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- Ashe
- REWORDED: Frost Shot/Critical Slow:
- Frost Shot: Ashe's attacks apply Frost to affected enemies, slowing them by 10 - 20% (based on level) for 2 seconds and causing subsequent basic attacks to deal (10% AD) (+100% critical strike chance) bonus physical damage while they remain slowed.
- Critical Slow: Ashe's critical strikes deal no additional damage, but instead increase Frost's slow strength by 1% per 2.5% Critical Strike Damage (max 40% increased slow at 100% critical strike damage).
- Fiora
- REWORDED: Bladework:
- Fiora's next two basic attacks within 4 seconds gain 25 bonus range and 50% bonus attack speed.
- The first basic attack can never critically strike, but slows its target by 1 second, while the second basic attack will critically strike for extra critical strike damage, which can go over the regular limit of up to 100%.
- Bladework resets Fiora's autoattack timer.
- Extra Critical Strike Damage: +140 / 155 / 170 / 185 / 200% Critical Strike Damage
- Jhin
- REWORDED: Whisper:
- Death in 4 Acts: Jhin's basic attacks use ammunition and his attack speed cannot be improved except through growth by level-up, and his attack speed is classified as base attack speed. Jhin can attack 4 times before having to reload for 2.5 seconds, and does so automatically after 10 seconds of neither attacking nor using an ability.
- The fourth attack deals bonus physical damage equal to 15 / 20 / 25% of the target's missing health. This attack is made with 100% Critical Strike Damage. The fourth attack will still critically strike against structures, but deals 44% reduced extra damage and doesn't apply the bonus physical damage.
- Every Moment Matters: Jhin's critical strikes have a chance (1% per 1% critical strike damage) of granting him 10% (+0.4% per 1% bonus attack speed) bonus movement speed for 2 seconds, but his critical strikes deal 25% less extra damage. The fourth attack of Death in 4 Acts has a 100% chance of activating Every Moment Matters.
- Additionally, he gains 4% - 44% (based on level) (+0.4% per 1% critical strike damage) (+0.25% per 1% bonus attack speed) bonus attack damage.
- Curtain Call:
- - The fourth and final shot of Curtain Call will critically strike for 100% critical strike damage.
- Pantheon
- Heartseeker Strike:
- - When Pantheon's basic attacks and Spear Shot proc the critical strike from Certain Death, it deals the full 100% critical strike damage, as the attack was designed to perform.
- Tryndamere
- Battle Fury:
- Tryndamere now gains critical strike damage, instead of critical strike chance, based on his fury, and scales at the same rate.
- Yasuo
- Way of the Wanderer:
- - Whenever this ability mentioned critical strike chance, now it says % Critical Strike Damage.
- - Yasuo's basic attacks no longer deal 10% reduced damage when critically striking. Instead, they now deal 1% reduced damage per 10% Critical Strike Damage Yasuo has, to a maximum of 10%.
- Caitlyn
- Headshot:
- - The amount of scaling towards the bonus physical damage from 125% of Caitlyn's critical strike chance now scales at 1.25 per 1% Critical Strike Damage.
- Kindred
- Mounting Dread:
- - The threshold for which the bonus critical damage is applied has been changed from 15% (+50% Critical Strike Chance) of their maximum health to 15% (+1% per 20% Critical Strike Damage) of their maximum health.
- Xayah
- Bladecaller:
- - The amount of damage increased increased by her critical chance is now increased by her critical stirke damage, at the same rate (0.5% per 1% critical strike damage, up to 50% maximum).
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