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- -----------------------------------------------------------------
- Labyrinth of Touhou 2 spellcard extractor
- -----------------------------------------------------------------
- Yin-Yang Orb
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementSPI: 1
- atk: 88
- mag: 88
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if level >= 2
- ailmPAR.power: (((level - 2) * 0) + ailmPAR.power + 4000)
- ailmPAR.chance: (((level - 2) * 5) + ailmPAR.chance + 70)
- Fantasy Seal
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementSPI: 1
- atk: 120
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Exorcising Border
- -------------------------
- mp: (party[party.06EC].0024.047C + 8)
- target: 13
- elementSPI: 1
- atk: 0
- mag: -66
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 100000
- delay: 3200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Great Hakurei Barrier
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 13
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + level * 4 + 38)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + level * 4 + 38)
- buffMND.chance: (buffMND.chance + 10000)
- Magic Missile
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementMYS: 1
- atk: 0
- mag: 160
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 0
- delay: 5800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Asteroid Belt
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 175
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Master Spark
- -------------------------
- mp: (party[party.06EC].0024.047C + 27)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 200
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 240
- acc: 0
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Concentration
- -------------------------
- mp: 3
- target: 20
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 150
- acc: 100000
- delay: 8800
- buffMAG.power: (((level - 1) * 3) + buffMAG.power + 24)
- buffMAG.chance: (buffMAG.chance + 10000)
- First Aid
- -------------------------
- mp: (party[party.06EC].0024.047C + 1)
- target: 10
- elementPHY: 1
- atk: -20
- mag: -20
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 100000
- delay: 7000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: -1
- ailmPSN.chance: (ailmPSN.chance + 10000)
- ailmTRR.power: -1
- ailmTRR.chance: (ailmTRR.chance + 10000)
- if level >= 2
- ailmHVY.power: -1
- ailmHVY.chance: (ailmHVY.chance + 10000)
- if level >= 3
- ailmSIL.power: -1
- ailmSIL.chance: (ailmSIL.chance + 10000)
- Battle Command
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 10
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level * 2 + 8)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (level * 2 + 8)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (level * 2 + 8)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (level * 2 + 8)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (level * 2 + 8)
- buffSPD.chance: (buffSPD.chance + 10000)
- Ancient History -Old History-
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementDRK: 1
- atk: 0
- mag: 128
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 128
- acc: 0
- delay: 5120
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- New History -Next History-
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 128
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 128
- acc: 0
- delay: 5120
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Three Treasures - Sword
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 13
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (((level - 1) * 3) + 24)
- buffATK.chance: (buffATK.chance + 10000)
- buffMAG.power: (((level - 1) * 3) + 24)
- buffMAG.chance: (buffMAG.chance + 10000)
- Three Treasures - Mirror
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 13
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (((level - 1) * 3) + 24)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (((level - 1) * 3) + 24)
- buffMND.chance: (buffMND.chance + 10000)
- Rabies Bite
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementPHY: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Expellee's Canaan
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementWND: 1
- atk: 112
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 180
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Present Life Slash
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementPHY: 1
- atk: 140
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 5670
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 130
- acc: 10
- delay: 5500
- Slash of Eternity
- -------------------------
- mp: (party[party.06EC].0024.047C + 10)
- target: 0
- elementPHY: 1
- atk: 180
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 1800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 160
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 160
- acc: 10
- delay: 3600
- God's Slash of Karma Wind
- -------------------------
- mp: (party[party.06EC].0024.047C + 11)
- target: 3
- elementWND: 1
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 180
- acc: 0
- delay: 5600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 10
- delay: 2500
- Slash Clearing the 6 Senses
- -------------------------
- mp: (party[party.06EC].0024.047C + 9)
- target: 3
- elementNTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 80
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 10
- delay: 4000
- Karakasa Surprising Flash
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementNTR: 1
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 4200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (((level - 1) * 800) + 12000)
- ailmTRR.chance: (ailmTRR.chance + 40)
- ailmSHK.power: 1
- ailmSHK.chance: (ailmSHK.chance + 40)
- A Rainy Night's Ghost Story
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementDRK: 1
- atk: 160
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 160
- acc: 0
- delay: 5950
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (((level - 1) * 1200) + 20000)
- ailmTRR.chance: (ailmTRR.chance + 55)
- buffMND.power: (-27 - (level * 3))
- buffMND.chance: (buffMND.chance + 100)
- Drizzling Large Raindrops
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 1
- elementWTR: 1
- atk: 125
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 6620
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Moonlight Ray
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementMYS: 1
- atk: 0
- mag: 180
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 180
- acc: 0
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Dark Side of the Moon
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 3
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Demarcation
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 13
- elementDRK: 1
- atk: 0
- mag: -33
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Icicle Fall
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementWTR: 1
- atk: 80
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 160
- acc: 0
- delay: 5300
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - 44)
- buffSPD.chance: (((level - 1) * 6) + buffSPD.chance + 88)
- Diamond Blizzard
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementWTR: 1
- atk: 200
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 112
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (((level - 1) * 0) + ailmPAR.power + 6000)
- ailmPAR.chance: (((level - 1) * 5) + 85)
- Perfect Freeze
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementWTR: 1
- atk: 80
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 0
- delay: 4600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - 32)
- buffSPD.chance: (((level - 1) * 5) + buffSPD.chance + 75)
- White Album
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 20
- elementWTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 7000
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + 50)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + 50)
- buffMND.chance: (buffMND.chance + 10000)
- Autumn Sky
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementNTR: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 60
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 7000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Warm Color Harvest
- -------------------------
- mp: (party[party.06EC].0024.047C + 10)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 160
- unknown_00C8: 0
- unknown_00CC: 72
- def: 0
- mnd: 50
- mul: 160
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Sweet Potato Room
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementNTR: 1
- atk: 0
- mag: -120
- unknown_00C8: 0
- unknown_00CC: -60
- def: 0
- mnd: 0
- mul: 100
- acc: 10000000
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Owotoshi Harvester
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 10
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000000
- delay: 7000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (((level - 1) * 3) + buffDEF.power + 45)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (((level - 1) * 3) + buffMND.power + 45)
- buffMND.chance: (buffMND.chance + 10000)
- Short Life Expectancy
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementPHY: 1
- atk: 148
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 132
- acc: 0
- delay: 5800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + level * 4 + 36)
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 110
- acc: 0
- delay: 5800
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 64)
- Ferriage in the Deep Fog
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 1
- elementWTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 180
- acc: 0
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (((level - 1) * 3) + ailmDTH.chance + 36)
- if unknown_0008.06EC >= 12
- mp: 0
- target: 2
- atk: 90
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 110
- acc: 0
- delay: 4000
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 32)
- Narrow Confines of Avici
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 200
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (((level - 1) * 3) + ailmDTH.chance + 32)
- ailmPAR.power: (ailmPAR.power + 3333)
- ailmPAR.chance: (ailmPAR.chance + level * 4 + 36)
- ailmTRR.power: (ailmTRR.power + 16000)
- ailmTRR.chance: (ailmTRR.chance + level * 4 + 56)
- Scythe that Chooses the Dead
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 0
- elementSPI: 1
- atk: 170
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 140
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 128
- acc: 10
- delay: 2000
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 88)
- Flight of Idaten
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementPHY: 1
- atk: 125
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 125
- acc: 0
- delay: 8800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Phoenix Spread Wings
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 1
- elementFIR: 1
- atk: 125
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 250
- acc: 0
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Kimontonkou
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 9500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (((level - 1) * 10) + buffATK.power + 80)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (buffDEF.power - (80 - ((level - 1) * 10)))
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power - (80 - ((level - 1) * 10)))
- buffMND.chance: (buffMND.chance + 10000)
- Kappa's Illusion Waterfall
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementWTR: 1
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 190
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - 24)
- buffDEF.chance: (level * 4 + 56)
- Exteeeending Aaaaarm
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementNTR: 1
- atk: 140
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Super Scope 3D
- -------------------------
- mp: (party[party.06EC].0024.047C + 15)
- target: 0
- elementPHY: 1
- atk: 250
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 250
- acc: 0
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Portable Versatile Machine
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 20
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 8320
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level + buffATK.power + 15)
- buffATK.chance: (buffATK.chance + 100)
- buffDEF.power: (level + buffDEF.power + 15)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMAG.power: (level + buffMAG.power + 15)
- buffMAG.chance: (buffMAG.chance + 100)
- buffMND.power: (level + buffMND.power + 15)
- buffMND.chance: (buffMND.chance + 100)
- buffSPD.power: (level + buffSPD.power + 15)
- buffSPD.chance: (buffSPD.chance + 100)
- Large Box and Small Box
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 0
- elementPHY: 1
- atk: 140
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Midnight Anathema Ritual
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementDRK: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: 6500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (ailmTRR.power + 50000)
- ailmTRR.chance: (((level - 1) * 3) + ailmTRR.chance + 66)
- ailmSIL.power: (ailmSIL.power + 40000)
- ailmSIL.chance: (((level - 1) * 3) + ailmSIL.chance + 66)
- Grudge Returning
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementDRK: 1
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 164
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (ailmTRR.power + 9000)
- ailmTRR.chance: (((level - 1) * 5) + ailmTRR.chance + 100)
- Jealousy of Kind and Lovely
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementDRK: 1
- atk: 250
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 250
- acc: 0
- delay: 3200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Comet on Earth
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementNTR: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 40000)
- ailmPSN.chance: (((level - 1) * 3) + ailmPSN.chance + 100)
- Firefly Phenomenon
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementNTR: 1
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 164
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 24000)
- ailmPSN.chance: (((level - 1) * 3) + ailmPSN.chance + 88)
- Nightbug Tornado
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementNTR: 1
- atk: 135
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 135
- acc: 0
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Dragon's Neck Jewel
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 148
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 10
- delay: 4000
- Buddha's Stone Bowl
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 0
- delay: 3200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - (level + (((level - 1) - this) * 2) + 17))
- buffDEF.chance: (((level - 1) * 5) + buffDEF.chance + 80)
- buffMND.power: (buffMND.power - (level + (((level - 1) - buffDEF.chance) * 2) + 17))
- buffMND.chance: (((level - 1) * 5) + buffMND.chance + 80)
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 10
- delay: 3200
- buffDEF.power: (buffDEF.power - 24)
- buffDEF.chance: (buffDEF.chance + 75)
- buffMND.power: (buffMND.power - 24)
- buffMND.chance: (buffMND.chance + 75)
- Swallow's Cowrie Shell
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 132
- acc: 0
- delay: 3700
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 112
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 112
- acc: 10
- delay: 3700
- Bullet Branch of Hourai
- -------------------------
- mp: (party[party.06EC].0024.047C + 8)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 178
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 178
- acc: 0
- delay: 1500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 10
- delay: 0
- Fire Bird -Flying Phoenix-
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementFIR: 1
- atk: 132
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 132
- acc: 0
- delay: 5900
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 132
- acc: 0
- delay: 5400
- Tsuki no Iwakasa's Curse
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementWND: 1
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 128
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - (level + 11))
- buffATK.chance: (((level - 1) * 3) + buffATK.chance + 90)
- buffMAG.power: (buffMAG.power - (level + 11))
- buffMAG.chance: (((level - 1) * 3) + buffMAG.chance + 90)
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 60
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 2500
- buffATK.power: (buffATK.power - 50)
- buffATK.chance: (buffATK.chance + 100)
- buffMAG.power: (buffMAG.power - 50)
- buffMAG.chance: (buffMAG.chance + 100)
- Fujiyama Volcano
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 3
- elementFIR: 1
- atk: 140
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 188
- acc: 24
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: 0
- Wind God's Fan
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 1
- elementWND: 1
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 110
- acc: 12
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 132
- acc: 0
- delay: 5400
- Peerless Wind God
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementWND: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Sarutahiko's Guidance
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 10
- elementWND: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (((level - 1) * 3) + 40)
- buffSPD.chance: (buffSPD.chance + 10000)
- Divine Grandson's Advent
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 10
- elementWND: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Ill-Starred Dive
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementWND: 1
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 160
- acc: 20
- delay: 6500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Poisonous Moth's Dark Dance
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementNTR: 1
- atk: 140
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 15000)
- ailmPSN.chance: (level * 4 + 60)
- ailmPAR.power: (ailmPAR.power + 5000)
- ailmPAR.chance: (level * 4 + 60)
- Midnight Chorus Master
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementWND: 1
- atk: 125
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 250
- acc: 0
- delay: 600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSIL.power: (ailmSIL.power + 32000)
- ailmSIL.chance: (((level - 1) * 5) + ailmSIL.chance + 90)
- Mysterious Song
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 13
- elementWND: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSIL.power: (ailmSIL.power - 1)
- ailmSIL.chance: (ailmSIL.chance + 10000)
- if (level * 4 + 60) > random(99)
- ailmPAR.power: (ailmPAR.power - 1)
- ailmPAR.chance: (ailmPAR.chance + 10000)
- if (level * 4 + 60) > random(99)
- ailmHVY.power: (ailmHVY.power - 1)
- ailmHVY.chance: (ailmHVY.chance + 10000)
- Higekiri's Cursed Arm
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 0
- elementDRK: 1
- atk: 165
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 165
- acc: 40
- delay: 5800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: 16000
- ailmTRR.chance: 100
- buffATK.power: (buffATK.power - 18)
- buffATK.chance: 100
- buffSPD.power: (buffSPD.power - 18)
- buffSPD.chance: 100
- Echo of the Nine Forest Gods
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementNTR: 1
- atk: 132
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 148
- acc: 24
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Diving Waltz of the Raijuu
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementWND: 1
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: 5500
- ailmPAR.chance: 100
- buffMND.power: (buffMND.power - 24)
- buffMND.chance: 100
- Breath of the Hermit
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 7600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level * 2 + 28)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (level * 2 + 28)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (level * 2 + 28)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (level * 2 + 28)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (level * 2 + 28)
- buffSPD.chance: (buffSPD.chance + 10000)
- Gold Rush
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementPHY: 1
- atk: 0
- mag: 200
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 112
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Rare Metal Detector
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementWND: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 6800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Nazrin Pendulum
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementWTR: 1
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 220
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Misfortune God's Biorhythm
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 30
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 6000
- buffATK.power: (buffATK.power - 33)
- buffATK.chance: (buffATK.chance + level * 4 + 96)
- buffDEF.power: (buffDEF.power - 33)
- buffDEF.chance: (buffDEF.chance + level * 4 + 96)
- buffMAG.power: (buffMAG.power - 33)
- buffMAG.chance: (buffMAG.chance + level * 4 + 96)
- buffMND.power: (buffMND.power - 33)
- buffMND.chance: (buffMND.chance + level * 4 + 96)
- buffSPD.power: (buffSPD.power - 33)
- buffSPD.chance: (buffSPD.chance + level * 4 + 96)
- Pain Flow
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementDRK: 1
- atk: 0
- mag: 150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 10
- delay: 4000
- Old Lady Ohgane's Fire
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementFIR: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 4500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 110
- acc: 0
- delay: 3000
- if random(2) == 0
- buffATK.power: (buffATK.power - 25)
- buffATK.chance: (((level - 1) * 5) + buffATK.chance + 80)
- if random(2) == 0
- buffDEF.power: (buffDEF.power - 25)
- buffDEF.chance: (((level - 1) * 5) + buffDEF.chance + 80)
- if random(2) == 0
- buffMAG.power: (buffMAG.power - 25)
- buffMAG.chance: (((level - 1) * 5) + buffMAG.chance + 80)
- if random(2) == 0
- buffMND.power: (buffMND.power - 25)
- buffMND.chance: (((level - 1) * 5) + buffMND.chance + 80)
- if random(2) == 0
- buffSPD.power: (buffSPD.power - 25)
- buffSPD.chance: (((level - 1) * 5) + buffSPD.chance + 80)
- Cat's Walk
- -------------------------
- mp: (party[party.06EC].0024.047C + 1)
- target: 0
- elementPHY: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 9000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: (ailmSHK.power + 10000)
- ailmSHK.chance: (ailmSHK.chance + level * 4 + 36)
- Vengeful Cannibal Spirit
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementDRK: 1
- atk: 100
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 112
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (ailmTRR.power + 10000)
- ailmTRR.chance: (ailmTRR.chance + level * 4 + 36)
- buffDEF.power: (buffDEF.power - 25)
- buffDEF.chance: (buffDEF.chance + level * 4 + 46)
- Former Hell's Needle Hill
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementPHY: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 5200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - 25)
- buffDEF.chance: (buffDEF.chance + level * 4 + 56)
- Blazing Wheel
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementFIR: 1
- atk: 90
- mag: 90
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 3800
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Giga Flare
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 124
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 5
- mul: 124
- acc: 0
- delay: 2400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Intense Nuclear Reaction
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementFIR: 1
- atk: 0
- mag: 124
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 124
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Hell's Tokamak
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementFIR: 1
- atk: 0
- mag: 90
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffMND.power: (buffMND.power - (level * 2 + 18))
- buffMND.chance: (buffMND.chance + level * 2 + 110)
- Brain Fingerprint
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 128
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 128
- acc: 100000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSIL.power: (ailmSIL.power + 20000)
- ailmSIL.chance: (ailmSIL.chance + level * 4 + 36)
- Supernatural Phenomenon
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementNTR: 1
- atk: 160
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 0
- delay: 5800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 0
- delay: 5800
- Knockout In Three Steps
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 0
- elementPHY: 1
- atk: 200
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 130
- acc: -25
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 200
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: -25
- delay: 4000
- Irremovable Shackles
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementSPI: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 125
- acc: 25
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 5500
- ailmPAR.power: (ailmPAR.power + 3000)
- ailmPAR.chance: (ailmPAR.chance + level * 4 + 82)
- ailmHVY.power: (ailmHVY.power + 10000)
- ailmHVY.chance: (ailmHVY.chance + level * 4 + 62)
- ailmSIL.power: (ailmSIL.power + 10000)
- ailmSIL.chance: (ailmSIL.chance + level * 4 + 62)
- Brilliant Light Gem
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementSPI: 1
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 180
- acc: 0
- delay: 8000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Mountain Breaker
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementPHY: 1
- atk: 200
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 0
- mul: 160
- acc: 32
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Colorful Rain
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 20
- elementSPI: 1
- atk: -40
- mag: -40
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Healer
- -------------------------
- mp: (party[party.06EC].0024.047C + 1)
- target: 10
- elementSPI: 1
- atk: -16
- mag: -16
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 6500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: -1
- ailmPSN.chance: (ailmPSN.chance + 1000)
- ailmPAR.power: -1
- ailmPAR.chance: (ailmPAR.chance + 1000)
- ailmSIL.power: -1
- ailmSIL.chance: (ailmSIL.chance + 1000)
- Artful Sacrifice
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementFIR: 1
- atk: 0
- mag: 150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 10
- delay: 5000
- Little Legion
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementPHY: 1
- atk: 0
- mag: 160
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 108
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 128
- acc: 0
- delay: 3500
- Hanged Hourai Dolls
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 1
- elementMYS: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 0
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 75
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 10
- delay: 3600
- Trip Wire
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementPHY: 1
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 240
- acc: 100
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - (level * 4 + 16))
- buffSPD.chance: 100
- ailmPAR.power: (ailmPAR.power + 4000)
- ailmPAR.chance: 80
- ailmHVY.power: (ailmHVY.power + 16000)
- ailmHVY.chance: 80
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 100
- delay: 4000
- buffSPD.power: (buffSPD.power - (level * 4 + 36))
- buffSPD.chance: 60
- ailmPAR.power: (ailmPAR.power + 4000)
- ailmPAR.chance: 60
- ailmHVY.power: (ailmHVY.power + 8000)
- ailmHVY.chance: 60
- Royal Flare
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementFIR: 1
- atk: 0
- mag: 156
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 60
- delay: 3200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Princess Undine
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementWTR: 1
- atk: 0
- mag: 170
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 110
- acc: 10
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Djinn Gust
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementWND: 1
- atk: 0
- mag: 112
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 180
- acc: 20
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Satellite Himawari
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 136
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 136
- acc: 20
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Silent Selene
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 0
- elementMYS: 1
- atk: 0
- mag: 170
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 170
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Mercury Sea
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementWTR: 1
- atk: 0
- mag: 128
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: -20
- buffATK.chance: 100
- Omoikane's Device
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 25
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffMAG.power: -20
- buffMAG.chance: 100
- Hourai Elixir
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 10
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: -1
- ailmPSN.chance: (ailmPSN.chance + 10000)
- ailmPAR.power: -1
- ailmPAR.chance: (ailmPAR.chance + 10000)
- ailmHVY.power: -1
- ailmHVY.chance: (ailmHVY.chance + 10000)
- ailmTRR.power: -1
- ailmTRR.chance: (ailmTRR.chance + 10000)
- ailmSIL.power: -1
- ailmSIL.chance: (ailmSIL.chance + 10000)
- Astronomical Entombing
- -------------------------
- mp: (party[party.06EC].0024.047C + 8)
- target: 3
- elementDRK: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 188
- acc: 0
- delay: 1800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmHVY.power: 20000
- ailmHVY.chance: (ailmHVY.chance + 100)
- Lunatic Red Eyes
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 188
- acc: 60
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (ailmTRR.power + 12000)
- ailmTRR.chance: (level * 4 + 62)
- ailmSIL.power: (ailmSIL.power + 12000)
- ailmSIL.chance: (level * 4 + 62)
- buffMND.power: (buffMND.power - 40)
- buffMND.chance: (level * 4 + 96)
- Mind Starmine
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 160
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 160
- acc: 30
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: 100
- ailmSHK.chance: (level * 4 + 52)
- Discarder
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementDRK: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - (level + 11))
- buffATK.chance: 100
- buffDEF.power: (buffDEF.power - (level + 11))
- buffDEF.chance: 100
- buffMAG.power: (buffMAG.power - (level + 11))
- buffMAG.chance: 100
- buffMND.power: (buffMND.power - (level + 11))
- buffMND.chance: 100
- buffSPD.power: (buffSPD.power - (level + 11))
- buffSPD.chance: 100
- Gas-Woven Orb
- -------------------------
- mp: (party[party.06EC].0024.047C + 1)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 88
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 6600)
- ailmPSN.chance: 100
- Grand Patriot's Elixir
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 20
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 9800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level * 2 + 30)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (level * 2 + 30)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (level * 2 + 30)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (level * 2 + 30)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (level * 2 + 30)
- buffSPD.chance: (buffSPD.chance + 10000)
- Night of Bright Guest Stars
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 220
- acc: 10000
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Moses's Miracle
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 1
- elementWTR: 1
- atk: 0
- mag: 164
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 20
- delay: 5800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Yasaka's Divine Wind
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementWND: 1
- atk: 0
- mag: -128
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: -1
- ailmPSN.chance: (ailmPSN.chance + 1000)
- ailmPAR.power: -1
- ailmPAR.chance: (ailmPAR.chance + 1000)
- ailmHVY.power: -1
- ailmHVY.chance: (ailmHVY.chance + 1000)
- ailmTRR.power: -1
- ailmTRR.chance: (ailmTRR.chance + 1000)
- ailmSIL.power: -1
- ailmSIL.chance: (ailmSIL.chance + 1000)
- Miracle Fruit
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (((level - 1) * 3) + 30)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (((level - 1) * 3) + 30)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (((level - 1) * 3) + 30)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (((level - 1) * 3) + 30)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (((level - 1) * 3) + 30)
- buffSPD.chance: (buffSPD.chance + 10000)
- Elekiter Dragon Palace
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementWND: 1
- atk: 0
- mag: 160
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 160
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - (((level - 1) * 5) + 50))
- buffDEF.chance: 100
- ailmPAR.power: (ailmPAR.power + 5000)
- ailmPAR.chance: (level * 4 + 68)
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 116
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 116
- acc: 10
- delay: 6600
- buffDEF.power: (buffDEF.power - (((level - 1) * 5) + 25))
- buffDEF.chance: 100
- ailmPAR.power: (ailmPAR.power + 4000)
- ailmPAR.chance: 100
- Light Dragon's Sigh
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementWND: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 40
- delay: 4500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - (level * 2 + 34))
- buffDEF.chance: 100
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 10
- delay: 4000
- buffDEF.power: (buffDEF.power - (((level - 1) * 5) + 25))
- buffDEF.chance: 100
- ailmPAR.power: (ailmPAR.power + 3500)
- ailmPAR.chance: 85
- Thundercloud Stickleback
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementWND: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + level * 4 + 48)
- buffATK.chance: 10000
- buffMAG.power: (buffMAG.power + level * 4 + 48)
- buffMAG.chance: 10000
- ailmPAR.power: ((6000 - ((level - 1) * 500)) + ailmPAR.power)
- ailmPAR.chance: (120 - (level * 8 + -8))
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 6600
- buffATK.power: (buffATK.power + level * 4 + 56)
- buffATK.chance: 10000
- buffMAG.power: (buffMAG.power + level * 4 + 56)
- buffMAG.chance: 10000
- ailmPAR.power: ((6000 - ((level - 1) * 500)) + ailmPAR.power)
- ailmPAR.chance: 100
- Whiskers of the Dragon God
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 10
- elementWND: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power + level * 4 + 52)
- buffSPD.chance: 10000
- buffDEF.power: (buffDEF.power - (level * 8 + 52))
- buffDEF.chance: (140 - ((level - 1) * 10))
- buffMND.power: (buffMND.power - (level * 8 + 52))
- buffMND.chance: (140 - ((level - 1) * 10))
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 6600
- buffSPD.power: (buffSPD.power + 150)
- buffSPD.chance: 10000
- buffDEF.power: (buffDEF.power - (level * 8 + 12))
- buffDEF.chance: (140 - ((level - 1) * 10))
- buffMND.power: (buffMND.power - (level * 8 + 12))
- buffMND.chance: (140 - ((level - 1) * 10))
- Throwing Mt. Togakushi
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementNTR: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 6200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Throwing Atlas
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 0
- elementWND: 1
- atk: 190
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 190
- acc: 0
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Gathering and Dissipating
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementWND: 1
- atk: 0
- mag: 200
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 0
- delay: 4750
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - 25)
- buffATK.chance: (buffATK.chance + level * 4 + 84)
- buffMAG.power: (buffMAG.power - 25)
- buffMAG.chance: (buffMAG.chance + level * 4 + 84)
- Missing Power
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 20
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: (((level - 1) * 500) + 2000)
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level * 8 + 72)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (((level - 1) * 5) + 50)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (((level - 1) * 5) + 50)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (((level - 1) * 15) - 100)
- buffSPD.chance: (buffSPD.chance + 10000)
- Art of Segaki Binding
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementDRK: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 125
- acc: 25
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (ailmPAR.power + 3000)
- ailmPAR.chance: (ailmPAR.chance + level * 4 + 82)
- ailmHVY.power: (ailmHVY.power + 10000)
- ailmHVY.chance: (ailmHVY.chance + level * 4 + 62)
- ailmTRR.power: (ailmTRR.power + 10000)
- ailmTRR.chance: (ailmTRR.chance + level * 4 + 62)
- Fox-Tanuki Youkai Laser
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 70
- acc: 0
- delay: 4800
- Princess Tenko
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 180
- acc: 0
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 75
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 32
- delay: 4800
- Soaring En no Ozuno
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementPHY: 1
- atk: 100
- mag: 125
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 6880
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- target: 2
- mp: 0
- atk: 125
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 125
- acc: 0
- delay: 6000
- Banquet of General Gods
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 13
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + level * 2 + 22)
- buffATK.chance: (buffATK.chance + 10000)
- buffMAG.power: (buffMAG.power + level * 2 + 22)
- buffMAG.chance: (buffMAG.chance + 10000)
- Eighty Million Holy Boards
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 13
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + level * 2 + 22)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + level * 2 + 22)
- buffMND.chance: (buffMND.chance + 10000)
- Spear the Gungnir
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementPHY: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 24
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 24
- delay: 4400
- Curse of Vlad Tepes
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 20
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (((level - 1) * 5) + 50)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (((level - 1) * 5) + 50)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (((level - 1) * 5) + 50)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (((level - 1) * 5) + 50)
- buffMND.chance: (buffMND.chance + 10000)
- ailmPSN.power: 16000
- ailmPSN.chance: ((128 - ((level - 1) * 7)) + ailmPSN.chance)
- ailmPAR.power: 8000
- ailmPAR.chance: ((128 - ((level - 1) * 7)) + ailmPAR.chance)
- ailmHVY.power: 1600
- ailmHVY.chance: ((128 - ((level - 1) * 7)) + ailmHVY.chance)
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 8000
- ailmPSN.power: 0
- ailmPSN.chance: 0
- ailmPAR.power: 0
- ailmPAR.chance: 0
- ailmHVY.power: 0
- ailmHVY.chance: 0
- Misdirection
- -------------------------
- mp: (party[party.06EC].0024.047C + 1)
- target: 3
- elementPHY: 1
- atk: 66
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 25
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Killing Doll
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementDRK: 1
- atk: 88
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 330
- acc: 50
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Soul Sculpture
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementWND: 1
- atk: 124
- mag: 40
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 148
- acc: 10000
- delay: 3440
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 80
- mag: 40
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 112
- acc: 10000
- delay: 1600
- Lunar Clock
- -------------------------
- mp: (party[party.06EC].0024.047C + 8)
- target: 13
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (((level - 1) * 3) + 32)
- buffSPD.chance: (buffSPD.chance + 10000)
- if unknown_0008.06EC >= 12
- mp: 0
- delay: 8000
- buffSPD.power: (((level - 1) * 3) + 66)
- buffSPD.chance: (buffSPD.chance + 10000)
- Private Square
- -------------------------
- mp: (party[party.06EC].0024.047C + 16)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Mad Dance on Medoteko
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementSPI: 1
- atk: 0
- mag: 144
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 144
- acc: 0
- delay: 5600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmHVY.power: (((level - 1) * 1000) + 10000)
- ailmHVY.chance: 100
- Misayama Hunting Ritual
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementPHY: 1
- atk: 0
- mag: 130
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 160
- acc: 30
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Beautiful Spring like Suiga
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 0
- elementWTR: 1
- atk: 0
- mag: 160
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 160
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - 18)
- buffATK.chance: 100
- buffMAG.power: (buffMAG.power - 18)
- buffMAG.chance: 100
- Virtue of Wind God
- -------------------------
- mp: (party[party.06EC].0024.047C + 8)
- target: 3
- elementWND: 1
- atk: 0
- mag: 175
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 175
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Moreya's Iron Ring
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 0
- elementPHY: 1
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 128
- acc: 20
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (ailmPAR.power + 7200)
- ailmPAR.chance: (ailmPAR.chance + level * 4 + 84)
- Long-Arm and Long-Leg
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 0
- elementNTR: 1
- atk: 170
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 170
- acc: 24
- delay: 1600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Froggy Braves the Elements
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 3
- elementWTR: 1
- atk: 0
- mag: 138
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 138
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffMND.power: (buffMND.power - 36)
- buffMND.chance: (level * 4 + 96)
- Mishaguji-sama
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 152
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 152
- acc: 32
- delay: 3500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - 20)
- buffDEF.chance: (buffDEF.chance + level * 4 + 84)
- World Creation Press
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementNTR: 1
- atk: 164
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 164
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 115
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 115
- acc: 0
- delay: 6000
- Violent Motherland
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementNTR: 1
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 180
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 128
- acc: 0
- delay: 3000
- Sword of Hisou
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 0
- elementSPI: 1
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 10000
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 160
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 160
- acc: 10000
- delay: 5000
- State of Enlightenment
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 20
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (((level - 1) * 10) + buffDEF.power + 100)
- buffDEF.chance: 10000
- buffMND.power: (((level - 1) * 10) + buffMND.power + 100)
- buffMND.chance: 10000
- ailmPAR.power: (ailmPAR.power + 8000)
- ailmPAR.chance: (128 - (level * 8 + -8))
- ailmHVY.power: (ailmHVY.power + 16000)
- ailmHVY.chance: (128 - (level * 8 + -8))
- Starbow Break
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 0
- elementDRK: 1
- atk: 200
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 164
- acc: -16
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- elementDRK: 0
- mp: 0
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: -16
- delay: 4000
- Forbidden Fruit
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 220
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 220
- acc: 40
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 40
- delay: 2400
- Laveatein
- -------------------------
- mp: (party[party.06EC].0024.047C + 12)
- target: 3
- elementFIR: 1
- atk: 180
- mag: 180
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 240
- acc: 0
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 80
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: 0
- Ghostly Dream's Butterfly
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 0
- elementSPI: 1
- atk: 0
- mag: 150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 0
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 6400
- ailmDTH.power: (ailmDTH.power + 24000)
- ailmDTH.chance: (ailmDTH.chance + level * 4 + 46)
- Deadly Swallowtail Lance
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementDRK: 1
- atk: 0
- mag: 148
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 25
- mul: 160
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- target: 2
- atk: 0
- mag: 90
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 158
- acc: 0
- delay: 4000
- ailmDTH.power: (ailmDTH.power + 24000)
- ailmDTH.chance: (((level - 1) * 3) + ailmDTH.chance + 33)
- Ghastly Dream
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 110
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 128
- acc: 32
- delay: 2400
- ailmDTH.power: (ailmDTH.power + 1000)
- ailmDTH.chance: (ailmDTH.chance + level * 4 + 70)
- Saigyouji Flawless Nirvana
- -------------------------
- mp: (party[party.06EC].0024.047C + 10)
- target: 3
- elementDRK: 1
- atk: 0
- mag: 132
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 300
- acc: 0
- delay: 600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 240
- acc: 12
- delay: 0
- ailmDTH.power: (ailmDTH.power + 1000)
- ailmDTH.chance: (((level - 1) * 5) + ailmDTH.chance + 108)
- Flower Shot
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementNTR: 1
- atk: 0
- mag: 150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 50
- delay: 6200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 50
- delay: 6500
- Gensokyo's Reflowering
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 118
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 158
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 88
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 4000
- Beauty of Nature
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementNTR: 1
- atk: 0
- mag: 132
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 132
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 132
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 132
- acc: 0
- delay: 4000
- Master Spark
- -------------------------
- mp: (party[party.06EC].0024.047C + 25)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 200
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 300
- acc: 0
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 300
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 300
- acc: 0
- delay: 600
- Mesh of Light and Darkness
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 88
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 132
- acc: 0
- delay: 3200
- ailmPAR.power: (ailmPAR.power + 3800)
- ailmPAR.chance: (ailmPAR.chance + level * 4 + 50)
- buffSPD.power: (buffSPD.power - 2500)
- buffSPD.chance: (buffSPD.chance + level * 4 + 50)
- Hyperactive Flying Object
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 1
- elementWND: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 25
- mul: 200
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- target: 2
- atk: 0
- mag: 144
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: -10
- delay: 3600
- Shikigami "Ran Yakumo +"
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 0
- elementPHY: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Yukari's Spiriting Away
- -------------------------
- mp: ((party[party.06EC].0024.047C + 34) - (level - 1))
- target: 20
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000000
- delay: 8800
- IN Quadruple Barrier
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 13
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 4500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + level * 4 + 38)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + level * 4 + 38)
- buffMND.chance: (buffMND.chance + 10000)
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000000
- delay: 2000
- buffDEF.power: (buffDEF.power + level * 4 + 29)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + level * 4 + 29)
- buffMND.chance: (buffMND.chance + 10000)
- buffATK.power: (buffATK.power + level * 4 + 29)
- buffATK.chance: (buffATK.chance + 10000)
- buffMAG.power: (buffMAG.power + level * 4 + 29)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffSPD.power: (buffSPD.power + level * 4 + 29)
- buffSPD.chance: (buffSPD.chance + 10000)
- Skanda's Legs
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 0
- elementWND: 1
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 16
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Master of the Great Trichiliocosm
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 0
- elementPHY: 1
- atk: 170
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 170
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: (ailmSHK.power + 100)
- ailmSHK.chance: (((level - 1) * 5) + ailmSHK.chance + 50)
- Magic Milky Way
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementMYS: 1
- atk: 0
- mag: 132
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 132
- acc: 40
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - (20 - (level - 1)))
- buffATK.chance: (buffATK.chance + 88)
- buffMAG.power: (buffMAG.power - (20 - (level - 1)))
- buffMAG.chance: (buffMAG.chance + 88)
- buffSPD.power: (buffSPD.power - (20 - (level - 1)))
- buffSPD.chance: (buffSPD.chance + 88)
- Star Sword Apologetics
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 0
- elementSPI: 1
- atk: 108
- mag: 108
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 160
- acc: 32
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSIL.power: (ailmSIL.power + 10000)
- ailmSIL.chance: (((level - 1) * 5) + 60)
- buffATK.power: (buffATK.power - 24)
- buffATK.chance: (((level - 1) * 5) + 60)
- buffDEF.power: (buffDEF.power - 24)
- buffDEF.chance: (((level - 1) * 5) + 60)
- Sutra - Duplicating Chant
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Last Judgement
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 0
- elementSPI: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 150
- acc: 20
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 1000
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 100
- delay: 4000
- Trial of the Ten Kings
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 3
- elementDRK: 1
- atk: 0
- mag: 180
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 1200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - (level * 2 + 8))
- buffATK.chance: 100
- buffDEF.power: (buffDEF.power - (level * 2 + 8))
- buffDEF.chance: 100
- buffMAG.power: (buffMAG.power - (level * 2 + 8))
- buffMAG.chance: 100
- buffMND.power: (buffMND.power - (level * 2 + 8))
- buffMND.chance: 100
- buffSPD.power: (buffSPD.power - (level * 2 + 8))
- buffSPD.chance: 100
- Wandering Sin
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementDRK: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 20
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 75
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 2500
- ailmPSN.power: (ailmPSN.power + 8000)
- ailmPSN.chance: (level * 4 + 46)
- ailmPAR.power: (ailmPAR.power + 2000)
- ailmPAR.chance: (level * 4 + 46)
- ailmHVY.power: (ailmHVY.power + 8000)
- ailmHVY.chance: (level * 4 + 46)
- ailmSHK.power: (ailmSHK.power + 100)
- ailmSHK.chance: (level * 4 + 46)
- ailmTRR.power: (ailmTRR.power + 8000)
- ailmTRR.chance: (level * 4 + 46)
- ailmSIL.power: (ailmSIL.power + 8000)
- ailmSIL.chance: (level * 4 + 46)
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (level * 4 + 46)
- Galaxy Stop
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 3
- elementSPI: 1
- atk: 0
- mag: 144
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 20
- mul: 144
- acc: 50
- delay: 3300
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (ailmPAR.power + 8000)
- ailmPAR.chance: (level * 4 + 76)
- ailmSHK.power: (ailmSHK.power + 100)
- ailmSHK.chance: (level * 4 + 84)
- ailmSIL.power: (ailmSIL.power + 12000)
- ailmSIL.chance: (level * 4 + 76)
- Charge
- -------------------------
- mp: (party[party.06EC].0024.047C + 9)
- target: 13
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + level * 2 + 34)
- buffATK.chance: 10000
- buffDEF.power: (buffDEF.power + level * 2 + 34)
- buffDEF.chance: 10000
- buffMAG.power: (buffMAG.power + level * 2 + 34)
- buffMAG.chance: 10000
- buffMND.power: (buffMND.power + level * 2 + 34)
- buffMND.chance: 10000
- buffSPD.power: (buffSPD.power + level * 2 + 34)
- buffSPD.chance: 10000
- Liberated Abilities
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 3
- elementVOI: 1
- atk: 0
- mag: 128
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 40
- mul: 128
- acc: 10000
- delay: 4500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Chaotic Quadruple Barrier
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementDRK: 1
- atk: 0
- mag: 178
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 40
- mul: 128
- acc: 8
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: (ailmSHK.power + 100)
- ailmSHK.chance: (ailmSHK.chance + 100)
- ailmTRR.power: (ailmTRR.power + 12000)
- ailmTRR.chance: (ailmTRR.chance + 100)
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 80)
- Overflowing Unnatural Power
- -------------------------
- mp: (party[party.06EC].0024.047C + 8)
- target: 20
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (((level - 1) * 3) + buffATK.power + 60)
- buffATK.chance: 10000
- buffDEF.power: (((level - 1) * 3) + buffDEF.power + 60)
- buffDEF.chance: 10000
- buffMAG.power: (((level - 1) * 3) + buffMAG.power + 60)
- buffMAG.chance: 10000
- buffMND.power: (((level - 1) * 3) + buffMND.power + 60)
- buffMND.chance: 10000
- buffSPD.power: (((level - 1) * 3) + buffSPD.power + 60)
- buffSPD.chance: 10000
- Mari's DIY Novice Border
- -------------------------
- mp: (party[party.06EC].0024.047C + 6)
- target: 13
- elementDRK: 1
- atk: 0
- mag: (0 - (level * 4 + -4))
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- if level >= 2
- mul: 100
- acc: 10000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- unknown_01F4: (unknown_01F4 + level * 2 + 14)
- unknown_01F8: 1
- unknown_01FC: 10000
- Shield Bash
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementPHY: 1
- atk: 120
- mag: 0
- unknown_00C8: ((level - 1) * 10)
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if level >= 2
- ailmSHK.power: (ailmSHK.power + 10000)
- ailmSHK.chance: (ailmSHK.chance + level * 8 + 34)
- Shield Defense
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 20
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (((level - 1) * 3) + buffDEF.power + 30)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (((level - 1) * 3) + buffMND.power + 30)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (buffSPD.power - 20)
- buffSPD.chance: (buffSPD.chance + 10000)
- Puncturing Thrust
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementWND: 1
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 20
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Iron Mountain Charge
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementNTR: 1
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: (25 - ((level - 1) * 3))
- mnd: 0
- mul: 120
- acc: 0
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Severing Flash
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 2
- elementPHY: 1
- atk: 70
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 12
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Explosive Flame Sword
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 0
- elementFIR: 1
- atk: 154
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 154
- acc: -12
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Penetrator
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementWND: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 112
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if unknown_0008.06EC >= 12
- mp: 0
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 125
- acc: 0
- delay: 4800
- Aspiration Surge
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 0
- elementMYS: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 15
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Prayer of Recovery
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 10
- elementSPI: 1
- atk: -60
- mag: -60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Prayer of Good Health
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 10
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: (((level / 5) * 1200) + 3600)
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: -1
- ailmPSN.chance: (ailmPSN.chance + 10000)
- ailmTRR.power: -1
- ailmTRR.chance: (ailmTRR.chance + 10000)
- if level >= 2
- ailmPAR.power: -1
- ailmPAR.chance: (ailmPAR.chance + 10000)
- if level >= 3
- ailmSIL.power: -1
- ailmSIL.chance: (ailmSIL.chance + 10000)
- if level >= 4
- ailmHVY.power: -1
- ailmHVY.chance: (ailmHVY.chance + 10000)
- Art of the Battlemage
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementFIR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + level * 2 + 22)
- buffATK.chance: (buffATK.chance + 10000)
- buffMAG.power: (buffMAG.power + level * 2 + 22)
- buffMAG.chance: (buffMAG.chance + 10000)
- An Ounce of Prevention
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementWTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + level * 2 + 22)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + level * 2 + 22)
- buffMND.chance: (buffMND.chance + 10000)
- Hex -Crimson Curse-
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 1
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - (level * 2 + 10))
- buffATK.chance: (buffATK.chance + 100)
- Hex -Dark Curse-
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 1
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffMAG.power: (buffMAG.power - (level * 2 + 10))
- buffMAG.chance: (buffMAG.chance + 100)
- Hex -White Curse-
- -------------------------
- mp: (party[party.06EC].0024.047C + 5)
- target: 1
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 4400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - (level * 2 + 10))
- buffDEF.chance: (buffDEF.chance + 100)
- buffMND.power: (buffMND.power - (level * 2 + 10))
- buffMND.chance: (buffMND.chance + 100)
- Poisonous Incense
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementNTR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 8000)
- ailmPSN.chance: (ailmPSN.chance + level * 2 + 98)
- Paralyzing Incense
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementWND: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (ailmPAR.power + 3000)
- ailmPAR.chance: (ailmPAR.chance + level * 2 + 98)
- Numbing Incense
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementWTR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmHVY.power: (ailmHVY.power + 10000)
- ailmHVY.chance: (ailmHVY.chance + level * 2 + 98)
- Deathly Incense
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 1
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 140
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 10000)
- ailmDTH.chance: (ailmDTH.chance + level * 2 + 38)
- Magic Transfer
- -------------------------
- mp: ((party[party.06EC].0024.047C + 10) - (level - 1))
- target: 13
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 3300
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Magic Circuit
- -------------------------
- mp: (party[party.06EC].0024.047C + 2)
- target: 10
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- unknown_02CC: (unknown_02CC + 100)
- unknown_02D4: 10000
- Placebo Effect
- -------------------------
- mp: (party[party.06EC].0024.047C + 3)
- target: 10
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 7000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Incense Treatment
- -------------------------
- mp: ((party[party.06EC].0024.047C + 9) - (level - 1))
- target: 10
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: (((level - 1) * 600) + 3000)
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Herb of Awakening
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 10
- elementFIR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- unknown_01F4: (((level - 1) * 3) + unknown_01F4 + 24)
- unknown_01F8: 1
- unknown_01FC: 10000
- Rhythmic Dance
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 30
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Dance of the Cochlea
- -------------------------
- mp: (party[party.06EC].0024.047C + 4)
- target: 30
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Attack
- -------------------------
- mp: 0
- target: 0
- elementPHY: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 7000
- Apply passive bonuses.
- Magic Attack
- -------------------------
- mp: 0
- target: 0
- elementMYS: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 7000
- Apply passive bonuses.
- Counter-Attack
- -------------------------
- mp: 0
- target: 0
- elementPHY: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Counter-Magic
- -------------------------
- mp: 0
- target: 0
- elementMYS: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 7000
- Apply passive bonuses.
- Poison Touch
- -------------------------
- mp: 0
- target: 0
- elementNTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 10000)
- ailmPSN.chance: 90
- ailmPAR.power: (ailmPAR.power + 4000)
- ailmPAR.chance: 90
- Edokko God of Death
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 120
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 120
- acc: 0
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Wrath of Edokko God of Death
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 200
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Wait
- -------------------------
- mp: 0
- target: 0
- elementPHY: 1
- atk: -10
- mag: -10
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 5000
- Concentrate
- -------------------------
- mp: -(party[party.06EC].0024.00AC * 2)
- target: 0
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 5000
- if unknown_0008.06EC >= 12
- delay: 1000
- Escape
- -------------------------
- mp: 0
- target: 0
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- Escape
- -------------------------
- mp: 0
- target: 20
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: -1
- Nut Throw
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 10
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: 100
- unknown_0114: 100
- ailmSHK.chance: 100
- Photosynthesis
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementNTR: 1
- atk: -100
- mag: -100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 200
- acc: 100000
- delay: 7000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Poison Needle
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 18000)
- ailmPSN.chance: (ailmPSN.chance + 100)
- Harden
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 8000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: 100
- buffDEF.chance: 10000
- Green Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Wood Leaves
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Umbrella Spin
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Call Underling
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Phantom's Coldness
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Paralyze
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWND: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (((level - 1) * 0) + ailmPAR.power + 5000)
- ailmPAR.chance: (((level - 1) * 0) + ailmPAR.chance + 80)
- Red Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementFIR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 110
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Azure Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWTR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Thunder Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWND: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Green Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 110
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Magic Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementMYS: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Light Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementSPI: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Dark Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Blade Arrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementPHY: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 20
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Spark Storm
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementFIR: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Flowing Hellfire
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementFIR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 128
- acc: 0
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Wild Dance of Freezing Mist
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 128
- acc: 0
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Blue Rain
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Yellow Drive
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWND: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Wood Leaves
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Purple Magic
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Light Particle
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Dark Flow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Storm of Cutting Knives
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementPHY: 1
- atk: 0
- mag: 84
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Great Roar
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWND: 1
- atk: 60
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (ailmTRR.power + 20000)
- ailmTRR.chance: (ailmTRR.chance + 70)
- Rainbow Wing
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 148
- acc: 0
- delay: 2400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Horizontal Slice
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 1
- elementPHY: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Row Attack
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 2
- elementPHY: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Recover
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 10
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: -50
- unknown_00CC: -50
- def: 0
- mnd: 0
- mul: 100
- acc: 1000000
- delay: 6000
- if level >= 2
- mul: (((level - 1) * 100) + mul)
- Apply passive bonuses.
- Ultravenomous Needles
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (((level - 1) * 10000) + ailmPSN.power + 50000)
- ailmPSN.chance: (ailmPSN.chance + 100)
- Venomous Fog
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (((level - 1) * 2000) + ailmPSN.power + 8000)
- ailmPSN.chance: (ailmPSN.chance + 100)
- Shadowstep
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 50
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (ailmPAR.power + 2500)
- ailmPAR.chance: (ailmPAR.chance + 66)
- Detonation
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementFIR: 1
- atk: 10
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 100
- mnd: 0
- mul: 100
- acc: 0
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Dissolvent
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 0
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmHVY.power: (ailmHVY.power + 5000)
- ailmHVY.chance: (ailmHVY.chance + 100)
- buffDEF.power: (buffDEF.power - 50)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMND.power: (buffMND.power - 50)
- buffMND.chance: (buffMND.chance + 100)
- Paralyzing Fog
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWND: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (((level - 1) * 400) + ailmPAR.power + 4000)
- ailmPAR.chance: (ailmPAR.chance + level * 8 + 92)
- Sword Stance
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 9000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + 12)
- buffATK.chance: (buffATK.chance + 10000)
- Establish Stance
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000000
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + 100)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMND.power: (buffMND.power + 100)
- buffMND.chance: (buffMND.chance + 100)
- Severing Flash
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 1
- elementWND: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 20
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Poison
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (((level - 1) * 1000) + ailmPSN.power + 10000)
- ailmPSN.chance: (ailmPSN.chance + 100)
- Silent Fog
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 0
- mag: 40
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSIL.power: (((level - 1) * 800) + ailmSIL.power + 4000)
- ailmSIL.chance: (ailmSIL.chance + 100)
- Daze
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementFIR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: (ailmSHK.power + 10000)
- ailmSHK.chance: (ailmSHK.chance + 100)
- Earth Shaker
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 33
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - 33)
- buffSPD.chance: (buffSPD.chance + 100)
- ailmHVY.power: (ailmHVY.power + 6600)
- ailmHVY.chance: (ailmHVY.chance + 100)
- Earthquake
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 60
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Ultraparalysis Needles
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementNTR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (((level - 1) * 5000) + ailmPAR.power + 25000)
- ailmPAR.chance: (ailmPAR.chance + 100)
- Regeneration
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementFIR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Bite
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWTR: 1
- atk: 110
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 124
- acc: 0
- delay: 4800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Swallow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 70
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 1000)
- ailmDTH.chance: (ailmDTH.chance + 88)
- Acid Rain
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 70
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 0
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - 40)
- buffDEF.chance: (buffDEF.chance + 100)
- Leg Sweep
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 2
- elementNTR: 1
- atk: 66
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 166
- acc: 0
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: 10000
- ailmSHK.chance: (ailmSHK.chance + 80)
- Octangle Attack
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWTR: 1
- atk: 80
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Spinning More Than Usual
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmHVY.power: -1
- ailmHVY.chance: (ailmHVY.chance + 10000)
- ailmTRR.power: -1
- ailmTRR.chance: (ailmTRR.chance + 10000)
- ailmSIL.power: -1
- ailmSIL.chance: (ailmSIL.chance + 10000)
- buffATK.power: (buffATK.power + 33)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (buffDEF.power + 33)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (buffMAG.power + 33)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (buffMND.power + 33)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (buffSPD.power + 33)
- buffSPD.chance: (buffSPD.chance + 10000)
- Curse Reversal
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Shell Melter
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Octangle Attack
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWTR: 1
- atk: 80
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Angellic Light
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 1
- elementSPI: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 0
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- if random(2) == 0
- buffATK.power: (buffATK.power - 25)
- buffATK.chance: (((level - 1) * 5) + buffATK.chance + 80)
- if random(2) == 0
- buffDEF.power: (buffDEF.power - 25)
- buffDEF.chance: (((level - 1) * 5) + buffDEF.chance + 80)
- if random(2) == 0
- buffMAG.power: (buffMAG.power - 25)
- buffMAG.chance: (((level - 1) * 5) + buffMAG.chance + 80)
- if random(2) == 0
- buffMND.power: (buffMND.power - 25)
- buffMND.chance: (((level - 1) * 5) + buffMND.chance + 80)
- if random(2) == 0
- buffSPD.power: (buffSPD.power - 25)
- buffSPD.chance: (((level - 1) * 5) + buffSPD.chance + 80)
- Resurrection
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Ame-no-Murakumo Slash
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementSPI: 1
- atk: 70
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 20
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Flamethrower
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementFIR: 1
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 25
- mul: 132
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Blizzard
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 25
- mul: 200
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Razor Wind
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWND: 1
- atk: 0
- mag: 66
- unknown_00C8: 0
- unknown_00CC: 0
- def: 12
- mnd: 12
- mul: 120
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Shining Arrows from the Sky
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 30
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: 100
- ailmSHK.chance: (ailmSHK.chance + 100)
- Leaf Cutting Dance
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 25
- mul: 80
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Magical Blast
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 40
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 400
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Ether Flare
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 0
- delay: 500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Red Curse
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementFIR: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - 40)
- buffATK.chance: (buffATK.chance + 100)
- Blue Curse
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - 40)
- buffDEF.chance: (buffDEF.chance + 100)
- Purple Curse
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffMAG.power: (buffMAG.power - 40)
- buffMAG.chance: (buffMAG.chance + 100)
- Green Curse
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffMND.power: (buffMND.power - 40)
- buffMND.chance: (buffMND.chance + 100)
- Yellow Curse
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWND: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - 40)
- buffSPD.chance: (buffSPD.chance + 100)
- Dazing Fog
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementFIR: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: (ailmSHK.power + 100)
- ailmSHK.chance: (ailmSHK.chance + 100)
- Heavy Fog
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmHVY.power: (ailmHVY.power + 10000)
- ailmHVY.chance: (ailmHVY.chance + 100)
- Madness Fog
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmSHK.power: (ailmSHK.power + 30000)
- ailmSHK.chance: (ailmSHK.chance + 100)
- Calming Scent
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 13
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + 16)
- buffATK.chance: (buffATK.chance + 100)
- buffDEF.power: (buffDEF.power + 16)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMAG.power: (buffMAG.power + 16)
- buffMAG.chance: (buffMAG.chance + 100)
- buffMND.power: (buffMND.power + 16)
- buffMND.chance: (buffMND.chance + 100)
- buffSPD.power: (buffSPD.power + 16)
- buffSPD.chance: (buffSPD.chance + 100)
- Poison Spore
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (((level - 1) * 2000) + ailmPSN.power + 8000)
- ailmPSN.chance: (ailmPSN.chance + 100)
- Paralysis Spore
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWND: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (((level - 1) * 1000) + ailmPAR.power + 4000)
- ailmPAR.chance: (ailmPAR.chance + 100)
- Allure of Death
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 4200
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 80)
- Scale Powder
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power - 50)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMND.power: (buffMND.power - 50)
- buffMND.chance: (buffMND.chance + 100)
- Whirlwind
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementPHY: 1
- atk: 50
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 300
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (ailmPAR.power + 8000)
- ailmPAR.chance: (ailmPAR.chance + 100)
- Deranging Aroma
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 0
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - 16)
- buffATK.chance: (buffATK.chance + 100)
- buffDEF.power: (buffDEF.power - 16)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMAG.power: (buffMAG.power - 16)
- buffMAG.chance: (buffMAG.chance + 100)
- buffMND.power: (buffMND.power - 16)
- buffMND.chance: (buffMND.chance + 100)
- buffSPD.power: (buffSPD.power - 16)
- buffSPD.chance: (buffSPD.chance + 100)
- Grass Knot
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 33
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - 50)
- buffSPD.chance: (buffSPD.chance + 100)
- Slack Off
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 13
- elementNTR: 1
- atk: -100
- mag: -100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Divider
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Calm Down
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Burrow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementWND: 1
- atk: -150
- mag: -150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 7000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + 100)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMND.power: (buffMND.power + 100)
- buffMND.chance: (buffMND.chance + 100)
- buffSPD.power: (buffSPD.power + 100)
- buffSPD.chance: (buffSPD.chance + 100)
- 1000 Needles
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementPHY: 1
- atk: 50
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 20
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Sandstorm
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWND: 1
- atk: 0
- mag: 70
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Ancient Curse
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 0
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 6600)
- ailmPSN.chance: (ailmPSN.chance + 66)
- ailmPAR.power: (ailmPAR.power + 3300)
- ailmPAR.chance: (ailmPAR.chance + 66)
- ailmHVY.power: (ailmHVY.power + 6600)
- ailmHVY.chance: (ailmHVY.chance + 66)
- ailmSHK.power: (ailmSHK.power + 100)
- ailmSHK.chance: (ailmSHK.chance + 66)
- Slash Dive
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWND: 1
- atk: 75
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 8400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Fly Up
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementWND: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Flying Press
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementPHY: 1
- atk: 200
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Divine Exile
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 0
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Divine Messenger's Light
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 0
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Heat Gaze
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementFIR: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 120
- acc: 0
- delay: 3500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Rock Clash
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementPHY: 1
- atk: 124
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 124
- acc: 10
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Magic Drain
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementMYS: 1
- atk: 0
- mag: 25
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Magical Light
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementMYS: 1
- atk: 0
- mag: 66
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 200
- acc: 0
- delay: 5500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Piercing Light
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 2
- elementMYS: 1
- atk: 0
- mag: 120
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 25
- mul: 80
- acc: 0
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Charm
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 8000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + 100)
- buffDEF.chance: (buffDEF.chance + 100)
- buffMND.power: (buffMND.power + 100)
- buffMND.chance: (buffMND.chance + 100)
- Lava Flow
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 2
- elementFIR: 1
- atk: 66
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 20
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Blazing Light Shot
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementFIR: 1
- atk: 0
- mag: 140
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Crimson Lotus Fang
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementFIR: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 140
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Void Flash Claw
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 2
- elementMYS: 1
- atk: 80
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 200
- acc: 0
- delay: 2400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (ailmTRR.power + 16000)
- ailmTRR.chance: (ailmTRR.chance + 100)
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 50)
- Digest
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementMYS: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 0
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Dividing Slash
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 115
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 115
- acc: 15
- delay: 7000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 12000)
- ailmPSN.chance: (ailmPSN.chance + 80)
- ailmPAR.power: (ailmPAR.power + 6000)
- ailmPAR.chance: (ailmPAR.chance + 80)
- ailmTRR.power: (ailmTRR.power + 16000)
- ailmTRR.chance: (ailmTRR.chance + 80)
- ailmSIL.power: (ailmSIL.power + 12000)
- ailmSIL.chance: (ailmSIL.chance + 80)
- Gravity Manipulation
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 33
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 300
- acc: 50
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - 100)
- buffSPD.chance: (buffSPD.chance + 100)
- ailmHVY.power: (ailmHVY.power + 10000)
- ailmHVY.chance: (ailmHVY.chance + 100)
- Black Universe
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 6600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power - 100)
- buffSPD.chance: (buffSPD.chance + 100)
- ailmPAR.power: (ailmPAR.power + 10000)
- ailmPAR.chance: (ailmPAR.chance + 100)
- ailmTRR.power: (ailmTRR.power + 10000)
- ailmTRR.chance: (ailmTRR.chance + 100)
- Half Moon Slash
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 20
- delay: 3600
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Blood Drain
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 10
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level * 2 + 38)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (level * 2 + 38)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (level * 2 + 38)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (level * 2 + 38)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (level * 2 + 38)
- buffSPD.chance: (buffSPD.chance + 10000)
- Dangerous Scent
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Terrifying Wave
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 33
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 0
- delay: 7500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (((level - 1) * 5000) + ailmTRR.power + 10000)
- ailmTRR.chance: 80
- Terror Eater
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Flux of Yomotsu Hirasaka
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 10000)
- ailmDTH.chance: (ailmDTH.chance + 75)
- Devil's Crimes
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 33
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - (((level - 1) * 10) + 10))
- buffATK.chance: 100
- buffDEF.power: (buffDEF.power - (((level - 1) * 10) + 10))
- buffDEF.chance: 100
- buffMAG.power: (buffMAG.power - (((level - 1) * 10) + 10))
- buffMAG.chance: 100
- buffMND.power: (buffMND.power - (((level - 1) * 10) + 10))
- buffMND.chance: 100
- buffSPD.power: (buffSPD.power - (((level - 1) * 10) + 10))
- buffSPD.chance: 100
- Graces of Tama no Oya no Mikoto
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + 100)
- buffDEF.chance: 10000
- buffMND.power: (buffMND.power + 100)
- buffMND.chance: 10000
- Destroy Magic
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementMYS: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 10000
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Oracle of Sacred Mirror Dedication
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Oracle of Eternal Heaven and Earth
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Second Coming of the Divine Sword
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Yakumo's Futsu no Mitama no Tsurugi
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementPHY: 1
- atk: 112
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 112
- acc: 10000
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Great Tree that Descended from the Sky
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 128
- acc: 20
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: 5000
- ailmPAR.chance: (ailmPAR.chance + 66)
- ailmDTH.power: 100
- ailmDTH.chance: (ailmDTH.chance + 66)
- World-Devouring Calamity
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- World-Devouring Destruction
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Graces of Fruits of Darkness
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + 33)
- buffATK.chance: (buffATK.chance + 100)
- buffMAG.power: (buffMAG.power + 33)
- buffMAG.chance: (buffMAG.chance + 100)
- Spirit Decomposition
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 1000)
- Ame-no-Murakumo's Wild Dance
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 128
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 128
- acc: 10
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Tentacle Breed
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 6500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Summon Shikigami
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Protecting Light from the Heavens
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: -1
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - level)
- buffATK.chance: (buffATK.chance + 80)
- buffDEF.power: (buffDEF.power - level)
- buffDEF.chance: (buffDEF.chance + 80)
- buffMAG.power: (buffMAG.power - level)
- buffMAG.chance: (buffMAG.chance + 80)
- buffMND.power: (buffMND.power - level)
- buffMND.chance: (buffMND.chance + 80)
- buffSPD.power: (buffSPD.power - level)
- buffSPD.chance: (buffSPD.chance + 80)
- Start of Heavenly Demise
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementSPI: 1
- atk: 55
- mag: 55
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 25
- mul: 150
- acc: 0
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- True Ame-no-Murakumo's Slash
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementSPI: 1
- atk: 140
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 20
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Advent of the Divine Child of God
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Godly Scarlet Gold Slash
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementSPI: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 132
- acc: 0
- delay: 2400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Resummon Doll
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementNTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 6500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Private Square
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- MAG UP
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 10
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffMAG.power: level
- buffMAG.chance: (buffMAG.chance + 10000)
- Azure Shining Light
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power - (((level - 1) * 10) + 10))
- buffATK.chance: 100
- buffDEF.power: (buffDEF.power - (((level - 1) * 10) + 10))
- buffDEF.chance: 100
- buffMAG.power: (buffMAG.power - (((level - 1) * 10) + 10))
- buffMAG.chance: 100
- buffMND.power: (buffMND.power - (((level - 1) * 10) + 10))
- buffMND.chance: 100
- buffSPD.power: (buffSPD.power - (((level - 1) * 10) + 10))
- buffSPD.chance: 100
- Azure Shining Body
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 10
- elementWTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level * 10)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (level * 10)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (level * 10)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (level * 10)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (level * 10)
- buffSPD.chance: (buffSPD.chance + 10000)
- Rasetsu Fist
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementPHY: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 0
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Golden Advent
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Golden Protection
- -------------------------
- mp: (party[party.06EC].0024.047C + 7)
- target: 13
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffDEF.power: (buffDEF.power + level * 4 + 46)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + level * 4 + 46)
- buffMND.chance: (buffMND.chance + 10000)
- Healing Power
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 10
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- World Shaking Military Rule
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 13
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (((level - 1) * 10) + 50)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (((level - 1) * 10) + 50)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (((level - 1) * 10) + 50)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (((level - 1) * 10) + 50)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (((level - 1) * 10) + 50)
- buffSPD.chance: (buffSPD.chance + 10000)
- Strengthen Sorcery
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 10
- elementFIR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 3300
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (level * 2 + 23)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (level * 2 + 23)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (level * 2 + 23)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (level * 2 + 23)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (level * 2 + 23)
- buffSPD.chance: (buffSPD.chance + 10000)
- Scythe of Calamity
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 1
- elementDRK: 1
- atk: 70
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 20
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Greatsword of Calamity
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 108
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 108
- acc: 20
- delay: 5400
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Perpetual Insanity
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 40
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmTRR.power: (ailmTRR.power + 50000)
- ailmTRR.chance: (ailmTRR.chance + 112)
- Staring Eye from the Abyss
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPSN.power: (ailmPSN.power + 24000)
- ailmPSN.chance: (ailmPSN.chance + 75)
- ailmPAR.power: (ailmPAR.power + 24000)
- ailmPAR.chance: (ailmPAR.chance + 150)
- ailmHVY.power: (ailmHVY.power + 48000)
- ailmHVY.chance: (ailmHVY.chance + 150)
- ailmSHK.power: (ailmSHK.power + 24000)
- ailmSHK.chance: (ailmSHK.chance + 150)
- ailmTRR.power: (ailmTRR.power + 48000)
- ailmTRR.chance: (ailmTRR.chance + 150)
- ailmSIL.power: (ailmSIL.power + 32000)
- ailmSIL.chance: (ailmSIL.chance + 150)
- ailmDTH.power: (ailmDTH.power + 24000)
- ailmDTH.chance: (ailmDTH.chance + 50)
- Great Catastrophe
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Great Destruction
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- "C" Filling the World
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementDRK: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- "C" Falling from the Sky
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 60
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 20
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Space Compression
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementVOI: 1
- atk: 66
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 25
- mnd: 0
- mul: 100
- acc: 50
- delay: 3500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Time-Space Warp
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementVOI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Empty Mouth that Swallows Sinners
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 1000
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 1000
- acc: 10000
- delay: 1000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (ailmDTH.chance + 500)
- Summon Elemental Crystals
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementSPI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 1000000
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Dark Star
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementDRK: 1
- atk: 0
- mag: 150
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 150
- acc: 20
- delay: 100
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Shredder
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementWTR: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 100
- acc: 10000
- delay: 2000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Corona
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementFIR: 1
- atk: 150
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 150
- acc: 0
- delay: 3000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Ice Rock
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWTR: 1
- atk: 0
- mag: 72
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 164
- acc: 0
- delay: 3800
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Petal Blast
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 50
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 144
- acc: 0
- delay: 2500
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Electroshock
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementWND: 1
- atk: 0
- mag: 100
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 132
- acc: 0
- delay: 4000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmPAR.power: (ailmPAR.power + 8000)
- ailmPAR.chance: (ailmPAR.chance + 100)
- ailmSHK.power: (ailmSHK.power + 100)
- ailmSHK.chance: (ailmSHK.chance + 100)
- Boulder
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementNTR: 1
- atk: 0
- mag: 80
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 50
- mul: 100
- acc: 0
- delay: 3300
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Time-Space Warp
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 3
- elementVOI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 20000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Gravity Accel
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementVOI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 10000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffSPD.power: (buffSPD.power + 100)
- buffSPD.chance: (buffSPD.chance + 10000)
- Graviton Wall
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 13
- elementVOI: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 5000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + 33)
- buffATK.chance: (buffATK.chance + 10000)
- buffMAG.power: (buffMAG.power + 33)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffDEF.power: (buffDEF.power + 50)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMND.power: (buffMND.power + 50)
- buffMND.chance: (buffMND.chance + 10000)
- World-Controlling Stone's Power
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 20
- elementMYS: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 100000
- delay: 20000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- buffATK.power: (buffATK.power + 18)
- buffATK.chance: (buffATK.chance + 10000)
- buffDEF.power: (buffDEF.power + 18)
- buffDEF.chance: (buffDEF.chance + 10000)
- buffMAG.power: (buffMAG.power + 18)
- buffMAG.chance: (buffMAG.chance + 10000)
- buffMND.power: (buffMND.power + 18)
- buffMND.chance: (buffMND.chance + 10000)
- buffSPD.power: (buffSPD.power + 18)
- buffSPD.chance: (buffSPD.chance + 10000)
- Instant Death Attack
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementDRK: 1
- atk: 100
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 50
- mnd: 0
- mul: 100
- acc: 0
- delay: 6000
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- ailmDTH.power: (ailmDTH.power + 100)
- ailmDTH.chance: (((level - 1) * 6) + ailmDTH.chance + 60)
- Boss Rush
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 0
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
- Boss Rush
- -------------------------
- mp: party[party.06EC].0024.047C
- target: 0
- elementPHY: 1
- atk: 0
- mag: 0
- unknown_00C8: 0
- unknown_00CC: 0
- def: 0
- mnd: 0
- mul: 0
- acc: 0
- delay: 0
- if level >= 2
- mul: ((((mul * 50) / 1000) * (level - 1)) + mul)
- Apply passive bonuses.
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