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- [05:45:43] Initialized Wii U memory space. Base: 0x1c219ef0000
- [05:45:43] ------- Init Cemu 1.15.20f -------
- [05:45:43] mlc01 path: C:\Users\jlgan\Google Drive\WII U CEMU\mlc01\
- [05:45:43] Cemuhook version: 0.5.7.3
- [05:45:43] CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
- [05:45:43] RAM: 16317MB
- [05:45:43] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [05:46:03] Loading ProjectZ.rpx
- [05:46:03] Creating OpenGL canvas
- [05:46:03] Loaded RPL module projectz (checksum 0xDE6FF9D3)
- [05:46:04] ------- Loaded title -------
- [05:46:04] TitleId: 00050000-1017d800
- [05:46:04] TitleVersion: v0
- [05:46:04] Update path: <mlc01>\usr\title\00050000\1017D800\
- [05:46:04] AOC path: <mlc01>\usr\title\00050000\1017D800\aoc\
- [05:46:04] Save path: <mlc01>\usr\save\00050000\1017D800\user\
- [05:46:04] shaderCache name: 5ede3462
- [05:46:04] gameprofile path: gameProfiles\000500001017d800.ini
- [05:46:04] RPX hash: 5ede3462
- [05:46:04] Loaded module 'projectz' with checksum 0xde6ff9d3
- [05:46:04] RPL link time: 15ms
- [05:46:04] HLE scan time: 32ms
- [05:46:04] ------- Active settings -------
- [05:46:04] CPU-Mode: Single-core recompiler (gameprofile)
- [05:46:04] Load shared libraries: true (gameprofile)
- [05:46:04] GPUBufferCacheAccuracy: low (gameprofile)
- [05:46:04] Use precompiled shaders: auto (gameprofile)
- [05:46:04] Full sync at GX2DrawDone: true
- [05:46:04] Console region: Auto
- [05:46:04] Console language: English
- [05:46:04] ------- Init OpenGL graphics backend -------
- [05:46:04] GL_VENDOR: NVIDIA Corporation
- [05:46:04] GL_RENDERER: GeForce GTX 1080/PCIe/SSE2
- [05:46:04] GL_VERSION: 4.6.0 NVIDIA 441.66
- [05:46:04] Using precompiled shaders: false
- [05:46:04] OpenGL extensions:
- [05:46:04] ARB_clip_control: available
- [05:46:04] ARB_get_program_binary: available
- [05:46:04] ARB_clear_texture: available
- [05:46:04] ARB_copy_image: available
- [05:46:04] NV_depth_buffer_float: available
- [05:46:04] Activate graphic pack: Hyrule Warriors/Mods/60FPS
- [05:46:04] Activate graphic pack: Hyrule Warriors/Workarounds/DLC Crash Fix
- [05:46:04] Activate graphic pack: Hyrule Warriors/Workarounds/NVIDIA Enemy Death Fix
- [05:46:04] Activate graphic pack: Hyrule Warriors/Graphics/Resolution [Preset: 2560x1440 (Native x2)]
- [05:46:04] ------- Init Audio backend -------
- [05:46:04] DirectSound: available
- [05:46:04] XAudio 2.8: available
- [05:46:04] ------- Run title -------
- [05:46:04] Shader cache loaded. Commited mem 16MB. Took 47ms
- [05:46:04] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [05:46:04] Custom timer mode: none
- [05:46:04] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [05:46:04] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
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