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- --[[---------------------------------------------------------------------------
- DarkRP custom shipments and guns
- ---------------------------------------------------------------------------
- This file contains your custom shipments and guns.
- This file should also contain shipments and guns from DarkRP that you edited.
- Note: If you want to edit a default DarkRP shipment, first disable it in darkrp_config/disabled_defaults.lua
- Once you've done that, copy and paste the shipment to this file and edit it.
- The default shipments and guns can be found here:
- https://github.com/FPtje/DarkRP/blob/master/gamemode/config/addentities.lua
- For examples and explanation please visit this wiki page:
- http://wiki.darkrp.com/index.php/DarkRP:CustomShipmentFields
- Add shipments and guns under the following line:
- ---------------------------------------------------------------------------]]
- DarkRP.createShipment("Doublebarrel", {
- model = "models/weapons/w_double_barrel_shotgun.mdl",
- entity = "m9k_dbarrel",
- price = 10000,
- amount = 10,
- separate = false,
- pricesep = nil,
- noship = false,
- allowed = {TEAM_GUN},
- category = "Shotguns",
- })
- DarkRP.createShipment("PSG1", {
- model = "models/weapons/w_hk_psg1.mdl",
- entity = "m9k_psg1",
- price = 5000,
- amount = 10,
- separate = false,
- pricesep = nil,
- noship = false,
- allowed = {TEAM_GUN},
- category = "Snipers",
- })
- DarkRP.createShipment("PSG1", {
- model = "models/weapons/w_hk_psg1.mdl",
- entity = "m9k_psg1",
- price = 5000,
- amount = 10,
- separate = false,
- pricesep = nil,
- noship = false,
- allowed = {TEAM_GUN},
- category = "Snipers",
- })
- DarkRP.createShipment("PSG1", {
- model = "models/weapons/w_hk_psg1.mdl",
- entity = "m9k_psg1",
- price = 5000,
- amount = 10,
- separate = false,
- pricesep = nil,
- noship = false,
- allowed = {TEAM_GUN},
- category = "Snipers",
- })
- DarkRP.createShipment("PSG1", {
- model = "models/weapons/w_hk_psg1.mdl",
- entity = "m9k_psg1",
- price = 5000,
- amount = 10,
- separate = false,
- pricesep = nil,
- noship = false,
- allowed = {TEAM_GUN},
- category = "Snipers",
- })
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