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- // ====================
- // Zombie Riot
- // File: days.txt
- // Author: Greyscale
- // ====================
- //
- // Here you can pre-define each day and its difficulty
- // Format:
- //
- // "display" - This is what the day will be referred to
- // "count" - How many zombies that need to be killed before moving onto the next day
- // "healthboost" - The amount of extra HP each zombie will get in addition to that zombie's initial health
- // "respawn" - If enabled, all zombies will be immediately respawn after death, when the day kill limit is
- // - reached, the remaining zombies dig into the ground and the next day will begin
- // - Respawn is typically 0 for bosses
- // "deaths_before_zombie" - How many deaths as human before being switched to the Zombie force (0: Disable)
- // "fademin" - Distance, in game units, at which zombies start fading away ("" to disable)
- // "fademax" - Distance, in game units, at which the zombie is fully invisible ("" to disable)
- // "zombieoverride" - OPTIONAL: If specified only listed zombies will be spawned during this day, separate with "," (look in zombies.txt)
- // "storyline" - OPTIONAL: If specified, the text will be printed on round_start for the day, used to illustrate some kind of story line
- "days"
- {
- "Outbreak"
- {
- "count" "25"
- "healthboost" "0"
- "respawn" "1"
- "deaths_before_zombie" "1"
- "fademin" ""
- "fademax" ""
- "storyline" "What's that out on the street?"
- }
- "Uprising"
- {
- "count" "50"
- "healthboost" "25"
- "respawn" "1"
- "deaths_before_zombie" "2"
- "fademin" ""
- "fademax" ""
- "storyline" "Terrorists! Terrorists I tell you!"
- }
- "Riot!"
- {
- "count" "75"
- "healthboost" "50"
- "respawn" "1"
- "deaths_before_zombie" "2"
- "fademin" ""
- "fademax" ""
- "storyline" "And to think humanity was afraid of thermonuclear warfare. "
- }
- "Rampage"
- {
- "count" "100"
- "healthboost" "75"
- "respawn" "1"
- "deaths_before_zombie" "2"
- "fademin" ""
- "fademax" ""
- "storyline" "Eww.. blood.."
- }
- "Surge"
- {
- "count" "125"
- "healthboost" "100"
- "respawn" "1"
- "deaths_before_zombie" "2"
- "fademin" ""
- "fademax" ""
- "storyline" "Food, water, and guns.. where are they?"
- }
- "Storm"
- {
- "count" "150"
- "healthboost" "125"
- "respawn" "1"
- "deaths_before_zombie" "3"
- "fademin" ""
- "fademax" ""
- "storyline" "They just keep coming.."
- }
- "Containment"
- {
- "count" "200"
- "healthboost" "150"
- "respawn" "1"
- "deaths_before_zombie" "4"
- "fademin" ""
- "fademax" ""
- "storyline" "Global proportions alright.."
- }
- "Final Stand"
- {
- "count" "1"
- "healthboost" "0"
- "respawn" "0"
- "deaths_before_zombie" "0"
- "fademin" ""
- "fademax" ""
- "storyline" "No guns, no glory."
- "zombieoverride" "hellknight"
- }
- }
- l
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