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- [Credit by Absol-utely PLEASE!!!!!!!!!!!!]
- [Credit by Absol-utely PLEASE!!!!!!!!!!!!]
- [Credit by Absol-utely PLEASE!!!!!!!!!!!!]
- [Credit by Absol-utely PLEASE!!!!!!!!!!!!]
- Please write source if you create Info image file from my datamine. Don't steal like that.
- Legendary Arena
- Tornadus
- Start: 22-04-2021 06:00:00
- End: 06-05-2021 06:00:00
- Boss's resistances will revert back to base resistance at the start of new HP bar
- Boss's passives will revert back to base at the start of new HP bar
- ⭐⭐⭐BOSS HINT!⭐⭐⭐
- Paralyze the opponent! (Other status conditions have no effect.)
- ‼️ The opponent acts differently when it is paralyzed.
- ‼️ While the opponent is paralyzed, some of its passive skills become inactive.
- ‼️ When an opponent recovers from interference, its resistance to it increases.
- Battle: Tornadus
- -Tornadus-
- Part 1 - Part 2 - Part 3
- Each Bar : 23580 HP - 29250 HP - 31950 HP
- 3 Bar : 70740 HP - 87750 HP - 95850 HP
- --Move--
- ---Bar 1---
- Weekness: Electric
- Move 1: Hurricane
- Type : Flying
- Category : Special
- User : Pokemon
- Description : Never misses when the weather is rainy. Has a moderate chance of leaving the target confused.
- Power : 126 | Accuracy : 70 | Gauge : 3 | Target : An Opponent | Effect Tag : -- | Max uses: -
- Move 2: Rain Dance
- Type : Water
- Category : Status
- User : Pokemon
- Description : Makes the weather rainy.
- Power : - | Accuracy : 0 | Gauge : 2 | Target : Entire Field | Effect Tag : - | Max uses: 2
- Move 3: Air Cutter
- Type : Flying
- Category : Special
- User : Pokemon
- Description : Critical hits land more easily.
- Power : 43 | Accuracy : 95 | Gauge : 2 | Target : All Opponent | Effect Tag : - | Max uses: -
- Move 4: Air Slash
- Type : Flying
- Category : Special
- User : Pokemon
- Description : Has a moderate chance of making the target flinch.
- Power : 45 | Accuracy : 95 | Gauge : 2 | Target : An Opponent | Effect Tag : - | Max uses: -
- Move 5: Toxic
- Type : Poison
- Category : Status
- User : Pokemon
- Description : Leaves the target badly poisoned.
- Power : - | Accuracy : 90 | Gauge : 2 | Target : An Opponent | Effect Tag : - | Max uses: -
- Move 6: Defog
- Type : Flying
- Category : Status
- User : Pokemon
- Description : Clears the entire field of terrain effects. Clears all field effects from the opponents’ field of play. Lowers the target’s evasiveness.
- Power : - | Accuracy : 0 | Gauge : 2 | Target : An Opponent | Effect Tag : - | Max uses: 2
- ---Bar 2---
- Weekness: Electric
- Move 1: Fly
- Type : Flying
- Category : Physical
- User : Pokemon
- Description : The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move while flying, it will stop flying.
- Power : 169 | Accuracy : 95 | Gauge : 0 | Target : An Opponent | Effect Tag : Quick Move Flying | Max uses: 3
- Move 2: Bulk Up
- Type : Fighting
- Category : Status
- User : Pokemon
- Description : Raises the user’s Attack and Defense.
- Power : - | Accuracy : 0 | Gauge : 2 | Target : Self | Effect Tag : - | Max uses: -
- Move 3: Aerial Ace
- Type : Flying
- Category : Physical
- User : Pokemon
- Description : Never misses.
- Power : 45 | Accuracy : 0 | Gauge : 2 | Target : An Opponent | Effect Tag : Sure Hit | Max uses: -
- Move 4: Brutal Swing
- Type : Dark
- Category : Physical
- User : Pokemon
- Description : No additional effect.
- Power : 50 | Accuracy : 100 | Gauge : 2 | Target : All Opponent | Effect Tag : - | Max uses: -
- Move 5: Crunch
- Type : Dark
- Category : Physical
- User : Pokemon
- Description : Has a small chance of lowering the target’s Defense.
- Power : 99 | Accuracy : 100 | Gauge : 3 | Target : An Opponent | Effect Tag : - | Max uses: -
- ---Bar 3---
- Weekness: Electric
- Move 1: Fly
- Type : Flying
- Category : Physical
- User : Pokemon
- Description : The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move while flying, it will stop flying.
- Power : 169 | Accuracy : 95 | Gauge : 0 | Target : An Opponent | Effect Tag : Quick Move Flying | Max uses: 3
- Move 2: Bulk Up
- Type : Fighting
- Category : Status
- User : Pokemon
- Description : Raises the user’s Attack and Defense.
- Power : - | Accuracy : 0 | Gauge : 2 | Target : Self | Effect Tag : - | Max uses: -
- Move 3: Aerial Ace
- Type : Flying
- Category : Physical
- User : Pokemon
- Description : Never misses.
- Power : 45 | Accuracy : 0 | Gauge : 2 | Target : An Opponent | Effect Tag : Sure Hit | Max uses: -
- Move 4: Brutal Swing
- Type : Dark
- Category : Physical
- User : Pokemon
- Description : No additional effect.
- Power : 50 | Accuracy : 100 | Gauge : 2 | Target : All Opponent | Effect Tag : - | Max uses: -
- Move 5: Crunch
- Type : Dark
- Category : Physical
- User : Pokemon
- Description : Has a small chance of lowering the target’s Defense.
- Power : 99 | Accuracy : 100 | Gauge : 3 | Target : An Opponent | Effect Tag : - | Max uses: -
- Sync Move: Flying Beam
- Type : Flying
- Category : Special
- User : Pokemon
- Description : None
- Power : 200 | Accuracy : 0 | Gauge : 0 | Target : Opponent Single | Effect Tag : - | Max uses: -
- --Passive--
- [NF] - It is still incomplete so it can still be wrong. Please wait for official description
- ---Bar 1---
- Antitoxin
- Description: Prevents the Pokémon from getting poisoned or badly poisoned.
- Flameproof
- Description: Prevents the Pokémon from getting burned.
- Wide Awake
- Description: Prevents the Pokémon from falling asleep.
- Antifreeze
- Description: Prevents the Pokémon from becoming frozen.
- Lessen Paralysis 5
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Lessen Flinch 6
- Description: Shortens time spent flinching.
- Lessen Interference 3
- Description: Everytime user under status conditions like flinching, confused, or trapped
- Reduce duration and their effect, raise user's resistance until immune that effect
- Physical Fortitude 8
- Description: If not affected by a status condition, reduces damage when the user is hit by an physical attack move. (80%)
- Unimpeded 1
- Description: Has a small chance of raising the user’s Speed when a move is successful if not affected by any statused
- Chronic Slowdown 2
- Description: Has a moderate chance of lowering the user’s Speed when the user is hit by an attack move when the Pokémon is affected by a status condition
- Viral Speed 4
- Description: Has a good chance of raising the user’s Speed
- Self-Cleanse 1
- Description: Has a small chance of removing all status conditions from the user when the user’s Pokémon uses a move.
- Troublemaker 1
- Description: Raises the chance of success for status moves that inflict status conditions.
- Racing Rain 4
- Description: Quickly charges the move gauge when the weather is rainy.
- Raging Rain 5
- Description: Powers up moves when the weather is rainy.
- -???-
- Unknown 1
- Description: Wait...
- Unknown 2
- Description: Remove all status conditions from the user when the user’s HP drops to half or below for the first time in a battle.
- Unknown 3
- Description: Sharply raises the user’s accuracy when the user’s HP drops to half or below for the first time in a battle.
- ---Bar 2---
- Antitoxin
- Description: Prevents the Pokémon from getting poisoned or badly poisoned.
- Flameproof
- Description: Prevents the Pokémon from getting burned.
- Wide Awake
- Description: Prevents the Pokémon from falling asleep.
- Antifreeze
- Description: Prevents the Pokémon from becoming frozen.
- Lessen Paralysis 5
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Lessen Flinch 6
- Description: Shortens time spent flinching.
- Lessen Interference 3
- Description: Everytime user under status conditions like flinching, confused, or trapped
- Reduce duration and their effect, raise user's resistance until immune that effect
- Healthy Advantage 8
- Description: If not affected by a status condition, reduced damage from both physical and special attacks (80%)
- Robust Physique
- Description: If not affected by a status condition, Pokémon is protected against critical hits.
- Ramming Speed
- Description: The more the user’s Speed has been raised, the more it powers up moves.
- Piercing Gaze
- Description: Moves never miss.
- Self-Cleanse 2
- Description: Has a moderate chance of removing all status conditions from the user when the user’s Pokémon uses a move.
- Confusion Synergy 2
- Description: Powers up moves when the target is confused.
- -???-
- Unknown 1
- Description: Remove all status conditions from the user when the user’s HP drops to half or below for the first time in a battle.
- Unknown 2
- Description: Remove all status conditions from the user when the user’s HP drops to half or below for the first time in a battle.
- Unknown 3
- Description: Substantially raises the user’s speed when the user’s HP drops to half or below for the first time in a battle.
- Unknown 4
- Description: If the Pokémon enters battle with full HP, Ensures that the user’s next attack will be a critical hit.
- Unknown 5
- Description:
- ---Bar 3---
- Antitoxin
- Description: Prevents the Pokémon from getting poisoned or badly poisoned.
- Flameproof
- Description: Prevents the Pokémon from getting burned.
- Wide Awake
- Description: Prevents the Pokémon from falling asleep.
- Antifreeze
- Description: Prevents the Pokémon from becoming frozen.
- Lessen Paralysis 5
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Lessen Flinch 6
- Description: Shortens time spent flinching.
- Lessen Interference 3
- Description: Everytime user under status conditions like flinching, confused, or trapped
- Reduce duration and their effect, raise user's resistance until immune that effect
- Mental Fortitude 8
- Description: If not affected by any statused,reduced damage from special attacks
- Ramming Speed
- Description: The more the user’s Speed has been raised, the more it powers up moves.
- Chronic Slowdown 2
- Description: Has a moderate chance of lowering the user’s Speed when the user is hit by an attack move when the Pokémon is affected by a status condition
- Viral Speed 4
- Description: Has a good chance of raising the user’s Speed
- Self-Cleanse 1
- Description: Has a small chance of removing all status conditions from the user when the user’s Pokémon uses a move.
- Soaring Countdown 1
- Description: Reducing the user’s sync move countdown by one when Defog is successful
- Mind Brace 4
- Description: Has a good chance of raising the user’s Sp. Def when an attack move is successful.
- -???-
- Unknown 1
- Description: If the Pokémon enters battle with full HP, Ensures that the user’s next attack will be a critical hit.
- Unknown 2
- Description:
- Unknown 3
- Description: Remove all status conditions from the user when the user’s HP drops to half or below for the first time in a battle.
- Unknown 4
- Description: Sharply raises the user’s Attack when the user’s HP drops to half or below for the first time in a battle.
- Unknown 5
- Description: Substantially raises the user’s speed when the user’s HP drops to half or below for the first time in a battle.
- -Status-
- Part 1 - Part 2 - Part 3
- Lessen Paralysis 5-8-9
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Lessen Burn 5-8-9
- Description: Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
- Lessen Trap 5-8-9
- Description: Reduces damage from being trapped.
- Lessen Sleep *-5-8
- Description: Shortens time spent asleep.
- Lessen Flinch *-5-8
- Description: Shortens time spent flinching.
- Lessen Freeze *-5-8
- Description: Shortens time spent frozen.
- Lessen Confusion *-5-8
- Description: Reduces the chance of attacking oneself due to confusion.
- Stout Heart *-3-5
- Description: Mitigates the reduction of Attack.
- Trained Body *-3-5
- Description: Mitigates the reduction of Defense.
- Steady Resolve *-3-5
- Description: Mitigates the reduction of Sp. Atk.
- Trained Mind *-3-5
- Description: Mitigates the reduction of Sp. Def.
- Sudden Sprint *-3-5
- Description: Mitigates the reduction of Speed.
- Nimble Footed *-3-5
- Description: Mitigates the reduction of evasiveness.
- Mind’s Eye *-3-5
- Description: Mitigates the reduction of accuracy.
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