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Apr 14th, 2020
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  1. hwdec=no
  2.  
  3. volume=100
  4.  
  5. vo=gpu
  6.  
  7. profile=gpu-hq
  8.  
  9. gpu-api=d3d11
  10.  
  11. ontop
  12.  
  13. save-position-on-quit=no
  14.  
  15. hr-seek-framedrop=no
  16.  
  17. video-sync=display-resample
  18. video-sync-max-video-change=5
  19.  
  20. dscale=mitchell
  21. linear-downscaling=yes
  22. cscale=mitchell
  23. sigmoid-upscaling=yes
  24.  
  25. #log-file="~~/mpv.log"
  26.  
  27. [deband]
  28. deband=yes
  29. deband-iterations=2 # deband steps
  30. deband-threshold=35 # deband strength
  31. deband-range=20 # deband range
  32. deband-grain=5 # dynamic grain: set to "0" if using the static grain shader
  33.  
  34. [scale-2x]
  35. #glsl-shaders-append="~~/shaders/Anime4K_Hybrid_v2.1a.glsl"
  36. glsl-shaders-append="~~/shaders/FSRCNNX_x2_16-0-4-1.glsl"
  37. glsl-shaders-append="~~/shaders/SSimDownscaler.glsl"
  38. glsl-shaders-append="~~/shaders/KrigBilateral.glsl"
  39.  
  40. [uhd]
  41. profile-desc=cond:(get('video-params/w', 0)>=3840 or get('video-params/h', 0)>=2160)
  42. glsl-shaders-clr
  43. profile=scale-2x
  44. deband=no
  45.  
  46. [fhd]
  47. profile-desc=cond:((get('video-params/w', 0)>=1920 or get('video-params/h', 0)>=1080) and get('video-params/w', 0)<3840 and get('video-params/h', 0)<2160)
  48. glsl-shaders-clr
  49. profile=deband,scale-2x
  50.  
  51. [hd]
  52. profile-desc=cond:((get('video-params/w', 0)>=1280 or get('video-params/h', 0)>=720) and get('video-params/w', 0)<1920 and get('video-params/h', 0)<1080)
  53. glsl-shaders-clr
  54. profile=deband
  55. #glsl-shaders-append="~~/shaders/Anime4K_Hybrid_v2.1a_L.glsl"
  56. glsl-shaders-append="~~/shaders/FSRCNNX_x3_16-0-4-1.glsl"
  57. glsl-shaders-append="~~/shaders/SSimDownscaler.glsl"
  58. glsl-shaders-append="~~/shaders/KrigBilateral.glsl"
  59.  
  60. [sd]
  61. profile-desc=cond:(get('video-params/w', 0)~=0 and get('video-params/h', 0)~=0 and get('video-params/w', 0)<1280 and get('video-params/h', 0)<720)
  62. glsl-shaders-clr
  63. profile=deband
  64. #glsl-shaders-append="~~/shaders/Anime4K_Hybrid_v2.1a_L.glsl"
  65. glsl-shaders-append="~~/shaders/FSRCNNX_x4_16-0-4-1.glsl"
  66. glsl-shaders-append="~~/shaders/SSimDownscaler.glsl"
  67. glsl-shaders-append="~~/shaders/KrigBilateral.glsl"
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