")
  225. Weld36 = Instance.new("Weld")
  226. Weld37 = Instance.new("Weld")
  227. Weld38 = Instance.new("Weld")
  228. Weld39 = Instance.new("Weld")
  229. Weld40 = Instance.new("Weld")
  230. Weld41 = Instance.new("Weld")
  231. Weld42 = Instance.new("Weld")
  232. Weld43 = Instance.new("Weld")
  233. Weld44 = Instance.new("Weld")
  234. Weld45 = Instance.new("Weld")
  235. Weld46 = Instance.new("Weld")
  236. Weld47 = Instance.new("Weld")
  237. Weld48 = Instance.new("Weld")
  238. Weld49 = Instance.new("Weld")
  239. Weld50 = Instance.new("Weld")
  240. Weld51 = Instance.new("Weld")
  241. Weld52 = Instance.new("Weld")
  242. Weld53 = Instance.new("Weld")
  243. Weld54 = Instance.new("Weld")
  244. Weld55 = Instance.new("Weld")
  245. Weld56 = Instance.new("Weld")
  246. Weld57 = Instance.new("Weld")
  247. Weld58 = Instance.new("Weld")
  248. Weld59 = Instance.new("Weld")
  249. Weld60 = Instance.new("Weld")
  250. Weld61 = Instance.new("Weld")
  251. Weld62 = Instance.new("Weld")
  252. Weld63 = Instance.new("Weld")
  253. Weld64 = Instance.new("Weld")
  254. Weld65 = Instance.new("Weld")
  255. Weld66 = Instance.new("Weld")
  256. Weld67 = Instance.new("Weld")
  257. Weld68 = Instance.new("Weld")
  258. Weld69 = Instance.new("Weld")
  259. Weld70 = Instance.new("Weld")
  260. Weld71 = Instance.new("Weld")
  261. Weld72 = Instance.new("Weld")
  262. Weld73 = Instance.new("Weld")
  263. Weld74 = Instance.new("Weld")
  264. Weld75 = Instance.new("Weld")
  265. Weld76 = Instance.new("Weld")
  266. Weld77 = Instance.new("Weld")
  267. Weld78 = Instance.new("Weld")
  268. Weld79 = Instance.new("Weld")
  269. Weld80 = Instance.new("Weld")
  270. Weld81 = Instance.new("Weld")
  271. Weld82 = Instance.new("Weld")
  272. Weld83 = Instance.new("Weld")
  273. Weld84 = Instance.new("Weld")
  274. Weld85 = Instance.new("Weld")
  275. Weld86 = Instance.new("Weld")
  276. Weld87 = Instance.new("Weld")
  277. Weld88 = Instance.new("Weld")
  278. Weld89 = Instance.new("Weld")
  279. Weld90 = Instance.new("Weld")
  280. Weld91 = Instance.new("Weld")
  281. Weld92 = Instance.new("Weld")
  282. Weld93 = Instance.new("Weld")
  283. Weld94 = Instance.new("Weld")
  284. Weld95 = Instance.new("Weld")
  285. Weld96 = Instance.new("Weld")
  286. Weld97 = Instance.new("Weld")
  287. Weld98 = Instance.new("Weld")
  288. Weld99 = Instance.new("Weld")
  289. Weld100 = Instance.new("Weld")
  290. Weld101 = Instance.new("Weld")
  291. Weld102 = Instance.new("Weld")
  292. Weld103 = Instance.new("Weld")
  293. Weld104 = Instance.new("Weld")
  294. Weld105 = Instance.new("Weld")
  295. Weld106 = Instance.new("Weld")
  296. Weld107 = Instance.new("Weld")
  297. Weld108 = Instance.new("Weld")
  298. Weld109 = Instance.new("Weld")
  299. Weld110 = Instance.new("Weld")
  300. Weld111 = Instance.new("Weld")
  301. Weld112 = Instance.new("Weld")
  302. Weld113 = Instance.new("Weld")
  303. Weld114 = Instance.new("Weld")
  304. Weld115 = Instance.new("Weld")
  305. Weld116 = Instance.new("Weld")
  306. Weld117 = Instance.new("Weld")
  307. Weld118 = Instance.new("Weld")
  308. Weld119 = Instance.new("Weld")
  309. Weld120 = Instance.new("Weld")
  310. Weld121 = Instance.new("Weld")
  311. Weld122 = Instance.new("Weld")
  312. Weld123 = Instance.new("Weld")
  313. Weld124 = Instance.new("Weld")
  314. Weld125 = Instance.new("Weld")
  315. Weld126 = Instance.new("Weld")
  316. Weld127 = Instance.new("Weld")
  317. Weld128 = Instance.new("Weld")
  318. Weld129 = Instance.new("Weld")
  319. Weld130 = Instance.new("Weld")
  320. Weld131 = Instance.new("Weld")
  321. Weld132 = Instance.new("Weld")
  322. Weld133 = Instance.new("Weld")
  323. Weld134 = Instance.new("Weld")
  324. Weld135 = Instance.new("Weld")
  325. Weld136 = Instance.new("Weld")
  326. Weld137 = Instance.new("Weld")
  327. Weld138 = Instance.new("Weld")
  328. Weld139 = Instance.new("Weld")
  329. Weld140 = Instance.new("Weld")
  330. Weld141 = Instance.new("Weld")
  331. Weld142 = Instance.new("Weld")
  332. Weld143 = Instance.new("Weld")
  333. Weld144 = Instance.new("Weld")
  334. Weld145 = Instance.new("Weld")
  335. Weld146 = Instance.new("Weld")
  336. Weld147 = Instance.new("Weld")
  337. Weld148 = Instance.new("Weld")
  338. Weld149 = Instance.new("Weld")
  339. Weld150 = Instance.new("Weld")
  340. Weld151 = Instance.new("Weld")
  341. Weld152 = Instance.new("Weld")
  342. Weld153 = Instance.new("Weld")
  343. Weld154 = Instance.new("Weld")
  344. Weld155 = Instance.new("Weld")
  345. Weld156 = Instance.new("Weld")
  346. Weld157 = Instance.new("Weld")
  347. Weld158 = Instance.new("Weld")
  348. Weld159 = Instance.new("Weld")
  349. Weld160 = Instance.new("Weld")
  350. Weld161 = Instance.new("Weld")
  351. Weld162 = Instance.new("Weld")
  352. Part163 = Instance.new("Part")
  353. SpecialMesh164 = Instance.new("SpecialMesh")
  354. Part165 = Instance.new("Part")
  355. SpecialMesh166 = Instance.new("SpecialMesh")
  356. Part167 = Instance.new("Part")
  357. SpecialMesh168 = Instance.new("SpecialMesh")
  358. Part169 = Instance.new("Part")
  359. SpecialMesh170 = Instance.new("SpecialMesh")
  360. Part171 = Instance.new("Part")
  361. SpecialMesh172 = Instance.new("SpecialMesh")
  362. Part173 = Instance.new("Part")
  363. SpecialMesh174 = Instance.new("SpecialMesh")
  364. Part175 = Instance.new("Part")
  365. SpecialMesh176 = Instance.new("SpecialMesh")
  366. Part177 = Instance.new("Part")
  367. SpecialMesh178 = Instance.new("SpecialMesh")
  368. Part179 = Instance.new("Part")
  369. SpecialMesh180 = Instance.new("SpecialMesh")
  370. Part181 = Instance.new("Part")
  371. SpecialMesh182 = Instance.new("SpecialMesh")
  372. Part183 = Instance.new("Part")
  373. SpecialMesh184 = Instance.new("SpecialMesh")
  374. Part185 = Instance.new("Part")
  375. SpecialMesh186 = Instance.new("SpecialMesh")
  376. Part187 = Instance.new("Part")
  377. SpecialMesh188 = Instance.new("SpecialMesh")
  378. Part189 = Instance.new("Part")
  379. SpecialMesh190 = Instance.new("SpecialMesh")
  380. Part191 = Instance.new("Part")
  381. SpecialMesh192 = Instance.new("SpecialMesh")
  382. Part193 = Instance.new("Part")
  383. SpecialMesh194 = Instance.new("SpecialMesh")
  384. Part195 = Instance.new("Part")
  385. SpecialMesh196 = Instance.new("SpecialMesh")
  386. Part197 = Instance.new("Part")
  387. SpecialMesh198 = Instance.new("SpecialMesh")
  388. Part199 = Instance.new("Part")
  389. SpecialMesh200 = Instance.new("SpecialMesh")
  390. Part201 = Instance.new("Part")
  391. SpecialMesh202 = Instance.new("SpecialMesh")
  392. Part203 = Instance.new("Part")
  393. SpecialMesh204 = Instance.new("SpecialMesh")
  394. Part205 = Instance.new("Part")
  395. SpecialMesh206 = Instance.new("SpecialMesh")
  396. Part207 = Instance.new("Part")
  397. SpecialMesh208 = Instance.new("SpecialMesh")
  398. Part209 = Instance.new("Part")
  399. SpecialMesh210 = Instance.new("SpecialMesh")
  400. Part211 = Instance.new("Part")
  401. SpecialMesh212 = Instance.new("SpecialMesh")
  402. Part213 = Instance.new("Part")
  403. SpecialMesh214 = Instance.new("SpecialMesh")
  404. Part215 = Instance.new("Part")
  405. SpecialMesh216 = Instance.new("SpecialMesh")
  406. Part217 = Instance.new("Part")
  407. SpecialMesh218 = Instance.new("SpecialMesh")
  408. Part219 = Instance.new("Part")
  409. SpecialMesh220 = Instance.new("SpecialMesh")
  410. Part221 = Instance.new("Part")
  411. SpecialMesh222 = Instance.new("SpecialMesh")
  412. Part223 = Instance.new("Part")
  413. SpecialMesh224 = Instance.new("SpecialMesh")
  414. Part225 = Instance.new("Part")
  415. SpecialMesh226 = Instance.new("SpecialMesh")
  416. Part227 = Instance.new("Part")
  417. SpecialMesh228 = Instance.new("SpecialMesh")
  418. Part229 = Instance.new("Part")
  419. SpecialMesh230 = Instance.new("SpecialMesh")
  420. Part231 = Instance.new("Part")
  421. SpecialMesh232 = Instance.new("SpecialMesh")
  422. Part233 = Instance.new("Part")
  423. SpecialMesh234 = Instance.new("SpecialMesh")
  424. Part235 = Instance.new("Part")
  425. SpecialMesh236 = Instance.new("SpecialMesh")
  426. Part237 = Instance.new("Part")
  427. SpecialMesh238 = Instance.new("SpecialMesh")
  428. Part239 = Instance.new("Part")
  429. SpecialMesh240 = Instance.new("SpecialMesh")
  430. Part241 = Instance.new("Part")
  431. SpecialMesh242 = Instance.new("SpecialMesh")
  432. Part243 = Instance.new("Part")
  433. SpecialMesh244 = Instance.new("SpecialMesh")
  434. Part245 = Instance.new("Part")
  435. SpecialMesh246 = Instance.new("SpecialMesh")
  436. Part247 = Instance.new("Part")
  437. SpecialMesh248 = Instance.new("SpecialMesh")
  438. Part249 = Instance.new("Part")
  439. SpecialMesh250 = Instance.new("SpecialMesh")
  440. Part251 = Instance.new("Part")
  441. SpecialMesh252 = Instance.new("SpecialMesh")
  442. Part253 = Instance.new("Part")
  443. SpecialMesh254 = Instance.new("SpecialMesh")
  444. Part255 = Instance.new("Part")
  445. SpecialMesh256 = Instance.new("SpecialMesh")
  446. Part257 = Instance.new("Part")
  447. SpecialMesh258 = Instance.new("SpecialMesh")
  448. Part259 = Instance.new("Part")
  449. SpecialMesh260 = Instance.new("SpecialMesh")
  450. Part261 = Instance.new("Part")
  451. SpecialMesh262 = Instance.new("SpecialMesh")
  452. Part263 = Instance.new("Part")
  453. SpecialMesh264 = Instance.new("SpecialMesh")
  454. Part265 = Instance.new("Part")
  455. SpecialMesh266 = Instance.new("SpecialMesh")
  456. Part267 = Instance.new("Part")
  457. SpecialMesh268 = Instance.new("SpecialMesh")
  458. Part269 = Instance.new("Part")
  459. SpecialMesh270 = Instance.new("SpecialMesh")
  460. Part271 = Instance.new("Part")
  461. SpecialMesh272 = Instance.new("SpecialMesh")
  462. Part273 = Instance.new("Part")
  463. SpecialMesh274 = Instance.new("SpecialMesh")
  464. Part275 = Instance.new("Part")
  465. SpecialMesh276 = Instance.new("SpecialMesh")
  466. Part277 = Instance.new("Part")
  467. SpecialMesh278 = Instance.new("SpecialMesh")
  468. Part279 = Instance.new("Part")
  469. SpecialMesh280 = Instance.new("SpecialMesh")
  470. Part281 = Instance.new("Part")
  471. SpecialMesh282 = Instance.new("SpecialMesh")
  472. Part283 = Instance.new("Part")
  473. SpecialMesh284 = Instance.new("SpecialMesh")
  474. Part285 = Instance.new("Part")
  475. SpecialMesh286 = Instance.new("SpecialMesh")
  476. Part287 = Instance.new("Part")
  477. SpecialMesh288 = Instance.new("SpecialMesh")
  478. Part289 = Instance.new("Part")
  479. SpecialMesh290 = Instance.new("SpecialMesh")
  480. Part291 = Instance.new("Part")
  481. SpecialMesh292 = Instance.new("SpecialMesh")
  482. Part293 = Instance.new("Part")
  483. SpecialMesh294 = Instance.new("SpecialMesh")
  484. Part295 = Instance.new("Part")
  485. SpecialMesh296 = Instance.new("SpecialMesh")
  486. Part297 = Instance.new("Part")
  487. SpecialMesh298 = Instance.new("SpecialMesh")
  488. Part299 = Instance.new("Part")
  489. SpecialMesh300 = Instance.new("SpecialMesh")
  490. Part301 = Instance.new("Part")
  491. SpecialMesh302 = Instance.new("SpecialMesh")
  492. Part303 = Instance.new("Part")
  493. SpecialMesh304 = Instance.new("SpecialMesh")
  494. Part305 = Instance.new("Part")
  495. SpecialMesh306 = Instance.new("SpecialMesh")
  496. Part307 = Instance.new("Part")
  497. SpecialMesh308 = Instance.new("SpecialMesh")
  498. Part309 = Instance.new("Part")
  499. SpecialMesh310 = Instance.new("SpecialMesh")
  500. Part311 = Instance.new("Part")
  501. SpecialMesh312 = Instance.new("SpecialMesh")
  502. Part313 = Instance.new("Part")
  503. SpecialMesh314 = Instance.new("SpecialMesh")
  504. Part315 = Instance.new("Part")
  505. SpecialMesh316 = Instance.new("SpecialMesh")
  506. Part317 = Instance.new("Part")
  507. SpecialMesh318 = Instance.new("SpecialMesh")
  508. Part319 = Instance.new("Part")
  509. SpecialMesh320 = Instance.new("SpecialMesh")
  510. Part321 = Instance.new("Part")
  511. SpecialMesh322 = Instance.new("SpecialMesh")
  512. Part323 = Instance.new("Part")
  513. SpecialMesh324 = Instance.new("SpecialMesh")
  514. Part325 = Instance.new("Part")
  515. SpecialMesh326 = Instance.new("SpecialMesh")
  516. Part327 = Instance.new("Part")
  517. SpecialMesh328 = Instance.new("SpecialMesh")
  518. Part329 = Instance.new("Part")
  519. SpecialMesh330 = Instance.new("SpecialMesh")
  520. Part331 = Instance.new("Part")
  521. SpecialMesh332 = Instance.new("SpecialMesh")
  522. Part333 = Instance.new("Part")
  523. SpecialMesh334 = Instance.new("SpecialMesh")
  524. Part335 = Instance.new("Part")
  525. SpecialMesh336 = Instance.new("SpecialMesh")
  526. Part337 = Instance.new("Part")
  527. SpecialMesh338 = Instance.new("SpecialMesh")
  528. Part339 = Instance.new("Part")
  529. SpecialMesh340 = Instance.new("SpecialMesh")
  530. Part341 = Instance.new("Part")
  531. SpecialMesh342 = Instance.new("SpecialMesh")
  532. Part343 = Instance.new("Part")
  533. SpecialMesh344 = Instance.new("SpecialMesh")
  534. Part345 = Instance.new("Part")
  535. SpecialMesh346 = Instance.new("SpecialMesh")
  536. Part347 = Instance.new("Part")
  537. SpecialMesh348 = Instance.new("SpecialMesh")
  538. Part349 = Instance.new("Part")
  539. SpecialMesh350 = Instance.new("SpecialMesh")
  540. Part351 = Instance.new("Part")
  541. SpecialMesh352 = Instance.new("SpecialMesh")
  542. Part353 = Instance.new("Part")
  543. SpecialMesh354 = Instance.new("SpecialMesh")
  544. Part355 = Instance.new("Part")
  545. SpecialMesh356 = Instance.new("SpecialMesh")
  546. Part357 = Instance.new("Part")
  547. SpecialMesh358 = Instance.new("SpecialMesh")
  548. Part359 = Instance.new("Part")
  549. SpecialMesh360 = Instance.new("SpecialMesh")
  550. Part361 = Instance.new("Part")
  551. SpecialMesh362 = Instance.new("SpecialMesh")
  552. Part363 = Instance.new("Part")
  553. SpecialMesh364 = Instance.new("SpecialMesh")
  554. Part365 = Instance.new("Part")
  555. SpecialMesh366 = Instance.new("SpecialMesh")
  556. Part367 = Instance.new("Part")
  557. SpecialMesh368 = Instance.new("SpecialMesh")
  558. Part369 = Instance.new("Part")
  559. SpecialMesh370 = Instance.new("SpecialMesh")
  560. Part371 = Instance.new("Part")
  561. SpecialMesh372 = Instance.new("SpecialMesh")
  562. Part373 = Instance.new("Part")
  563. SpecialMesh374 = Instance.new("SpecialMesh")
  564. Part375 = Instance.new("Part")
  565. SpecialMesh376 = Instance.new("SpecialMesh")
  566. Part377 = Instance.new("Part")
  567. SpecialMesh378 = Instance.new("SpecialMesh")
  568. Part379 = Instance.new("Part")
  569. SpecialMesh380 = Instance.new("SpecialMesh")
  570. Part381 = Instance.new("Part")
  571. SpecialMesh382 = Instance.new("SpecialMesh")
  572. Part383 = Instance.new("Part")
  573. SpecialMesh384 = Instance.new("SpecialMesh")
  574. Part385 = Instance.new("Part")
  575. SpecialMesh386 = Instance.new("SpecialMesh")
  576. Part387 = Instance.new("Part")
  577. SpecialMesh388 = Instance.new("SpecialMesh")
  578. Part389 = Instance.new("Part")
  579. SpecialMesh390 = Instance.new("SpecialMesh")
  580. Part391 = Instance.new("Part")
  581. SpecialMesh392 = Instance.new("SpecialMesh")
  582. Part393 = Instance.new("Part")
  583. SpecialMesh394 = Instance.new("SpecialMesh")
  584. Part395 = Instance.new("Part")
  585. SpecialMesh396 = Instance.new("SpecialMesh")
  586. Part397 = Instance.new("Part")
  587. SpecialMesh398 = Instance.new("SpecialMesh")
  588. Part399 = Instance.new("Part")
  589. SpecialMesh400 = Instance.new("SpecialMesh")
  590. Part401 = Instance.new("Part")
  591. SpecialMesh402 = Instance.new("SpecialMesh")
  592. Part403 = Instance.new("Part")
  593. SpecialMesh404 = Instance.new("SpecialMesh")
  594. Part405 = Instance.new("Part")
  595. SpecialMesh406 = Instance.new("SpecialMesh")
  596. Part407 = Instance.new("Part")
  597. SpecialMesh408 = Instance.new("SpecialMesh")
  598. Part409 = Instance.new("Part")
  599. SpecialMesh410 = Instance.new("SpecialMesh")
  600. Part411 = Instance.new("Part")
  601. SpecialMesh412 = Instance.new("SpecialMesh")
  602. Part413 = Instance.new("Part")
  603. SpecialMesh414 = Instance.new("SpecialMesh")
  604. Part415 = Instance.new("Part")
  605. SpecialMesh416 = Instance.new("SpecialMesh")
  606. Part417 = Instance.new("Part")
  607. SpecialMesh418 = Instance.new("SpecialMesh")
  608. Part419 = Instance.new("Part")
  609. SpecialMesh420 = Instance.new("SpecialMesh")
  610. Part421 = Instance.new("Part")
  611. SpecialMesh422 = Instance.new("SpecialMesh")
  612. Part423 = Instance.new("Part")
  613. SpecialMesh424 = Instance.new("SpecialMesh")
  614. Part425 = Instance.new("Part")
  615. SpecialMesh426 = Instance.new("SpecialMesh")
  616. Part427 = Instance.new("Part")
  617. SpecialMesh428 = Instance.new("SpecialMesh")
  618. Part429 = Instance.new("Part")
  619. SpecialMesh430 = Instance.new("SpecialMesh")
  620. Part431 = Instance.new("Part")
  621. SpecialMesh432 = Instance.new("SpecialMesh")
  622. Part433 = Instance.new("Part")
  623. SpecialMesh434 = Instance.new("SpecialMesh")
  624. Part435 = Instance.new("Part")
  625. SpecialMesh436 = Instance.new("SpecialMesh")
  626. Part437 = Instance.new("Part")
  627. SpecialMesh438 = Instance.new("SpecialMesh")
  628. Part439 = Instance.new("Part")
  629. SpecialMesh440 = Instance.new("SpecialMesh")
  630. Part441 = Instance.new("Part")
  631. SpecialMesh442 = Instance.new("SpecialMesh")
  632. Part443 = Instance.new("Part")
  633. SpecialMesh444 = Instance.new("SpecialMesh")
  634. Part445 = Instance.new("Part")
  635. SpecialMesh446 = Instance.new("SpecialMesh")
  636. Part447 = Instance.new("Part")
  637. SpecialMesh448 = Instance.new("SpecialMesh")
  638. Part449 = Instance.new("Part")
  639. SpecialMesh450 = Instance.new("SpecialMesh")
  640. Part451 = Instance.new("Part")
  641. SpecialMesh452 = Instance.new("SpecialMesh")
  642. Part453 = Instance.new("Part")
  643. SpecialMesh454 = Instance.new("SpecialMesh")
  644. Part455 = Instance.new("Part")
  645. SpecialMesh456 = Instance.new("SpecialMesh")
  646. Part457 = Instance.new("Part")
  647. SpecialMesh458 = Instance.new("SpecialMesh")
  648. Part459 = Instance.new("Part")
  649. SpecialMesh460 = Instance.new("SpecialMesh")
  650. Part461 = Instance.new("Part")
  651. SpecialMesh462 = Instance.new("SpecialMesh")
  652. Part463 = Instance.new("Part")
  653. SpecialMesh464 = Instance.new("SpecialMesh")
  654. Part465 = Instance.new("Part")
  655. SpecialMesh466 = Instance.new("SpecialMesh")
  656. Part467 = Instance.new("Part")
  657. SpecialMesh468 = Instance.new("SpecialMesh")
  658. Part469 = Instance.new("Part")
  659. SpecialMesh470 = Instance.new("SpecialMesh")
  660. Part471 = Instance.new("Part")
  661. SpecialMesh472 = Instance.new("SpecialMesh")
  662. Part473 = Instance.new("Part")
  663. SpecialMesh474 = Instance.new("SpecialMesh")
  664. Part475 = Instance.new("Part")
  665. SpecialMesh476 = Instance.new("SpecialMesh")
  666. Model0.Parent = mas
  667. Part1.Parent = Model0
  668. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  669. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  670. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  671. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  672. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  673. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  674. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  675. Part1.Anchored = true
  676. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  677. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  678. Part1.BrickColor = BrickColor.new("Really black")
  679. Part1.CanCollide = false
  680. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part1.Material = Enum.Material.Metal
  683. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  685. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  686. Part1.brickColor = BrickColor.new("Really black")
  687. SpecialMesh2.Parent = Part1
  688. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  689. SpecialMesh2.MeshType = Enum.MeshType.Brick
  690. Part3.Parent = Model0
  691. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  692. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  693. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  694. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  695. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  696. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  697. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  698. Part3.Anchored = true
  699. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part3.BrickColor = BrickColor.new("Really black")
  702. Part3.CanCollide = false
  703. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  705. Part3.Material = Enum.Material.Glass
  706. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  708. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part3.brickColor = BrickColor.new("Really black")
  710. SpecialMesh4.Parent = Part3
  711. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  712. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  713. Weld5.Name = "BTWeld"
  714. Weld5.Parent = Part3
  715. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  716. Weld5.Part0 = Part3
  717. Weld5.Part1 = Part441
  718. Weld5.part1 = Part441
  719. Weld6.Name = "BTWeld"
  720. Weld6.Parent = Part3
  721. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  722. Weld6.Part0 = Part3
  723. Weld6.Part1 = Part323
  724. Weld6.part1 = Part323
  725. Weld7.Name = "BTWeld"
  726. Weld7.Parent = Part3
  727. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  728. Weld7.Part0 = Part3
  729. Weld7.Part1 = Part371
  730. Weld7.part1 = Part371
  731. Weld8.Name = "BTWeld"
  732. Weld8.Parent = Part3
  733. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  734. Weld8.Part0 = Part3
  735. Weld8.Part1 = Part167
  736. Weld8.part1 = Part167
  737. Weld9.Name = "BTWeld"
  738. Weld9.Parent = Part3
  739. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  740. Weld9.Part0 = Part3
  741. Weld9.Part1 = Part177
  742. Weld9.part1 = Part177
  743. Weld10.Name = "BTWeld"
  744. Weld10.Parent = Part3
  745. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  746. Weld10.Part0 = Part3
  747. Weld10.Part1 = Part277
  748. Weld10.part1 = Part277
  749. Weld11.Name = "BTWeld"
  750. Weld11.Parent = Part3
  751. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  752. Weld11.Part0 = Part3
  753. Weld11.Part1 = Part427
  754. Weld11.part1 = Part427
  755. Weld12.Name = "BTWeld"
  756. Weld12.Parent = Part3
  757. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  758. Weld12.Part0 = Part3
  759. Weld12.Part1 = Part209
  760. Weld12.part1 = Part209
  761. Weld13.Name = "BTWeld"
  762. Weld13.Parent = Part3
  763. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  764. Weld13.Part0 = Part3
  765. Weld13.Part1 = Part265
  766. Weld13.part1 = Part265
  767. Weld14.Name = "BTWeld"
  768. Weld14.Parent = Part3
  769. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  770. Weld14.Part0 = Part3
  771. Weld14.Part1 = Part445
  772. Weld14.part1 = Part445
  773. Weld15.Name = "BTWeld"
  774. Weld15.Parent = Part3
  775. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  776. Weld15.Part0 = Part3
  777. Weld15.Part1 = Part175
  778. Weld15.part1 = Part175
  779. Weld16.Name = "BTWeld"
  780. Weld16.Parent = Part3
  781. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  782. Weld16.Part0 = Part3
  783. Weld16.Part1 = Part433
  784. Weld16.part1 = Part433
  785. Weld17.Name = "BTWeld"
  786. Weld17.Parent = Part3
  787. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  788. Weld17.Part0 = Part3
  789. Weld17.Part1 = Part417
  790. Weld17.part1 = Part417
  791. Weld18.Name = "BTWeld"
  792. Weld18.Parent = Part3
  793. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  794. Weld18.Part0 = Part3
  795. Weld18.Part1 = Part295
  796. Weld18.part1 = Part295
  797. Weld19.Name = "BTWeld"
  798. Weld19.Parent = Part3
  799. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  800. Weld19.Part0 = Part3
  801. Weld19.Part1 = Part165
  802. Weld19.part1 = Part165
  803. Weld20.Name = "BTWeld"
  804. Weld20.Parent = Part3
  805. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  806. Weld20.Part0 = Part3
  807. Weld20.Part1 = Part315
  808. Weld20.part1 = Part315
  809. Weld21.Name = "BTWeld"
  810. Weld21.Parent = Part3
  811. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  812. Weld21.Part0 = Part3
  813. Weld21.Part1 = Part457
  814. Weld21.part1 = Part457
  815. Weld22.Name = "BTWeld"
  816. Weld22.Parent = Part3
  817. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  818. Weld22.Part0 = Part3
  819. Weld22.Part1 = Part363
  820. Weld22.part1 = Part363
  821. Weld23.Name = "BTWeld"
  822. Weld23.Parent = Part3
  823. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  824. Weld23.Part0 = Part3
  825. Weld23.Part1 = Part429
  826. Weld23.part1 = Part429
  827. Weld24.Name = "BTWeld"
  828. Weld24.Parent = Part3
  829. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  830. Weld24.Part0 = Part3
  831. Weld24.Part1 = Part253
  832. Weld24.part1 = Part253
  833. Weld25.Name = "BTWeld"
  834. Weld25.Parent = Part3
  835. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  836. Weld25.Part0 = Part3
  837. Weld25.Part1 = Part383
  838. Weld25.part1 = Part383
  839. Weld26.Name = "BTWeld"
  840. Weld26.Parent = Part3
  841. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  842. Weld26.Part0 = Part3
  843. Weld26.Part1 = Part289
  844. Weld26.part1 = Part289
  845. Weld27.Name = "BTWeld"
  846. Weld27.Parent = Part3
  847. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  848. Weld27.Part0 = Part3
  849. Weld27.Part1 = Part465
  850. Weld27.part1 = Part465
  851. Weld28.Name = "BTWeld"
  852. Weld28.Parent = Part3
  853. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  854. Weld28.Part0 = Part3
  855. Weld28.Part1 = Part325
  856. Weld28.part1 = Part325
  857. Weld29.Name = "BTWeld"
  858. Weld29.Parent = Part3
  859. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  860. Weld29.Part0 = Part3
  861. Weld29.Part1 = Part435
  862. Weld29.part1 = Part435
  863. Weld30.Name = "BTWeld"
  864. Weld30.Parent = Part3
  865. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  866. Weld30.Part0 = Part3
  867. Weld30.Part1 = Part297
  868. Weld30.part1 = Part297
  869. Weld31.Name = "BTWeld"
  870. Weld31.Parent = Part3
  871. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  872. Weld31.Part0 = Part3
  873. Weld31.Part1 = Part403
  874. Weld31.part1 = Part403
  875. Weld32.Name = "BTWeld"
  876. Weld32.Parent = Part3
  877. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  878. Weld32.Part0 = Part3
  879. Weld32.Part1 = Part317
  880. Weld32.part1 = Part317
  881. Weld33.Name = "BTWeld"
  882. Weld33.Parent = Part3
  883. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  884. Weld33.Part0 = Part3
  885. Weld33.Part1 = Part171
  886. Weld33.part1 = Part171
  887. Weld34.Name = "BTWeld"
  888. Weld34.Parent = Part3
  889. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  890. Weld34.Part0 = Part3
  891. Weld34.Part1 = Part251
  892. Weld34.part1 = Part251
  893. Weld35.Name = "BTWeld"
  894. Weld35.Parent = Part3
  895. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  896. Weld35.Part0 = Part3
  897. Weld35.Part1 = Part443
  898. Weld35.part1 = Part443
  899. Weld36.Name = "BTWeld"
  900. Weld36.Parent = Part3
  901. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  902. Weld36.Part0 = Part3
  903. Weld36.Part1 = Part243
  904. Weld36.part1 = Part243
  905. Weld37.Name = "BTWeld"
  906. Weld37.Parent = Part3
  907. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  908. Weld37.Part0 = Part3
  909. Weld37.Part1 = Part191
  910. Weld37.part1 = Part191
  911. Weld38.Name = "BTWeld"
  912. Weld38.Parent = Part3
  913. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  914. Weld38.Part0 = Part3
  915. Weld38.Part1 = Part459
  916. Weld38.part1 = Part459
  917. Weld39.Name = "BTWeld"
  918. Weld39.Parent = Part3
  919. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  920. Weld39.Part0 = Part3
  921. Weld39.Part1 = Part327
  922. Weld39.part1 = Part327
  923. Weld40.Name = "BTWeld"
  924. Weld40.Parent = Part3
  925. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  926. Weld40.Part0 = Part3
  927. Weld40.Part1 = Part229
  928. Weld40.part1 = Part229
  929. Weld41.Name = "BTWeld"
  930. Weld41.Parent = Part3
  931. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  932. Weld41.Part0 = Part3
  933. Weld41.Part1 = Part469
  934. Weld41.part1 = Part469
  935. Weld42.Name = "BTWeld"
  936. Weld42.Parent = Part3
  937. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  938. Weld42.Part0 = Part3
  939. Weld42.Part1 = Part169
  940. Weld42.part1 = Part169
  941. Weld43.Name = "BTWeld"
  942. Weld43.Parent = Part3
  943. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  944. Weld43.Part0 = Part3
  945. Weld43.Part1 = Part463
  946. Weld43.part1 = Part463
  947. Weld44.Name = "BTWeld"
  948. Weld44.Parent = Part3
  949. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  950. Weld44.Part0 = Part3
  951. Weld44.Part1 = Part411
  952. Weld44.part1 = Part411
  953. Weld45.Name = "BTWeld"
  954. Weld45.Parent = Part3
  955. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  956. Weld45.Part0 = Part3
  957. Weld45.Part1 = Part475
  958. Weld45.part1 = Part475
  959. Weld46.Name = "BTWeld"
  960. Weld46.Parent = Part3
  961. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  962. Weld46.Part0 = Part3
  963. Weld46.Part1 = Part473
  964. Weld46.part1 = Part473
  965. Weld47.Name = "BTWeld"
  966. Weld47.Parent = Part3
  967. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  968. Weld47.Part0 = Part3
  969. Weld47.Part1 = Part355
  970. Weld47.part1 = Part355
  971. Weld48.Name = "BTWeld"
  972. Weld48.Parent = Part3
  973. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  974. Weld48.Part0 = Part3
  975. Weld48.Part1 = Part341
  976. Weld48.part1 = Part341
  977. Weld49.Name = "BTWeld"
  978. Weld49.Parent = Part3
  979. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  980. Weld49.Part0 = Part3
  981. Weld49.Part1 = Part269
  982. Weld49.part1 = Part269
  983. Weld50.Name = "BTWeld"
  984. Weld50.Parent = Part3
  985. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  986. Weld50.Part0 = Part3
  987. Weld50.Part1 = Part379
  988. Weld50.part1 = Part379
  989. Weld51.Name = "BTWeld"
  990. Weld51.Parent = Part3
  991. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  992. Weld51.Part0 = Part3
  993. Weld51.Part1 = Part455
  994. Weld51.part1 = Part455
  995. Weld52.Name = "BTWeld"
  996. Weld52.Parent = Part3
  997. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  998. Weld52.Part0 = Part3
  999. Weld52.Part1 = Part453
  1000. Weld52.part1 = Part453
  1001. Weld53.Name = "BTWeld"
  1002. Weld53.Parent = Part3
  1003. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1004. Weld53.Part0 = Part3
  1005. Weld53.Part1 = Part425
  1006. Weld53.part1 = Part425
  1007. Weld54.Name = "BTWeld"
  1008. Weld54.Parent = Part3
  1009. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1010. Weld54.Part0 = Part3
  1011. Weld54.Part1 = Part241
  1012. Weld54.part1 = Part241
  1013. Weld55.Name = "BTWeld"
  1014. Weld55.Parent = Part3
  1015. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1016. Weld55.Part0 = Part3
  1017. Weld55.Part1 = Part321
  1018. Weld55.part1 = Part321
  1019. Weld56.Name = "BTWeld"
  1020. Weld56.Parent = Part3
  1021. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1022. Weld56.Part0 = Part3
  1023. Weld56.Part1 = Part449
  1024. Weld56.part1 = Part449
  1025. Weld57.Name = "BTWeld"
  1026. Weld57.Parent = Part3
  1027. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  1028. Weld57.Part0 = Part3
  1029. Weld57.Part1 = Part261
  1030. Weld57.part1 = Part261
  1031. Weld58.Name = "BTWeld"
  1032. Weld58.Parent = Part3
  1033. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1034. Weld58.Part0 = Part3
  1035. Weld58.Part1 = Part367
  1036. Weld58.part1 = Part367
  1037. Weld59.Name = "BTWeld"
  1038. Weld59.Parent = Part3
  1039. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  1040. Weld59.Part0 = Part3
  1041. Weld59.Part1 = Part179
  1042. Weld59.part1 = Part179
  1043. Weld60.Name = "BTWeld"
  1044. Weld60.Parent = Part3
  1045. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1046. Weld60.Part0 = Part3
  1047. Weld60.Part1 = Part437
  1048. Weld60.part1 = Part437
  1049. Weld61.Name = "BTWeld"
  1050. Weld61.Parent = Part3
  1051. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1052. Weld61.Part0 = Part3
  1053. Weld61.Part1 = Part365
  1054. Weld61.part1 = Part365
  1055. Weld62.Name = "BTWeld"
  1056. Weld62.Parent = Part3
  1057. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  1058. Weld62.Part0 = Part3
  1059. Weld62.Part1 = Part423
  1060. Weld62.part1 = Part423
  1061. Weld63.Name = "BTWeld"
  1062. Weld63.Parent = Part3
  1063. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1064. Weld63.Part0 = Part3
  1065. Weld63.Part1 = Part421
  1066. Weld63.part1 = Part421
  1067. Weld64.Name = "BTWeld"
  1068. Weld64.Parent = Part3
  1069. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1070. Weld64.Part0 = Part3
  1071. Weld64.Part1 = Part391
  1072. Weld64.part1 = Part391
  1073. Weld65.Name = "BTWeld"
  1074. Weld65.Parent = Part3
  1075. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1076. Weld65.Part0 = Part3
  1077. Weld65.Part1 = Part419
  1078. Weld65.part1 = Part419
  1079. Weld66.Name = "BTWeld"
  1080. Weld66.Parent = Part3
  1081. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1082. Weld66.Part0 = Part3
  1083. Weld66.Part1 = Part415
  1084. Weld66.part1 = Part415
  1085. Weld67.Name = "BTWeld"
  1086. Weld67.Parent = Part3
  1087. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  1088. Weld67.Part0 = Part3
  1089. Weld67.Part1 = Part193
  1090. Weld67.part1 = Part193
  1091. Weld68.Name = "BTWeld"
  1092. Weld68.Parent = Part3
  1093. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1094. Weld68.Part0 = Part3
  1095. Weld68.Part1 = Part447
  1096. Weld68.part1 = Part447
  1097. Weld69.Name = "BTWeld"
  1098. Weld69.Parent = Part3
  1099. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1100. Weld69.Part0 = Part3
  1101. Weld69.Part1 = Part329
  1102. Weld69.part1 = Part329
  1103. Weld70.Name = "BTWeld"
  1104. Weld70.Parent = Part3
  1105. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1106. Weld70.Part0 = Part3
  1107. Weld70.Part1 = Part213
  1108. Weld70.part1 = Part213
  1109. Weld71.Name = "BTWeld"
  1110. Weld71.Parent = Part3
  1111. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1112. Weld71.Part0 = Part3
  1113. Weld71.Part1 = Part257
  1114. Weld71.part1 = Part257
  1115. Weld72.Name = "BTWeld"
  1116. Weld72.Parent = Part3
  1117. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1118. Weld72.Part0 = Part3
  1119. Weld72.Part1 = Part173
  1120. Weld72.part1 = Part173
  1121. Weld73.Name = "BTWeld"
  1122. Weld73.Parent = Part3
  1123. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1124. Weld73.Part0 = Part3
  1125. Weld73.Part1 = Part361
  1126. Weld73.part1 = Part361
  1127. Weld74.Name = "BTWeld"
  1128. Weld74.Parent = Part3
  1129. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1130. Weld74.Part0 = Part3
  1131. Weld74.Part1 = Part377
  1132. Weld74.part1 = Part377
  1133. Weld75.Name = "BTWeld"
  1134. Weld75.Parent = Part3
  1135. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1136. Weld75.Part0 = Part3
  1137. Weld75.Part1 = Part283
  1138. Weld75.part1 = Part283
  1139. Weld76.Name = "BTWeld"
  1140. Weld76.Parent = Part3
  1141. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1142. Weld76.Part0 = Part3
  1143. Weld76.Part1 = Part291
  1144. Weld76.part1 = Part291
  1145. Weld77.Name = "BTWeld"
  1146. Weld77.Parent = Part3
  1147. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1148. Weld77.Part0 = Part3
  1149. Weld77.Part1 = Part395
  1150. Weld77.part1 = Part395
  1151. Weld78.Name = "BTWeld"
  1152. Weld78.Parent = Part3
  1153. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1154. Weld78.Part0 = Part3
  1155. Weld78.Part1 = Part451
  1156. Weld78.part1 = Part451
  1157. Weld79.Name = "BTWeld"
  1158. Weld79.Parent = Part3
  1159. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1160. Weld79.Part0 = Part3
  1161. Weld79.Part1 = Part203
  1162. Weld79.part1 = Part203
  1163. Weld80.Name = "BTWeld"
  1164. Weld80.Parent = Part3
  1165. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1166. Weld80.Part0 = Part3
  1167. Weld80.Part1 = Part397
  1168. Weld80.part1 = Part397
  1169. Weld81.Name = "BTWeld"
  1170. Weld81.Parent = Part3
  1171. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1172. Weld81.Part0 = Part3
  1173. Weld81.Part1 = Part237
  1174. Weld81.part1 = Part237
  1175. Weld82.Name = "BTWeld"
  1176. Weld82.Parent = Part3
  1177. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1178. Weld82.Part0 = Part3
  1179. Weld82.Part1 = Part373
  1180. Weld82.part1 = Part373
  1181. Weld83.Name = "BTWeld"
  1182. Weld83.Parent = Part3
  1183. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1184. Weld83.Part0 = Part3
  1185. Weld83.Part1 = Part163
  1186. Weld83.part1 = Part163
  1187. Weld84.Name = "BTWeld"
  1188. Weld84.Parent = Part3
  1189. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1190. Weld84.Part0 = Part3
  1191. Weld84.Part1 = Part281
  1192. Weld84.part1 = Part281
  1193. Weld85.Name = "BTWeld"
  1194. Weld85.Parent = Part3
  1195. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1196. Weld85.Part0 = Part3
  1197. Weld85.Part1 = Part345
  1198. Weld85.part1 = Part345
  1199. Weld86.Name = "BTWeld"
  1200. Weld86.Parent = Part3
  1201. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1202. Weld86.Part0 = Part3
  1203. Weld86.Part1 = Part399
  1204. Weld86.part1 = Part399
  1205. Weld87.Name = "BTWeld"
  1206. Weld87.Parent = Part3
  1207. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1208. Weld87.Part0 = Part3
  1209. Weld87.Part1 = Part199
  1210. Weld87.part1 = Part199
  1211. Weld88.Name = "BTWeld"
  1212. Weld88.Parent = Part3
  1213. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1214. Weld88.Part0 = Part3
  1215. Weld88.Part1 = Part219
  1216. Weld88.part1 = Part219
  1217. Weld89.Name = "BTWeld"
  1218. Weld89.Parent = Part3
  1219. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1220. Weld89.Part0 = Part3
  1221. Weld89.Part1 = Part1
  1222. Weld89.part1 = Part1
  1223. Weld90.Name = "BTWeld"
  1224. Weld90.Parent = Part3
  1225. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1226. Weld90.Part0 = Part3
  1227. Weld90.Part1 = Part275
  1228. Weld90.part1 = Part275
  1229. Weld91.Name = "BTWeld"
  1230. Weld91.Parent = Part3
  1231. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1232. Weld91.Part0 = Part3
  1233. Weld91.Part1 = Part233
  1234. Weld91.part1 = Part233
  1235. Weld92.Name = "BTWeld"
  1236. Weld92.Parent = Part3
  1237. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1238. Weld92.Part0 = Part3
  1239. Weld92.Part1 = Part221
  1240. Weld92.part1 = Part221
  1241. Weld93.Name = "BTWeld"
  1242. Weld93.Parent = Part3
  1243. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1244. Weld93.Part0 = Part3
  1245. Weld93.Part1 = Part467
  1246. Weld93.part1 = Part467
  1247. Weld94.Name = "BTWeld"
  1248. Weld94.Parent = Part3
  1249. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1250. Weld94.Part0 = Part3
  1251. Weld94.Part1 = Part339
  1252. Weld94.part1 = Part339
  1253. Weld95.Name = "BTWeld"
  1254. Weld95.Parent = Part3
  1255. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  1256. Weld95.Part0 = Part3
  1257. Weld95.Part1 = Part401
  1258. Weld95.part1 = Part401
  1259. Weld96.Name = "BTWeld"
  1260. Weld96.Parent = Part3
  1261. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1262. Weld96.Part0 = Part3
  1263. Weld96.Part1 = Part409
  1264. Weld96.part1 = Part409
  1265. Weld97.Name = "BTWeld"
  1266. Weld97.Parent = Part3
  1267. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  1268. Weld97.Part0 = Part3
  1269. Weld97.Part1 = Part381
  1270. Weld97.part1 = Part381
  1271. Weld98.Name = "BTWeld"
  1272. Weld98.Parent = Part3
  1273. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  1274. Weld98.Part0 = Part3
  1275. Weld98.Part1 = Part431
  1276. Weld98.part1 = Part431
  1277. Weld99.Name = "BTWeld"
  1278. Weld99.Parent = Part3
  1279. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  1280. Weld99.Part0 = Part3
  1281. Weld99.Part1 = Part215
  1282. Weld99.part1 = Part215
  1283. Weld100.Name = "BTWeld"
  1284. Weld100.Parent = Part3
  1285. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1286. Weld100.Part0 = Part3
  1287. Weld100.Part1 = Part231
  1288. Weld100.part1 = Part231
  1289. Weld101.Name = "BTWeld"
  1290. Weld101.Parent = Part3
  1291. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  1292. Weld101.Part0 = Part3
  1293. Weld101.Part1 = Part195
  1294. Weld101.part1 = Part195
  1295. Weld102.Name = "BTWeld"
  1296. Weld102.Parent = Part3
  1297. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1298. Weld102.Part0 = Part3
  1299. Weld102.Part1 = Part247
  1300. Weld102.part1 = Part247
  1301. Weld103.Name = "BTWeld"
  1302. Weld103.Parent = Part3
  1303. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1304. Weld103.Part0 = Part3
  1305. Weld103.Part1 = Part307
  1306. Weld103.part1 = Part307
  1307. Weld104.Name = "BTWeld"
  1308. Weld104.Parent = Part3
  1309. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  1310. Weld104.Part0 = Part3
  1311. Weld104.Part1 = Part259
  1312. Weld104.part1 = Part259
  1313. Weld105.Name = "BTWeld"
  1314. Weld105.Parent = Part3
  1315. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1316. Weld105.Part0 = Part3
  1317. Weld105.Part1 = Part407
  1318. Weld105.part1 = Part407
  1319. Weld106.Name = "BTWeld"
  1320. Weld106.Parent = Part3
  1321. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  1322. Weld106.Part0 = Part3
  1323. Weld106.Part1 = Part263
  1324. Weld106.part1 = Part263
  1325. Weld107.Name = "BTWeld"
  1326. Weld107.Parent = Part3
  1327. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  1328. Weld107.Part0 = Part3
  1329. Weld107.Part1 = Part351
  1330. Weld107.part1 = Part351
  1331. Weld108.Name = "BTWeld"
  1332. Weld108.Parent = Part3
  1333. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1334. Weld108.Part0 = Part3
  1335. Weld108.Part1 = Part331
  1336. Weld108.part1 = Part331
  1337. Weld109.Name = "BTWeld"
  1338. Weld109.Parent = Part3
  1339. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  1340. Weld109.Part0 = Part3
  1341. Weld109.Part1 = Part187
  1342. Weld109.part1 = Part187
  1343. Weld110.Name = "BTWeld"
  1344. Weld110.Parent = Part3
  1345. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  1346. Weld110.Part0 = Part3
  1347. Weld110.Part1 = Part239
  1348. Weld110.part1 = Part239
  1349. Weld111.Name = "BTWeld"
  1350. Weld111.Parent = Part3
  1351. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  1352. Weld111.Part0 = Part3
  1353. Weld111.Part1 = Part293
  1354. Weld111.part1 = Part293
  1355. Weld112.Name = "BTWeld"
  1356. Weld112.Parent = Part3
  1357. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1358. Weld112.Part0 = Part3
  1359. Weld112.Part1 = Part387
  1360. Weld112.part1 = Part387
  1361. Weld113.Name = "BTWeld"
  1362. Weld113.Parent = Part3
  1363. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1364. Weld113.Part0 = Part3
  1365. Weld113.Part1 = Part471
  1366. Weld113.part1 = Part471
  1367. Weld114.Name = "BTWeld"
  1368. Weld114.Parent = Part3
  1369. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  1370. Weld114.Part0 = Part3
  1371. Weld114.Part1 = Part301
  1372. Weld114.part1 = Part301
  1373. Weld115.Name = "BTWeld"
  1374. Weld115.Parent = Part3
  1375. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1376. Weld115.Part0 = Part3
  1377. Weld115.Part1 = Part389
  1378. Weld115.part1 = Part389
  1379. Weld116.Name = "BTWeld"
  1380. Weld116.Parent = Part3
  1381. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  1382. Weld116.Part0 = Part3
  1383. Weld116.Part1 = Part255
  1384. Weld116.part1 = Part255
  1385. Weld117.Name = "BTWeld"
  1386. Weld117.Parent = Part3
  1387. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  1388. Weld117.Part0 = Part3
  1389. Weld117.Part1 = Part299
  1390. Weld117.part1 = Part299
  1391. Weld118.Name = "BTWeld"
  1392. Weld118.Parent = Part3
  1393. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  1394. Weld118.Part0 = Part3
  1395. Weld118.Part1 = Part461
  1396. Weld118.part1 = Part461
  1397. Weld119.Name = "BTWeld"
  1398. Weld119.Parent = Part3
  1399. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  1400. Weld119.Part0 = Part3
  1401. Weld119.Part1 = Part349
  1402. Weld119.part1 = Part349
  1403. Weld120.Name = "BTWeld"
  1404. Weld120.Parent = Part3
  1405. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  1406. Weld120.Part0 = Part3
  1407. Weld120.Part1 = Part217
  1408. Weld120.part1 = Part217
  1409. Weld121.Name = "BTWeld"
  1410. Weld121.Parent = Part3
  1411. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1412. Weld121.Part0 = Part3
  1413. Weld121.Part1 = Part393
  1414. Weld121.part1 = Part393
  1415. Weld122.Name = "BTWeld"
  1416. Weld122.Parent = Part3
  1417. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1418. Weld122.Part0 = Part3
  1419. Weld122.Part1 = Part287
  1420. Weld122.part1 = Part287
  1421. Weld123.Name = "BTWeld"
  1422. Weld123.Parent = Part3
  1423. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1424. Weld123.Part0 = Part3
  1425. Weld123.Part1 = Part235
  1426. Weld123.part1 = Part235
  1427. Weld124.Name = "BTWeld"
  1428. Weld124.Parent = Part3
  1429. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1430. Weld124.Part0 = Part3
  1431. Weld124.Part1 = Part227
  1432. Weld124.part1 = Part227
  1433. Weld125.Name = "BTWeld"
  1434. Weld125.Parent = Part3
  1435. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1436. Weld125.Part0 = Part3
  1437. Weld125.Part1 = Part375
  1438. Weld125.part1 = Part375
  1439. Weld126.Name = "BTWeld"
  1440. Weld126.Parent = Part3
  1441. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1442. Weld126.Part0 = Part3
  1443. Weld126.Part1 = Part223
  1444. Weld126.part1 = Part223
  1445. Weld127.Name = "BTWeld"
  1446. Weld127.Parent = Part3
  1447. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1448. Weld127.Part0 = Part3
  1449. Weld127.Part1 = Part347
  1450. Weld127.part1 = Part347
  1451. Weld128.Name = "BTWeld"
  1452. Weld128.Parent = Part3
  1453. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  1454. Weld128.Part0 = Part3
  1455. Weld128.Part1 = Part207
  1456. Weld128.part1 = Part207
  1457. Weld129.Name = "BTWeld"
  1458. Weld129.Parent = Part3
  1459. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  1460. Weld129.Part0 = Part3
  1461. Weld129.Part1 = Part273
  1462. Weld129.part1 = Part273
  1463. Weld130.Name = "BTWeld"
  1464. Weld130.Parent = Part3
  1465. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  1466. Weld130.Part0 = Part3
  1467. Weld130.Part1 = Part369
  1468. Weld130.part1 = Part369
  1469. Weld131.Name = "BTWeld"
  1470. Weld131.Parent = Part3
  1471. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1472. Weld131.Part0 = Part3
  1473. Weld131.Part1 = Part285
  1474. Weld131.part1 = Part285
  1475. Weld132.Name = "BTWeld"
  1476. Weld132.Parent = Part3
  1477. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  1478. Weld132.Part0 = Part3
  1479. Weld132.Part1 = Part405
  1480. Weld132.part1 = Part405
  1481. Weld133.Name = "BTWeld"
  1482. Weld133.Parent = Part3
  1483. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1484. Weld133.Part0 = Part3
  1485. Weld133.Part1 = Part359
  1486. Weld133.part1 = Part359
  1487. Weld134.Name = "BTWeld"
  1488. Weld134.Parent = Part3
  1489. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  1490. Weld134.Part0 = Part3
  1491. Weld134.Part1 = Part183
  1492. Weld134.part1 = Part183
  1493. Weld135.Name = "BTWeld"
  1494. Weld135.Parent = Part3
  1495. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  1496. Weld135.Part0 = Part3
  1497. Weld135.Part1 = Part225
  1498. Weld135.part1 = Part225
  1499. Weld136.Name = "BTWeld"
  1500. Weld136.Parent = Part3
  1501. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1502. Weld136.Part0 = Part3
  1503. Weld136.Part1 = Part337
  1504. Weld136.part1 = Part337
  1505. Weld137.Name = "BTWeld"
  1506. Weld137.Parent = Part3
  1507. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  1508. Weld137.Part0 = Part3
  1509. Weld137.Part1 = Part245
  1510. Weld137.part1 = Part245
  1511. Weld138.Name = "BTWeld"
  1512. Weld138.Parent = Part3
  1513. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  1514. Weld138.Part0 = Part3
  1515. Weld138.Part1 = Part309
  1516. Weld138.part1 = Part309
  1517. Weld139.Name = "BTWeld"
  1518. Weld139.Parent = Part3
  1519. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1520. Weld139.Part0 = Part3
  1521. Weld139.Part1 = Part181
  1522. Weld139.part1 = Part181
  1523. Weld140.Name = "BTWeld"
  1524. Weld140.Parent = Part3
  1525. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1526. Weld140.Part0 = Part3
  1527. Weld140.Part1 = Part333
  1528. Weld140.part1 = Part333
  1529. Weld141.Name = "BTWeld"
  1530. Weld141.Parent = Part3
  1531. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1532. Weld141.Part0 = Part3
  1533. Weld141.Part1 = Part249
  1534. Weld141.part1 = Part249
  1535. Weld142.Name = "BTWeld"
  1536. Weld142.Parent = Part3
  1537. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1538. Weld142.Part0 = Part3
  1539. Weld142.Part1 = Part205
  1540. Weld142.part1 = Part205
  1541. Weld143.Name = "BTWeld"
  1542. Weld143.Parent = Part3
  1543. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1544. Weld143.Part0 = Part3
  1545. Weld143.Part1 = Part385
  1546. Weld143.part1 = Part385
  1547. Weld144.Name = "BTWeld"
  1548. Weld144.Parent = Part3
  1549. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1550. Weld144.Part0 = Part3
  1551. Weld144.Part1 = Part197
  1552. Weld144.part1 = Part197
  1553. Weld145.Name = "BTWeld"
  1554. Weld145.Parent = Part3
  1555. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  1556. Weld145.Part0 = Part3
  1557. Weld145.Part1 = Part357
  1558. Weld145.part1 = Part357
  1559. Weld146.Name = "BTWeld"
  1560. Weld146.Parent = Part3
  1561. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1562. Weld146.Part0 = Part3
  1563. Weld146.Part1 = Part343
  1564. Weld146.part1 = Part343
  1565. Weld147.Name = "BTWeld"
  1566. Weld147.Parent = Part3
  1567. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1568. Weld147.Part0 = Part3
  1569. Weld147.Part1 = Part353
  1570. Weld147.part1 = Part353
  1571. Weld148.Name = "BTWeld"
  1572. Weld148.Parent = Part3
  1573. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1574. Weld148.Part0 = Part3
  1575. Weld148.Part1 = Part313
  1576. Weld148.part1 = Part313
  1577. Weld149.Name = "BTWeld"
  1578. Weld149.Parent = Part3
  1579. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  1580. Weld149.Part0 = Part3
  1581. Weld149.Part1 = Part211
  1582. Weld149.part1 = Part211
  1583. Weld150.Name = "BTWeld"
  1584. Weld150.Parent = Part3
  1585. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1586. Weld150.Part0 = Part3
  1587. Weld150.Part1 = Part311
  1588. Weld150.part1 = Part311
  1589. Weld151.Name = "BTWeld"
  1590. Weld151.Parent = Part3
  1591. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1592. Weld151.Part0 = Part3
  1593. Weld151.Part1 = Part319
  1594. Weld151.part1 = Part319
  1595. Weld152.Name = "BTWeld"
  1596. Weld152.Parent = Part3
  1597. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1598. Weld152.Part0 = Part3
  1599. Weld152.Part1 = Part189
  1600. Weld152.part1 = Part189
  1601. Weld153.Name = "BTWeld"
  1602. Weld153.Parent = Part3
  1603. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1604. Weld153.Part0 = Part3
  1605. Weld153.Part1 = Part271
  1606. Weld153.part1 = Part271
  1607. Weld154.Name = "BTWeld"
  1608. Weld154.Parent = Part3
  1609. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1610. Weld154.Part0 = Part3
  1611. Weld154.Part1 = Part303
  1612. Weld154.part1 = Part303
  1613. Weld155.Name = "BTWeld"
  1614. Weld155.Parent = Part3
  1615. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  1616. Weld155.Part0 = Part3
  1617. Weld155.Part1 = Part305
  1618. Weld155.part1 = Part305
  1619. Weld156.Name = "BTWeld"
  1620. Weld156.Parent = Part3
  1621. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  1622. Weld156.Part0 = Part3
  1623. Weld156.Part1 = Part413
  1624. Weld156.part1 = Part413
  1625. Weld157.Name = "BTWeld"
  1626. Weld157.Parent = Part3
  1627. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  1628. Weld157.Part0 = Part3
  1629. Weld157.Part1 = Part267
  1630. Weld157.part1 = Part267
  1631. Weld158.Name = "BTWeld"
  1632. Weld158.Parent = Part3
  1633. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  1634. Weld158.Part0 = Part3
  1635. Weld158.Part1 = Part439
  1636. Weld158.part1 = Part439
  1637. Weld159.Name = "BTWeld"
  1638. Weld159.Parent = Part3
  1639. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1640. Weld159.Part0 = Part3
  1641. Weld159.Part1 = Part201
  1642. Weld159.part1 = Part201
  1643. Weld160.Name = "BTWeld"
  1644. Weld160.Parent = Part3
  1645. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  1646. Weld160.Part0 = Part3
  1647. Weld160.Part1 = Part279
  1648. Weld160.part1 = Part279
  1649. Weld161.Name = "BTWeld"
  1650. Weld161.Parent = Part3
  1651. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  1652. Weld161.Part0 = Part3
  1653. Weld161.Part1 = Part335
  1654. Weld161.part1 = Part335
  1655. Weld162.Name = "BTWeld"
  1656. Weld162.Parent = Part3
  1657. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1658. Weld162.Part0 = Part3
  1659. Weld162.Part1 = Part185
  1660. Weld162.part1 = Part185
  1661. Part163.Parent = Model0
  1662. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1663. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1664. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  1665. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1666. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1667. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  1668. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  1669. Part163.Anchored = true
  1670. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1672. Part163.BrickColor = BrickColor.new("Really black")
  1673. Part163.CanCollide = false
  1674. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1675. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1676. Part163.Material = Enum.Material.Metal
  1677. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1678. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1679. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1680. Part163.brickColor = BrickColor.new("Really black")
  1681. SpecialMesh164.Parent = Part163
  1682. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  1683. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1684. Part165.Parent = Model0
  1685. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  1686. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  1687. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  1688. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  1689. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1690. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  1691. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  1692. Part165.Anchored = true
  1693. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1695. Part165.BrickColor = BrickColor.new("Really black")
  1696. Part165.CanCollide = false
  1697. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1698. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1699. Part165.Material = Enum.Material.Metal
  1700. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1701. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1702. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1703. Part165.brickColor = BrickColor.new("Really black")
  1704. SpecialMesh166.Parent = Part165
  1705. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  1706. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1707. Part167.Parent = Model0
  1708. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1709. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1710. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  1711. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1712. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1713. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  1714. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  1715. Part167.Anchored = true
  1716. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1717. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1718. Part167.BrickColor = BrickColor.new("Really black")
  1719. Part167.CanCollide = false
  1720. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1721. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. Part167.Material = Enum.Material.Glass
  1723. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1724. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1725. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part167.brickColor = BrickColor.new("Really black")
  1727. SpecialMesh168.Parent = Part167
  1728. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  1729. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1730. Part169.Parent = Model0
  1731. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1732. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1733. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1734. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1735. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1736. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1737. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  1738. Part169.Anchored = true
  1739. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1740. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1741. Part169.BrickColor = BrickColor.new("Bright blue")
  1742. Part169.CanCollide = false
  1743. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1744. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1745. Part169.Material = Enum.Material.Neon
  1746. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1747. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1748. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. Part169.brickColor = BrickColor.new("Bright blue")
  1750. SpecialMesh170.Parent = Part169
  1751. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  1752. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  1753. Part171.Parent = Model0
  1754. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1755. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1756. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  1757. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1758. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1759. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  1760. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  1761. Part171.Anchored = true
  1762. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1763. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1764. Part171.BrickColor = BrickColor.new("Really black")
  1765. Part171.CanCollide = false
  1766. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1767. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. Part171.Material = Enum.Material.Metal
  1769. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1771. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. Part171.brickColor = BrickColor.new("Really black")
  1773. SpecialMesh172.Parent = Part171
  1774. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  1775. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1776. Part173.Parent = Model0
  1777. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  1778. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1779. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  1780. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1781. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1782. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  1783. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  1784. Part173.Anchored = true
  1785. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1786. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1787. Part173.BrickColor = BrickColor.new("Bright blue")
  1788. Part173.CanCollide = false
  1789. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1790. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. Part173.Material = Enum.Material.Neon
  1792. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1793. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1794. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. Part173.brickColor = BrickColor.new("Bright blue")
  1796. SpecialMesh174.Parent = Part173
  1797. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  1798. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1799. Part175.Parent = Model0
  1800. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1801. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1802. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1803. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1804. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1805. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1806. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  1807. Part175.Anchored = true
  1808. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1809. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1810. Part175.BrickColor = BrickColor.new("Really black")
  1811. Part175.CanCollide = false
  1812. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. Part175.Material = Enum.Material.Metal
  1815. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1816. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1817. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1818. Part175.brickColor = BrickColor.new("Really black")
  1819. SpecialMesh176.Parent = Part175
  1820. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  1821. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  1822. Part177.Parent = Model0
  1823. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1824. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1825. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  1826. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1827. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1828. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  1829. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  1830. Part177.Anchored = true
  1831. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1832. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1833. Part177.BrickColor = BrickColor.new("Really black")
  1834. Part177.CanCollide = false
  1835. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. Part177.Material = Enum.Material.Metal
  1838. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1840. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. Part177.brickColor = BrickColor.new("Really black")
  1842. SpecialMesh178.Parent = Part177
  1843. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1844. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1845. Part179.Parent = Model0
  1846. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  1847. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  1848. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  1849. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  1850. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1851. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  1852. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  1853. Part179.Anchored = true
  1854. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1855. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1856. Part179.BrickColor = BrickColor.new("Really black")
  1857. Part179.CanCollide = false
  1858. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1860. Part179.Material = Enum.Material.Metal
  1861. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1862. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1863. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. Part179.brickColor = BrickColor.new("Really black")
  1865. SpecialMesh180.Parent = Part179
  1866. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  1867. SpecialMesh180.MeshType = Enum.MeshType.Brick
  1868. Part181.Parent = Model0
  1869. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  1870. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  1871. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  1872. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  1873. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1874. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  1875. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  1876. Part181.Anchored = true
  1877. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1878. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1879. Part181.BrickColor = BrickColor.new("Really black")
  1880. Part181.CanCollide = false
  1881. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1882. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1883. Part181.Material = Enum.Material.Metal
  1884. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1885. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1886. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. Part181.brickColor = BrickColor.new("Really black")
  1888. SpecialMesh182.Parent = Part181
  1889. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1890. SpecialMesh182.MeshType = Enum.MeshType.Brick
  1891. Part183.Parent = Model0
  1892. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  1893. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1894. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  1895. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1896. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1897. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  1898. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  1899. Part183.Anchored = true
  1900. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1901. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. Part183.BrickColor = BrickColor.new("Really black")
  1903. Part183.CanCollide = false
  1904. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. Part183.Material = Enum.Material.Metal
  1907. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1908. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1909. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. Part183.brickColor = BrickColor.new("Really black")
  1911. SpecialMesh184.Parent = Part183
  1912. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  1913. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  1914. Part185.Parent = Model0
  1915. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  1916. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1917. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  1918. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1919. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1920. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  1921. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  1922. Part185.Anchored = true
  1923. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1924. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1925. Part185.BrickColor = BrickColor.new("Really black")
  1926. Part185.CanCollide = false
  1927. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. Part185.Material = Enum.Material.Metal
  1930. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1932. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1933. Part185.brickColor = BrickColor.new("Really black")
  1934. SpecialMesh186.Parent = Part185
  1935. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  1936. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  1937. Part187.Parent = Model0
  1938. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  1939. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  1940. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  1941. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  1942. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1943. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  1944. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  1945. Part187.Anchored = true
  1946. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. Part187.BrickColor = BrickColor.new("Really black")
  1949. Part187.CanCollide = false
  1950. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. Part187.Material = Enum.Material.Metal
  1953. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1955. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. Part187.brickColor = BrickColor.new("Really black")
  1957. SpecialMesh188.Parent = Part187
  1958. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  1959. SpecialMesh188.MeshType = Enum.MeshType.Brick
  1960. Part189.Parent = Model0
  1961. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  1962. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1963. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  1964. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1965. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1966. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  1967. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  1968. Part189.Anchored = true
  1969. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1970. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. Part189.BrickColor = BrickColor.new("Bright blue")
  1972. Part189.CanCollide = false
  1973. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. Part189.Material = Enum.Material.Neon
  1976. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1977. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1978. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1979. Part189.brickColor = BrickColor.new("Bright blue")
  1980. SpecialMesh190.Parent = Part189
  1981. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  1982. SpecialMesh190.MeshType = Enum.MeshType.Brick
  1983. Part191.Parent = Model0
  1984. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  1985. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1986. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  1987. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1988. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1989. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  1990. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  1991. Part191.Anchored = true
  1992. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. Part191.BrickColor = BrickColor.new("Royal purple")
  1995. Part191.CanCollide = false
  1996. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. Part191.Material = Enum.Material.Neon
  1999. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2000. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2001. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2002. Part191.brickColor = BrickColor.new("Royal purple")
  2003. SpecialMesh192.Parent = Part191
  2004. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  2005. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2006. Part193.Parent = Model0
  2007. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  2008. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  2009. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  2010. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  2011. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2012. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  2013. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  2014. Part193.Anchored = true
  2015. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2016. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. Part193.BrickColor = BrickColor.new("Really black")
  2018. Part193.CanCollide = false
  2019. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. Part193.Material = Enum.Material.Metal
  2022. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2023. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2024. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. Part193.brickColor = BrickColor.new("Really black")
  2026. SpecialMesh194.Parent = Part193
  2027. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  2028. SpecialMesh194.MeshType = Enum.MeshType.Brick
  2029. Part195.Parent = Model0
  2030. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  2031. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  2032. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  2033. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  2034. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2035. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  2036. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  2037. Part195.Anchored = true
  2038. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2040. Part195.BrickColor = BrickColor.new("Royal purple")
  2041. Part195.CanCollide = false
  2042. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. Part195.Material = Enum.Material.Neon
  2045. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2047. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. Part195.brickColor = BrickColor.new("Royal purple")
  2049. SpecialMesh196.Parent = Part195
  2050. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  2051. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2052. Part197.Parent = Model0
  2053. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  2054. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  2055. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  2056. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  2057. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2058. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  2059. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  2060. Part197.Anchored = true
  2061. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2062. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. Part197.BrickColor = BrickColor.new("Royal purple")
  2064. Part197.CanCollide = false
  2065. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2066. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2067. Part197.Material = Enum.Material.Neon
  2068. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2069. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2070. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. Part197.brickColor = BrickColor.new("Royal purple")
  2072. SpecialMesh198.Parent = Part197
  2073. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  2074. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2075. Part199.Parent = Model0
  2076. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2077. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2078. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  2079. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2080. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2081. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  2082. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  2083. Part199.Anchored = true
  2084. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2085. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2086. Part199.BrickColor = BrickColor.new("Bright blue")
  2087. Part199.CanCollide = false
  2088. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2089. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2090. Part199.Material = Enum.Material.Neon
  2091. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2093. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. Part199.brickColor = BrickColor.new("Bright blue")
  2095. SpecialMesh200.Parent = Part199
  2096. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  2097. SpecialMesh200.MeshType = Enum.MeshType.Brick
  2098. Part201.Parent = Model0
  2099. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2100. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2101. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  2102. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2103. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2104. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  2105. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2106. Part201.Anchored = true
  2107. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2108. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2109. Part201.BrickColor = BrickColor.new("Really black")
  2110. Part201.CanCollide = false
  2111. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2112. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. Part201.Material = Enum.Material.Metal
  2114. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2116. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. Part201.brickColor = BrickColor.new("Really black")
  2118. SpecialMesh202.Parent = Part201
  2119. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2120. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2121. Part203.Parent = Model0
  2122. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2123. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2124. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2125. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2126. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2127. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2128. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2129. Part203.Anchored = true
  2130. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2131. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2132. Part203.BrickColor = BrickColor.new("Really black")
  2133. Part203.CanCollide = false
  2134. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. Part203.Material = Enum.Material.Metal
  2137. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2139. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2140. Part203.brickColor = BrickColor.new("Really black")
  2141. SpecialMesh204.Parent = Part203
  2142. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2143. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2144. Part205.Parent = Model0
  2145. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2146. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2147. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2148. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2149. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2150. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2151. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2152. Part205.Anchored = true
  2153. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2154. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2155. Part205.BrickColor = BrickColor.new("Really black")
  2156. Part205.CanCollide = false
  2157. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2159. Part205.Material = Enum.Material.Metal
  2160. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2162. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. Part205.brickColor = BrickColor.new("Really black")
  2164. SpecialMesh206.Parent = Part205
  2165. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2166. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2167. Part207.Parent = Model0
  2168. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2169. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2170. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2171. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2172. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2173. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2174. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2175. Part207.Anchored = true
  2176. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2177. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2178. Part207.BrickColor = BrickColor.new("Really black")
  2179. Part207.CanCollide = false
  2180. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. Part207.Material = Enum.Material.Metal
  2183. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2185. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. Part207.brickColor = BrickColor.new("Really black")
  2187. SpecialMesh208.Parent = Part207
  2188. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2189. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2190. Part209.Parent = Model0
  2191. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2192. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2193. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2194. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2195. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2196. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2197. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2198. Part209.Anchored = true
  2199. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. Part209.BrickColor = BrickColor.new("Really black")
  2202. Part209.CanCollide = false
  2203. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. Part209.Material = Enum.Material.Metal
  2206. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2208. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2209. Part209.brickColor = BrickColor.new("Really black")
  2210. SpecialMesh210.Parent = Part209
  2211. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2212. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2213. Part211.Parent = Model0
  2214. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2215. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2216. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2217. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2218. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2219. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2220. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2221. Part211.Anchored = true
  2222. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. Part211.BrickColor = BrickColor.new("Royal purple")
  2225. Part211.CanCollide = false
  2226. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2227. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2228. Part211.Material = Enum.Material.Neon
  2229. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2230. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2231. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2232. Part211.brickColor = BrickColor.new("Royal purple")
  2233. SpecialMesh212.Parent = Part211
  2234. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2235. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2236. Part213.Parent = Model0
  2237. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2238. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2239. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2240. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2241. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2242. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2243. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2244. Part213.Anchored = true
  2245. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2246. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2247. Part213.BrickColor = BrickColor.new("Bright blue")
  2248. Part213.CanCollide = false
  2249. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2250. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2251. Part213.Material = Enum.Material.Neon
  2252. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2253. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2254. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. Part213.brickColor = BrickColor.new("Bright blue")
  2256. SpecialMesh214.Parent = Part213
  2257. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2258. SpecialMesh214.MeshType = Enum.MeshType.Brick
  2259. Part215.Parent = Model0
  2260. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  2261. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  2262. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  2263. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  2264. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2265. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  2266. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  2267. Part215.Anchored = true
  2268. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2269. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2270. Part215.BrickColor = BrickColor.new("Really black")
  2271. Part215.CanCollide = false
  2272. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2273. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. Part215.Material = Enum.Material.Metal
  2275. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2277. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. Part215.brickColor = BrickColor.new("Really black")
  2279. SpecialMesh216.Parent = Part215
  2280. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  2281. SpecialMesh216.MeshType = Enum.MeshType.Brick
  2282. Part217.Parent = Model0
  2283. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  2284. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  2285. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  2286. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  2287. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2288. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  2289. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2290. Part217.Anchored = true
  2291. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. Part217.BrickColor = BrickColor.new("Royal purple")
  2294. Part217.CanCollide = false
  2295. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. Part217.Material = Enum.Material.Neon
  2298. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2300. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. Part217.brickColor = BrickColor.new("Royal purple")
  2302. SpecialMesh218.Parent = Part217
  2303. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  2304. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2305. Part219.Parent = Model0
  2306. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2307. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2308. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  2309. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2310. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2311. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  2312. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2313. Part219.Anchored = true
  2314. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2315. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. Part219.BrickColor = BrickColor.new("Really black")
  2317. Part219.CanCollide = false
  2318. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. Part219.Material = Enum.Material.Metal
  2321. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2322. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2323. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2324. Part219.brickColor = BrickColor.new("Really black")
  2325. SpecialMesh220.Parent = Part219
  2326. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  2327. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2328. Part221.Parent = Model0
  2329. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2330. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2331. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  2332. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2333. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2334. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  2335. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  2336. Part221.Anchored = true
  2337. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2338. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. Part221.BrickColor = BrickColor.new("Really black")
  2340. Part221.CanCollide = false
  2341. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2343. Part221.Material = Enum.Material.Glass
  2344. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2345. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2346. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2347. Part221.brickColor = BrickColor.new("Really black")
  2348. SpecialMesh222.Parent = Part221
  2349. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  2350. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2351. Part223.Parent = Model0
  2352. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2353. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2354. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  2355. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2356. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2357. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  2358. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  2359. Part223.Anchored = true
  2360. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. Part223.BrickColor = BrickColor.new("Really black")
  2363. Part223.CanCollide = false
  2364. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2365. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2366. Part223.Material = Enum.Material.Glass
  2367. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2368. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2369. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. Part223.brickColor = BrickColor.new("Really black")
  2371. SpecialMesh224.Parent = Part223
  2372. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  2373. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2374. Part225.Parent = Model0
  2375. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  2376. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2377. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  2378. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2379. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2380. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  2381. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  2382. Part225.Anchored = true
  2383. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2384. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. Part225.BrickColor = BrickColor.new("Really black")
  2386. Part225.CanCollide = false
  2387. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2388. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2389. Part225.Material = Enum.Material.Metal
  2390. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2391. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2392. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. Part225.brickColor = BrickColor.new("Really black")
  2394. SpecialMesh226.Parent = Part225
  2395. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  2396. SpecialMesh226.MeshType = Enum.MeshType.Brick
  2397. Part227.Parent = Model0
  2398. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2399. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2400. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  2401. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2402. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2403. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  2404. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  2405. Part227.Anchored = true
  2406. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2407. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. Part227.BrickColor = BrickColor.new("Really black")
  2409. Part227.CanCollide = false
  2410. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2411. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2412. Part227.Material = Enum.Material.Metal
  2413. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2414. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2415. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2416. Part227.brickColor = BrickColor.new("Really black")
  2417. SpecialMesh228.Parent = Part227
  2418. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2419. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  2420. Part229.Parent = Model0
  2421. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2422. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2423. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  2424. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2425. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2426. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  2427. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  2428. Part229.Anchored = true
  2429. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2430. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2431. Part229.BrickColor = BrickColor.new("Really black")
  2432. Part229.CanCollide = false
  2433. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2435. Part229.Material = Enum.Material.Metal
  2436. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2437. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2438. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2439. Part229.brickColor = BrickColor.new("Really black")
  2440. SpecialMesh230.Parent = Part229
  2441. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2442. SpecialMesh230.MeshType = Enum.MeshType.Brick
  2443. Part231.Parent = Model0
  2444. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2445. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2446. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  2447. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2448. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2449. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  2450. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2451. Part231.Anchored = true
  2452. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2453. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2454. Part231.BrickColor = BrickColor.new("Really black")
  2455. Part231.CanCollide = false
  2456. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2458. Part231.Material = Enum.Material.Glass
  2459. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2461. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. Part231.brickColor = BrickColor.new("Really black")
  2463. SpecialMesh232.Parent = Part231
  2464. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2465. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  2466. Part233.Parent = Model0
  2467. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  2468. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2469. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  2470. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2471. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2472. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  2473. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  2474. Part233.Anchored = true
  2475. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2476. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. Part233.BrickColor = BrickColor.new("Really black")
  2478. Part233.CanCollide = false
  2479. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. Part233.Material = Enum.Material.Metal
  2482. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2483. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2484. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. Part233.brickColor = BrickColor.new("Really black")
  2486. SpecialMesh234.Parent = Part233
  2487. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  2488. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2489. Part235.Parent = Model0
  2490. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  2491. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2492. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  2493. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2494. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2495. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  2496. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  2497. Part235.Anchored = true
  2498. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2499. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2500. Part235.BrickColor = BrickColor.new("Really black")
  2501. Part235.CanCollide = false
  2502. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. Part235.Material = Enum.Material.Metal
  2505. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2507. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2508. Part235.brickColor = BrickColor.new("Really black")
  2509. SpecialMesh236.Parent = Part235
  2510. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  2511. SpecialMesh236.MeshType = Enum.MeshType.Brick
  2512. Part237.Parent = Model0
  2513. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2514. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2515. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  2516. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2517. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2518. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  2519. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2520. Part237.Anchored = true
  2521. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2522. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. Part237.BrickColor = BrickColor.new("Really black")
  2524. Part237.CanCollide = false
  2525. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2527. Part237.Material = Enum.Material.Metal
  2528. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2529. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2530. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. Part237.brickColor = BrickColor.new("Really black")
  2532. SpecialMesh238.Parent = Part237
  2533. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  2534. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2535. Part239.Parent = Model0
  2536. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  2537. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2538. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  2539. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2540. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2541. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  2542. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  2543. Part239.Anchored = true
  2544. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2545. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2546. Part239.BrickColor = BrickColor.new("Really black")
  2547. Part239.CanCollide = false
  2548. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2549. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2550. Part239.Material = Enum.Material.Metal
  2551. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2552. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2553. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2554. Part239.brickColor = BrickColor.new("Really black")
  2555. SpecialMesh240.Parent = Part239
  2556. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  2557. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2558. Part241.Parent = Model0
  2559. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  2560. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2561. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  2562. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2563. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2564. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  2565. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  2566. Part241.Anchored = true
  2567. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2568. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2569. Part241.BrickColor = BrickColor.new("Really black")
  2570. Part241.CanCollide = false
  2571. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2572. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2573. Part241.Material = Enum.Material.Metal
  2574. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2575. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2576. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2577. Part241.brickColor = BrickColor.new("Really black")
  2578. SpecialMesh242.Parent = Part241
  2579. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  2580. SpecialMesh242.MeshType = Enum.MeshType.Brick
  2581. Part243.Parent = Model0
  2582. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  2583. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2584. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  2585. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2586. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2587. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  2588. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  2589. Part243.Anchored = true
  2590. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2591. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2592. Part243.BrickColor = BrickColor.new("Really black")
  2593. Part243.CanCollide = false
  2594. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2595. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2596. Part243.Material = Enum.Material.Metal
  2597. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2598. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2599. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. Part243.brickColor = BrickColor.new("Really black")
  2601. SpecialMesh244.Parent = Part243
  2602. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  2603. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2604. Part245.Parent = Model0
  2605. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  2606. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  2607. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  2608. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  2609. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2610. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  2611. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  2612. Part245.Anchored = true
  2613. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2614. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2615. Part245.BrickColor = BrickColor.new("Royal purple")
  2616. Part245.CanCollide = false
  2617. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. Part245.Material = Enum.Material.Neon
  2620. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2621. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2622. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. Part245.brickColor = BrickColor.new("Royal purple")
  2624. SpecialMesh246.Parent = Part245
  2625. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  2626. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2627. Part247.Parent = Model0
  2628. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2629. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2630. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  2631. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2632. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2633. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  2634. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  2635. Part247.Anchored = true
  2636. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2638. Part247.BrickColor = BrickColor.new("Really black")
  2639. Part247.CanCollide = false
  2640. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2641. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. Part247.Material = Enum.Material.Metal
  2643. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2644. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2645. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. Part247.brickColor = BrickColor.new("Really black")
  2647. SpecialMesh248.Parent = Part247
  2648. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2649. SpecialMesh248.MeshType = Enum.MeshType.Brick
  2650. Part249.Parent = Model0
  2651. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2652. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2653. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2654. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2655. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2656. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2657. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2658. Part249.Anchored = true
  2659. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. Part249.BrickColor = BrickColor.new("Royal purple")
  2662. Part249.CanCollide = false
  2663. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2664. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2665. Part249.Material = Enum.Material.Neon
  2666. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2667. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2668. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2669. Part249.brickColor = BrickColor.new("Royal purple")
  2670. SpecialMesh250.Parent = Part249
  2671. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  2672. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  2673. Part251.Parent = Model0
  2674. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  2675. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  2676. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  2677. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  2678. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2679. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  2680. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  2681. Part251.Anchored = true
  2682. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. Part251.BrickColor = BrickColor.new("Really black")
  2685. Part251.CanCollide = false
  2686. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2688. Part251.Material = Enum.Material.Metal
  2689. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2690. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2691. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2692. Part251.brickColor = BrickColor.new("Really black")
  2693. SpecialMesh252.Parent = Part251
  2694. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2695. SpecialMesh252.MeshType = Enum.MeshType.Brick
  2696. Part253.Parent = Model0
  2697. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2698. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2699. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  2700. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2701. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2702. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  2703. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  2704. Part253.Anchored = true
  2705. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. Part253.BrickColor = BrickColor.new("Really black")
  2708. Part253.CanCollide = false
  2709. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2710. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. Part253.Material = Enum.Material.Metal
  2712. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2713. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2714. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2715. Part253.brickColor = BrickColor.new("Really black")
  2716. SpecialMesh254.Parent = Part253
  2717. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2718. SpecialMesh254.MeshType = Enum.MeshType.Brick
  2719. Part255.Parent = Model0
  2720. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  2721. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  2722. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  2723. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  2724. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2725. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  2726. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  2727. Part255.Anchored = true
  2728. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. Part255.BrickColor = BrickColor.new("Bright blue")
  2731. Part255.CanCollide = false
  2732. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2734. Part255.Material = Enum.Material.Neon
  2735. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2736. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2737. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2738. Part255.brickColor = BrickColor.new("Bright blue")
  2739. SpecialMesh256.Parent = Part255
  2740. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2741. SpecialMesh256.MeshType = Enum.MeshType.Brick
  2742. Part257.Parent = Model0
  2743. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  2744. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  2745. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  2746. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  2747. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2748. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  2749. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2750. Part257.Anchored = true
  2751. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. Part257.BrickColor = BrickColor.new("Royal purple")
  2754. Part257.CanCollide = false
  2755. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2757. Part257.Material = Enum.Material.Neon
  2758. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2759. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2760. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. Part257.brickColor = BrickColor.new("Royal purple")
  2762. SpecialMesh258.Parent = Part257
  2763. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  2764. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2765. Part259.Parent = Model0
  2766. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  2767. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  2768. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  2769. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  2770. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2771. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  2772. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2773. Part259.Anchored = true
  2774. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. Part259.BrickColor = BrickColor.new("Royal purple")
  2777. Part259.CanCollide = false
  2778. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2779. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2780. Part259.Material = Enum.Material.Neon
  2781. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2782. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2783. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2784. Part259.brickColor = BrickColor.new("Royal purple")
  2785. SpecialMesh260.Parent = Part259
  2786. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  2787. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2788. Part261.Parent = Model0
  2789. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  2790. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  2791. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  2792. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  2793. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2794. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  2795. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2796. Part261.Anchored = true
  2797. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2798. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2799. Part261.BrickColor = BrickColor.new("Royal purple")
  2800. Part261.CanCollide = false
  2801. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2802. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2803. Part261.Material = Enum.Material.Neon
  2804. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2805. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2806. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2807. Part261.brickColor = BrickColor.new("Royal purple")
  2808. SpecialMesh262.Parent = Part261
  2809. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  2810. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2811. Part263.Parent = Model0
  2812. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  2813. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  2814. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  2815. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  2816. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2817. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  2818. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  2819. Part263.Anchored = true
  2820. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2821. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2822. Part263.BrickColor = BrickColor.new("Royal purple")
  2823. Part263.CanCollide = false
  2824. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2825. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2826. Part263.Material = Enum.Material.Neon
  2827. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2828. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2829. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2830. Part263.brickColor = BrickColor.new("Royal purple")
  2831. SpecialMesh264.Parent = Part263
  2832. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  2833. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2834. Part265.Parent = Model0
  2835. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2836. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2837. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  2838. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2839. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2840. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  2841. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2842. Part265.Anchored = true
  2843. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2844. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2845. Part265.BrickColor = BrickColor.new("Really black")
  2846. Part265.CanCollide = false
  2847. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2848. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2849. Part265.Material = Enum.Material.Glass
  2850. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2852. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. Part265.brickColor = BrickColor.new("Really black")
  2854. SpecialMesh266.Parent = Part265
  2855. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2856. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2857. Part267.Parent = Model0
  2858. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  2859. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2860. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  2861. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2862. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2863. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  2864. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  2865. Part267.Anchored = true
  2866. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2867. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2868. Part267.BrickColor = BrickColor.new("Bright blue")
  2869. Part267.CanCollide = false
  2870. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. Part267.Material = Enum.Material.Neon
  2873. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2874. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2875. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2876. Part267.brickColor = BrickColor.new("Bright blue")
  2877. SpecialMesh268.Parent = Part267
  2878. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2879. SpecialMesh268.MeshType = Enum.MeshType.Brick
  2880. Part269.Parent = Model0
  2881. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  2882. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  2883. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  2884. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  2885. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2886. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  2887. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  2888. Part269.Anchored = true
  2889. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2890. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2891. Part269.BrickColor = BrickColor.new("Really black")
  2892. Part269.CanCollide = false
  2893. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2895. Part269.Material = Enum.Material.Metal
  2896. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2897. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2898. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2899. Part269.brickColor = BrickColor.new("Really black")
  2900. SpecialMesh270.Parent = Part269
  2901. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  2902. SpecialMesh270.MeshType = Enum.MeshType.Brick
  2903. Part271.Parent = Model0
  2904. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  2905. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  2906. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  2907. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  2908. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2909. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  2910. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2911. Part271.Anchored = true
  2912. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2913. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2914. Part271.BrickColor = BrickColor.new("Royal purple")
  2915. Part271.CanCollide = false
  2916. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2917. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2918. Part271.Material = Enum.Material.Neon
  2919. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2920. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2921. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2922. Part271.brickColor = BrickColor.new("Royal purple")
  2923. SpecialMesh272.Parent = Part271
  2924. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  2925. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  2926. Part273.Parent = Model0
  2927. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  2928. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  2929. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  2930. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  2931. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2932. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  2933. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  2934. Part273.Anchored = true
  2935. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2936. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2937. Part273.BrickColor = BrickColor.new("Royal purple")
  2938. Part273.CanCollide = false
  2939. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2940. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2941. Part273.Material = Enum.Material.Neon
  2942. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2943. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2944. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2945. Part273.brickColor = BrickColor.new("Royal purple")
  2946. SpecialMesh274.Parent = Part273
  2947. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  2948. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  2949. Part275.Parent = Model0
  2950. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2951. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2952. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  2953. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2954. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2955. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  2956. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  2957. Part275.Anchored = true
  2958. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2959. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2960. Part275.BrickColor = BrickColor.new("Really black")
  2961. Part275.CanCollide = false
  2962. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2963. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2964. Part275.Material = Enum.Material.Metal
  2965. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2966. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2967. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2968. Part275.brickColor = BrickColor.new("Really black")
  2969. SpecialMesh276.Parent = Part275
  2970. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  2971. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  2972. Part277.Parent = Model0
  2973. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2974. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2975. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  2976. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2977. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2978. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  2979. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  2980. Part277.Anchored = true
  2981. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2982. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2983. Part277.BrickColor = BrickColor.new("Really black")
  2984. Part277.CanCollide = false
  2985. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2986. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2987. Part277.Material = Enum.Material.Glass
  2988. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2989. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2990. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2991. Part277.brickColor = BrickColor.new("Really black")
  2992. SpecialMesh278.Parent = Part277
  2993. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  2994. SpecialMesh278.MeshType = Enum.MeshType.Brick
  2995. Part279.Parent = Model0
  2996. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  2997. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  2998. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  2999. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  3000. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3001. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  3002. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  3003. Part279.Anchored = true
  3004. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3005. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3006. Part279.BrickColor = BrickColor.new("Royal purple")
  3007. Part279.CanCollide = false
  3008. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3009. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3010. Part279.Material = Enum.Material.Neon
  3011. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3012. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3013. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3014. Part279.brickColor = BrickColor.new("Royal purple")
  3015. SpecialMesh280.Parent = Part279
  3016. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  3017. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  3018. Part281.Parent = Model0
  3019. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  3020. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3021. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  3022. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3023. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3024. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  3025. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  3026. Part281.Anchored = true
  3027. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3028. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3029. Part281.BrickColor = BrickColor.new("Really black")
  3030. Part281.CanCollide = false
  3031. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3032. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3033. Part281.Material = Enum.Material.Metal
  3034. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3035. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3036. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. Part281.brickColor = BrickColor.new("Really black")
  3038. SpecialMesh282.Parent = Part281
  3039. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  3040. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  3041. Part283.Parent = Model0
  3042. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3043. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3044. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  3045. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3046. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3047. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  3048. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  3049. Part283.Anchored = true
  3050. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3051. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3052. Part283.BrickColor = BrickColor.new("Really black")
  3053. Part283.CanCollide = false
  3054. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3055. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3056. Part283.Material = Enum.Material.Metal
  3057. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3058. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3059. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3060. Part283.brickColor = BrickColor.new("Really black")
  3061. SpecialMesh284.Parent = Part283
  3062. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3063. SpecialMesh284.MeshType = Enum.MeshType.Brick
  3064. Part285.Parent = Model0
  3065. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  3066. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3067. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  3068. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3069. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3070. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  3071. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  3072. Part285.Anchored = true
  3073. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3074. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3075. Part285.BrickColor = BrickColor.new("Really black")
  3076. Part285.CanCollide = false
  3077. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3079. Part285.Material = Enum.Material.Metal
  3080. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3081. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3082. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3083. Part285.brickColor = BrickColor.new("Really black")
  3084. SpecialMesh286.Parent = Part285
  3085. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  3086. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  3087. Part287.Parent = Model0
  3088. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3089. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3090. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  3091. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3092. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3093. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  3094. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  3095. Part287.Anchored = true
  3096. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3097. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3098. Part287.BrickColor = BrickColor.new("Really black")
  3099. Part287.CanCollide = false
  3100. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3101. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3102. Part287.Material = Enum.Material.Metal
  3103. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3104. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3105. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3106. Part287.brickColor = BrickColor.new("Really black")
  3107. SpecialMesh288.Parent = Part287
  3108. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3109. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3110. Part289.Parent = Model0
  3111. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3112. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3113. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3114. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3115. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3116. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3117. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3118. Part289.Anchored = true
  3119. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3120. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3121. Part289.BrickColor = BrickColor.new("Royal purple")
  3122. Part289.CanCollide = false
  3123. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3124. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3125. Part289.Material = Enum.Material.Neon
  3126. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3127. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3128. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3129. Part289.brickColor = BrickColor.new("Royal purple")
  3130. SpecialMesh290.Parent = Part289
  3131. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3132. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3133. Part291.Parent = Model0
  3134. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3135. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3136. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3137. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3138. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3139. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3140. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3141. Part291.Anchored = true
  3142. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3143. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3144. Part291.BrickColor = BrickColor.new("Institutional white")
  3145. Part291.CanCollide = false
  3146. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3147. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3148. Part291.Material = Enum.Material.Metal
  3149. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3150. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3151. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3152. Part291.brickColor = BrickColor.new("Institutional white")
  3153. SpecialMesh292.Parent = Part291
  3154. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3155. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3156. Part293.Parent = Model0
  3157. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3158. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3159. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3160. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3161. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3162. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3163. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3164. Part293.Anchored = true
  3165. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3166. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3167. Part293.BrickColor = BrickColor.new("Royal purple")
  3168. Part293.CanCollide = false
  3169. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3170. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3171. Part293.Material = Enum.Material.Neon
  3172. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3173. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3174. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. Part293.brickColor = BrickColor.new("Royal purple")
  3176. SpecialMesh294.Parent = Part293
  3177. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3178. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3179. Part295.Parent = Model0
  3180. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3181. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3182. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3183. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3184. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3185. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3186. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3187. Part295.Anchored = true
  3188. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3189. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3190. Part295.BrickColor = BrickColor.new("Really black")
  3191. Part295.CanCollide = false
  3192. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3193. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3194. Part295.Material = Enum.Material.Glass
  3195. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3196. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3197. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3198. Part295.brickColor = BrickColor.new("Really black")
  3199. SpecialMesh296.Parent = Part295
  3200. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3201. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3202. Part297.Parent = Model0
  3203. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3204. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3205. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3206. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3207. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3208. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3209. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3210. Part297.Anchored = true
  3211. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3213. Part297.BrickColor = BrickColor.new("Bright blue")
  3214. Part297.CanCollide = false
  3215. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3216. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3217. Part297.Material = Enum.Material.Neon
  3218. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3219. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3220. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3221. Part297.brickColor = BrickColor.new("Bright blue")
  3222. SpecialMesh298.Parent = Part297
  3223. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3224. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3225. Part299.Parent = Model0
  3226. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3227. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3228. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3229. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3230. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3231. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3232. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3233. Part299.Anchored = true
  3234. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3235. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. Part299.BrickColor = BrickColor.new("Really black")
  3237. Part299.CanCollide = false
  3238. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3239. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3240. Part299.Material = Enum.Material.Metal
  3241. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3242. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3243. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3244. Part299.brickColor = BrickColor.new("Really black")
  3245. SpecialMesh300.Parent = Part299
  3246. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3247. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3248. Part301.Parent = Model0
  3249. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3250. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3251. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3252. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3253. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3254. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  3255. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  3256. Part301.Anchored = true
  3257. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3258. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3259. Part301.BrickColor = BrickColor.new("Really black")
  3260. Part301.CanCollide = false
  3261. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3262. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3263. Part301.Material = Enum.Material.Metal
  3264. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3265. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3266. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3267. Part301.brickColor = BrickColor.new("Really black")
  3268. SpecialMesh302.Parent = Part301
  3269. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  3270. SpecialMesh302.MeshType = Enum.MeshType.Brick
  3271. Part303.Parent = Model0
  3272. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  3273. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3274. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  3275. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3276. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3277. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  3278. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  3279. Part303.Anchored = true
  3280. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3282. Part303.BrickColor = BrickColor.new("Really black")
  3283. Part303.CanCollide = false
  3284. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3286. Part303.Material = Enum.Material.Glass
  3287. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3288. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3289. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3290. Part303.brickColor = BrickColor.new("Really black")
  3291. SpecialMesh304.Parent = Part303
  3292. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  3293. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3294. Part305.Parent = Model0
  3295. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  3296. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  3297. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  3298. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  3299. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3300. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  3301. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  3302. Part305.Anchored = true
  3303. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3304. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3305. Part305.BrickColor = BrickColor.new("Bright blue")
  3306. Part305.CanCollide = false
  3307. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3308. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3309. Part305.Material = Enum.Material.Neon
  3310. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3311. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3312. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3313. Part305.brickColor = BrickColor.new("Bright blue")
  3314. SpecialMesh306.Parent = Part305
  3315. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  3316. SpecialMesh306.MeshType = Enum.MeshType.Brick
  3317. Part307.Parent = Model0
  3318. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3319. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3320. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  3321. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3322. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3323. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  3324. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3325. Part307.Anchored = true
  3326. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3327. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3328. Part307.BrickColor = BrickColor.new("Royal purple")
  3329. Part307.CanCollide = false
  3330. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3331. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3332. Part307.Material = Enum.Material.Neon
  3333. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3334. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3335. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3336. Part307.brickColor = BrickColor.new("Royal purple")
  3337. SpecialMesh308.Parent = Part307
  3338. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3339. SpecialMesh308.MeshType = Enum.MeshType.Brick
  3340. Part309.Parent = Model0
  3341. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  3342. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3343. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  3344. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3345. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3346. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  3347. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  3348. Part309.Anchored = true
  3349. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3350. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3351. Part309.BrickColor = BrickColor.new("Really black")
  3352. Part309.CanCollide = false
  3353. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3355. Part309.Material = Enum.Material.Glass
  3356. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3357. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3358. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3359. Part309.brickColor = BrickColor.new("Really black")
  3360. SpecialMesh310.Parent = Part309
  3361. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  3362. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3363. Part311.Parent = Model0
  3364. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3365. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3366. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  3367. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3368. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3369. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  3370. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  3371. Part311.Anchored = true
  3372. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3373. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3374. Part311.BrickColor = BrickColor.new("Really black")
  3375. Part311.CanCollide = false
  3376. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3377. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3378. Part311.Material = Enum.Material.Metal
  3379. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3380. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3381. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3382. Part311.brickColor = BrickColor.new("Really black")
  3383. SpecialMesh312.Parent = Part311
  3384. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  3385. SpecialMesh312.MeshType = Enum.MeshType.Brick
  3386. Part313.Parent = Model0
  3387. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3388. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3389. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  3390. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3391. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3392. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  3393. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3394. Part313.Anchored = true
  3395. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3396. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3397. Part313.BrickColor = BrickColor.new("Royal purple")
  3398. Part313.CanCollide = false
  3399. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3400. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3401. Part313.Material = Enum.Material.Neon
  3402. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3403. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3404. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3405. Part313.brickColor = BrickColor.new("Royal purple")
  3406. SpecialMesh314.Parent = Part313
  3407. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3408. SpecialMesh314.MeshType = Enum.MeshType.Brick
  3409. Part315.Parent = Model0
  3410. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  3411. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3412. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  3413. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3414. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3415. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  3416. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  3417. Part315.Anchored = true
  3418. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3419. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3420. Part315.BrickColor = BrickColor.new("Really black")
  3421. Part315.CanCollide = false
  3422. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3423. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. Part315.Material = Enum.Material.Metal
  3425. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3426. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3427. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. Part315.brickColor = BrickColor.new("Really black")
  3429. SpecialMesh316.Parent = Part315
  3430. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3431. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3432. Part317.Parent = Model0
  3433. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3434. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3435. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  3436. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3437. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3438. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  3439. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  3440. Part317.Anchored = true
  3441. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3442. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3443. Part317.BrickColor = BrickColor.new("Really black")
  3444. Part317.CanCollide = false
  3445. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. Part317.Material = Enum.Material.Metal
  3448. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3449. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3450. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. Part317.brickColor = BrickColor.new("Really black")
  3452. SpecialMesh318.Parent = Part317
  3453. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3454. SpecialMesh318.MeshType = Enum.MeshType.Brick
  3455. Part319.Parent = Model0
  3456. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3457. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3458. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  3459. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3460. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3461. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  3462. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3463. Part319.Anchored = true
  3464. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3465. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3466. Part319.BrickColor = BrickColor.new("Royal purple")
  3467. Part319.CanCollide = false
  3468. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3470. Part319.Material = Enum.Material.Neon
  3471. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3472. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3473. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3474. Part319.brickColor = BrickColor.new("Royal purple")
  3475. SpecialMesh320.Parent = Part319
  3476. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3477. SpecialMesh320.MeshType = Enum.MeshType.Brick
  3478. Part321.Parent = Model0
  3479. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3480. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3481. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  3482. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3483. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3484. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  3485. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  3486. Part321.Anchored = true
  3487. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3488. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3489. Part321.BrickColor = BrickColor.new("Really black")
  3490. Part321.CanCollide = false
  3491. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3493. Part321.Material = Enum.Material.Metal
  3494. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3495. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3496. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3497. Part321.brickColor = BrickColor.new("Really black")
  3498. SpecialMesh322.Parent = Part321
  3499. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  3500. SpecialMesh322.MeshType = Enum.MeshType.Brick
  3501. Part323.Parent = Model0
  3502. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  3503. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3504. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  3505. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3506. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3507. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  3508. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  3509. Part323.Anchored = true
  3510. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3511. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3512. Part323.BrickColor = BrickColor.new("Really black")
  3513. Part323.CanCollide = false
  3514. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3515. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3516. Part323.Material = Enum.Material.Metal
  3517. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3518. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3519. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3520. Part323.brickColor = BrickColor.new("Really black")
  3521. SpecialMesh324.Parent = Part323
  3522. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3523. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3524. Part325.Parent = Model0
  3525. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  3526. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3527. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  3528. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3529. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3530. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  3531. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  3532. Part325.Anchored = true
  3533. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3534. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3535. Part325.BrickColor = BrickColor.new("Really black")
  3536. Part325.CanCollide = false
  3537. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3538. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3539. Part325.Material = Enum.Material.Metal
  3540. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3541. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3542. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3543. Part325.brickColor = BrickColor.new("Really black")
  3544. SpecialMesh326.Parent = Part325
  3545. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3546. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  3547. Part327.Parent = Model0
  3548. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  3549. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  3550. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  3551. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  3552. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3553. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  3554. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  3555. Part327.Anchored = true
  3556. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3557. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3558. Part327.BrickColor = BrickColor.new("Bright blue")
  3559. Part327.CanCollide = false
  3560. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3561. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3562. Part327.Material = Enum.Material.Neon
  3563. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3564. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3565. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3566. Part327.brickColor = BrickColor.new("Bright blue")
  3567. SpecialMesh328.Parent = Part327
  3568. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3569. SpecialMesh328.MeshType = Enum.MeshType.Brick
  3570. Part329.Parent = Model0
  3571. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3572. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3573. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  3574. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3575. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3576. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  3577. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3578. Part329.Anchored = true
  3579. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3580. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3581. Part329.BrickColor = BrickColor.new("Really black")
  3582. Part329.CanCollide = false
  3583. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3584. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3585. Part329.Material = Enum.Material.Metal
  3586. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3587. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3588. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3589. Part329.brickColor = BrickColor.new("Really black")
  3590. SpecialMesh330.Parent = Part329
  3591. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  3592. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  3593. Part331.Parent = Model0
  3594. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3595. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3596. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  3597. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3598. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3599. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  3600. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  3601. Part331.Anchored = true
  3602. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3603. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3604. Part331.BrickColor = BrickColor.new("Mid gray")
  3605. Part331.CanCollide = false
  3606. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3607. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3608. Part331.Material = Enum.Material.Metal
  3609. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3610. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3611. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3612. Part331.brickColor = BrickColor.new("Mid gray")
  3613. SpecialMesh332.Parent = Part331
  3614. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  3615. SpecialMesh332.MeshType = Enum.MeshType.Brick
  3616. Part333.Parent = Model0
  3617. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3618. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3619. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  3620. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3621. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3622. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  3623. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3624. Part333.Anchored = true
  3625. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3626. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3627. Part333.BrickColor = BrickColor.new("Royal purple")
  3628. Part333.CanCollide = false
  3629. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3630. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3631. Part333.Material = Enum.Material.Neon
  3632. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3633. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3634. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. Part333.brickColor = BrickColor.new("Royal purple")
  3636. SpecialMesh334.Parent = Part333
  3637. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3638. SpecialMesh334.MeshType = Enum.MeshType.Brick
  3639. Part335.Parent = Model0
  3640. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  3641. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  3642. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  3643. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  3644. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3645. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  3646. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  3647. Part335.Anchored = true
  3648. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3649. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3650. Part335.BrickColor = BrickColor.new("Bright blue")
  3651. Part335.CanCollide = false
  3652. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3653. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3654. Part335.Material = Enum.Material.Neon
  3655. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3656. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3657. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3658. Part335.brickColor = BrickColor.new("Bright blue")
  3659. SpecialMesh336.Parent = Part335
  3660. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3661. SpecialMesh336.MeshType = Enum.MeshType.Brick
  3662. Part337.Parent = Model0
  3663. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3664. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3665. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  3666. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3667. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3668. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  3669. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3670. Part337.Anchored = true
  3671. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3672. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3673. Part337.BrickColor = BrickColor.new("Really black")
  3674. Part337.CanCollide = false
  3675. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3676. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3677. Part337.Material = Enum.Material.Glass
  3678. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3679. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3680. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3681. Part337.brickColor = BrickColor.new("Really black")
  3682. SpecialMesh338.Parent = Part337
  3683. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3684. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  3685. Part339.Parent = Model0
  3686. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  3687. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3688. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  3689. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3690. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3691. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  3692. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  3693. Part339.Anchored = true
  3694. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3695. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3696. Part339.BrickColor = BrickColor.new("Bright blue")
  3697. Part339.CanCollide = false
  3698. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3699. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3700. Part339.Material = Enum.Material.Neon
  3701. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3702. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3703. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. Part339.brickColor = BrickColor.new("Bright blue")
  3705. SpecialMesh340.Parent = Part339
  3706. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3707. SpecialMesh340.MeshType = Enum.MeshType.Brick
  3708. Part341.Parent = Model0
  3709. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  3710. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  3711. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  3712. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  3713. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3714. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  3715. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  3716. Part341.Anchored = true
  3717. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3718. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3719. Part341.BrickColor = BrickColor.new("Really black")
  3720. Part341.CanCollide = false
  3721. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3722. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3723. Part341.Material = Enum.Material.Metal
  3724. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3725. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3726. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3727. Part341.brickColor = BrickColor.new("Really black")
  3728. SpecialMesh342.Parent = Part341
  3729. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  3730. SpecialMesh342.MeshType = Enum.MeshType.Brick
  3731. Part343.Parent = Model0
  3732. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  3733. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  3734. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  3735. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  3736. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3737. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  3738. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3739. Part343.Anchored = true
  3740. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3741. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3742. Part343.BrickColor = BrickColor.new("Royal purple")
  3743. Part343.CanCollide = false
  3744. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3745. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3746. Part343.Material = Enum.Material.Neon
  3747. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3748. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3749. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3750. Part343.brickColor = BrickColor.new("Royal purple")
  3751. SpecialMesh344.Parent = Part343
  3752. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  3753. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3754. Part345.Parent = Model0
  3755. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  3756. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  3757. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  3758. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  3759. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3760. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  3761. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  3762. Part345.Anchored = true
  3763. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3764. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3765. Part345.BrickColor = BrickColor.new("Bright blue")
  3766. Part345.CanCollide = false
  3767. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3768. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3769. Part345.Material = Enum.Material.Neon
  3770. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3771. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3772. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3773. Part345.brickColor = BrickColor.new("Bright blue")
  3774. SpecialMesh346.Parent = Part345
  3775. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  3776. SpecialMesh346.MeshType = Enum.MeshType.Brick
  3777. Part347.Parent = Model0
  3778. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3779. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3780. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  3781. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3782. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3783. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  3784. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3785. Part347.Anchored = true
  3786. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3787. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3788. Part347.BrickColor = BrickColor.new("Really black")
  3789. Part347.CanCollide = false
  3790. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3791. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3792. Part347.Material = Enum.Material.Metal
  3793. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3794. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3795. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3796. Part347.brickColor = BrickColor.new("Really black")
  3797. SpecialMesh348.Parent = Part347
  3798. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  3799. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  3800. Part349.Parent = Model0
  3801. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  3802. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3803. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  3804. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3805. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3806. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  3807. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  3808. Part349.Anchored = true
  3809. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3810. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3811. Part349.BrickColor = BrickColor.new("Bright blue")
  3812. Part349.CanCollide = false
  3813. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3814. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3815. Part349.Material = Enum.Material.Neon
  3816. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3817. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3818. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3819. Part349.brickColor = BrickColor.new("Bright blue")
  3820. SpecialMesh350.Parent = Part349
  3821. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3822. SpecialMesh350.MeshType = Enum.MeshType.Brick
  3823. Part351.Parent = Model0
  3824. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  3825. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  3826. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  3827. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  3828. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3829. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  3830. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3831. Part351.Anchored = true
  3832. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3833. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3834. Part351.BrickColor = BrickColor.new("Really black")
  3835. Part351.CanCollide = false
  3836. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3837. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3838. Part351.Material = Enum.Material.Metal
  3839. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3840. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3841. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3842. Part351.brickColor = BrickColor.new("Really black")
  3843. SpecialMesh352.Parent = Part351
  3844. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  3845. SpecialMesh352.MeshType = Enum.MeshType.Brick
  3846. Part353.Parent = Model0
  3847. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  3848. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  3849. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  3850. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  3851. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3852. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  3853. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3854. Part353.Anchored = true
  3855. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3856. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3857. Part353.BrickColor = BrickColor.new("Royal purple")
  3858. Part353.CanCollide = false
  3859. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3860. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3861. Part353.Material = Enum.Material.Neon
  3862. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3863. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3864. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3865. Part353.brickColor = BrickColor.new("Royal purple")
  3866. SpecialMesh354.Parent = Part353
  3867. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  3868. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  3869. Part355.Parent = Model0
  3870. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  3871. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  3872. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  3873. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  3874. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3875. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  3876. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3877. Part355.Anchored = true
  3878. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3879. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3880. Part355.BrickColor = BrickColor.new("Royal purple")
  3881. Part355.CanCollide = false
  3882. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3883. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3884. Part355.Material = Enum.Material.Neon
  3885. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3886. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3887. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3888. Part355.brickColor = BrickColor.new("Royal purple")
  3889. SpecialMesh356.Parent = Part355
  3890. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  3891. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  3892. Part357.Parent = Model0
  3893. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  3894. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  3895. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  3896. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  3897. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3898. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  3899. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  3900. Part357.Anchored = true
  3901. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3902. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3903. Part357.BrickColor = BrickColor.new("Really black")
  3904. Part357.CanCollide = false
  3905. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3906. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3907. Part357.Material = Enum.Material.Metal
  3908. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3909. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3910. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3911. Part357.brickColor = BrickColor.new("Really black")
  3912. SpecialMesh358.Parent = Part357
  3913. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  3914. SpecialMesh358.MeshType = Enum.MeshType.Brick
  3915. Part359.Parent = Model0
  3916. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3917. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3918. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  3919. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3920. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3921. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  3922. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  3923. Part359.Anchored = true
  3924. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3925. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3926. Part359.BrickColor = BrickColor.new("Really black")
  3927. Part359.CanCollide = false
  3928. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3929. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3930. Part359.Material = Enum.Material.Metal
  3931. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3932. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3933. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3934. Part359.brickColor = BrickColor.new("Really black")
  3935. SpecialMesh360.Parent = Part359
  3936. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3937. SpecialMesh360.MeshType = Enum.MeshType.Brick
  3938. Part361.Parent = Model0
  3939. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  3940. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3941. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  3942. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3943. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3944. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  3945. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  3946. Part361.Anchored = true
  3947. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3948. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3949. Part361.BrickColor = BrickColor.new("Really black")
  3950. Part361.CanCollide = false
  3951. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3952. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3953. Part361.Material = Enum.Material.Metal
  3954. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3955. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3956. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3957. Part361.brickColor = BrickColor.new("Really black")
  3958. SpecialMesh362.Parent = Part361
  3959. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  3960. SpecialMesh362.MeshType = Enum.MeshType.Brick
  3961. Part363.Parent = Model0
  3962. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3963. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3964. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  3965. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3966. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3967. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  3968. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  3969. Part363.Anchored = true
  3970. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3971. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3972. Part363.BrickColor = BrickColor.new("Really black")
  3973. Part363.CanCollide = false
  3974. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3975. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3976. Part363.Material = Enum.Material.Metal
  3977. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3978. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3979. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3980. Part363.brickColor = BrickColor.new("Really black")
  3981. SpecialMesh364.Parent = Part363
  3982. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  3983. SpecialMesh364.MeshType = Enum.MeshType.Brick
  3984. Part365.Parent = Model0
  3985. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3986. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3987. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  3988. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3989. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3990. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  3991. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  3992. Part365.Anchored = true
  3993. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3994. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3995. Part365.BrickColor = BrickColor.new("Bright blue")
  3996. Part365.CanCollide = false
  3997. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3998. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3999. Part365.Material = Enum.Material.Neon
  4000. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4001. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4002. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4003. Part365.brickColor = BrickColor.new("Bright blue")
  4004. SpecialMesh366.Parent = Part365
  4005. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4006. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  4007. Part367.Parent = Model0
  4008. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4009. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4010. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  4011. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4012. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4013. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  4014. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  4015. Part367.Anchored = true
  4016. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4017. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4018. Part367.BrickColor = BrickColor.new("Bright blue")
  4019. Part367.CanCollide = false
  4020. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4021. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4022. Part367.Material = Enum.Material.Neon
  4023. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4024. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4025. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4026. Part367.brickColor = BrickColor.new("Bright blue")
  4027. SpecialMesh368.Parent = Part367
  4028. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  4029. SpecialMesh368.MeshType = Enum.MeshType.Brick
  4030. Part369.Parent = Model0
  4031. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  4032. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4033. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  4034. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4035. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4036. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  4037. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4038. Part369.Anchored = true
  4039. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4040. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4041. Part369.BrickColor = BrickColor.new("Really black")
  4042. Part369.CanCollide = false
  4043. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4044. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4045. Part369.Material = Enum.Material.Metal
  4046. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4047. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4048. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4049. Part369.brickColor = BrickColor.new("Really black")
  4050. SpecialMesh370.Parent = Part369
  4051. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  4052. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  4053. Part371.Parent = Model0
  4054. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4055. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4056. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  4057. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4058. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4059. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  4060. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  4061. Part371.Anchored = true
  4062. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4063. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4064. Part371.BrickColor = BrickColor.new("Royal purple")
  4065. Part371.CanCollide = false
  4066. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4067. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4068. Part371.Material = Enum.Material.Neon
  4069. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4070. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4071. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4072. Part371.brickColor = BrickColor.new("Royal purple")
  4073. SpecialMesh372.Parent = Part371
  4074. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4075. SpecialMesh372.MeshType = Enum.MeshType.Brick
  4076. Part373.Parent = Model0
  4077. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  4078. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  4079. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  4080. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  4081. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4082. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  4083. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  4084. Part373.Anchored = true
  4085. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4086. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4087. Part373.BrickColor = BrickColor.new("Bright blue")
  4088. Part373.CanCollide = false
  4089. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4090. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4091. Part373.Material = Enum.Material.Neon
  4092. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4093. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4094. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4095. Part373.brickColor = BrickColor.new("Bright blue")
  4096. SpecialMesh374.Parent = Part373
  4097. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  4098. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4099. Part375.Parent = Model0
  4100. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4101. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4102. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4103. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4104. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4105. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4106. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4107. Part375.Anchored = true
  4108. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4109. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4110. Part375.BrickColor = BrickColor.new("Bright blue")
  4111. Part375.CanCollide = false
  4112. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4113. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4114. Part375.Material = Enum.Material.Glass
  4115. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4116. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4117. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4118. Part375.brickColor = BrickColor.new("Bright blue")
  4119. SpecialMesh376.Parent = Part375
  4120. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4121. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4122. Part377.Parent = Model0
  4123. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4124. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4125. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4126. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4127. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4128. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4129. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4130. Part377.Anchored = true
  4131. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4132. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4133. Part377.BrickColor = BrickColor.new("Really black")
  4134. Part377.CanCollide = false
  4135. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4136. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4137. Part377.Material = Enum.Material.Metal
  4138. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4139. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4140. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4141. Part377.brickColor = BrickColor.new("Really black")
  4142. SpecialMesh378.Parent = Part377
  4143. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4144. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4145. Part379.Parent = Model0
  4146. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4147. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4148. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4149. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4150. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4151. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4152. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4153. Part379.Anchored = true
  4154. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4155. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4156. Part379.BrickColor = BrickColor.new("Royal purple")
  4157. Part379.CanCollide = false
  4158. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4159. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4160. Part379.Material = Enum.Material.Neon
  4161. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4162. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4163. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4164. Part379.brickColor = BrickColor.new("Royal purple")
  4165. SpecialMesh380.Parent = Part379
  4166. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4167. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4168. Part381.Parent = Model0
  4169. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4170. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4171. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4172. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4173. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4174. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4175. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4176. Part381.Anchored = true
  4177. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4178. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4179. Part381.BrickColor = BrickColor.new("Really black")
  4180. Part381.CanCollide = false
  4181. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4182. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4183. Part381.Material = Enum.Material.Metal
  4184. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4185. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4186. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4187. Part381.brickColor = BrickColor.new("Really black")
  4188. SpecialMesh382.Parent = Part381
  4189. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4190. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4191. Part383.Parent = Model0
  4192. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4193. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4194. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4195. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4196. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4197. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4198. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4199. Part383.Anchored = true
  4200. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4201. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4202. Part383.BrickColor = BrickColor.new("Really black")
  4203. Part383.CanCollide = false
  4204. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4205. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4206. Part383.Material = Enum.Material.Metal
  4207. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4208. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4209. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4210. Part383.brickColor = BrickColor.new("Really black")
  4211. SpecialMesh384.Parent = Part383
  4212. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4213. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4214. Part385.Parent = Model0
  4215. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4216. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4217. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4218. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4219. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4220. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4221. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4222. Part385.Anchored = true
  4223. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4224. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4225. Part385.BrickColor = BrickColor.new("Really black")
  4226. Part385.CanCollide = false
  4227. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4228. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4229. Part385.Material = Enum.Material.Metal
  4230. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4231. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4232. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4233. Part385.brickColor = BrickColor.new("Really black")
  4234. SpecialMesh386.Parent = Part385
  4235. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4236. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4237. Part387.Parent = Model0
  4238. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4239. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4240. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4241. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4242. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4243. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4244. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4245. Part387.Anchored = true
  4246. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4247. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4248. Part387.BrickColor = BrickColor.new("Bright blue")
  4249. Part387.CanCollide = false
  4250. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4251. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4252. Part387.Material = Enum.Material.Neon
  4253. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4254. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4255. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4256. Part387.brickColor = BrickColor.new("Bright blue")
  4257. SpecialMesh388.Parent = Part387
  4258. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4259. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4260. Part389.Parent = Model0
  4261. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4262. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4263. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  4264. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4265. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4266. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  4267. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  4268. Part389.Anchored = true
  4269. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4270. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4271. Part389.BrickColor = BrickColor.new("Really black")
  4272. Part389.CanCollide = false
  4273. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4274. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4275. Part389.Material = Enum.Material.Metal
  4276. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4277. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4278. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4279. Part389.brickColor = BrickColor.new("Really black")
  4280. SpecialMesh390.Parent = Part389
  4281. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4282. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  4283. Part391.Parent = Model0
  4284. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4285. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4286. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  4287. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4288. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4289. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  4290. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  4291. Part391.Anchored = true
  4292. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4293. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4294. Part391.BrickColor = BrickColor.new("Really black")
  4295. Part391.CanCollide = false
  4296. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4297. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4298. Part391.Material = Enum.Material.Metal
  4299. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4300. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4301. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4302. Part391.brickColor = BrickColor.new("Really black")
  4303. SpecialMesh392.Parent = Part391
  4304. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4305. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  4306. Part393.Parent = Model0
  4307. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4308. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4309. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  4310. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4311. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4312. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  4313. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  4314. Part393.Anchored = true
  4315. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4316. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4317. Part393.BrickColor = BrickColor.new("Really black")
  4318. Part393.CanCollide = false
  4319. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4320. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4321. Part393.Material = Enum.Material.Metal
  4322. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4323. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4324. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4325. Part393.brickColor = BrickColor.new("Really black")
  4326. SpecialMesh394.Parent = Part393
  4327. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  4328. SpecialMesh394.MeshType = Enum.MeshType.Brick
  4329. Part395.Parent = Model0
  4330. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  4331. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4332. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  4333. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4334. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4335. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  4336. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  4337. Part395.Anchored = true
  4338. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4339. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4340. Part395.BrickColor = BrickColor.new("Bright blue")
  4341. Part395.CanCollide = false
  4342. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4343. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4344. Part395.Material = Enum.Material.Neon
  4345. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4346. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4347. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4348. Part395.brickColor = BrickColor.new("Bright blue")
  4349. SpecialMesh396.Parent = Part395
  4350. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4351. SpecialMesh396.MeshType = Enum.MeshType.Brick
  4352. Part397.Parent = Model0
  4353. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  4354. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  4355. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  4356. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  4357. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4358. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  4359. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4360. Part397.Anchored = true
  4361. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4362. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4363. Part397.BrickColor = BrickColor.new("Royal purple")
  4364. Part397.CanCollide = false
  4365. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4366. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4367. Part397.Material = Enum.Material.Neon
  4368. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4369. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4370. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4371. Part397.brickColor = BrickColor.new("Royal purple")
  4372. SpecialMesh398.Parent = Part397
  4373. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  4374. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  4375. Part399.Parent = Model0
  4376. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4377. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4378. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  4379. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4380. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4381. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  4382. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  4383. Part399.Anchored = true
  4384. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4385. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4386. Part399.BrickColor = BrickColor.new("Really black")
  4387. Part399.CanCollide = false
  4388. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4389. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4390. Part399.Material = Enum.Material.Metal
  4391. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4392. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4393. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4394. Part399.brickColor = BrickColor.new("Really black")
  4395. SpecialMesh400.Parent = Part399
  4396. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4397. SpecialMesh400.MeshType = Enum.MeshType.Brick
  4398. Part401.Parent = Model0
  4399. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  4400. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  4401. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  4402. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  4403. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4404. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  4405. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  4406. Part401.Anchored = true
  4407. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4408. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4409. Part401.BrickColor = BrickColor.new("Royal purple")
  4410. Part401.CanCollide = false
  4411. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4412. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4413. Part401.Material = Enum.Material.Neon
  4414. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4415. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4416. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4417. Part401.brickColor = BrickColor.new("Royal purple")
  4418. SpecialMesh402.Parent = Part401
  4419. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  4420. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  4421. Part403.Parent = Model0
  4422. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4423. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4424. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  4425. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4426. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4427. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  4428. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4429. Part403.Anchored = true
  4430. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4431. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4432. Part403.BrickColor = BrickColor.new("Bright blue")
  4433. Part403.CanCollide = false
  4434. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4435. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4436. Part403.Material = Enum.Material.Neon
  4437. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4438. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4439. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4440. Part403.brickColor = BrickColor.new("Bright blue")
  4441. SpecialMesh404.Parent = Part403
  4442. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4443. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  4444. Part405.Parent = Model0
  4445. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  4446. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  4447. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  4448. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  4449. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4450. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  4451. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4452. Part405.Anchored = true
  4453. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4454. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4455. Part405.BrickColor = BrickColor.new("Royal purple")
  4456. Part405.CanCollide = false
  4457. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4458. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4459. Part405.Material = Enum.Material.Neon
  4460. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4461. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4462. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4463. Part405.brickColor = BrickColor.new("Royal purple")
  4464. SpecialMesh406.Parent = Part405
  4465. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  4466. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4467. Part407.Parent = Model0
  4468. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4469. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4470. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  4471. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4472. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4473. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  4474. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  4475. Part407.Anchored = true
  4476. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4477. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4478. Part407.BrickColor = BrickColor.new("Bright blue")
  4479. Part407.CanCollide = false
  4480. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4481. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4482. Part407.Material = Enum.Material.Neon
  4483. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4484. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4485. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4486. Part407.brickColor = BrickColor.new("Bright blue")
  4487. SpecialMesh408.Parent = Part407
  4488. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  4489. SpecialMesh408.MeshType = Enum.MeshType.Brick
  4490. Part409.Parent = Model0
  4491. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4492. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4493. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  4494. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4495. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4496. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  4497. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  4498. Part409.Anchored = true
  4499. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4500. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4501. Part409.BrickColor = BrickColor.new("Really black")
  4502. Part409.CanCollide = false
  4503. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4504. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4505. Part409.Material = Enum.Material.Metal
  4506. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4507. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4508. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4509. Part409.brickColor = BrickColor.new("Really black")
  4510. SpecialMesh410.Parent = Part409
  4511. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4512. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  4513. Part411.Parent = Model0
  4514. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  4515. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4516. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  4517. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4518. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4519. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  4520. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  4521. Part411.Anchored = true
  4522. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4523. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4524. Part411.BrickColor = BrickColor.new("Really black")
  4525. Part411.CanCollide = false
  4526. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4527. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4528. Part411.Material = Enum.Material.Metal
  4529. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4530. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4531. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4532. Part411.brickColor = BrickColor.new("Really black")
  4533. SpecialMesh412.Parent = Part411
  4534. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  4535. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  4536. Part413.Parent = Model0
  4537. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  4538. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  4539. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  4540. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  4541. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4542. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  4543. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  4544. Part413.Anchored = true
  4545. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4546. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4547. Part413.BrickColor = BrickColor.new("Really black")
  4548. Part413.CanCollide = false
  4549. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4550. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4551. Part413.Material = Enum.Material.Metal
  4552. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4553. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4554. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4555. Part413.brickColor = BrickColor.new("Really black")
  4556. SpecialMesh414.Parent = Part413
  4557. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4558. SpecialMesh414.MeshType = Enum.MeshType.Brick
  4559. Part415.Parent = Model0
  4560. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4561. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4562. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  4563. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4564. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4565. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  4566. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  4567. Part415.Anchored = true
  4568. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4569. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4570. Part415.BrickColor = BrickColor.new("Really black")
  4571. Part415.CanCollide = false
  4572. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4573. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4574. Part415.Material = Enum.Material.Metal
  4575. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4576. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4577. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4578. Part415.brickColor = BrickColor.new("Really black")
  4579. SpecialMesh416.Parent = Part415
  4580. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  4581. SpecialMesh416.MeshType = Enum.MeshType.Brick
  4582. Part417.Parent = Model0
  4583. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4584. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4585. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4586. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4587. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4588. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4589. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  4590. Part417.Anchored = true
  4591. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4592. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4593. Part417.BrickColor = BrickColor.new("Royal purple")
  4594. Part417.CanCollide = false
  4595. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4596. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4597. Part417.Material = Enum.Material.Neon
  4598. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4599. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4600. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. Part417.brickColor = BrickColor.new("Royal purple")
  4602. SpecialMesh418.Parent = Part417
  4603. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  4604. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  4605. Part419.Parent = Model0
  4606. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4607. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4608. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  4609. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4610. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4611. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  4612. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  4613. Part419.Anchored = true
  4614. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4615. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4616. Part419.BrickColor = BrickColor.new("Really black")
  4617. Part419.CanCollide = false
  4618. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4619. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4620. Part419.Material = Enum.Material.Metal
  4621. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4622. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4623. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4624. Part419.brickColor = BrickColor.new("Really black")
  4625. SpecialMesh420.Parent = Part419
  4626. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  4627. SpecialMesh420.MeshType = Enum.MeshType.Brick
  4628. Part421.Parent = Model0
  4629. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4630. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4631. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  4632. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4633. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4634. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  4635. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  4636. Part421.Anchored = true
  4637. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4638. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4639. Part421.BrickColor = BrickColor.new("Institutional white")
  4640. Part421.CanCollide = false
  4641. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4642. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4643. Part421.Material = Enum.Material.Metal
  4644. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4645. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4646. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4647. Part421.brickColor = BrickColor.new("Institutional white")
  4648. SpecialMesh422.Parent = Part421
  4649. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  4650. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  4651. Part423.Parent = Model0
  4652. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  4653. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  4654. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  4655. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  4656. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4657. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  4658. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  4659. Part423.Anchored = true
  4660. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4661. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4662. Part423.BrickColor = BrickColor.new("Really black")
  4663. Part423.CanCollide = false
  4664. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4665. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4666. Part423.Material = Enum.Material.Metal
  4667. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4668. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4669. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4670. Part423.brickColor = BrickColor.new("Really black")
  4671. SpecialMesh424.Parent = Part423
  4672. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  4673. SpecialMesh424.MeshType = Enum.MeshType.Brick
  4674. Part425.Parent = Model0
  4675. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4676. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4677. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  4678. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4679. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4680. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  4681. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4682. Part425.Anchored = true
  4683. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4684. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4685. Part425.BrickColor = BrickColor.new("Really black")
  4686. Part425.CanCollide = false
  4687. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4688. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4689. Part425.Material = Enum.Material.Metal
  4690. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4691. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4692. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4693. Part425.brickColor = BrickColor.new("Really black")
  4694. SpecialMesh426.Parent = Part425
  4695. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4696. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  4697. Part427.Parent = Model0
  4698. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4699. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4700. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  4701. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4702. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4703. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  4704. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  4705. Part427.Anchored = true
  4706. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4707. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4708. Part427.BrickColor = BrickColor.new("Really black")
  4709. Part427.CanCollide = false
  4710. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4711. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4712. Part427.Material = Enum.Material.Metal
  4713. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4714. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4715. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4716. Part427.brickColor = BrickColor.new("Really black")
  4717. SpecialMesh428.Parent = Part427
  4718. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  4719. SpecialMesh428.MeshType = Enum.MeshType.Brick
  4720. Part429.Parent = Model0
  4721. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4722. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4723. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  4724. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4725. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4726. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  4727. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  4728. Part429.Anchored = true
  4729. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4730. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4731. Part429.BrickColor = BrickColor.new("Really black")
  4732. Part429.CanCollide = false
  4733. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4734. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4735. Part429.Material = Enum.Material.Metal
  4736. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4737. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4738. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4739. Part429.brickColor = BrickColor.new("Really black")
  4740. SpecialMesh430.Parent = Part429
  4741. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4742. SpecialMesh430.MeshType = Enum.MeshType.Brick
  4743. Part431.Parent = Model0
  4744. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  4745. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  4746. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  4747. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  4748. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4749. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  4750. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4751. Part431.Anchored = true
  4752. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4753. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4754. Part431.BrickColor = BrickColor.new("Royal purple")
  4755. Part431.CanCollide = false
  4756. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4757. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4758. Part431.Material = Enum.Material.Neon
  4759. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4760. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4761. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4762. Part431.brickColor = BrickColor.new("Royal purple")
  4763. SpecialMesh432.Parent = Part431
  4764. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  4765. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  4766. Part433.Parent = Model0
  4767. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4768. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4769. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4770. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4771. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4772. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4773. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4774. Part433.Anchored = true
  4775. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4776. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4777. Part433.BrickColor = BrickColor.new("Royal purple")
  4778. Part433.CanCollide = false
  4779. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4780. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4781. Part433.Material = Enum.Material.Neon
  4782. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4783. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4784. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4785. Part433.brickColor = BrickColor.new("Royal purple")
  4786. SpecialMesh434.Parent = Part433
  4787. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  4788. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  4789. Part435.Parent = Model0
  4790. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  4791. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  4792. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  4793. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  4794. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4795. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  4796. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  4797. Part435.Anchored = true
  4798. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4799. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4800. Part435.BrickColor = BrickColor.new("Royal purple")
  4801. Part435.CanCollide = false
  4802. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4803. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4804. Part435.Material = Enum.Material.Neon
  4805. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4806. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4807. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4808. Part435.brickColor = BrickColor.new("Royal purple")
  4809. SpecialMesh436.Parent = Part435
  4810. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4811. SpecialMesh436.MeshType = Enum.MeshType.Brick
  4812. Part437.Parent = Model0
  4813. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  4814. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  4815. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  4816. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  4817. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4818. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  4819. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4820. Part437.Anchored = true
  4821. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4822. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4823. Part437.BrickColor = BrickColor.new("Royal purple")
  4824. Part437.CanCollide = false
  4825. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4826. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4827. Part437.Material = Enum.Material.Neon
  4828. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4829. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4830. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4831. Part437.brickColor = BrickColor.new("Royal purple")
  4832. SpecialMesh438.Parent = Part437
  4833. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  4834. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  4835. Part439.Parent = Model0
  4836. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  4837. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4838. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  4839. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4840. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4841. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  4842. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  4843. Part439.Anchored = true
  4844. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4845. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4846. Part439.BrickColor = BrickColor.new("Really black")
  4847. Part439.CanCollide = false
  4848. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4849. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4850. Part439.Material = Enum.Material.Metal
  4851. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4852. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4853. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4854. Part439.brickColor = BrickColor.new("Really black")
  4855. SpecialMesh440.Parent = Part439
  4856. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  4857. SpecialMesh440.MeshType = Enum.MeshType.Brick
  4858. Part441.Parent = Model0
  4859. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4860. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4861. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  4862. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4863. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4864. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  4865. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  4866. Part441.Anchored = true
  4867. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4868. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4869. Part441.BrickColor = BrickColor.new("Really black")
  4870. Part441.CanCollide = false
  4871. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4872. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4873. Part441.Material = Enum.Material.Metal
  4874. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4875. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4876. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4877. Part441.brickColor = BrickColor.new("Really black")
  4878. SpecialMesh442.Parent = Part441
  4879. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  4880. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  4881. Part443.Parent = Model0
  4882. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  4883. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  4884. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  4885. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  4886. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4887. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  4888. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4889. Part443.Anchored = true
  4890. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4891. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4892. Part443.BrickColor = BrickColor.new("Royal purple")
  4893. Part443.CanCollide = false
  4894. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4895. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4896. Part443.Material = Enum.Material.Neon
  4897. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4898. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4899. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4900. Part443.brickColor = BrickColor.new("Royal purple")
  4901. SpecialMesh444.Parent = Part443
  4902. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  4903. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  4904. Part445.Parent = Model0
  4905. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  4906. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  4907. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  4908. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  4909. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4910. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  4911. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  4912. Part445.Anchored = true
  4913. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4914. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4915. Part445.BrickColor = BrickColor.new("Really black")
  4916. Part445.CanCollide = false
  4917. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4918. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4919. Part445.Material = Enum.Material.Metal
  4920. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4921. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4922. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4923. Part445.brickColor = BrickColor.new("Really black")
  4924. SpecialMesh446.Parent = Part445
  4925. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4926. SpecialMesh446.MeshType = Enum.MeshType.Brick
  4927. Part447.Parent = Model0
  4928. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4929. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4930. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  4931. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4932. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4933. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  4934. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  4935. Part447.Anchored = true
  4936. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4937. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4938. Part447.BrickColor = BrickColor.new("Really black")
  4939. Part447.CanCollide = false
  4940. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4941. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4942. Part447.Material = Enum.Material.Metal
  4943. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4944. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4945. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4946. Part447.brickColor = BrickColor.new("Really black")
  4947. SpecialMesh448.Parent = Part447
  4948. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  4949. SpecialMesh448.MeshType = Enum.MeshType.Brick
  4950. Part449.Parent = Model0
  4951. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4952. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4953. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  4954. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4955. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4956. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  4957. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  4958. Part449.Anchored = true
  4959. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4960. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4961. Part449.BrickColor = BrickColor.new("Royal purple")
  4962. Part449.CanCollide = false
  4963. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4964. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4965. Part449.Material = Enum.Material.Neon
  4966. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4967. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4968. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4969. Part449.brickColor = BrickColor.new("Royal purple")
  4970. SpecialMesh450.Parent = Part449
  4971. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  4972. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  4973. Part451.Parent = Model0
  4974. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  4975. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  4976. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  4977. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  4978. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4979. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  4980. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4981. Part451.Anchored = true
  4982. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4983. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4984. Part451.BrickColor = BrickColor.new("Really black")
  4985. Part451.CanCollide = false
  4986. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4987. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4988. Part451.Material = Enum.Material.Metal
  4989. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4990. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4991. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4992. Part451.brickColor = BrickColor.new("Really black")
  4993. SpecialMesh452.Parent = Part451
  4994. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4995. SpecialMesh452.MeshType = Enum.MeshType.Brick
  4996. Part453.Parent = Model0
  4997. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  4998. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  4999. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  5000. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  5001. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5002. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  5003. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5004. Part453.Anchored = true
  5005. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5006. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5007. Part453.BrickColor = BrickColor.new("Really black")
  5008. Part453.CanCollide = false
  5009. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5010. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5011. Part453.Material = Enum.Material.Metal
  5012. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5013. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5014. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5015. Part453.brickColor = BrickColor.new("Really black")
  5016. SpecialMesh454.Parent = Part453
  5017. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5018. SpecialMesh454.MeshType = Enum.MeshType.Brick
  5019. Part455.Parent = Model0
  5020. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5021. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5022. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  5023. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5024. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5025. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  5026. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  5027. Part455.Anchored = true
  5028. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5029. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5030. Part455.BrickColor = BrickColor.new("Really black")
  5031. Part455.CanCollide = false
  5032. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5033. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5034. Part455.Material = Enum.Material.Glass
  5035. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5036. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5037. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5038. Part455.brickColor = BrickColor.new("Really black")
  5039. SpecialMesh456.Parent = Part455
  5040. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  5041. SpecialMesh456.MeshType = Enum.MeshType.Brick
  5042. Part457.Parent = Model0
  5043. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  5044. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  5045. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  5046. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  5047. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5048. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  5049. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5050. Part457.Anchored = true
  5051. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5052. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5053. Part457.BrickColor = BrickColor.new("Royal purple")
  5054. Part457.CanCollide = false
  5055. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5056. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5057. Part457.Material = Enum.Material.Neon
  5058. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5059. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5060. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5061. Part457.brickColor = BrickColor.new("Royal purple")
  5062. SpecialMesh458.Parent = Part457
  5063. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  5064. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  5065. Part459.Parent = Model0
  5066. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  5067. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  5068. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  5069. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  5070. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5071. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  5072. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  5073. Part459.Anchored = true
  5074. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5075. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5076. Part459.BrickColor = BrickColor.new("Royal purple")
  5077. Part459.CanCollide = false
  5078. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5079. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5080. Part459.Material = Enum.Material.Neon
  5081. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5082. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5083. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5084. Part459.brickColor = BrickColor.new("Royal purple")
  5085. SpecialMesh460.Parent = Part459
  5086. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5087. SpecialMesh460.MeshType = Enum.MeshType.Brick
  5088. Part461.Parent = Model0
  5089. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  5090. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  5091. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  5092. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  5093. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5094. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  5095. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  5096. Part461.Anchored = true
  5097. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5098. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5099. Part461.BrickColor = BrickColor.new("Really black")
  5100. Part461.CanCollide = false
  5101. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5102. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5103. Part461.Material = Enum.Material.Metal
  5104. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5105. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5106. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5107. Part461.brickColor = BrickColor.new("Really black")
  5108. SpecialMesh462.Parent = Part461
  5109. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5110. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5111. Part463.Parent = Model0
  5112. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5113. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5114. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5115. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5116. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5117. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5118. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5119. Part463.Anchored = true
  5120. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5121. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5122. Part463.BrickColor = BrickColor.new("Really black")
  5123. Part463.CanCollide = false
  5124. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5125. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5126. Part463.Material = Enum.Material.Glass
  5127. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5128. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5129. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5130. Part463.brickColor = BrickColor.new("Really black")
  5131. SpecialMesh464.Parent = Part463
  5132. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5133. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5134. Part465.Parent = Model0
  5135. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5136. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5137. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5138. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5139. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5140. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5141. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5142. Part465.Anchored = true
  5143. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5144. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5145. Part465.BrickColor = BrickColor.new("Royal purple")
  5146. Part465.CanCollide = false
  5147. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5148. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5149. Part465.Material = Enum.Material.Neon
  5150. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5151. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5152. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5153. Part465.brickColor = BrickColor.new("Royal purple")
  5154. SpecialMesh466.Parent = Part465
  5155. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5156. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5157. Part467.Parent = Model0
  5158. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5159. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5160. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5161. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5162. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5163. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5164. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5165. Part467.Anchored = true
  5166. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5167. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5168. Part467.BrickColor = BrickColor.new("Royal purple")
  5169. Part467.CanCollide = false
  5170. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5171. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5172. Part467.Material = Enum.Material.Neon
  5173. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5174. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5175. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5176. Part467.brickColor = BrickColor.new("Royal purple")
  5177. SpecialMesh468.Parent = Part467
  5178. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5179. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5180. Part469.Parent = Model0
  5181. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5182. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5183. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5184. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5185. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5186. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5187. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5188. Part469.Anchored = true
  5189. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5190. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5191. Part469.BrickColor = BrickColor.new("Really black")
  5192. Part469.CanCollide = false
  5193. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5194. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5195. Part469.Material = Enum.Material.Glass
  5196. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5197. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5198. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5199. Part469.brickColor = BrickColor.new("Really black")
  5200. SpecialMesh470.Parent = Part469
  5201. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5202. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5203. Part471.Parent = Model0
  5204. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5205. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5206. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5207. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5208. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5209. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5210. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5211. Part471.Anchored = true
  5212. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5213. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5214. Part471.BrickColor = BrickColor.new("Really black")
  5215. Part471.CanCollide = false
  5216. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5217. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5218. Part471.Material = Enum.Material.Glass
  5219. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5220. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5221. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5222. Part471.brickColor = BrickColor.new("Really black")
  5223. SpecialMesh472.Parent = Part471
  5224. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5225. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5226. Part473.Parent = Model0
  5227. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5228. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5229. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5230. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5231. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5232. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5233. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5234. Part473.Anchored = true
  5235. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5236. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5237. Part473.BrickColor = BrickColor.new("Really black")
  5238. Part473.CanCollide = false
  5239. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5240. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5241. Part473.Material = Enum.Material.Metal
  5242. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5243. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5244. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5245. Part473.brickColor = BrickColor.new("Really black")
  5246. SpecialMesh474.Parent = Part473
  5247. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5248. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5249. Part475.Name = "TrueHandle"
  5250. Part475.Parent = Model0
  5251. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5252. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5253. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  5254. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5255. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5256. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  5257. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  5258. Part475.Anchored = true
  5259. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5260. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5261. Part475.BrickColor = BrickColor.new("Mid gray")
  5262. Part475.CanCollide = false
  5263. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5264. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5265. Part475.Material = Enum.Material.Metal
  5266. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5267. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5268. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5269. Part475.brickColor = BrickColor.new("Mid gray")
  5270. SpecialMesh476.Parent = Part475
  5271. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5272. SpecialMesh476.MeshType = Enum.MeshType.Brick
  5273. for i,v in pairs(mas:GetChildren()) do
  5274. v.Parent = game:GetService("Players").LocalPlayer.Character
  5275. pcall(function() v:MakeJoints() end)
  5276. end
  5277. mas:Destroy()
  5278. for i,v in pairs(cors) do
  5279. spawn(function()
  5280. pcall(v)
  5281. end)
  5282. end
  5283. for i,v in pairs(Model0:GetChildren()) do
  5284. if v:IsA("Part") then
  5285. v.Locked = true
  5286. v.Anchored = false
  5287. v.CanCollide = false
  5288. end
  5289. end
  5290.  
  5291.  
  5292. plr = game:GetService("Players").LocalPlayer
  5293. char = plr.Character
  5294. hum = char.Humanoid
  5295. local cam = game.Workspace.CurrentCamera
  5296. t = char.Torso
  5297. h = char.Head
  5298. ra = char["Right Arm"]
  5299. la = char["Left Arm"]
  5300. rl = char["Right Leg"]
  5301. ll = char["Left Leg"]
  5302. tors = char.Torso
  5303. lleg = char["Left Leg"]
  5304. root = char.HumanoidRootPart
  5305. hed = char.Head
  5306. rleg = char["Right Leg"]
  5307. rarm = char["Right Arm"]
  5308. larm = char["Left Arm"]
  5309. it = Instance.new
  5310. vt = Vector3.new
  5311. bc = BrickColor.new
  5312. br = BrickColor.random
  5313. it = Instance.new
  5314. cf = CFrame.new
  5315. ceuler = CFrame.fromEulerAnglesXYZ
  5316.  
  5317. local muter = false
  5318. local ORGID = 1873219898
  5319. local ORVOL = 1.15
  5320. local ORPIT = 1.01
  5321. local kan = Instance.new("Sound",plr.PlayerGui)
  5322. kan.Volume = 1.15
  5323. kan.TimePosition = 0
  5324. kan.PlaybackSpeed = 1.01
  5325. kan.Pitch = 1.01
  5326. kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
  5327. kan.Name = "nepnepnep"
  5328. kan.Looped = true
  5329. kan:Play()
  5330.  
  5331. --------------------------- GUI STUFF
  5332. local basgui = it("GuiMain")
  5333. basgui.Parent = plr.PlayerGui
  5334. basgui.Name = "VISgui"
  5335. local fullscreenz = it("Frame")
  5336. fullscreenz.Parent = basgui
  5337. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  5338. fullscreenz.BackgroundTransparency = 1
  5339. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  5340. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  5341. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  5342. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  5343. imgl2.BackgroundTransparency = 1
  5344. imgl2.BorderSizePixel = 0
  5345. imgl2.ImageTransparency = 0.5
  5346. imgl2.ImageColor3 = Color3.new(1,0,0)
  5347. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  5348. imgl2.Size = UDim2.new(0,600,0,600)
  5349. imgl2.Image = "rbxassetid://320731120"
  5350. local techc = imgl2:Clone()
  5351. techc.Parent = fullscreenz
  5352. techc.ImageTransparency = 0.5
  5353. techc.Size = UDim2.new(0,700,0,700)
  5354. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  5355. techc.ImageColor3 = Color3.new(0.5,0,1)
  5356. techc.Image = "rbxassetid://521073910"
  5357. local circl = imgl2:Clone()
  5358. circl.Parent = fullscreenz
  5359. circl.ImageTransparency = 0
  5360. circl.Size = UDim2.new(0,500,0,500)
  5361. circl.Position = UDim2.new(0.75,50,0.55,50)
  5362. circl.ImageColor3 = Color3.new(0,0.5,1)
  5363. circl.Image = "rbxassetid://997291547"
  5364. local circl2 = imgl2:Clone()
  5365. circl2.Parent = fullscreenz
  5366. circl2.ImageTransparency = 0
  5367. circl2.ImageColor3 = Color3.new(0.5,0,1)
  5368. circl2.Image = "rbxassetid://997291547"
  5369. local imgl2b = imgl2:Clone()
  5370. imgl2b.Parent = fullscreenz
  5371. imgl2b.ImageTransparency = 0
  5372. imgl2b.Size = UDim2.new(0,500,0,500)
  5373. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  5374. local ned = Instance.new("TextLabel",fullscreenz)
  5375. ned.ZIndex = 2
  5376. ned.Font = "SciFi"
  5377. ned.BackgroundTransparency = 1
  5378. ned.BorderSizePixel = 0.65
  5379. ned.Size = UDim2.new(0.4,0,0.2,0)
  5380. ned.Position = UDim2.new(0.6,0,0.8,0)
  5381. ned.TextColor3 = BrickColor.new("Royal purple").Color
  5382. ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
  5383. ned.TextScaled = true
  5384. ned.TextStrokeTransparency = 0
  5385. ned.Text = "NEPTUNIAN V"
  5386. ned.TextSize = 24
  5387. ned.Rotation = 1
  5388. --ned.TextXAlignment = "Right"
  5389. ned.TextYAlignment = "Bottom"
  5390.  
  5391. function CameraShake(Times, Power)
  5392. coroutine.resume(coroutine.create(function()
  5393. FV = Instance.new("BoolValue", Character)
  5394. FV.Name = "CameraShake"
  5395. for ShakeNum=1,Times do
  5396. swait()
  5397. local ef=Power
  5398. if ef>=1 then
  5399. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  5400. else
  5401. ef=Power*10
  5402. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  5403. end
  5404. end
  5405. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5406. FV:Destroy()
  5407. end))
  5408. end
  5409.  
  5410. CamShake=function(Part,Distan,Power,Times)
  5411. local de=Part.Position
  5412. for i,v in pairs(workspace:children()) do
  5413. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5414. for _,c in pairs(v:children()) do
  5415. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  5416. local Noob=v.Humanoid
  5417. if Noob~=nil then
  5418. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  5419. --[[local ss=script.CamShake:clone()
  5420. ss.Parent=Noob
  5421. ss.Power.Value=Power
  5422. ss.Times.Value=Times
  5423. ss.Disabled=false]]
  5424. CameraShake(Times, Power)
  5425. end
  5426. end
  5427. end
  5428. end
  5429. end
  5430. end
  5431. end
  5432.  
  5433. function chatfunc(text,color,typet,font,timeex)
  5434. local chat = coroutine.wrap(function()
  5435. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  5436. Character:FindFirstChild("TalkingBillBoard"):destroy()
  5437. end
  5438. local naeeym2 = Instance.new("BillboardGui",Character)
  5439. naeeym2.Size = UDim2.new(0,100,0,40)
  5440. naeeym2.StudsOffset = Vector3.new(0,3,0)
  5441. naeeym2.Adornee = Character.Head
  5442. naeeym2.Name = "TalkingBillBoard"
  5443. local tecks2 = Instance.new("TextLabel",naeeym2)
  5444. tecks2.BackgroundTransparency = 1
  5445. tecks2.BorderSizePixel = 0
  5446. tecks2.Text = ""
  5447. tecks2.Font = font
  5448. tecks2.TextSize = 30
  5449. tecks2.TextStrokeTransparency = 0
  5450. tecks2.TextColor3 = color
  5451. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  5452. tecks2.Size = UDim2.new(1,0,0.5,0)
  5453. local tecks3 = Instance.new("TextLabel",naeeym2)
  5454. tecks3.BackgroundTransparency = 1
  5455. tecks3.BorderSizePixel = 0
  5456. tecks3.Text = ""
  5457. tecks3.Font = font
  5458. tecks3.TextSize = 30
  5459. tecks3.TextStrokeTransparency = 0
  5460. if typet == "Inverted" then
  5461. tecks3.TextColor3 = Color3.new(0,0,0)
  5462. tecks3.TextStrokeColor3 = color
  5463. elseif typet == "Normal" then
  5464. tecks3.TextColor3 = color
  5465. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  5466. end
  5467. tecks3.Size = UDim2.new(1,0,0.5,0)
  5468. coroutine.resume(coroutine.create(function()
  5469. while true do
  5470. swait(1)
  5471. if chaosmode == true then
  5472. tecks2.TextColor3 = BrickColor.random().Color
  5473. tecks3.TextStrokeColor3 = BrickColor.random().Color
  5474. end
  5475. end
  5476. end))
  5477. for i = 0, 74*timeex do
  5478. swait()
  5479. tecks2.Text = text
  5480. tecks3.Text = text
  5481. end
  5482. local randomrot = math.random(1,2)
  5483. if randomrot == 1 then
  5484. for i = 1, 50 do
  5485. swait()
  5486. tecks2.Text = text
  5487. tecks3.Text = text
  5488. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5489. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5490. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5491. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5492. end
  5493. elseif randomrot == 2 then
  5494. for i = 1, 50 do
  5495. swait()
  5496. tecks2.Text = text
  5497. tecks3.Text = text
  5498. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5499. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5500. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5501. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5502. end
  5503. end
  5504. naeeym2:Destroy()
  5505. end)
  5506. chat()
  5507. end
  5508.  
  5509.  
  5510. local Create = LoadLibrary("RbxUtility").Create
  5511.  
  5512. CFuncs = {
  5513. ["Part"] = {
  5514. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5515. local Part = Create("Part"){
  5516. Parent = Parent,
  5517. Reflectance = Reflectance,
  5518. Transparency = Transparency,
  5519. CanCollide = false,
  5520. Locked = true,
  5521. BrickColor = BrickColor.new(tostring(BColor)),
  5522. Name = Name,
  5523. Size = Size,
  5524. Material = Material,
  5525. }
  5526. RemoveOutlines(Part)
  5527. return Part
  5528. end;
  5529. };
  5530.  
  5531. ["Mesh"] = {
  5532. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5533. local Msh = Create(Mesh){
  5534. Parent = Part,
  5535. Offset = OffSet,
  5536. Scale = Scale,
  5537. }
  5538. if Mesh == "SpecialMesh" then
  5539. Msh.MeshType = MeshType
  5540. Msh.MeshId = MeshId
  5541. end
  5542. return Msh
  5543. end;
  5544. };
  5545.  
  5546. ["Mesh"] = {
  5547. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5548. local Msh = Create(Mesh){
  5549. Parent = Part,
  5550. Offset = OffSet,
  5551. Scale = Scale,
  5552. }
  5553. if Mesh == "SpecialMesh" then
  5554. Msh.MeshType = MeshType
  5555. Msh.MeshId = MeshId
  5556. end
  5557. return Msh
  5558. end;
  5559. };
  5560.  
  5561. ["Weld"] = {
  5562. Create = function(Parent, Part0, Part1, C0, C1)
  5563. local Weld = Create("Weld"){
  5564. Parent = Parent,
  5565. Part0 = Part0,
  5566. Part1 = Part1,
  5567. C0 = C0,
  5568. C1 = C1,
  5569. }
  5570. return Weld
  5571. end;
  5572. };
  5573.  
  5574. ["Sound"] = {
  5575. Create = function(id, par, vol, pit)
  5576. coroutine.resume(coroutine.create(function()
  5577. local S = Create("Sound"){
  5578. Volume = vol,
  5579. Pitch = pit or 1,
  5580. SoundId = id,
  5581. Parent = par or workspace,
  5582. }
  5583. wait()
  5584. S:play()
  5585. game:GetService("Debris"):AddItem(S, 10)
  5586. end))
  5587. end;
  5588. };
  5589.  
  5590. ["LongSound"] = {
  5591. Create = function(id, par, vol, pit)
  5592. coroutine.resume(coroutine.create(function()
  5593. local S = Create("Sound"){
  5594. Volume = vol,
  5595. Pitch = pit or 1,
  5596. SoundId = id,
  5597. Parent = par or workspace,
  5598. }
  5599. wait()
  5600. S:play()
  5601. game:GetService("Debris"):AddItem(S, 30)
  5602. end))
  5603. end;
  5604. };
  5605.  
  5606. ["ParticleEmitter"] = {
  5607. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  5608. local fp = Create("ParticleEmitter"){
  5609. Parent = Parent,
  5610. Color = ColorSequence.new(Color1, Color2),
  5611. LightEmission = LightEmission,
  5612. Size = Size,
  5613. Texture = Texture,
  5614. Transparency = Transparency,
  5615. ZOffset = ZOffset,
  5616. Acceleration = Accel,
  5617. Drag = Drag,
  5618. LockedToPart = LockedToPart,
  5619. VelocityInheritance = VelocityInheritance,
  5620. EmissionDirection = EmissionDirection,
  5621. Enabled = Enabled,
  5622. Lifetime = LifeTime,
  5623. Rate = Rate,
  5624. Rotation = Rotation,
  5625. RotSpeed = RotSpeed,
  5626. Speed = Speed,
  5627. VelocitySpread = VelocitySpread,
  5628. }
  5629. return fp
  5630. end;
  5631. };
  5632.  
  5633. CreateTemplate = {
  5634.  
  5635. };
  5636. }
  5637.  
  5638.  
  5639.  
  5640. New = function(Object, Parent, Name, Data)
  5641. local Object = Instance.new(Object)
  5642. for Index, Value in pairs(Data or {}) do
  5643. Object[Index] = Value
  5644. end
  5645. Object.Parent = Parent
  5646. Object.Name = Name
  5647. return Object
  5648. end
  5649. local m = Instance.new("Model",char)
  5650.  
  5651. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  5652. local p = Instance.new("Part")
  5653. p.TopSurface = 0
  5654. p.BottomSurface = 0
  5655. p.Parent = parent
  5656. p.Size = Vector3.new(0.05,0.05,0.05)
  5657. p.Transparency = transparency
  5658. p.Reflectance = reflectance
  5659. p.CanCollide = false
  5660. p.Locked = true
  5661. p.BrickColor = brickcolor
  5662. p.Material = material
  5663. return p
  5664. end
  5665.  
  5666. function CreateMesh(parent,meshtype,x1,y1,z1)
  5667. local mesh = Instance.new("SpecialMesh",parent)
  5668. mesh.MeshType = meshtype
  5669. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  5670. return mesh
  5671. end
  5672.  
  5673. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  5674. local mesh = Instance.new("SpecialMesh",parent)
  5675. mesh.MeshType = "FileMesh"
  5676. mesh.MeshId = meshid
  5677. mesh.Scale = Vector3.new(x1,y1,z1)
  5678. return mesh
  5679. end
  5680.  
  5681.  
  5682. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  5683. local mesh = Instance.new("SpecialMesh",parent)
  5684. mesh.MeshType = "FileMesh"
  5685. mesh.MeshId = meshid
  5686. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  5687. mesh.Scale = Vector3.new(x1,y1,z1)
  5688. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  5689. return mesh
  5690. end
  5691.  
  5692. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  5693. local weld = Instance.new("Weld")
  5694. weld.Parent = parent
  5695. weld.Part0 = part0
  5696. weld.Part1 = part1
  5697. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  5698. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  5699. return weld
  5700. end
  5701.  
  5702.  
  5703.  
  5704.  
  5705. ---- WEAPON OR STUFF
  5706. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5707. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5708. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5709. local A0 = Instance.new("Attachment",rarmor)
  5710. A0.Position = Vector3.new(-2.5,0.25,0)
  5711. local A1 = Instance.new("Attachment",rarmor)
  5712. A1.Position = Vector3.new(-7.5,0.4,0)
  5713. tl1 = Instance.new('Trail',rarmor)
  5714. tl1.Attachment0 = A0
  5715. tl1.Attachment1 = A1
  5716. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  5717. tl1.LightEmission = 1
  5718. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5719. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  5720. tl1.Lifetime = 0.6
  5721. tl1.Enabled = false
  5722.  
  5723.  
  5724.  
  5725.  
  5726. --------------- WINGS
  5727. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5728. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5729.  
  5730. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5731. CreateMesh(wng1a,"Wedge",0.1,4,4)
  5732. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5733. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5734. CreateMesh(wng2a,"Wedge",0.1,4,4)
  5735. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5736. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5737. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  5738. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5739. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5740. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  5741. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5742. ------
  5743.  
  5744.  
  5745. function lerp(object, newCFrame, alpha)
  5746. return object:lerp(newCFrame, alpha)
  5747. end
  5748.  
  5749. function RemoveOutlines(part)
  5750. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  5751. end
  5752. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5753. local Part = Create("Part")({
  5754. Parent = Parent,
  5755. Reflectance = Reflectance,
  5756. Transparency = Transparency,
  5757. CanCollide = false,
  5758. Locked = true,
  5759. BrickColor = BrickColor.new(tostring(BColor)),
  5760. Name = Name,
  5761. Size = Size,
  5762. Material = Material
  5763. })
  5764. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  5765. RemoveOutlines(Part)
  5766. return Part
  5767. end
  5768. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5769. local Msh = Create(Mesh)({
  5770. Parent = Part,
  5771. Offset = OffSet,
  5772. Scale = Scale
  5773. })
  5774. if Mesh == "SpecialMesh" then
  5775. Msh.MeshType = MeshType
  5776. Msh.MeshId = MeshId
  5777. end
  5778. return Msh
  5779. end
  5780. function CreateWeld(Parent, Part0, Part1, C0, C1)
  5781. local Weld = Create("Weld")({
  5782. Parent = Parent,
  5783. Part0 = Part0,
  5784. Part1 = Part1,
  5785. C0 = C0,
  5786. C1 = C1
  5787. })
  5788. return Weld
  5789. end
  5790.  
  5791. Player=game:GetService("Players").LocalPlayer
  5792. Character=Player.Character
  5793. PlayerGui=Player.PlayerGui
  5794. Backpack=Player.Backpack
  5795. Torso=Character.Torso
  5796. Head=Character.Head
  5797. Humanoid=Character.Humanoid
  5798. m=Instance.new('Model',Character)
  5799. LeftArm=Character["Left Arm"]
  5800. LeftLeg=Character["Left Leg"]
  5801. RightArm=Character["Right Arm"]
  5802. RightLeg=Character["Right Leg"]
  5803. LS=Torso["Left Shoulder"]
  5804. LH=Torso["Left Hip"]
  5805. RS=Torso["Right Shoulder"]
  5806. RH=Torso["Right Hip"]
  5807. Face = Head.face
  5808. Neck=Torso.Neck
  5809. it=Instance.new
  5810. attacktype=1
  5811. vt=Vector3.new
  5812. cf=CFrame.new
  5813. euler=CFrame.fromEulerAnglesXYZ
  5814. angles=CFrame.Angles
  5815. cloaked=false
  5816. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5817. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5818. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  5819. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  5820. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  5821. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  5822. RootPart=Character.HumanoidRootPart
  5823. RootJoint=RootPart.RootJoint
  5824. RootCF=euler(-1.57,0,3.14)
  5825. attack = false
  5826. attackdebounce = false
  5827. deb=false
  5828. equipped=true
  5829. hand=false
  5830. MMouse=nil
  5831. combo=0
  5832. mana=0
  5833. trispeed=.2
  5834. attackmode='none'
  5835. local idle=0
  5836. local Anim="Idle"
  5837. local Effects={}
  5838. local gun=false
  5839. local shoot=false
  5840. local sine = 0
  5841. local change = 1
  5842. player=nil
  5843.  
  5844. mouse=Player:GetMouse()
  5845. --save shoulders
  5846. RSH, LSH=nil, nil
  5847. --welds
  5848. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  5849. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  5850. LH=Torso["Left Hip"]
  5851. RH=Torso["Right Hip"]
  5852. TorsoColor=Torso.BrickColor
  5853. function NoOutline(Part)
  5854. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5855. end
  5856. player=Player
  5857. ch=Character
  5858. RSH=ch.Torso["Right Shoulder"]
  5859. LSH=ch.Torso["Left Shoulder"]
  5860. --
  5861. RSH.Parent=nil
  5862. LSH.Parent=nil
  5863. --
  5864. RW.Name="Right Shoulder"
  5865. RW.Part0=ch.Torso
  5866. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  5867. RW.C1=cf(0, 0.5, 0)
  5868. RW.Part1=ch["Right Arm"]
  5869. RW.Parent=ch.Torso
  5870. --
  5871. LW.Name="Left Shoulder"
  5872. LW.Part0=ch.Torso
  5873. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  5874. LW.C1=cf(0, 0.5, 0)
  5875. LW.Part1=ch["Left Arm"]
  5876. LW.Parent=ch.Torso
  5877.  
  5878. local Stats=Instance.new("BoolValue")
  5879. Stats.Name="Stats"
  5880. Stats.Parent=Character
  5881. local Atk=Instance.new("NumberValue")
  5882. Atk.Name="Damage"
  5883. Atk.Parent=Stats
  5884. Atk.Value=1
  5885. local Def=Instance.new("NumberValue")
  5886. Def.Name="Defense"
  5887. Def.Parent=Stats
  5888. Def.Value=1
  5889. local Speed=Instance.new("NumberValue")
  5890. Speed.Name="Speed"
  5891. Speed.Parent=Stats
  5892. Speed.Value=1
  5893. local Mvmt=Instance.new("NumberValue")
  5894. Mvmt.Name="Movement"
  5895. Mvmt.Parent=Stats
  5896. Mvmt.Value=1
  5897.  
  5898. local donum=0
  5899.  
  5900.  
  5901. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  5902. local fp=it("Part")
  5903. fp.formFactor=formfactor
  5904. fp.Parent=parent
  5905. fp.Reflectance=reflectance
  5906. fp.Transparency=transparency
  5907. fp.CanCollide=false
  5908. fp.Locked=true
  5909. fp.BrickColor=brickcolor
  5910. fp.Name=name
  5911. fp.Size=size
  5912. fp.Position=Torso.Position
  5913. NoOutline(fp)
  5914. fp.Material="SmoothPlastic"
  5915. fp:BreakJoints()
  5916. return fp
  5917. end
  5918.  
  5919. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  5920. local mesh=it(Mesh)
  5921. mesh.Parent=part
  5922. if Mesh=="SpecialMesh" then
  5923. mesh.MeshType=meshtype
  5924. if meshid~="nil" then
  5925. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  5926. end
  5927. end
  5928. mesh.Offset=offset
  5929. mesh.Scale=scale
  5930. return mesh
  5931. end
  5932.  
  5933. function weld(parent,part0,part1,c0)
  5934. local weld=it("Weld")
  5935. weld.Parent=parent
  5936. weld.Part0=part0
  5937. weld.Part1=part1
  5938. weld.C0=c0
  5939. return weld
  5940. end
  5941.  
  5942. local Color1=Torso.BrickColor
  5943.  
  5944. local bodvel=Instance.new("BodyVelocity")
  5945. local bg=Instance.new("BodyGyro")
  5946.  
  5947. function swait(num)
  5948. if num==0 or num==nil then
  5949. game:service'RunService'.Stepped:wait(0)
  5950. else
  5951. for i=0,num do
  5952. game:service'RunService'.Stepped:wait(0)
  5953. end
  5954. end
  5955. end
  5956.  
  5957.  
  5958. so = function(id,par,vol,pit)
  5959. coroutine.resume(coroutine.create(function()
  5960. local sou = Instance.new("Sound",par or workspace)
  5961. sou.Volume=vol
  5962. sou.Pitch=pit or 1
  5963. sou.SoundId=id
  5964. swait()
  5965. sou:play()
  5966. game:GetService("Debris"):AddItem(sou,6)
  5967. end))
  5968. end
  5969.  
  5970. function clerp(a,b,t)
  5971. local qa = {QuaternionFromCFrame(a)}
  5972. local qb = {QuaternionFromCFrame(b)}
  5973. local ax, ay, az = a.x, a.y, a.z
  5974. local bx, by, bz = b.x, b.y, b.z
  5975. local _t = 1-t
  5976. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5977. end
  5978.  
  5979. function QuaternionFromCFrame(cf)
  5980. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5981. local trace = m00 + m11 + m22
  5982. if trace > 0 then
  5983. local s = math.sqrt(1 + trace)
  5984. local recip = 0.5/s
  5985. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5986. else
  5987. local i = 0
  5988. if m11 > m00 then
  5989. i = 1
  5990. end
  5991. if m22 > (i == 0 and m00 or m11) then
  5992. i = 2
  5993. end
  5994. if i == 0 then
  5995. local s = math.sqrt(m00-m11-m22+1)
  5996. local recip = 0.5/s
  5997. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5998. elseif i == 1 then
  5999. local s = math.sqrt(m11-m22-m00+1)
  6000. local recip = 0.5/s
  6001. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  6002. elseif i == 2 then
  6003. local s = math.sqrt(m22-m00-m11+1)
  6004. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  6005. end
  6006. end
  6007. end
  6008.  
  6009. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  6010. local xs, ys, zs = x + x, y + y, z + z
  6011. local wx, wy, wz = w*xs, w*ys, w*zs
  6012. local xx = x*xs
  6013. local xy = x*ys
  6014. local xz = x*zs
  6015. local yy = y*ys
  6016. local yz = y*zs
  6017. local zz = z*zs
  6018. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  6019. end
  6020.  
  6021. function QuaternionSlerp(a, b, t)
  6022. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  6023. local startInterp, finishInterp;
  6024. if cosTheta >= 0.0001 then
  6025. if (1 - cosTheta) > 0.0001 then
  6026. local theta = math.acos(cosTheta)
  6027. local invSinTheta = 1/math.sin(theta)
  6028. startInterp = math.sin((1-t)*theta)*invSinTheta
  6029. finishInterp = math.sin(t*theta)*invSinTheta
  6030. else
  6031. startInterp = 1-t
  6032. finishInterp = t
  6033. end
  6034. else
  6035. if (1+cosTheta) > 0.0001 then
  6036. local theta = math.acos(-cosTheta)
  6037. local invSinTheta = 1/math.sin(theta)
  6038. startInterp = math.sin((t-1)*theta)*invSinTheta
  6039. finishInterp = math.sin(t*theta)*invSinTheta
  6040. else
  6041. startInterp = t-1
  6042. finishInterp = t
  6043. end
  6044. end
  6045. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  6046. end
  6047.  
  6048. local function CFrameFromTopBack(at, top, back)
  6049. local right = top:Cross(back)
  6050. return CFrame.new(at.x, at.y, at.z,
  6051. right.x, top.x, back.x,
  6052. right.y, top.y, back.y,
  6053. right.z, top.z, back.z)
  6054. end
  6055.  
  6056. function Triangle(a, b, c)
  6057. local edg1 = (c-a):Dot((b-a).unit)
  6058. local edg2 = (a-b):Dot((c-b).unit)
  6059. local edg3 = (b-c):Dot((a-c).unit)
  6060. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  6061. a, b, c = a, b, c
  6062. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  6063. a, b, c = b, c, a
  6064. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  6065. a, b, c = c, a, b
  6066. else
  6067. assert(false, "unreachable")
  6068. end
  6069.  
  6070. local len1 = (c-a):Dot((b-a).unit)
  6071. local len2 = (b-a).magnitude - len1
  6072. local width = (a + (b-a).unit*len1 - c).magnitude
  6073.  
  6074. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  6075.  
  6076. local list = {}
  6077.  
  6078. if len1 > 0.01 then
  6079. local w1 = Instance.new('WedgePart', m)
  6080. game:GetService("Debris"):AddItem(w1,5)
  6081. w1.Material = "SmoothPlastic"
  6082. w1.FormFactor = 'Custom'
  6083. w1.BrickColor = BrickColor.new("Really red")
  6084. w1.Transparency = 0
  6085. w1.Reflectance = 0
  6086. w1.Material = "SmoothPlastic"
  6087. w1.CanCollide = false
  6088. local l1 = Instance.new("PointLight",w1)
  6089. l1.Color = Color3.new(170,0,0)
  6090. NoOutline(w1)
  6091. local sz = Vector3.new(0.2, width, len1)
  6092. w1.Size = sz
  6093. local sp = Instance.new("SpecialMesh",w1)
  6094. sp.MeshType = "Wedge"
  6095. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  6096. w1:BreakJoints()
  6097. w1.Anchored = true
  6098. w1.Parent = workspace
  6099. w1.Transparency = 0.7
  6100. table.insert(Effects,{w1,"Disappear",.01})
  6101. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  6102. table.insert(list,w1)
  6103. end
  6104.  
  6105. if len2 > 0.01 then
  6106. local w2 = Instance.new('WedgePart', m)
  6107. game:GetService("Debris"):AddItem(w2,5)
  6108. w2.Material = "SmoothPlastic"
  6109. w2.FormFactor = 'Custom'
  6110. w2.BrickColor = BrickColor.new("Really red")
  6111. w2.Transparency = 0
  6112. w2.Reflectance = 0
  6113. w2.Material = "SmoothPlastic"
  6114. w2.CanCollide = false
  6115. local l2 = Instance.new("PointLight",w2)
  6116. l2.Color = Color3.new(170,0,0)
  6117. NoOutline(w2)
  6118. local sz = Vector3.new(0.2, width, len2)
  6119. w2.Size = sz
  6120. local sp = Instance.new("SpecialMesh",w2)
  6121. sp.MeshType = "Wedge"
  6122. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  6123. w2:BreakJoints()
  6124. w2.Anchored = true
  6125. w2.Parent = workspace
  6126. w2.Transparency = 0.7
  6127. table.insert(Effects,{w2,"Disappear",.01})
  6128. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  6129. table.insert(list,w2)
  6130. end
  6131. return unpack(list)
  6132. end
  6133.  
  6134.  
  6135. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  6136. if hit.Parent == nil then
  6137. return
  6138. end
  6139. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  6140. for _, v in pairs(hit.Parent:children()) do
  6141. if v:IsA("Humanoid") then
  6142. h = v
  6143. h.MaxHealth = 100
  6144. end
  6145. end
  6146. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  6147. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6148. return
  6149. end
  6150. local c = Create("ObjectValue")({
  6151. Name = "creator",
  6152. Value = game:service("Players").LocalPlayer,
  6153. Parent = h
  6154. })
  6155. game:GetService("Debris"):AddItem(c, 0.5)
  6156. if HitSound ~= nil and HitPitch ~= nil then
  6157. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6158. end
  6159. local Damage = math.random(minim, maxim)
  6160. local blocked = false
  6161. local block = hit.Parent:findFirstChild("Block")
  6162. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6163. blocked = true
  6164. block.Value = block.Value - 1
  6165. print(block.Value)
  6166. end
  6167. if blocked == false then
  6168. HitHealth = h.Health
  6169. h.MaxHealth = 100
  6170. h.Health = h.Health - Damage
  6171. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6172. print("gained kill")
  6173. dmg(h.Parent)
  6174. end
  6175. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6176. else
  6177. h.Health = h.Health - Damage / 2
  6178. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6179. end
  6180. if Type == "Knockdown" then
  6181. local hum = hit.Parent.Humanoid
  6182. hum.PlatformStand = true
  6183. coroutine.resume(coroutine.create(function(HHumanoid)
  6184. swait(1)
  6185. HHumanoid.PlatformStand = false
  6186. end), hum)
  6187. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6188. local bodvol = Create("BodyVelocity")({
  6189. velocity = angle * knockback,
  6190. P = 5000,
  6191. maxForce = Vector3.new(8000, 8000, 8000),
  6192. Parent = hit
  6193. })
  6194. local rl = Create("BodyAngularVelocity")({
  6195. P = 3000,
  6196. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6197. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6198. Parent = hit
  6199. })
  6200. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6201. game:GetService("Debris"):AddItem(rl, 0.5)
  6202. elseif Type == "Normal" then
  6203. local vp = Create("BodyVelocity")({
  6204. P = 500,
  6205. maxForce = Vector3.new(math.huge, 0, math.huge),
  6206. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6207. })
  6208. if knockback > 0 then
  6209. vp.Parent = hit.Parent.Torso
  6210. end
  6211. game:GetService("Debris"):AddItem(vp, 0.5)
  6212. elseif Type == "Up" then
  6213. local bodyVelocity = Create("BodyVelocity")({
  6214. velocity = Vector3.new(0, 20, 0),
  6215. P = 5000,
  6216. maxForce = Vector3.new(8000, 8000, 8000),
  6217. Parent = hit
  6218. })
  6219. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6220. local bodyVelocity = Create("BodyVelocity")({
  6221. velocity = Vector3.new(0, 20, 0),
  6222. P = 5000,
  6223. maxForce = Vector3.new(8000, 8000, 8000),
  6224. Parent = hit
  6225. })
  6226. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6227. elseif Type == "Leech" then
  6228. local hum = hit.Parent.Humanoid
  6229. if hum ~= nil then
  6230. for i = 0, 2 do
  6231. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6232. end
  6233. Humanoid.Health = Humanoid.Health + 10
  6234. end
  6235. elseif Type == "UpKnock" then
  6236. local hum = hit.Parent.Humanoid
  6237. hum.PlatformStand = true
  6238. if hum ~= nil then
  6239. hitr = true
  6240. end
  6241. coroutine.resume(coroutine.create(function(HHumanoid)
  6242. swait(5)
  6243. HHumanoid.PlatformStand = false
  6244. hitr = false
  6245. end), hum)
  6246. local bodyVelocity = Create("BodyVelocity")({
  6247. velocity = Vector3.new(0, 20, 0),
  6248. P = 5000,
  6249. maxForce = Vector3.new(8000, 8000, 8000),
  6250. Parent = hit
  6251. })
  6252. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6253. local bodyVelocity = Create("BodyVelocity")({
  6254. velocity = Vector3.new(0, 20, 0),
  6255. P = 5000,
  6256. maxForce = Vector3.new(8000, 8000, 8000),
  6257. Parent = hit
  6258. })
  6259. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6260. elseif Type == "Snare" then
  6261. local bp = Create("BodyPosition")({
  6262. P = 2000,
  6263. D = 100,
  6264. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6265. position = hit.Parent.Torso.Position,
  6266. Parent = hit.Parent.Torso
  6267. })
  6268. game:GetService("Debris"):AddItem(bp, 1)
  6269. elseif Type == "Slashnare" then
  6270. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  6271. for i = 1, math.random(4, 5) do
  6272. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6273. end
  6274. local bp = Create("BodyPosition")({
  6275. P = 2000,
  6276. D = 100,
  6277. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6278. position = hit.Parent.Torso.Position,
  6279. Parent = hit.Parent.Torso
  6280. })
  6281. game:GetService("Debris"):AddItem(bp, 1)
  6282. elseif Type == "Spike" then
  6283. CreateBigIceSword(hit.Parent.Torso.CFrame)
  6284. local bp = Create("BodyPosition")({
  6285. P = 2000,
  6286. D = 100,
  6287. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6288. position = hit.Parent.Torso.Position,
  6289. Parent = hit.Parent.Torso
  6290. })
  6291. game:GetService("Debris"):AddItem(bp, 1)
  6292. elseif Type == "Freeze" then
  6293. local BodPos = Create("BodyPosition")({
  6294. P = 50000,
  6295. D = 1000,
  6296. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6297. position = hit.Parent.Torso.Position,
  6298. Parent = hit.Parent.Torso
  6299. })
  6300. local BodGy = Create("BodyGyro")({
  6301. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  6302. P = 20000,
  6303. Parent = hit.Parent.Torso,
  6304. cframe = hit.Parent.Torso.CFrame
  6305. })
  6306. hit.Parent.Torso.Anchored = true
  6307. coroutine.resume(coroutine.create(function(Part)
  6308. swait(1.5)
  6309. Part.Anchored = false
  6310. end), hit.Parent.Torso)
  6311. game:GetService("Debris"):AddItem(BodPos, 3)
  6312. game:GetService("Debris"):AddItem(BodGy, 3)
  6313. end
  6314. local debounce = Create("BoolValue")({
  6315. Name = "DebounceHit",
  6316. Parent = hit.Parent,
  6317. Value = true
  6318. })
  6319. game:GetService("Debris"):AddItem(debounce, Delay)
  6320. c = Instance.new("ObjectValue")
  6321. c.Name = "creator"
  6322. c.Value = Player
  6323. c.Parent = h
  6324. game:GetService("Debris"):AddItem(c, 0.5)
  6325. end
  6326. end
  6327. function ShowDamage(Pos, Text, Time, Color)
  6328. local Rate = 0.1
  6329. local Pos = Pos or Vector3.new(0, 0, 0)
  6330. local Text = Text or ""
  6331. local Time = Time or 2
  6332. local Color = Color or Color3.new(1, 0, 1)
  6333. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  6334. EffectPart.Anchored = true
  6335. local BillboardGui = Create("BillboardGui")({
  6336. Size = UDim2.new(3, 0, 3, 0),
  6337. Adornee = EffectPart,
  6338. Parent = EffectPart
  6339. })
  6340. local TextLabel = Create("TextLabel")({
  6341. BackgroundTransparency = 1,
  6342. Size = UDim2.new(1, 0, 1, 0),
  6343. Text = Text,
  6344. TextColor3 = Color3.new(1,1,1),
  6345. TextStrokeColor3 = Color3.new(0,0,0),
  6346. TextStrokeTransparency = 0.25,
  6347. TextScaled = true,
  6348. Font = Enum.Font.Fantasy,
  6349. TextSize = 24,
  6350. Parent = BillboardGui
  6351. })
  6352. game.Debris:AddItem(EffectPart, Time + 0.1)
  6353. EffectPart.Parent = game:GetService("Workspace")
  6354. delay(0, function()
  6355. local Frames = Time / Rate
  6356. for Frame = 1, Frames do
  6357. swait(Rate)
  6358. local Percent = Frame / Frames
  6359. TextLabel.Text = Text
  6360. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  6361. end
  6362. for Frame = 1, Frames do
  6363. swait(Rate)
  6364. local Percent = Frame / Frames
  6365. TextLabel.Text = Text
  6366. end
  6367. for Frame = 1, Frames do
  6368. swait(Rate)
  6369. local Percent = Frame / Frames
  6370. TextLabel.TextTransparency = Percent
  6371. TextLabel.Text = Text
  6372. TextLabel.TextStrokeTransparency = Percent
  6373. end
  6374. if EffectPart and EffectPart.Parent then
  6375. EffectPart:Destroy()
  6376. end
  6377. end)
  6378. end
  6379. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  6380. for _, c in pairs(workspace:children()) do
  6381. local hum = c:findFirstChildOfClass("Humanoid")
  6382. if hum ~= nil then
  6383. local head = c:findFirstChild("Torso")
  6384. if head ~= nil then
  6385. local targ = head.Position - Part.Position
  6386. local mag = targ.magnitude
  6387. if magni >= mag and c.Name ~= Player.Name then
  6388. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6389. end
  6390. end
  6391. local head = c:findFirstChild("UpperTorso")
  6392. if head ~= nil then
  6393. local targ = head.Position - Part.Position
  6394. local mag = targ.magnitude
  6395. if magni >= mag and c.Name ~= Player.Name then
  6396. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6397. end
  6398. end
  6399. end
  6400. end
  6401. end
  6402.  
  6403.  
  6404. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6405. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6406. end
  6407. ----
  6408.  
  6409. function dmg(dude)
  6410. if dude.Name ~= Character then
  6411. local bgf = Instance.new("BodyGyro",dude.Head)
  6412. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  6413. --[[local val = Instance.new("BoolValue",dude)
  6414. val.Name = "IsHit"]]--
  6415. local ds = coroutine.wrap(function()
  6416. dude:WaitForChild("Head"):BreakJoints()
  6417. for i, v in pairs(dude:GetChildren()) do
  6418. if v:IsA("Part") or v:IsA("MeshPart") then
  6419. v.Name = "DEMINISHED"
  6420. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  6421. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  6422. for i = 0, 1 do
  6423. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6424. end
  6425. end
  6426. end
  6427. wait(0.5)
  6428. targetted = nil
  6429. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  6430. coroutine.resume(coroutine.create(function()
  6431. for i, v in pairs(dude:GetChildren()) do
  6432. if v:IsA("Accessory") then
  6433. v:Destroy()
  6434. end
  6435. if v:IsA("Humanoid") then
  6436. v:Destroy()
  6437. end
  6438. if v:IsA("CharacterMesh") then
  6439. v:Destroy()
  6440. end
  6441. if v:IsA("Model") then
  6442. v:Destroy()
  6443. end
  6444. if v:IsA("Part") or v:IsA("MeshPart") then
  6445. for x, o in pairs(v:GetChildren()) do
  6446. if o:IsA("Decal") then
  6447. o:Destroy()
  6448. end
  6449. end
  6450. coroutine.resume(coroutine.create(function()
  6451. v.Material = "Neon"
  6452. v.CanCollide = false
  6453. v.Anchored = false
  6454. local bld = Instance.new("ParticleEmitter",v)
  6455. bld.LightEmission = 1
  6456. bld.Texture = "rbxassetid://363275192" ---284205403
  6457. bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
  6458. bld.Rate = 500
  6459. bld.Lifetime = NumberRange.new(1)
  6460. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  6461. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  6462. bld.Speed = NumberRange.new(2,5)
  6463. bld.VelocitySpread = 50000
  6464. bld.Rotation = NumberRange.new(-500,500)
  6465. bld.RotSpeed = NumberRange.new(-500,500)
  6466. local sbs = Instance.new("BodyPosition", v)
  6467. sbs.P = 3000
  6468. sbs.D = 1000
  6469. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  6470. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  6471. v.Color = BrickColor.new("Royal purple").Color
  6472. coroutine.resume(coroutine.create(function()
  6473. for i = 0, 49 do
  6474. swait(1)
  6475. v:BreakJoints()
  6476. v.Transparency = v.Transparency + 0.02
  6477. end
  6478. v:BreakJoints()
  6479. for i = 0, 4 do
  6480. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  6481. end
  6482. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6483. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  6484. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  6485. bld.Speed = NumberRange.new(10,25)
  6486. bld.Drag = 5
  6487. bld.Acceleration = vt(0,2,0)
  6488. wait(0.5)
  6489. bld.Enabled = false
  6490. wait(4)
  6491. coroutine.resume(coroutine.create(function()
  6492. for i = 0, 99 do
  6493. swait()
  6494. v:Destroy()
  6495. dude:Destroy()
  6496. end
  6497. end))
  6498. end))
  6499. end))
  6500. end
  6501. end
  6502. end))
  6503. end)
  6504. ds()
  6505. end
  6506. end
  6507.  
  6508. function sphere(bonuspeed,type,pos,scale,value,color)
  6509. local type = type
  6510. local rng = Instance.new("Part", char)
  6511. rng.Anchored = true
  6512. rng.BrickColor = color
  6513. rng.CanCollide = false
  6514. rng.FormFactor = 3
  6515. rng.Name = "Ring"
  6516. rng.Material = "Neon"
  6517. rng.Size = Vector3.new(1, 1, 1)
  6518. rng.Transparency = 0
  6519. rng.TopSurface = 0
  6520. rng.BottomSurface = 0
  6521. rng.CFrame = pos
  6522. local rngm = Instance.new("SpecialMesh", rng)
  6523. rngm.MeshType = "Sphere"
  6524. rngm.Scale = scale
  6525. if rainbowmode == true then
  6526. rng.Color = Color3.new(r/255,g/255,b/255)
  6527. end
  6528. local scaler2 = 1
  6529. if type == "Add" then
  6530. scaler2 = 1*value
  6531. elseif type == "Divide" then
  6532. scaler2 = 1/value
  6533. end
  6534. coroutine.resume(coroutine.create(function()
  6535. for i = 0,10/bonuspeed,0.1 do
  6536. swait()
  6537. if rainbowmode == true then
  6538. rng.Color = Color3.new(r/255,g/255,b/255)
  6539. end
  6540. if type == "Add" then
  6541. scaler2 = scaler2 - 0.01*value/bonuspeed
  6542. elseif type == "Divide" then
  6543. scaler2 = scaler2 - 0.01/value*bonuspeed
  6544. end
  6545. if chaosmode == true then
  6546. rng.BrickColor = BrickColor.random()
  6547. end
  6548. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6549. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6550. end
  6551. rng:Destroy()
  6552. end))
  6553. end
  6554.  
  6555. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6556. local type = type
  6557. local rng = Instance.new("Part", char)
  6558. rng.Anchored = true
  6559. rng.BrickColor = color
  6560. rng.Color = color3
  6561. rng.CanCollide = false
  6562. rng.FormFactor = 3
  6563. rng.Name = "Ring"
  6564. rng.Material = "Neon"
  6565. rng.Size = Vector3.new(1, 1, 1)
  6566. rng.Transparency = 0
  6567. rng.TopSurface = 0
  6568. rng.BottomSurface = 0
  6569. rng.CFrame = pos
  6570. local rngm = Instance.new("SpecialMesh", rng)
  6571. rngm.MeshType = "Sphere"
  6572. rngm.Scale = scale
  6573. local scaler2 = 1
  6574. local scaler2b = 1
  6575. local scaler2c = 1
  6576. if type == "Add" then
  6577. scaler2 = 1*value
  6578. scaler2b = 1*value2
  6579. scaler2c = 1*value3
  6580. elseif type == "Divide" then
  6581. scaler2 = 1/value
  6582. scaler2b = 1/value2
  6583. scaler2c = 1/value3
  6584. end
  6585. coroutine.resume(coroutine.create(function()
  6586. for i = 0,10/bonuspeed,0.1 do
  6587. swait()
  6588. if type == "Add" then
  6589. scaler2 = scaler2 - 0.01*value/bonuspeed
  6590. scaler2b = scaler2b - 0.01*value/bonuspeed
  6591. scaler2c = scaler2c - 0.01*value/bonuspeed
  6592. elseif type == "Divide" then
  6593. scaler2 = scaler2 - 0.01/value*bonuspeed
  6594. scaler2b = scaler2b - 0.01/value*bonuspeed
  6595. scaler2c = scaler2c - 0.01/value*bonuspeed
  6596. end
  6597. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6598. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6599. end
  6600. rng:Destroy()
  6601. end))
  6602. end
  6603.  
  6604. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6605. local type = type
  6606. local rng = Instance.new("Part", char)
  6607. rng.Anchored = true
  6608. rng.BrickColor = color
  6609. rng.Color = color3
  6610. rng.CanCollide = false
  6611. rng.FormFactor = 3
  6612. rng.Name = "Ring"
  6613. rng.Material = "Neon"
  6614. rng.Size = Vector3.new(1, 1, 1)
  6615. rng.Transparency = 0
  6616. rng.TopSurface = 0
  6617. rng.BottomSurface = 0
  6618. rng.CFrame = pos
  6619. local rngm = Instance.new("SpecialMesh", rng)
  6620. rngm.MeshType = "Brick"
  6621. rngm.Scale = scale
  6622. local scaler2 = 1
  6623. local scaler2b = 1
  6624. local scaler2c = 1
  6625. if type == "Add" then
  6626. scaler2 = 1*value
  6627. scaler2b = 1*value2
  6628. scaler2c = 1*value3
  6629. elseif type == "Divide" then
  6630. scaler2 = 1/value
  6631. scaler2b = 1/value2
  6632. scaler2c = 1/value3
  6633. end
  6634. coroutine.resume(coroutine.create(function()
  6635. for i = 0,10/bonuspeed,0.1 do
  6636. swait()
  6637. if type == "Add" then
  6638. scaler2 = scaler2 - 0.01*value/bonuspeed
  6639. scaler2b = scaler2b - 0.01*value/bonuspeed
  6640. scaler2c = scaler2c - 0.01*value/bonuspeed
  6641. elseif type == "Divide" then
  6642. scaler2 = scaler2 - 0.01/value*bonuspeed
  6643. scaler2b = scaler2b - 0.01/value*bonuspeed
  6644. scaler2c = scaler2c - 0.01/value*bonuspeed
  6645. end
  6646. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6647. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6648. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6649. end
  6650. rng:Destroy()
  6651. end))
  6652. end
  6653.  
  6654. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  6655. local type = type
  6656. local rng = Instance.new("Part", char)
  6657. rng.Anchored = true
  6658. rng.BrickColor = color
  6659. rng.Color = color3
  6660. rng.CanCollide = false
  6661. rng.FormFactor = 3
  6662. rng.Name = "Ring"
  6663. rng.Material = "Neon"
  6664. rng.Size = Vector3.new(1, 1, 1)
  6665. rng.Transparency = 0
  6666. rng.TopSurface = 0
  6667. rng.BottomSurface = 0
  6668. rng.CFrame = pos
  6669. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6670. local rngm = Instance.new("SpecialMesh", rng)
  6671. rngm.MeshType = "Sphere"
  6672. rngm.Scale = vt(x1,y1,z1)
  6673. if rainbowmode == true then
  6674. rng.Color = Color3.new(r/255,g/255,b/255)
  6675. end
  6676. local scaler2 = 1
  6677. local speeder = FastSpeed
  6678. if type == "Add" then
  6679. scaler2 = 1*value
  6680. elseif type == "Divide" then
  6681. scaler2 = 1/value
  6682. end
  6683. coroutine.resume(coroutine.create(function()
  6684. for i = 0,10/bonuspeed,0.1 do
  6685. swait()
  6686. if rainbowmode == true then
  6687. rng.Color = Color3.new(r/255,g/255,b/255)
  6688. end
  6689. if type == "Add" then
  6690. scaler2 = scaler2 - 0.01*value/bonuspeed
  6691. elseif type == "Divide" then
  6692. scaler2 = scaler2 - 0.01/value*bonuspeed
  6693. end
  6694. if chaosmode == true then
  6695. rng.BrickColor = BrickColor.random()
  6696. end
  6697. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6698. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6699. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6700. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6701. end
  6702. rng:Destroy()
  6703. end))
  6704. end
  6705.  
  6706. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  6707. local type = type
  6708. local rng = Instance.new("Part", char)
  6709. rng.Anchored = true
  6710. rng.BrickColor = color
  6711. rng.CanCollide = false
  6712. rng.FormFactor = 3
  6713. rng.Name = "Ring"
  6714. rng.Material = "Neon"
  6715. rng.Size = Vector3.new(1, 1, 1)
  6716. rng.Transparency = 0
  6717. if typeoftrans == "In" then
  6718. rng.Transparency = 1
  6719. end
  6720. rng.TopSurface = 0
  6721. rng.BottomSurface = 0
  6722. rng.CFrame = pos
  6723. local rngm = Instance.new("SpecialMesh", rng)
  6724. rngm.MeshType = "FileMesh"
  6725. rngm.MeshId = "rbxassetid://20329976"
  6726. rngm.Scale = scale
  6727. local scaler2 = 1
  6728. local scaler2b = 1
  6729. if type == "Add" then
  6730. scaler2 = 1*value
  6731. scaler2b = 1*value2
  6732. elseif type == "Divide" then
  6733. scaler2 = 1/value
  6734. scaler2b = 1/value2
  6735. end
  6736. local randomrot = math.random(1,2)
  6737. coroutine.resume(coroutine.create(function()
  6738. for i = 0,10/bonuspeed,0.1 do
  6739. swait()
  6740. if type == "Add" then
  6741. scaler2 = scaler2 - 0.01*value/bonuspeed
  6742. scaler2b = scaler2b - 0.01*value/bonuspeed
  6743. elseif type == "Divide" then
  6744. scaler2 = scaler2 - 0.01/value*bonuspeed
  6745. scaler2b = scaler2b - 0.01/value*bonuspeed
  6746. end
  6747. if randomrot == 1 then
  6748. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  6749. elseif randomrot == 2 then
  6750. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  6751. end
  6752. if typeoftrans == "Out" then
  6753. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6754. elseif typeoftrans == "In" then
  6755. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6756. end
  6757. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  6758. end
  6759. rng:Destroy()
  6760. end))
  6761. end
  6762.  
  6763. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  6764. local type = type
  6765. local rotenable = rotatingop
  6766. local rng = Instance.new("Part", char)
  6767. rng.Anchored = true
  6768. rng.BrickColor = color
  6769. rng.CanCollide = false
  6770. rng.FormFactor = 3
  6771. rng.Name = "Ring"
  6772. rng.Material = "Neon"
  6773. rng.Size = Vector3.new(1, 1, 1)
  6774. rng.Transparency = 0
  6775. if typeoftrans == "In" then
  6776. rng.Transparency = 1
  6777. end
  6778. rng.TopSurface = 0
  6779. rng.BottomSurface = 0
  6780. rng.CFrame = pos
  6781. local rngm = Instance.new("SpecialMesh", rng)
  6782. rngm.MeshType = "FileMesh"
  6783. if typeofshape == "Normal" then
  6784. rngm.MeshId = "rbxassetid://662586858"
  6785. elseif typeofshape == "Round" then
  6786. rngm.MeshId = "rbxassetid://662585058"
  6787. end
  6788. rngm.Scale = scale
  6789. local scaler2 = 1/10
  6790. if type == "Add" then
  6791. scaler2 = 1*value/10
  6792. elseif type == "Divide" then
  6793. scaler2 = 1/value/10
  6794. end
  6795. local randomrot = math.random(1,2)
  6796. coroutine.resume(coroutine.create(function()
  6797. for i = 0,10/bonuspeed,0.1 do
  6798. swait()
  6799. if type == "Add" then
  6800. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  6801. elseif type == "Divide" then
  6802. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  6803. end
  6804. if rotenable == true then
  6805. if randomrot == 1 then
  6806. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  6807. elseif randomrot == 2 then
  6808. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  6809. end
  6810. end
  6811. if typeoftrans == "Out" then
  6812. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6813. elseif typeoftrans == "In" then
  6814. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6815. end
  6816. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  6817. end
  6818. rng:Destroy()
  6819. end))
  6820. end
  6821.  
  6822. function FindNearestTorso(Position, Distance, SinglePlayer)
  6823. if SinglePlayer then
  6824. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  6825. end
  6826. local List = {}
  6827. for i, v in pairs(workspace:GetChildren()) do
  6828. if v:IsA("Model") then
  6829. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  6830. if v ~= Character then
  6831. if (v.Head.Position - Position).magnitude <= Distance then
  6832. table.insert(List, v)
  6833. end
  6834. end
  6835. end
  6836. end
  6837. end
  6838. return List
  6839. end
  6840.  
  6841.  
  6842. local dashing = false
  6843. local floatmode = false
  6844. local OWS = hum.WalkSpeed
  6845. local equipped = false
  6846. Humanoid.Name = "NEPTUNIA"
  6847. Humanoid.MaxHealth = math.huge
  6848. Humanoid.Health = math.huge
  6849. Instance.new("ForceField",char).Visible = false
  6850. Humanoid.Animator.Parent = nil
  6851. ------------------
  6852. function equip()
  6853. attack = true
  6854. equipped = true
  6855. hum.WalkSpeed = 0
  6856. tl1.Enabled = true
  6857. for i = 0, 9 do
  6858. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  6859. end
  6860. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  6861. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  6862. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  6863. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6864. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6865. for i = 0, 2, 0.1 do
  6866. swait()
  6867. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  6868. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6869. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
  6870. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
  6871. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6872. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  6873. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  6874. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  6875. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  6876. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  6877. end
  6878. hum.CameraOffset = vt(0,0,0)
  6879. weaponweld.Part0 = rarm
  6880. for i = 0, 2, 0.1 do
  6881. swait()
  6882. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6883. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6884. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6885. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6886. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6887. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6888. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6889. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6890. end
  6891. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6892. hitb.Anchored = true
  6893. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6894. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  6895. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  6896. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6897. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6898. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6899. for i = 0, 2, 0.1 do
  6900. swait()
  6901. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6902. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6903. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6904. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6905. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6906. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6907. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6908. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6909. end
  6910. hitb:Destroy()
  6911. hum.WalkSpeed = 24
  6912. OWS = hum.WalkSpeed
  6913. attack = false
  6914. end
  6915.  
  6916. function unequip()
  6917. attack = true
  6918. equipped = false
  6919. hum.WalkSpeed = 0
  6920. hum.WalkSpeed = 16
  6921. OWS = hum.WalkSpeed
  6922. tl1.Enabled = false
  6923. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  6924. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  6925. weaponweld.Part0 = tors
  6926. attack = false
  6927. end
  6928.  
  6929. ------------------
  6930. function attackone()
  6931. attack = true
  6932. hum.WalkSpeed = 4
  6933. for i = 0, 2, 0.1 do
  6934. swait()
  6935. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6936. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6937. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6938. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6939. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6940. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6941. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6942. end
  6943. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6944. hitb.Anchored = true
  6945. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6946. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6947. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6948. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6949. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6950. for i = 0, 1, 0.1 do
  6951. swait()
  6952. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6953. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6954. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6955. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6956. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6957. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6958. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6959. end
  6960. hitb:Destroy()
  6961. attack = false
  6962. hum.WalkSpeed = 24
  6963. end
  6964. function attacktwo()
  6965. attack = true
  6966. hum.WalkSpeed = 4
  6967. for i = 0, 1, 0.1 do
  6968. swait()
  6969. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6970. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  6971. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6972. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  6973. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6974. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  6975. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  6976. end
  6977. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6978. hitb.Anchored = true
  6979. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6980. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6981. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6982. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6983. for i = 0, 1, 0.1 do
  6984. swait()
  6985. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6986. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  6987. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  6988. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  6989. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  6990. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6991. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  6992. end
  6993. attack = false
  6994. hum.WalkSpeed = 24
  6995. end
  6996. function attackthree()
  6997. attack = true
  6998. hum.WalkSpeed = 4
  6999. for i = 0, 1, 0.1 do
  7000. swait()
  7001. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  7002. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  7003. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7004. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  7005. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  7006. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  7007. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  7008. end
  7009. for x = 0, 2 do
  7010. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  7011. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  7012. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7013. hitb.Anchored = true
  7014. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7015. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  7016. for i = 0, 1, 0.6 do
  7017. swait()
  7018. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7019. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7020. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7021. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7022. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7023. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7024. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  7025. end
  7026. for i = 0, 1, 0.6 do
  7027. swait()
  7028. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7029. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7030. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7031. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7032. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7033. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7034. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  7035. end
  7036. for i = 0, 1, 0.6 do
  7037. swait()
  7038. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7039. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7040. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7041. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7042. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7043. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7044. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  7045. end
  7046. for i = 0, 1, 0.6 do
  7047. swait()
  7048. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7049. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7050. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7051. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7052. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7053. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7054. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7055. end
  7056. end
  7057. attack = false
  7058. hum.WalkSpeed = 24
  7059. end
  7060. ------------------
  7061. function spinnyblade()
  7062. attack = true
  7063. hum.WalkSpeed = 1
  7064. hum.JumpPower = 0
  7065. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7066. local bgui = Instance.new("BillboardGui",root)
  7067. bgui.Size = UDim2.new(25, 0, 25, 0)
  7068. local imgc = Instance.new("ImageLabel",bgui)
  7069. imgc.BackgroundTransparency = 1
  7070. imgc.ImageTransparency = 1
  7071. imgc.Size = UDim2.new(1,0,1,0)
  7072. imgc.Image = "rbxassetid://997291547"
  7073. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7074. local imgc2 = imgc:Clone()
  7075. imgc2.Parent = bgui
  7076. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7077. imgc2.Size = UDim2.new(2,0,2,0)
  7078. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7079. for i = 0, 10, 0.1 do
  7080. swait()
  7081. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  7082. imgc.Rotation = imgc.Rotation + 1
  7083. imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
  7084. imgc2.Rotation = imgc2.Rotation - 1
  7085. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7086. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
  7087. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7088. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7089. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7090. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7091. waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
  7092. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7093. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7094. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7095. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7096. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7097. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7098. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7099. end
  7100. imgc.ImageTransparency = 1
  7101. hum.CameraOffset = vt(0,0,0)
  7102. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
  7103. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
  7104. waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
  7105. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
  7106. waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
  7107. for i = 0, 9 do
  7108. slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
  7109. end
  7110. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7111. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7112. for x = 0, 14 do
  7113. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7114. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7115. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7116. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7117. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7118. for i = 0, 1, 0.6 do
  7119. swait()
  7120. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7121. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  7122. root.Velocity = vt(0,0,0)
  7123. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7124. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7125. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7126. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7127. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7128. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7129. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7130. end
  7131. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7132. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7133. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7134. for i = 0, 1, 0.6 do
  7135. swait()
  7136. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7137. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7138. root.Velocity = vt(0,0,0)
  7139. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7140. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7141. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7142. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7143. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7144. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7145. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7146. end
  7147. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7148. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7149. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7150. for i = 0, 1, 0.6 do
  7151. swait()
  7152. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7153. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7154. root.Velocity = vt(0,0,0)
  7155. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7156. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7157. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7158. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7159. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7160. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7161. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7162. end
  7163. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7164. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7165. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7166. for i = 0, 1, 0.6 do
  7167. swait()
  7168. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7169. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7170. root.Velocity = vt(0,0,0)
  7171. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7172. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7173. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7174. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7175. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7176. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7177. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7178. end
  7179. end
  7180. hum.WalkSpeed = 0
  7181. for i = 0, 5, 0.1 do
  7182. swait()
  7183. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7184. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7185. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7186. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7187. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7188. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7189. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7190. end
  7191. bgui:Destroy()
  7192. attack = false
  7193. hum.WalkSpeed = 24
  7194. hum.JumpPower = 50
  7195. end
  7196.  
  7197. function eightbitmegablade()
  7198. attack = true
  7199. hum.WalkSpeed = 0
  7200. hum.JumpPower = 0
  7201. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  7202. local OverCut = false
  7203. cam.CameraSubject = Humanoid
  7204. cam.CameraType = "Scriptable"
  7205. coroutine.resume(coroutine.create(function()
  7206. while true do
  7207. swait()
  7208. if OverCut == false then
  7209. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  7210. else
  7211. break
  7212. end
  7213. end
  7214. end))
  7215. for i = 0, 10, 0.1 do
  7216. swait()
  7217. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7218. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7219. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  7220. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7221. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7222. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  7223. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  7224. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7225. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  7226. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7227. end
  7228. OverCut = true
  7229. local orb = Instance.new("Part", char)
  7230. orb.Anchored = true
  7231. orb.BrickColor = BrickColor.new("Toothpaste")
  7232. orb.CanCollide = false
  7233. orb.FormFactor = 3
  7234. orb.Name = "Ring"
  7235. orb.Material = "Neon"
  7236. orb.Size = Vector3.new(1, 1, 1)
  7237. orb.Transparency = 0.5
  7238. orb.TopSurface = 0
  7239. orb.BottomSurface = 0
  7240. local orbm = Instance.new("SpecialMesh", orb)
  7241. orbm.MeshType = "FileMesh"
  7242. orbm.MeshId = "rbxassetid://361629844"
  7243. orbm.Scale = vt(30,60,60)
  7244. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  7245. for i = 0, 24 do
  7246. slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
  7247. end
  7248. sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7249. sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7250. sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7251. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  7252. local a = Instance.new("Part",workspace)
  7253. a.Name = "Direction"
  7254. a.Anchored = true
  7255. a.Transparency = 1
  7256. a.CanCollide = false
  7257. local ray = Ray.new(
  7258. orb.CFrame.p, -- origin
  7259. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7260. )
  7261. local ignore = orb
  7262. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7263. a.BottomSurface = 10
  7264. a.TopSurface = 10
  7265. local distance = (orb.CFrame.p - position).magnitude
  7266. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7267. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7268. orb.CFrame = a.CFrame
  7269. for i = 0, 8, 0.1 do
  7270. swait()
  7271. sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7272. ray = Ray.new(
  7273. orb.CFrame.p, -- origin
  7274. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7275. )
  7276. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7277. distance = (orb.CFrame.p - position).magnitude
  7278. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7279. orb.CFrame = a.CFrame
  7280. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7281. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  7282. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7283. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  7284. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  7285. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  7286. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  7287. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  7288. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7289. end
  7290. cam.CameraType = "Custom"
  7291. orb.Anchored = false
  7292. a:Destroy()
  7293. local bv = Instance.new("BodyVelocity")
  7294. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7295. bv.velocity = orb.CFrame.lookVector*250
  7296. bv.Parent = orb
  7297. local hitted = false
  7298. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  7299. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
  7300. waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
  7301. coroutine.resume(coroutine.create(function()
  7302. while true do
  7303. swait(2)
  7304. if hitted == false and orb.Parent ~= nil then
  7305. slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
  7306. elseif hitted == true and orb.Parent == nil then
  7307. break
  7308. end
  7309. end
  7310. end))
  7311. orb.Touched:connect(function(hit)
  7312. if hitted == false and hit.Parent ~= char then
  7313. hitted = true
  7314. MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
  7315. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  7316. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  7317. for i = 0, 24 do
  7318. slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
  7319. end
  7320. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
  7321. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
  7322. sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7323. sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7324. sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7325. orb.Anchored = true
  7326. orb.Transparency = 1
  7327. coroutine.resume(coroutine.create(function()
  7328. for i = 0, 4, 0.1 do
  7329. swait()
  7330. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
  7331. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7332. end
  7333. hum.CameraOffset = vt(0,0,0)
  7334. end))
  7335. wait(10)
  7336. orb:Destroy()
  7337. end
  7338. end)
  7339. game:GetService("Debris"):AddItem(orb, 10)
  7340. for i = 0, 2, 0.1 do
  7341. swait()
  7342. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7343. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7344. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7345. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  7346. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  7347. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7348. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  7349. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7350. end
  7351. attack = false
  7352. hum.WalkSpeed = 24
  7353. hum.JumpPower = 50
  7354. end
  7355.  
  7356. function bladespinagain()
  7357. attack = true
  7358. hum.WalkSpeed = 4
  7359. hum.JumpPower = 0
  7360. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7361. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7362. for x = 0, 9 do
  7363. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7364. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7365. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7366. for i = 0, 1, 0.6 do
  7367. swait()
  7368. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7369. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7370. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7371. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7372. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7373. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7374. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7375. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7376. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7377. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7378. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7379. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7380. end
  7381. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7382. for i = 0, 1, 0.6 do
  7383. swait()
  7384. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7385. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7386. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7387. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7388. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7389. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7390. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7391. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7392. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7393. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7394. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7395. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7396. end
  7397. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7398. for i = 0, 1, 0.6 do
  7399. swait()
  7400. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7401. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7402. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7403. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7404. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7405. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7406. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7407. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7408. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7409. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7410. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7411. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7412. end
  7413. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7414. for i = 0, 1, 0.6 do
  7415. swait()
  7416. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7417. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7418. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7419. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7420. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7421. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7422. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7423. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7424. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7425. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7426. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7427. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  7428. end
  7429. end
  7430. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7431. hitb.Anchored = true
  7432. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7433. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7434. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7435. sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7436. sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7437. for i = 0, 24 do
  7438. slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
  7439. end
  7440. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7441. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7442. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7443. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7444. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7445. for i = 0, 2, 0.1 do
  7446. swait()
  7447. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7448. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7449. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7450. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7451. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7452. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7453. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7454. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7455. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7456. end
  7457. hum.CameraOffset = vt(0,0,0)
  7458. hitb:Destroy()
  7459. attack = false
  7460. hum.WalkSpeed = 24
  7461. hum.JumpPower = 50
  7462. end
  7463.  
  7464. function superjump()
  7465. attack = true
  7466. hum.WalkSpeed = 0
  7467. hum.JumpPower = 0
  7468. wng1a.Transparency = wng1a.Transparency - 1
  7469. wng1b.Transparency = wng1b.Transparency - 1
  7470. wng2a.Transparency = wng2a.Transparency - 1
  7471. wng2b.Transparency = wng2b.Transparency - 1
  7472. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7473. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7474. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7475. for i = 0, 2, 0.1 do
  7476. swait()
  7477. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7478. root.Velocity = vt(0,0,0)
  7479. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7480. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7481. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7482. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7483. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7484. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7485. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7486. end
  7487. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  7488. local lat1 = Instance.new("Attachment",larm)
  7489. lat1.Position = Vector3.new(1,-1,0.5)
  7490. local lat2 = Instance.new("Attachment",larm)
  7491. lat2.Position = Vector3.new(-1,-1,-0.5)
  7492. local rat1 = Instance.new("Attachment",rarm)
  7493. rat1.Position = Vector3.new(1,-1,-0.5)
  7494. local rat2 = Instance.new("Attachment",rarm)
  7495. rat2.Position = Vector3.new(-1,-1,0.5)
  7496. local tl1 = Instance.new('Trail',larm)
  7497. tl1.Attachment0 = lat1
  7498. tl1.Attachment1 = lat2
  7499. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7500. tl1.LightEmission = 1
  7501. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7502. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
  7503. tl1.Lifetime = 5
  7504. local tl2 = tl1:Clone()
  7505. tl2.Attachment0 = rat1
  7506. tl2.Attachment1 = rat2
  7507. tl2.Parent = rarm
  7508. hum.JumpPower = 50
  7509. hum.Jump = true
  7510. swait()
  7511. hum.JumpPower = 0
  7512. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7513. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7514. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7515. for i = 0, 49 do
  7516. waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  7517. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  7518. end
  7519. coroutine.resume(coroutine.create(function()
  7520. for i = 0, 2, 0.1 do
  7521. swait()
  7522. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7523. end
  7524. hum.CameraOffset = vt(0,0,0)
  7525. wait(3)
  7526. tl1.Enabled = false
  7527. tl2.Enabled = false
  7528. game:GetService("Debris"):AddItem(tl1, 5)
  7529. game:GetService("Debris"):AddItem(tl2, 5)
  7530. game:GetService("Debris"):AddItem(rat1, 5)
  7531. game:GetService("Debris"):AddItem(rat2, 5)
  7532. game:GetService("Debris"):AddItem(lat1, 5)
  7533. game:GetService("Debris"):AddItem(lat2, 5)
  7534. end))
  7535. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7536. for i = 0, 3, 0.1 do
  7537. swait()
  7538. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7539. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7540. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7541. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7542. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7543. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7544. end
  7545. coroutine.resume(coroutine.create(function()
  7546. for i = 0, 99 do
  7547. swait()
  7548. wng1a.Transparency = wng1a.Transparency + 0.01
  7549. wng1b.Transparency = wng1b.Transparency + 0.01
  7550. wng2a.Transparency = wng2a.Transparency + 0.01
  7551. wng2b.Transparency = wng2b.Transparency + 0.01
  7552. end
  7553. end))
  7554. attack = false
  7555. if equipped == false then
  7556. hum.WalkSpeed = 16
  7557. else
  7558. hum.WalkSpeed = 24
  7559. end
  7560. hum.JumpPower = 50
  7561. end
  7562. ------------------
  7563.  
  7564.  
  7565. local attacktype = 1
  7566. mouse.Button1Down:connect(function()
  7567. if equipped == true then
  7568. if attack == false and attacktype == 1 then
  7569. attacktype = 2
  7570. attackone()
  7571. elseif attack == false and attacktype == 2 then
  7572. attacktype = 3
  7573. attacktwo()
  7574. elseif attack == false and attacktype == 3 then
  7575. attacktype = 1
  7576. attackthree()
  7577. --[[elseif attack == false and attacktype == 4 then
  7578. attacktype = 1
  7579. --attackfour()]]--
  7580. end
  7581. end
  7582. end)
  7583. mouse.KeyDown:connect(function(k)
  7584. if k == "f" and attack == false and equipped == false then
  7585. equip()
  7586. elseif k == "f" and attack == false and equipped == true then
  7587. unequip()
  7588. end
  7589. if k == "r" and attack == false then
  7590. superjump()
  7591. end
  7592. if equipped == true then
  7593. if k == "z" and attack == false then
  7594. spinnyblade()
  7595. end
  7596. if k == "x" and attack == false then
  7597. eightbitmegablade()
  7598. end
  7599. if k == "c" and attack == false then
  7600. bladespinagain()
  7601. end
  7602. end
  7603. if k == "l" and muter == false then
  7604. muter = true
  7605. kan.Volume = 0
  7606. elseif k == "l" and muter == true then
  7607. muter = false
  7608. kan.Volume = 1.25
  7609. end
  7610. end)
  7611. plr.Chatted:connect(function(message)
  7612. if message:sub(1,3) == "id/" then
  7613. ORGID = message:sub(4)
  7614. kan.TimePosition = 0
  7615. kan:Play()
  7616. elseif message:sub(1,6) == "pitch/" then
  7617. ORPIT = message:sub(7)
  7618. elseif message:sub(1,4) == "vol/" then
  7619. ORVOL = message:sub(5)
  7620. elseif message:sub(1,7) == "skipto/" then
  7621. kan.TimePosition = message:sub(8)
  7622. end
  7623. end)
  7624.  
  7625. idleanim=.4
  7626. while true do
  7627. swait()
  7628. if muter == false then
  7629. kan.Volume = ORVOL
  7630. else
  7631. kan.Volume = 0
  7632. end
  7633. kan.PlaybackSpeed = ORPIT
  7634. kan.Pitch = ORPIT
  7635. kan.SoundId = "rbxassetid://" ..ORGID
  7636. kan.Looped = true
  7637. kan.Parent = plr.PlayerGui
  7638. kan:Resume()
  7639. techc.Rotation = techc.Rotation + 0.1
  7640. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  7641. imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
  7642. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  7643. imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
  7644. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  7645. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  7646. sine = sine + change
  7647. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7648. local velderp=RootPart.Velocity.y
  7649. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7650. if equipped==true or equipped==false then
  7651. if attack==false then
  7652. idle=idle+1
  7653. else
  7654. idle=0
  7655. end
  7656. if idle>=500 then
  7657. if attack==false then
  7658. --Sheath()
  7659. end
  7660. end
  7661. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7662. Anim="Jump"
  7663. if attack==false then
  7664. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7665. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7666. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7667. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7668. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7669. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7670. if equipped == false then
  7671. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7672. else
  7673. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7674. end
  7675. end
  7676. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7677. Anim="Fall"
  7678. if attack==false then
  7679. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7680. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7681. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7682. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7683. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7684. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7685. if equipped == false then
  7686. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7687. else
  7688. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7689. end
  7690. end
  7691. elseif torvel<1 and hitfloor~=nil then
  7692. Anim="Idle"
  7693. if attack==false then
  7694. if equipped == false then
  7695. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7696. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7697. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7698. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7699. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7700. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7701. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7702. else
  7703. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7704. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7705. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
  7706. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
  7707. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7708. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7709. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7710. end
  7711. end
  7712. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  7713. Anim="Walk"
  7714. if attack==false then
  7715. if equipped == false then
  7716. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7717. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7718. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  7719. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  7720. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7721. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7722. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7723. else
  7724. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7725. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7726. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7727. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7728. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  7729. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7730. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
  7731. end
  7732. end
  7733. elseif torvel>=42 and hitfloor~=nil then
  7734. Anim="Run"
  7735. if attack==false then
  7736. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7737. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7738. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  7739. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  7740. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  7741. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  7742. end
  7743. end
  7744. end
  7745. end
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