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Feb 20th, 2025
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  1. * Detected CPU: AMD Ryzen 7 8700F 8-Core Processor [AuthenticAMD], F15/M5/S2, 4098.00 mhz, 29-clk 'rdtsc'
  2. * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
  3. * CPU cores/threads: 8/16
  4.  
  5. Found commandline file!
  6. Initializing File System...
  7. using fs-ltx fsgame.ltx
  8. File System Ready...
  9. FS: 66098 files cached 69 archives, 13218Kb memory used.
  10. Init FileSystem 5.424447 sec
  11. 'xrCore' build 9509, Feb 19 2025
  12.  
  13. Modded exes version 20250219
  14.  
  15. Game started: 20.02.2025 20:58:05.024
  16.  
  17. -----loading d:/games/stalker anomaly\gamedata\configs\system.ltx
  18. !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidrifles.ltx
  19. !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  20. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  21. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
  22. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_kobra', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  23. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  24. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
  25. -----loading d:/games/stalker anomaly\gamedata\configs\system.ltx
  26. !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidrifles.ltx
  27. !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  28. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  29. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
  30. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_kobra', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  31. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  32. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
  33. X-Ray Monolith v1.5.3
  34. gamedata: 'anims\alcohol.ppe'
  35. gamedata: 'anims\arena.anm'
  36. gamedata: 'anims\benchmarks\marsh_benchmark.anm'
  37. gamedata: 'anims\camera_effects\actor_move\cam_shift.anm'
  38. gamedata: 'anims\camera_effects\actor_move\crouch_forward_long.anm'
  39. gamedata: 'anims\camera_effects\actor_move\crouch_forward_medium.anm'
  40. gamedata: 'anims\camera_effects\actor_move\crouch_forward_short.anm'
  41. gamedata: 'anims\camera_effects\actor_move\crouch_forward_short_alt.anm'
  42. gamedata: 'anims\camera_effects\actor_move\down.anm'
  43. gamedata: 'anims\camera_effects\actor_move\fejk.anm'
  44. gamedata: 'anims\camera_effects\actor_move\jump.anm'
  45. gamedata: 'anims\camera_effects\arena.anm'
  46. gamedata: 'anims\camera_effects\climbing_in.anm'
  47. gamedata: 'anims\camera_effects\drunk.anm'
  48. gamedata: 'anims\camera_effects\earthquake.anm'
  49. gamedata: 'anims\camera_effects\earthquake_00.anm'
  50. gamedata: 'anims\camera_effects\earthquake_1.anm'
  51. gamedata: 'anims\camera_effects\earthquake_100.anm'
  52. gamedata: 'anims\camera_effects\earthquake_2.anm'
  53. gamedata: 'anims\camera_effects\earthquake_20.anm'
  54. gamedata: 'anims\camera_effects\earthquake_40.anm'
  55. gamedata: 'anims\camera_effects\earthquake_60.anm'
  56. gamedata: 'anims\camera_effects\earthquake_80.anm'
  57. gamedata: 'anims\camera_effects\empty.anm'
  58. gamedata: 'anims\camera_effects\fatigue.anm'
  59. gamedata: 'anims\camera_effects\idle.anm'
  60. gamedata: 'anims\camera_effects\item_use.anm'
  61. gamedata: 'anims\camera_effects\item_use_fast.anm'
  62. gamedata: 'anims\camera_effects\item_use_slow.anm'
  63. gamedata: 'anims\camera_effects\items_use\antirad_hands_eat_invtrans.anm'
  64. gamedata: 'anims\camera_effects\items_use\antirad_use.anm'
  65. gamedata: 'anims\camera_effects\items_use\aptechka_hands_eat_invtrans.anm'
  66. gamedata: 'anims\camera_effects\items_use\aptechka_use.anm'
  67. gamedata: 'anims\camera_effects\items_use\banka_1_hands_eat_invtrans.anm'
  68. gamedata: 'anims\camera_effects\items_use\banka_use.anm'
  69. gamedata: 'anims\camera_effects\items_use\bint_hands_eat_alt_1_invtrans.anm'
  70. gamedata: 'anims\camera_effects\items_use\bint_use.anm'
  71. gamedata: 'anims\camera_effects\items_use\butilka_steklo_1_hands_eat_alt_1_invtrans.anm'
  72. gamedata: 'anims\camera_effects\items_use\butilka_steklo_use.anm'
  73. gamedata: 'anims\camera_effects\items_use\eat_hleb_d_use_h.anm'
  74. gamedata: 'anims\camera_effects\items_use\eat_kolbasa_d_use_h.anm'
  75. gamedata: 'anims\camera_effects\items_use\eat_rat_d_use_h.anm'
  76. gamedata: 'anims\camera_effects\items_use\eat_tushonka_d_use_h.anm'
  77. gamedata: 'anims\camera_effects\items_use\gasmask.anm'
  78. gamedata: 'anims\camera_effects\items_use\harvest_gather_meat_use.anm'
  79. gamedata: 'anims\camera_effects\items_use\harvest_lean_down_main.anm'
  80. gamedata: 'anims\camera_effects\items_use\harvest_lean_down_main_headbob.anm'
  81. gamedata: 'anims\camera_effects\items_use\harvest_skin_use.anm'
  82. gamedata: 'anims\camera_effects\items_use\harvest_success_hands_eat.anm'
  83. gamedata: 'anims\camera_effects\items_use\pickup.anm'
  84. gamedata: 'anims\camera_effects\items_use\tabletki_1_hands_eat_invtrans.anm'
  85. gamedata: 'anims\camera_effects\items_use\tabletki_use.anm'
  86. gamedata: 'anims\camera_effects\items_use\torch.anm'
  87. gamedata: 'anims\camera_effects\items_use\vodka_hands_eat_invtrans.anm'
  88. gamedata: 'anims\camera_effects\items_use\vodka_use.anm'
  89. gamedata: 'anims\camera_effects\jump.anm'
  90. gamedata: 'anims\camera_effects\landing.anm'
  91. gamedata: 'anims\camera_effects\landing2.anm'
  92. gamedata: 'anims\camera_effects\scope_shake.anm'
  93. gamedata: 'anims\camera_effects\shell_shock.anm'
  94. gamedata: 'anims\camera_effects\shock.ppe'
  95. gamedata: 'anims\camera_effects\surge_01.anm'
  96. gamedata: 'anims\camera_effects\surge_02.anm'
  97. gamedata: 'anims\camera_effects\transfer_outfit.ppe'
  98. gamedata: 'anims\camera_effects\weapon\870_b_draw.anm'
  99. gamedata: 'anims\camera_effects\weapon\870_b_shoot.anm'
  100. gamedata: 'anims\camera_effects\weapon\870_b_shoot1.anm'
  101. gamedata: 'anims\camera_effects\weapon\870_b_shoot2.anm'
  102. gamedata: 'anims\camera_effects\weapon\9a91_draw.anm'
  103. gamedata: 'anims\camera_effects\weapon\9a91_firemode.anm'
  104. gamedata: 'anims\camera_effects\weapon\9a91_holster.anm'
  105. gamedata: 'anims\camera_effects\weapon\9a91_reload.anm'
  106. gamedata: 'anims\camera_effects\weapon\9a91_reload_empty.anm'
  107. gamedata: 'anims\camera_effects\weapon\9a91_shoot.anm'
  108. gamedata: 'anims\camera_effects\weapon\9a91_shoot1.anm'
  109. gamedata: 'anims\camera_effects\weapon\9a91_shoot2.anm'
  110. gamedata: 'anims\camera_effects\weapon\abakan_b_draw.anm'
  111. gamedata: 'anims\camera_effects\weapon\abakan_b_draw_gl.anm'
  112. gamedata: 'anims\camera_effects\weapon\abakan_b_draw_w_gl.anm'
  113. gamedata: 'anims\camera_effects\weapon\abakan_b_holster.anm'
  114. gamedata: 'anims\camera_effects\weapon\abakan_b_holster_gl.anm'
  115. gamedata: 'anims\camera_effects\weapon\abakan_b_holster_w_gl.anm'
  116. gamedata: 'anims\camera_effects\weapon\abakan_b_reload.anm'
  117. gamedata: 'anims\camera_effects\weapon\abakan_b_reload_empty.anm'
  118. gamedata: 'anims\camera_effects\weapon\abakan_b_reload_empty_w_gl.anm'
  119. gamedata: 'anims\camera_effects\weapon\abakan_b_reload_w_gl.anm'
  120. gamedata: 'anims\camera_effects\weapon\abakan_b_shoot.anm'
  121. gamedata: 'anims\camera_effects\weapon\abakan_b_shoot1.anm'
  122. gamedata: 'anims\camera_effects\weapon\abakan_b_shoot2.anm'
  123. gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_gl.anm'
  124. gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_w_gl.anm'
  125. gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_w_gl1.anm'
  126. gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_w_gl2.anm'
  127. gamedata: 'anims\camera_effects\weapon\abakan_b_unjam.anm'
  128. gamedata: 'anims\camera_effects\weapon\abakan_b_unjam_w_gl.anm'
  129. gamedata: 'anims\camera_effects\weapon\aek_b545_shoot.anm'
  130. gamedata: 'anims\camera_effects\weapon\aek_b545_shoot1.anm'
  131. gamedata: 'anims\camera_effects\weapon\aek_b545_shoot2.anm'
  132. gamedata: 'anims\camera_effects\weapon\aek_b545_shoot_g.anm'
  133. gamedata: 'anims\camera_effects\weapon\aek_b545_shoot_w_gl.anm'
  134. gamedata: ... 61782 more ...
  135. Initializing Engine...
  136. Starting INPUT device...
  137. Loading DLL: xrRender_R4.dll
  138. Available render modes[1]:
  139. [renderer_r4]
  140. command line "d:\games\stalker anomaly\bin\anomalydx11avx.exe" -smap2048 -dbg
  141. Executing config-script "user.ltx"...
  142. [d:/games/stalker anomaly\appdata\user.ltx] successfully loaded.
  143. Loading DLL: xrRender_R4.dll
  144. Loading DLL: xrGame.dll
  145. * [x-ray]: Full Memory Stats
  146. * [win32]: free[137434223924 K], reserved[4428272 K], committed[301212 K]
  147. * [ D3D ]: textures[0 K]
  148. * [x-ray]: process heap[70160 K]
  149. * [x-ray]: economy: strings[62959 K], smem[0 K]
  150. SOUND: OpenAL: enumerate devices...
  151. SOUND: OpenAL: EnumerationExtension Present
  152. dir[1]=D:\Games\Stalker Anomaly\
  153. dir[2]=D:\Games\Stalker Anomaly\bin\
  154. dir[3]=C:\windows\system32\
  155. CleanDeviceSpecifierList
  156. CleanDeviceSpecifierList OpenAL Soft
  157. devices OpenAL Soft
  158. SOUND: OpenAL: system default SndDevice name is
  159. SOUND: OpenAL: All available devices:
  160. 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
  161. Executing config-script "d:/games/stalker anomaly\gamedata\configs\default_controls.ltx"...
  162. [d:/games/stalker anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
  163. Executing config-script "user.ltx"...
  164. Executing config-script "d:/games/stalker anomaly\gamedata\configs\rspec_default.ltx"...
  165. [d:/games/stalker anomaly\gamedata\configs\rspec_default.ltx] successfully loaded.
  166. Executing config-script "d:/games/stalker anomaly\gamedata\configs\default_controls.ltx"...
  167. [d:/games/stalker anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
  168. [d:/games/stalker anomaly\appdata\user.ltx] successfully loaded.
  169. SOUND: Selected device is OpenAL Soft
  170. * sound: EAX 2.0 extension: absent
  171. * sound: EAX 2.0 deferred: absent
  172. * sound : cache: 524296 kb, 38848 lines, 13820 bpl
  173. Starting RENDER device...
  174. * GPU [vendor:1002]-[device:73DF]: AMD Radeon RX 6750 XT
  175. * CREATE: DeviceREF: 3
  176. * Texture memory: 12216 M
  177. * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
  178. * GPU vertex cache: unrecognized, 24
  179. * NVAPI is missing.
  180. * Starting rendering as 2-GPU.
  181. * DVB created: 4096K
  182. * DIB created: 512K
  183. * HWDST/PCF supported and used
  184. * Managed textures disabled
  185. - Supports SSS UPDATE 22
  186. - SSS CORE INSTALLED 1
  187. - SSS HUD RAINDROPS SHADER INSTALLED 1
  188. - SSS RAIN SHADER INSTALLED 1
  189. - SSS BLOOD SHADER INSTALLED 1
  190. - SSS BRANCHES SHADER INSTALLED 1
  191. - SSS SSR SHADER INSTALLED 1
  192. - SSS TERRAIN SHADER INSTALLED 1
  193. - SSS VOLUMETRIC SHADER INSTALLED 1
  194. - SSS WATER SHADER INSTALLED 1
  195. - SSS AO SHADER INSTALLED 1
  196. - SSS IL SHADER INSTALLED 1
  197. - SSS SSS SHADER INSTALLED 1
  198. - SSS BLOOM SHADER INSTALLED 1
  199. DX10: d:/games/stalker anomaly\gamedata\shaders\r3\heatvision.ps is missing. Replace with stub_default.ps
  200. THM chunk 2072 fixed, wrong size = 36, correct size = 35
  201. THM chunk 2070 fixed, wrong size = 32, correct size = 5
  202. THM chunk 2072 fixed, wrong size = 32, correct size = 5
  203. THM chunk 2072 fixed, wrong size = 30, correct size = 33
  204. THM chunk 2072 fixed, wrong size = 33, correct size = 35
  205. THM chunk 2070 fixed, wrong size = 32, correct size = 5
  206. THM chunk 2072 fixed, wrong size = 32, correct size = 5
  207. THM chunk 2072 fixed, wrong size = 33, correct size = 34
  208. THM chunk 2072 fixed, wrong size = 33, correct size = 32
  209. THM chunk 2070 fixed, wrong size = 32, correct size = 5
  210. THM chunk 2072 fixed, wrong size = 32, correct size = 5
  211. THM chunk 2072 fixed, wrong size = 30, correct size = 33
  212. THM chunk 2070 fixed, wrong size = 30, correct size = 5
  213. THM chunk 2072 fixed, wrong size = 30, correct size = 5
  214. THM chunk 2072 fixed, wrong size = 37, correct size = 32
  215. THM chunk 2070 fixed, wrong size = 29, correct size = 5 [3]
  216. THM chunk 2070 fixed, wrong size = 31, correct size = 5 [2]
  217. THM chunk 2072 fixed, wrong size = 35, correct size = 33
  218. THM chunk 2070 fixed, wrong size = 28, correct size = 5
  219. THM chunk 2072 fixed, wrong size = 33, correct size = 34
  220. THM chunk 2072 fixed, wrong size = 33, correct size = 40
  221. THM chunk 2072 fixed, wrong size = 33, correct size = 41
  222. THM chunk 2070 fixed, wrong size = 31, correct size = 5
  223. THM chunk 2070 fixed, wrong size = 28, correct size = 5
  224. THM chunk 2070 fixed, wrong size = 29, correct size = 5
  225. THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2]
  226. THM chunk 2070 fixed, wrong size = 30, correct size = 5 [2]
  227. THM chunk 2072 fixed, wrong size = 35, correct size = 42
  228. THM chunk 2070 fixed, wrong size = 30, correct size = 5
  229. THM chunk 2072 fixed, wrong size = 30, correct size = 5
  230. THM chunk 2072 fixed, wrong size = 32, correct size = 39
  231. THM chunk 2070 fixed, wrong size = 30, correct size = 5
  232. THM chunk 2072 fixed, wrong size = 30, correct size = 5
  233. THM chunk 2072 fixed, wrong size = 32, correct size = 33
  234. THM chunk 2070 fixed, wrong size = 32, correct size = 5
  235. THM chunk 2072 fixed, wrong size = 32, correct size = 5
  236. THM chunk 2072 fixed, wrong size = 33, correct size = 36
  237. THM chunk 2072 fixed, wrong size = 38, correct size = 42 [4]
  238. THM chunk 2072 fixed, wrong size = 38, correct size = 44
  239. THM chunk 2072 fixed, wrong size = 40, correct size = 42
  240. THM chunk 2072 fixed, wrong size = 38, correct size = 40
  241. THM chunk 2072 fixed, wrong size = 40, correct size = 42
  242. THM chunk 2070 fixed, wrong size = 29, correct size = 5
  243. THM chunk 2072 fixed, wrong size = 29, correct size = 5
  244. THM chunk 2072 fixed, wrong size = 32, correct size = 39
  245. THM chunk 2070 fixed, wrong size = 29, correct size = 5
  246. THM chunk 2072 fixed, wrong size = 29, correct size = 5
  247. THM chunk 2072 fixed, wrong size = 32, correct size = 39
  248. THM chunk 2072 fixed, wrong size = 40, correct size = 43
  249. THM chunk 2070 fixed, wrong size = 29, correct size = 5
  250. THM chunk 2070 fixed, wrong size = 28, correct size = 5
  251. THM chunk 2072 fixed, wrong size = 34, correct size = 38
  252. THM chunk 2070 fixed, wrong size = 28, correct size = 5 [3]
  253. THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2]
  254. THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2]
  255. THM chunk 2072 fixed, wrong size = 46, correct size = 49 [4]
  256. THM chunk 2070 fixed, wrong size = 30, correct size = 5
  257. THM chunk 2072 fixed, wrong size = 30, correct size = 5
  258. THM chunk 2072 fixed, wrong size = 37, correct size = 32
  259. THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2]
  260. THM chunk 2072 fixed, wrong size = 29, correct size = 5
  261. THM chunk 2072 fixed, wrong size = 33, correct size = 37
  262. THM chunk 2070 fixed, wrong size = 29, correct size = 5
  263. THM chunk 2072 fixed, wrong size = 29, correct size = 5
  264. THM chunk 2072 fixed, wrong size = 33, correct size = 37
  265. THM chunk 2070 fixed, wrong size = 28, correct size = 5 [5]
  266. THM chunk 2070 fixed, wrong size = 31, correct size = 5
  267. THM chunk 2070 fixed, wrong size = 29, correct size = 5
  268. THM chunk 2072 fixed, wrong size = 29, correct size = 5
  269. THM chunk 2072 fixed, wrong size = 33, correct size = 37
  270. * loading script _G.script
  271. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_mlr_utils_clt.ltx
  272. creating unlocalizer for script mlr_utils
  273. adding variable CLT for unlocalizer for script mlr_utils
  274. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_sim_squad_scripted.ltx
  275. creating unlocalizer for script sim_squad_scripted
  276. adding variable reset_animation for unlocalizer for script sim_squad_scripted
  277. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_wg_guides.ltx
  278. creating unlocalizer for script western_goods_guide
  279. adding variable character_id for unlocalizer for script western_goods_guide
  280. adding variable selected_route_idx for unlocalizer for script western_goods_guide
  281. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx
  282. creating unlocalizer for script ammo_check_mcm
  283. adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm
  284. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx
  285. creating unlocalizer for script _g
  286. adding variable ini_cache for unlocalizer for script _g
  287. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx
  288. creating unlocalizer for script item_device
  289. adding variable on_anomaly_touch for unlocalizer for script item_device
  290. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx
  291. creating unlocalizer for script pda
  292. adding variable map_spot_property for unlocalizer for script pda
  293. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx
  294. creating unlocalizer for script xrs_facer
  295. adding variable Enabled for unlocalizer for script xrs_facer
  296. adding variable facer_sets for unlocalizer for script xrs_facer
  297. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_sleep.ltx
  298. creating unlocalizer for script actor_status_sleep
  299. adding variable comfy for unlocalizer for script actor_status_sleep
  300. adding variable in_hour for unlocalizer for script actor_status_sleep
  301. adding variable last_sleep for unlocalizer for script actor_status_sleep
  302. adding variable start_blur_4 for unlocalizer for script actor_status_sleep
  303. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_test.ltx
  304. creating unlocalizer for script actor_effects
  305. adding variable RENDERER for unlocalizer for script actor_effects
  306. adding variable STATIC_LIGHT for unlocalizer for script actor_effects
  307. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx
  308. creating unlocalizer for script bind_campfire
  309. adding variable k_rain for unlocalizer for script bind_campfire
  310. creating unlocalizer for script enhanced_animations
  311. adding variable originalAOIBU for unlocalizer for script enhanced_animations
  312. adding variable primary_objects_tbl for unlocalizer for script pda
  313. creating unlocalizer for script utils_ui
  314. adding variable get_item_trade_status for unlocalizer for script utils_ui
  315. creating unlocalizer for script western_goods_core
  316. adding variable VERSION for unlocalizer for script western_goods_core
  317. found script _G in unlocalizers data
  318. THM chunk 2072 fixed, wrong size = 26, correct size = 29
  319. THM chunk 2070 fixed, wrong size = 29, correct size = 5
  320. THM chunk 2072 fixed, wrong size = 29, correct size = 5
  321. THM chunk 2072 fixed, wrong size = 29, correct size = 26
  322. found variable ini_cache to unlocal
  323. THM chunk 2070 fixed, wrong size = 28, correct size = 5
  324. THM chunk 2072 fixed, wrong size = 28, correct size = 5
  325. THM chunk 2072 fixed, wrong size = 32, correct size = 34
  326. THM chunk 2072 fixed, wrong size = 32, correct size = 39
  327. THM chunk 2072 fixed, wrong size = 24, correct size = 40
  328. THM chunk 2073 fixed, wrong size = 26, correct size = 23
  329. THM chunk 2072 fixed, wrong size = 35, correct size = 39
  330. THM chunk 2073 fixed, wrong size = 35, correct size = 39
  331. THM chunk 2073 fixed, wrong size = 28, correct size = 32
  332. THM chunk 2072 fixed, wrong size = 35, correct size = 39
  333. THM chunk 2073 fixed, wrong size = 35, correct size = 39
  334. THM chunk 2073 fixed, wrong size = 28, correct size = 32
  335. THM chunk 2072 fixed, wrong size = 41, correct size = 45
  336. THM chunk 2073 fixed, wrong size = 41, correct size = 45
  337. THM chunk 2073 fixed, wrong size = 34, correct size = 38
  338. THM chunk 2072 fixed, wrong size = 33, correct size = 37
  339. THM chunk 2073 fixed, wrong size = 33, correct size = 37
  340. THM chunk 2073 fixed, wrong size = 26, correct size = 30
  341. THM chunk 2072 fixed, wrong size = 33, correct size = 37
  342. THM chunk 2073 fixed, wrong size = 33, correct size = 37
  343. THM chunk 2073 fixed, wrong size = 26, correct size = 30
  344. THM chunk 2072 fixed, wrong size = 33, correct size = 37
  345. THM chunk 2073 fixed, wrong size = 33, correct size = 37
  346. THM chunk 2073 fixed, wrong size = 26, correct size = 30
  347. * loading script class_registrator.script
  348. * loading script ui_main_menu.script
  349. * loading script smart_terrain.script
  350. * loading script se_level_changer.script
  351. * loading script se_actor.script
  352. * loading script se_stalker.script
  353. * loading script se_heli.script
  354. * loading script se_zones.script
  355. * loading script se_item.script
  356. * loading script se_smart_cover.script
  357. * loading script se_car.script
  358. * loading script se_artefact.script
  359. * loading script se_monster.script
  360. * loading script sim_squad_scripted.script
  361. found script sim_squad_scripted in unlocalizers data
  362. [unlocalRegex] found variable reset_animation to unlocal
  363. * loading script ui_options.script
  364. * loading script utils_xml.script
  365. * loading script axr_main.script
  366. * loading script game_registrator.script
  367. * loading script _g_patches.script
  368. * loading script dxml_core.script
  369. init gathering modxml_... scripts
  370. * loading script modxml_ats.script
  371. gathering modxml_ats.script
  372. * loading script modxml_dialogs_fftguides.script
  373. gathering modxml_dialogs_fftguides.script
  374. * loading script modxml_test.script
  375. gathering modxml_test.script
  376. * loading script modxml_water_pump.script
  377. gathering modxml_water_pump.script
  378. * loading script modxml_western_goods.script
  379. gathering modxml_western_goods.script
  380. * loading script modxml_zzz_rand_text_dialog.script
  381. gathering modxml_zzz_rand_text_dialog.script
  382. * loading script ui_options_modded_exes.script
  383. * loading script slaxml.script
  384. [Discord RPC] Failed to create Discord RPC
  385. [ReShade]: Loaded compatibility addon
  386. * [x-ray]: Starting Main Loop
  387. Starting engine...
  388. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_agroprom.xml
  389. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_marsh.xml
  390. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_redforest.xml
  391. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_escape.xml
  392. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_bar.xml
  393. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_zaton.xml
  394. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_jupiter.xml
  395. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_pripyat.xml
  396. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_darkvalley.xml
  397. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_deadcity.xml
  398. [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_military.xml
  399. intro_start intro_logo
  400. intro_delete ::update_logo_intro
  401. * loading script ui_mcm.script
  402. * loading script dph_mcm_save_storage.script
  403. MCM Session ID:67
  404. * loading script aaa_rax_icon_override_mcm.script
  405. * loading script utils_ui.script
  406. found script utils_ui in unlocalizers data
  407. found variable get_item_trade_status to unlocal
  408. * loading script utils_item.script
  409. * loading script utils_data.script
  410. * loading script item_artefact.script
  411. * loading script ui_inventory.script
  412. * loading script ats_illum_mcm.script
  413. * loading script catsy_fftd_mcm.script
  414. * loading script utils_catspaw_text.script
  415. * loading script utils_catspaw_common.script
  416. ~ ------------------------------------------------------------------------
  417. @ Modded exes 20250219 feature support (GAMMA: false)
  418. - Func get_string_table (added 20240507): true
  419. - Context menu colors (added 20240523): true
  420. - Mouse wheel scripting (added 20230701): true
  421. - Right-click on PDA map (added 20230922): true
  422. ~ ------------------------------------------------------------------------
  423.  
  424. * loading script game_fast_travel.script
  425. [FFT] Fair Fast Travel v2.16 (rel 20241106) began initialization at tg 5415
  426. * loading script dynamic_news_helper.script
  427. * loading script demonized_ledge_grabbing_mcm.script
  428. * loading script drx_da_main_loadout_mcm.script
  429. * loading script new_game_loadout_injector_mcm.script
  430. * loading script ui_mm_faction_select.script
  431. Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false
  432. Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true
  433. * loading script drx_da_main_mcm.script
  434. * loading script enhanced_animations_mcm.script
  435. * loading script factionid_hud_mcm.script
  436. * loading script hf_mcm.script
  437. * loading script icon_overlayer_mcm.script
  438. * loading script ssfx_001_mcm.script
  439. * loading script ssfx_ao_mcm.script
  440. * loading script ssfx_florafixes_mcm.script
  441. * loading script ssfx_il_mcm.script
  442. * loading script ssfx_interactive_grass_mcm.script
  443. * loading script ssfx_parallax_mcm.script
  444. * loading script ssfx_pp_mcm.script
  445. * loading script ssfx_rain_mcm.script
  446. * loading script ssfx_shadow_cascades_mcm.script
  447. * loading script ssfx_shadows_mcm.script
  448. * loading script ssfx_ssr_mcm.script
  449. * loading script ssfx_sss_mcm.script
  450. * loading script ssfx_terrain_mcm.script
  451. * loading script ssfx_water_mcm.script
  452. * loading script ssfx_weapons_dof_mcm.script
  453. * loading script ssfx_wetness_mcm.script
  454. * loading script ssfx_wind_mcm.script
  455. * loading script ui_sidhud_mcm.script
  456. * loading script actor_menu.script
  457. * loading script western_goods_mcm.script
  458. * loading script z_beefs_nvgs_mcm.script
  459. * loading script zzz_rax_sortingplus_mcm.script
  460. * loading script zzzz_tooltip_manager_mcm.script
  461. * loading script zzzzz_monkey_paw_ui_mcm.script
  462. zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch
  463. * loading script ssfx_pp_bloom.script
  464. * loading script ssfx_rain.script
  465. * loading script ssfx_rain_footsteps.script
  466. * loading script ssfx_rain_hud_raindrops.script
  467. * loading script xrs_dyn_music.script
  468. * loading script ish_eine_kleine_nah_music.script
  469. * loading script xrs_debug_tools.script
  470. * loading script debug_cmd_list.script
  471. * loading script db.script
  472. * loading script actor_proxy.script
  473. * loading script axr_keybind.script
  474. * [x-ray]: Full Memory Stats
  475. * [win32]: free[137432330780 K], reserved[4623668 K], committed[1998960 K]
  476. * [ D3D ]: textures[16 K]
  477. * [x-ray]: process heap[738207 K]
  478. * [x-ray]: economy: strings[66800 K], smem[0 K]
  479. * loading script ui_load_dialog.script
  480. * 0.0 : [ 4] $null
  481. * 0.0 : [ 6] $user$accum
  482. * 0.0 : [ 1] $user$accum_temp
  483. * 0.0 : [ 18] $user$albedo
  484. * 0.0 : [ 5] $user$bloom1
  485. * 0.0 : [ 2] $user$bloom2
  486. * 0.0 : [ 8] $user$blur_2
  487. * 0.0 : [ 1] $user$blur_2_zb
  488. * 0.0 : [ 2] $user$blur_4
  489. * 0.0 : [ 1] $user$blur_4_zb
  490. * 0.0 : [ 2] $user$blur_8
  491. * 0.0 : [ 1] $user$blur_8_zb
  492. * 0.0 : [ 2] $user$blur_h_2
  493. * 0.0 : [ 2] $user$blur_h_4
  494. * 0.0 : [ 2] $user$blur_h_8
  495. * 0.0 : [ 3] $user$cmap0
  496. * 0.0 : [ 3] $user$cmap1
  497. * 0.0 : [ 2] $user$dof
  498. * 0.0 : [ 2] $user$env_s0
  499. * 0.0 : [ 2] $user$env_s1
  500. * 0.0 : [ 5] $user$generic
  501. * 0.0 : [ 20] $user$generic0
  502. * 0.0 : [ 2] $user$generic0_r
  503. * 0.0 : [ 5] $user$generic1
  504. * 0.0 : [ 3] $user$generic1_r
  505. * 0.0 : [ 4] $user$generic2
  506. * 0.0 : [ 5] $user$generic_temp
  507. * 0.0 : [ 2] $user$hdr10_halfres0
  508. * 0.0 : [ 2] $user$hdr10_halfres1
  509. * 0.0 : [ 1] $user$heat
  510. * 0.0 : [ 5] $user$jitter_0
  511. * 0.0 : [ 2] $user$jitter_1
  512. * 0.0 : [ 1] $user$jitter_2
  513. * 0.0 : [ 1] $user$jitter_3
  514. * 0.0 : [ 1] $user$jitter_4
  515. * 0.0 : [ 1] $user$jitter_mipped
  516. * 0.0 : [ 2] $user$lum_t64
  517. * 0.0 : [ 3] $user$lum_t8
  518. * 0.0 : [ 1] $user$luminance_0
  519. * 0.0 : [ 1] $user$luminance_1
  520. * 0.0 : [ 1] $user$luminance_2
  521. * 0.0 : [ 1] $user$luminance_3
  522. * 0.0 : [ 1] $user$material
  523. * 0.0 : [ 1] $user$msaadepth
  524. * 0.0 : [ 562] $user$position
  525. * 0.0 : [ 1] $user$pp_bloom
  526. * 0.0 : [ 2] $user$scopeRT
  527. * 0.0 : [ 3] $user$sky0
  528. * 0.0 : [ 3] $user$sky1
  529. * 0.0 : [ 2] $user$smaa_blendtex
  530. * 0.0 : [ 2] $user$smaa_edgetex
  531. * 0.0 : [ 9] $user$smap_depth
  532. * 0.0 : [ 1] $user$smap_surf
  533. * 0.0 : [ 3] $user$ssfx
  534. * 0.0 : [ 2] $user$ssfx_accum
  535. * 0.0 : [ 2] $user$ssfx_ao
  536. * 0.0 : [ 5] $user$ssfx_bloom1
  537. * 0.0 : [ 3] $user$ssfx_bloom_emissive
  538. * 0.0 : [ 2] $user$ssfx_bloom_lens
  539. * 0.0 : [ 3] $user$ssfx_bloom_tmp16
  540. * 0.0 : [ 2] $user$ssfx_bloom_tmp16_2
  541. * 0.0 : [ 2] $user$ssfx_bloom_tmp2
  542. * 0.0 : [ 3] $user$ssfx_bloom_tmp32
  543. * 0.0 : [ 2] $user$ssfx_bloom_tmp32_2
  544. * 0.0 : [ 5] $user$ssfx_bloom_tmp4
  545. * 0.0 : [ 4] $user$ssfx_bloom_tmp4_2
  546. * 0.0 : [ 3] $user$ssfx_bloom_tmp64
  547. * 0.0 : [ 3] $user$ssfx_bloom_tmp8
  548. * 0.0 : [ 2] $user$ssfx_bloom_tmp8_2
  549. * 0.0 : [ 9] $user$ssfx_hud
  550. * 0.0 : [ 2] $user$ssfx_il
  551. * 0.0 : [ 7] $user$ssfx_prev_p
  552. * 0.0 : [ 3] $user$ssfx_rain
  553. * 0.0 : [ 2] $user$ssfx_ssr
  554. * 0.0 : [ 3] $user$ssfx_sss
  555. * 0.0 : [ 3] $user$ssfx_sss_ext
  556. * 0.0 : [ 3] $user$ssfx_sss_ext2
  557. * 0.0 : [ 4] $user$ssfx_sss_tmp
  558. * 0.0 : [ 6] $user$ssfx_temp
  559. * 0.0 : [ 4] $user$ssfx_temp2
  560. * 0.0 : [ 5] $user$ssfx_temp3
  561. * 0.0 : [ 5] $user$ssfx_volumetric
  562. * 0.0 : [ 2] $user$ssfx_volumetric_tmp
  563. * 0.0 : [ 3] $user$ssfx_water
  564. * 0.0 : [ 2] $user$ssfx_water_waves
  565. * 0.0 : [ 2] $user$sun_shafts0
  566. * 0.0 : [ 3] $user$sun_shafts1
  567. * 0.0 : [ 1] $user$temp_zb
  568. * 0.0 : [ 6] $user$tonemap
  569. * 0.0 : [ 2] $user$tonemap_src
  570. * 0.0 : [ 1] $user$ui
  571. * 0.0 : [ 1] $user$viewport2
  572. * 0.0 : [ 2] act\act_controller_hit1
  573. * 0.0 : [ 2] amik\anomaly\electric_radial
  574. * 0.0 : [ 2] amik\explosions\anim_dirtexp_3
  575. * 0.0 : [ 2] amik\explosions\boom_0
  576. * 0.0 : [ 2] amik\explosions\boom_1
  577. * 0.0 : [ 2] amik\explosions\boom_2
  578. * 0.0 : [ 2] amik\explosions\decal_concrete
  579. * 0.0 : [ 2] amik\explosions\explo_end
  580. * 0.0 : [ 2] amik\explosions\explosion_dynamite\explosion_din
  581. * 0.0 : [ 2] amik\explosions\explosion_dynamite\flashlight
  582. * 0.0 : [ 2] amik\explosions\explosion_dynamite\smoke
  583. * 0.0 : [ 2] amik\explosions\explosion_flash_atlas
  584. * 0.0 : [ 2] amik\explosions\explosion_fuelcan\boom_1
  585. * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3
  586. * 0.0 : [ 2] amik\explosions\explosion_fuelcan\grey_xpl
  587. * 0.0 : [ 2] amik\explosions\explosion_smoke03
  588. * 0.0 : [ 2] amik\explosions\final_expl
  589. * 0.0 : [ 2] amik\explosions\ring_grey
  590. * 0.0 : [ 2] amik\explosions\smoke128_3w
  591. * 0.0 : [ 2] amik\explosions\smoke2
  592. * 0.0 : [ 2] amik\explosions\smoke_cannon
  593. * 0.0 : [ 2] amik\explosions\smoke_white_tiled3
  594. * 0.0 : [ 2] amik\hit_fx\blood\962e6155
  595. * 0.0 : [ 2] amik\hit_fx\blood\blood
  596. * 0.0 : [ 2] amik\hit_fx\blood\m
  597. * 0.0 : [ 2] amik\hit_fx\water_splash\water_splash_anim
  598. * 0.0 : [ 2] amik\hit_fx\water_splash\water_spurt
  599. * 0.0 : [ 2] amik\nature\list
  600. * 0.0 : [ 2] amik\nature\stonedebris1
  601. * 0.0 : [ 2] amik\nature\wood_part
  602. * 0.0 : [ 2] amik\static\gas_light\flame_zippo
  603. * 0.0 : [ 2] amik\weapons\00
  604. * 0.0 : [ 2] amik\weapons\12x70
  605. * 0.0 : [ 2] amik\weapons\6ways1
  606. * 0.0 : [ 2] amik\weapons\6ways2
  607. * 0.0 : [ 2] amik\weapons\9x39
  608. * 0.0 : [ 2] amik\weapons\btr\muzzle6ways1
  609. * 0.0 : [ 2] amik\weapons\btr\muzzle6ways2
  610. * 0.0 : [ 2] amik\weapons\dtk_2
  611. * 0.0 : [ 2] amik\weapons\dtk_3
  612. * 0.0 : [ 2] amik\weapons\dtk_4
  613. * 0.0 : [ 2] amik\weapons\dtk_4_1
  614. * 0.0 : [ 2] amik\weapons\dtk_5
  615. * 0.0 : [ 2] amik\weapons\dtk_6
  616. * 0.0 : [ 2] amik\weapons\dtk_8
  617. * 0.0 : [ 2] amik\weapons\flame\flameshoot_1
  618. * 0.0 : [ 2] amik\weapons\flame\flameshoot_2
  619. * 0.0 : [ 2] amik\weapons\flame\flameshoot_3
  620. * 0.0 : [ 2] amik\weapons\flame\flameshoot_4
  621. * 0.0 : [ 2] amik\weapons\flame\flameshoot_5
  622. * 0.0 : [ 2] amik\weapons\flame\mg42out
  623. * 0.0 : [ 2] amik\weapons\flame\trace
  624. * 0.0 : [ 2] amik\weapons\flame\trace_01
  625. * 0.0 : [ 2] amik\weapons\flame\trail
  626. * 0.0 : [ 2] amik\weapons\flash_01
  627. * 0.0 : [ 2] amik\weapons\flash_02
  628. * 0.0 : [ 2] amik\weapons\flash_04
  629. * 0.0 : [ 2] amik\weapons\flash_05
  630. * 0.0 : [ 2] amik\weapons\grishik\357mag
  631. * 0.0 : [ 2] amik\weapons\grishik\45
  632. * 0.0 : [ 2] amik\weapons\grishik\50_ae
  633. * 0.0 : [ 2] amik\weapons\grishik\5x45x39
  634. * 0.0 : [ 2] amik\weapons\grishik\5x45x39_00
  635. * 0.0 : [ 2] amik\weapons\grishik\5x45x39_01
  636. * 0.0 : [ 2] amik\weapons\grishik\5x56x45
  637. * 0.0 : [ 2] amik\weapons\grishik\5x56x45_00
  638. * 0.0 : [ 2] amik\weapons\grishik\5x7x28
  639. * 0.0 : [ 2] amik\weapons\grishik\6x5x50
  640. * 0.0 : [ 2] amik\weapons\grishik\7x62x25_0
  641. * 0.0 : [ 2] amik\weapons\grishik\7x62x25_1
  642. * 0.0 : [ 2] amik\weapons\grishik\7x62x25_2
  643. * 0.0 : [ 2] amik\weapons\grishik\7x62x25_3
  644. * 0.0 : [ 2] amik\weapons\grishik\7x62x25_4
  645. * 0.0 : [ 2] amik\weapons\grishik\7x62x39_00
  646. * 0.0 : [ 2] amik\weapons\grishik\7x62x39_01
  647. * 0.0 : [ 2] amik\weapons\grishik\7x62x39_02
  648. * 0.0 : [ 2] amik\weapons\grishik\7x62x39_03
  649. * 0.0 : [ 2] amik\weapons\grishik\7x62x51_1
  650. * 0.0 : [ 2] amik\weapons\grishik\7x62x51_2
  651. * 0.0 : [ 2] amik\weapons\grishik\7x62x54
  652. * 0.0 : [ 2] amik\weapons\grishik\7x7x57
  653. * 0.0 : [ 2] amik\weapons\grishik\7x92x57
  654. * 0.0 : [ 2] amik\weapons\grishik\9x18_1
  655. * 0.0 : [ 2] amik\weapons\grishik\9x18_2
  656. * 0.0 : [ 2] amik\weapons\grishik\9x18_3
  657. * 0.0 : [ 2] amik\weapons\grishik\9x39
  658. * 0.0 : [ 2] amik\weapons\mg42out
  659. * 0.0 : [ 2] amik\weapons\shells_12x70
  660. * 0.0 : [ 2] amik\weapons\shells_ak
  661. * 0.0 : [ 2] amik\weapons\shells_ak_01
  662. * 0.0 : [ 2] amik\weapons\smokeshoot_0
  663. * 0.0 : [ 2] amik\weapons\smokeshoot_1
  664. * 0.0 : [ 2] amik\weapons\trace
  665. * 0.0 : [ 2] amik\weapons\trace_01
  666. * 0.0 : [ 1] anamflares\anam_flare01
  667. * 0.0 : [ 1] anamflares\flare_01
  668. * 0.0 : [ 1] anamflares\flare_02
  669. * 0.0 : [ 1] anamflares\sun_day
  670. * 0.0 : [ 1] anamflares\sun_day_02
  671. * 0.0 : [ 1] anamflares\sun_day_diffuse
  672. * 0.0 : [ 1] anamflares\sun_day_diffuse2
  673. * 0.0 : [ 1] anamflares\sun_day_diffuse3
  674. * 0.0 : [ 2] fallout4\smokeburstpuffanim
  675. * 0.0 : [ 2] fozest\fire_spark_04
  676. * 0.0 : [ 2] fozest\small_fire_looped10x4
  677. * 0.0 : [ 1] fozest\small_fire_looped10x4_dist
  678. * 0.0 : [ 2] fozest\smoke02
  679. * 0.0 : [ 3] fx\blue_noise
  680. * 0.0 : [ 2] fx\fx_flare1
  681. * 0.0 : [ 1] fx\fx_glare
  682. * 0.0 : [ 1] fx\fx_glare_clear_day
  683. * 0.0 : [ 2] fx\fx_gradien2
  684. * 0.0 : [ 2] fx\fx_gradient
  685. * 0.0 : [ 2] fx\fx_gradient1
  686. * 0.0 : [ 1] fx\fx_lightning
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  739. * 0.0 : [ 2] pfx\pfx_ani-explosion-02
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  741. * 0.0 : [ 2] pfx\pfx_ani-explosion-02a
  742. * 0.0 : [ 2] pfx\pfx_ani-fire01
  743. * 0.0 : [ 2] pfx\pfx_ani-smoke-01
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  745. * 0.0 : [ 2] pfx\pfx_anomaly_16
  746. * 0.0 : [ 2] pfx\pfx_anomaly_17
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  750. * 0.0 : [ 2] pfx\pfx_anomaly_21
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  753. * 0.0 : [ 2] pfx\pfx_anomaly_3
  754. * 0.0 : [ 2] pfx\pfx_anomaly_4
  755. * 0.0 : [ 2] pfx\pfx_anomaly_5
  756. * 0.0 : [ 2] pfx\pfx_anomaly_6
  757. * 0.0 : [ 2] pfx\pfx_anomaly_7
  758. * 0.0 : [ 2] pfx\pfx_anomaly_8
  759. * 0.0 : [ 2] pfx\pfx_anomaly_88
  760. * 0.0 : [ 2] pfx\pfx_anomaly_9
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  766. * 0.0 : [ 2] pfx\pfx_bubble_1
  767. * 0.0 : [ 2] pfx\pfx_bubble_water
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  769. * 0.0 : [ 2] pfx\pfx_cc_lightings
  770. * 0.0 : [ 2] pfx\pfx_concretedebris_01
  771. * 0.0 : [ 2] pfx\pfx_concretepuffs_01
  772. * 0.0 : [ 1] pfx\pfx_dist2
  773. * 0.0 : [ 1] pfx\pfx_dist2inv
  774. * 0.0 : [ 1] pfx\pfx_dist3
  775. * 0.0 : [ 1] pfx\pfx_dist4
  776. * 0.0 : [ 1] pfx\pfx_dist8
  777. * 0.0 : [ 1] pfx\pfx_dist9
  778. * 0.0 : [ 1] pfx\pfx_dist_lens_base
  779. * 0.0 : [ 1] pfx\pfx_dist_teleport
  780. * 0.0 : [ 1] pfx\pfx_distort_anomaly
  781. * 0.0 : [ 2] pfx\pfx_distortion
  782. * 0.0 : [ 2] pfx\pfx_electrostatic
  783. * 0.0 : [ 2] pfx\pfx_expl_01
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  785. * 0.0 : [ 2] pfx\pfx_explotions_3
  786. * 0.0 : [ 2] pfx\pfx_explotions_4
  787. * 0.0 : [ 2] pfx\pfx_explotions_smoke
  788. * 0.0 : [ 2] pfx\pfx_explotions_smoke_benzine
  789. * 0.0 : [ 2] pfx\pfx_flame
  790. * 0.0 : [ 2] pfx\pfx_flame_01
  791. * 0.0 : [ 2] pfx\pfx_flamefx_01
  792. * 0.0 : [ 2] pfx\pfx_flash_01
  793. * 0.0 : [ 2] pfx\pfx_flash_02
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  795. * 0.0 : [ 2] pfx\pfx_flash_07
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  800. * 0.0 : [ 2] pfx\pfx_gradient1
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  805. * 0.0 : [ 2] pfx\pfx_light3
  806. * 0.0 : [ 2] pfx\pfx_light4
  807. * 0.0 : [ 1] pfx\pfx_lighting_stancia_01
  808. * 0.0 : [ 1] pfx\pfx_lighting_stancia_02
  809. * 0.0 : [ 2] pfx\pfx_lightning_01
  810. * 0.0 : [ 2] pfx\pfx_lightning_02
  811. * 0.0 : [ 2] pfx\pfx_ligth_6
  812. * 0.0 : [ 2] pfx\pfx_plasma
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  814. * 0.0 : [ 2] pfx\pfx_rez_electra2
  815. * 0.0 : [ 2] pfx\pfx_rez_electra3
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  820. * 0.0 : [ 2] pfx\pfx_shells_pistol
  821. * 0.0 : [ 2] pfx\pfx_skinsplash1
  822. * 0.0 : [ 2] pfx\pfx_smoke_a
  823. * 0.0 : [ 2] pfx\pfx_smoke_b
  824. * 0.0 : [ 2] pfx\pfx_smoke_c
  825. * 0.0 : [ 2] pfx\pfx_smoke_f
  826. * 0.0 : [ 2] pfx\pfx_smoke_g
  827. * 0.0 : [ 2] pfx\pfx_smoke_n
  828. * 0.0 : [ 2] pfx\pfx_smoke_o
  829. * 0.0 : [ 2] pfx\pfx_smoke_o2
  830. * 0.0 : [ 2] pfx\pfx_smoke_o3
  831. * 0.0 : [ 2] pfx\pfx_smoke_p
  832. * 0.0 : [ 2] pfx\pfx_smokepuffs1
  833. * 0.0 : [ 2] pfx\pfx_smokepuffs2
  834. * 0.0 : [ 2] pfx\pfx_spark_01
  835. * 0.0 : [ 2] pfx\pfx_spark_02
  836. * 0.0 : [ 2] pfx\pfx_sparks
  837. * 0.0 : [ 2] pfx\pfx_sparks1
  838. * 0.0 : [ 2] pfx\pfx_sparks2
  839. * 0.0 : [ 2] pfx\pfx_specks
  840. * 0.0 : [ 2] pfx\pfx_specks_poison
  841. * 0.0 : [ 2] pfx\pfx_spikey_star
  842. * 0.0 : [ 2] pfx\pfx_splash3
  843. * 0.0 : [ 2] pfx\pfx_splash_01
  844. * 0.0 : [ 2] pfx\pfx_splash_02
  845. * 0.0 : [ 2] pfx\pfx_step_blood
  846. * 0.0 : [ 2] pfx\pfx_stonedebris1
  847. * 0.0 : [ 2] pfx\pfx_stonedebris2
  848. * 0.0 : [ 2] pfx\pfx_synus
  849. * 0.0 : [ 2] pfx\pfx_teleport
  850. * 0.0 : [ 2] pfx\pfx_test_textures
  851. * 0.0 : [ 2] pfx\pfx_vehglassdebris_01
  852. * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01
  853. * 0.0 : [ 2] pfx\pfx_water_wave
  854. * 0.0 : [ 2] pfx\pfx_woodchips1
  855. * 0.0 : [ 2] pfx\pfx_woodchips3
  856. * 0.0 : [ 2] pfx\r_pop\shells\12ga
  857. * 0.0 : [ 2] pfx\r_pop\shells\45acp
  858. * 0.0 : [ 2] pfx\r_pop\shells\545x39
  859. * 0.0 : [ 2] pfx\r_pop\shells\556x45
  860. * 0.0 : [ 2] pfx\r_pop\shells\762x39
  861. * 0.0 : [ 2] pfx\r_pop\shells\762x51
  862. * 0.0 : [ 2] pfx\r_pop\shells\762x54
  863. * 0.0 : [ 2] pfx\r_pop\shells\9x18
  864. * 0.0 : [ 2] pfx\r_pop\shells\9x19
  865. * 0.0 : [ 2] pfx\r_pop\shells\9x39
  866. * 0.0 : [ 2] pfx\r_pop\shells\fake_shells
  867. * 0.0 : [ 2] pfx\snowo
  868. * 0.0 : [ 2] prop\prop_fake_bed_fireplace
  869. * 0.0 : [ 2] prop\prop_provod_02
  870. * 0.0 : [ 1] semitone\all_tex\0new\dist\pfx_dist9_r
  871. * 0.0 : [ 1] semitone\all_tex\0new\dist\pfx_dist_lens
  872. * 0.0 : [ 2] semitone\all_tex\0new\flame\fireball_08_a
  873. * 0.0 : [ 2] semitone\all_tex\0new\flame\fireball_08_c
  874. * 0.0 : [ 2] semitone\all_tex\0new\flame\fireball_anim_a_grey
  875. * 0.0 : [ 2] semitone\all_tex\0new\smoke\dirtburst_01
  876. * 0.0 : [ 2] semitone\all_tex\0new\smoke\energyball2
  877. * 0.0 : [ 2] semitone\all_tex\0new\smoke\smoke_burst_01
  878. * 0.0 : [ 2] semitone\all_tex\sphere_something_4096_v1
  879. * 0.0 : [ 2] semitone\anomalies\acidic_mine\acid_smoke_512
  880. * 0.0 : [ 2] semitone\anomalies\acidic_mine\around
  881. * 0.0 : [ 2] semitone\anomalies\acidic_mine\cumulus_02
  882. * 0.0 : [ 1] semitone\anomalies\acidic_mine\distort_anomaly_01
  883. * 0.0 : [ 2] semitone\anomalies\acidic_mine\fx_moon_full_foggy
  884. * 0.0 : [ 1] semitone\anomalies\acidic_mine\pfx_dist2
  885. * 0.0 : [ 1] semitone\anomalies\acidic_mine\pfx_distortion
  886. * 0.0 : [ 2] semitone\anomalies\acidic_mine\pfx_smoke_b
  887. * 0.0 : [ 2] semitone\anomalies\acidic_mine\puffcolorsplash
  888. * 0.0 : [ 2] semitone\anomalies\acidic_mine\rain_drop2
  889. * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_a_diff
  890. * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_a_spec
  891. * 0.0 : [ 2] semitone\anomalies\acidic_mine\slime_anim_b
  892. * 0.0 : [ 2] semitone\anomalies\acidic_mine\smallsplashatlas
  893. * 0.0 : [ 2] semitone\anomalies\acidic_mine\smoke_tiled_b
  894. * 0.0 : [ 2] semitone\anomalies\acidic_mine\smoke_tiled_d
  895. * 0.0 : [ 2] semitone\anomalies\acidic_mine\smokeburstpuffanim
  896. * 0.0 : [ 2] semitone\anomalies\acidic_mine\spore_white
  897. * 0.0 : [ 2] semitone\anomalies\acidic_mine\water_river_a
  898. * 0.0 : [ 2] semitone\anomalies\cdf\around
  899. * 0.0 : [ 2] semitone\anomalies\cdf\bitsleaves01anim_d
  900. * 0.0 : [ 2] semitone\anomalies\cdf\bushtrimmings_d
  901. * 0.0 : [ 2] semitone\anomalies\cdf\cumulus_02
  902. * 0.0 : [ 1] semitone\anomalies\cdf\distort_anomaly_01
  903. * 0.0 : [ 2] semitone\anomalies\cdf\electricblast3
  904. * 0.0 : [ 1] semitone\anomalies\cdf\pfx_dist2inv
  905. * 0.0 : [ 1] semitone\anomalies\cdf\pfx_dist3
  906. * 0.0 : [ 2] semitone\anomalies\cdf\puffcolorsplashflicker2
  907. * 0.0 : [ 2] semitone\anomalies\cdf\smoke_burst_02
  908. * 0.0 : [ 2] semitone\anomalies\cdf\smokecloud4
  909. * 0.0 : [ 2] semitone\anomalies\cdf\white_flare
  910. * 0.0 : [ 2] semitone\anomalies\electra\cumulus_02
  911. * 0.0 : [ 1] semitone\anomalies\electra\distort_anomaly_01
  912. * 0.0 : [ 2] semitone\anomalies\electra\electricblast1
  913. * 0.0 : [ 2] semitone\anomalies\electra\electricblast2_blue
  914. * 0.0 : [ 2] semitone\anomalies\electra\electricblast3
  915. * 0.0 : [ 2] semitone\anomalies\electra\gauss1
  916. * 0.0 : [ 2] semitone\anomalies\electra\puffcolorsplashflicker
  917. * 0.0 : [ 2] semitone\anomalies\electra\smokebasic01atlas
  918. * 0.0 : [ 2] semitone\anomalies\electra\smokefillvapor01atlassoft_d
  919. * 0.0 : [ 2] semitone\anomalies\flash\around
  920. * 0.0 : [ 2] semitone\anomalies\flash\cumulus_02
  921. * 0.0 : [ 2] semitone\anomalies\flash\flash_particle
  922. * 0.0 : [ 1] semitone\anomalies\flash\pfx_dist2
  923. * 0.0 : [ 2] semitone\anomalies\flash\pfx_flash_03
  924. * 0.0 : [ 2] semitone\anomalies\flash\smoke_tiled_b
  925. * 0.0 : [ 2] semitone\anomalies\flash\smokefillvapor01atlassoft_d
  926. * 0.0 : [ 2] semitone\anomalies\flash\smokefillvapor01atlassoft_d_small
  927. * 0.0 : [ 2] semitone\anomalies\flash\spore_a
  928. * 0.0 : [ 2] semitone\anomalies\flash\water_river_a
  929. * 0.0 : [ 2] semitone\anomalies\flash\water_river_b
  930. * 0.0 : [ 2] semitone\anomalies\generators\bitssmallrocky_d
  931. * 0.0 : [ 2] semitone\anomalies\generators\bushtrimmings_d
  932. * 0.0 : [ 2] semitone\anomalies\generators\cumulus_02
  933. * 0.0 : [ 1] semitone\anomalies\generators\distort_anomaly_01
  934. * 0.0 : [ 2] semitone\anomalies\generators\electricblast2
  935. * 0.0 : [ 2] semitone\anomalies\generators\electricblast2_blue
  936. * 0.0 : [ 2] semitone\anomalies\generators\electricblast3_2k
  937. * 0.0 : [ 1] semitone\anomalies\generators\pfx_dist2inv
  938. * 0.0 : [ 1] semitone\anomalies\generators\pfx_dist3_005
  939. * 0.0 : [ 2] semitone\anomalies\generators\semi\flash_particle
  940. * 0.0 : [ 2] semitone\anomalies\generators\semi\genericpuff
  941. * 0.0 : [ 2] semitone\anomalies\generators\semi\smokeburstpuffanim
  942. * 0.0 : [ 2] semitone\anomalies\generators\smokhighcontrast
  943. * 0.0 : [ 2] semitone\anomalies\ghost\cumulus_01
  944. * 0.0 : [ 2] semitone\anomalies\ghost\energyball2
  945. * 0.0 : [ 2] semitone\anomalies\ghost\glow_white
  946. * 0.0 : [ 1] semitone\anomalies\ghost\pfx_dist3
  947. * 0.0 : [ 2] semitone\anomalies\ghost\pfx_flash_07
  948. * 0.0 : [ 2] semitone\anomalies\gold\acid_smoke_512
  949. * 0.0 : [ 2] semitone\anomalies\gold\around
  950. * 0.0 : [ 2] semitone\anomalies\gold\cumulus_02
  951. * 0.0 : [ 1] semitone\anomalies\gold\distort_anomaly_01
  952. * 0.0 : [ 1] semitone\anomalies\gold\pfx_dist2
  953. * 0.0 : [ 1] semitone\anomalies\gold\pfx_dist2inv
  954. * 0.0 : [ 1] semitone\anomalies\gold\pfx_distortion
  955. * 0.0 : [ 2] semitone\anomalies\gold\slime_anim_a_diff
  956. * 0.0 : [ 2] semitone\anomalies\gold\slime_anim_b
  957. * 0.0 : [ 2] semitone\anomalies\gold\smallsplashatlas
  958. * 0.0 : [ 2] semitone\anomalies\gold\smoke_tiled_b
  959. * 0.0 : [ 2] semitone\anomalies\gold\smokeburstpuffanim
  960. * 0.0 : [ 2] semitone\anomalies\gravitational\bitssmallrocky_d
  961. * 0.0 : [ 2] semitone\anomalies\gravitational\branch_03
  962. * 0.0 : [ 2] semitone\anomalies\gravitational\bushtrimmings_d
  963. * 0.0 : [ 2] semitone\anomalies\gravitational\clothbitanim
  964. * 0.0 : [ 2] semitone\anomalies\gravitational\cumulus_01
  965. * 0.0 : [ 2] semitone\anomalies\gravitational\cumulus_02
  966. * 0.0 : [ 1] semitone\anomalies\gravitational\distort_anomaly_01
  967. * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_01
  968. * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_04
  969. * 0.0 : [ 2] semitone\anomalies\gravitational\leaf_06
  970. * 0.0 : [ 1] semitone\anomalies\gravitational\pfx_distortion
  971. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitsleaves01anim_d
  972. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitsleavessprite
  973. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitssmallrocky_d
  974. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bitswoodsplintersatlas
  975. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodburst03_var5
  976. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodburst07_var4
  977. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bloodsquirt2
  978. * 0.0 : [ 2] semitone\anomalies\gravitational_average\bushtrimmings_d
  979. * 0.0 : [ 2] semitone\anomalies\gravitational_average\clothbitanim
  980. * 0.0 : [ 2] semitone\anomalies\gravitational_average\cumulus_02
  981. * 0.0 : [ 1] semitone\anomalies\gravitational_average\distort_anomaly_01
  982. * 0.0 : [ 2] semitone\anomalies\gravitational_average\leaf
  983. * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist2
  984. * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist2inv
  985. * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_dist9
  986. * 0.0 : [ 1] semitone\anomalies\gravitational_average\pfx_distortion
  987. * 0.0 : [ 2] semitone\anomalies\gravitational_average\puff_00
  988. * 0.0 : [ 2] semitone\anomalies\gravitational_average\smokepuffscontrastatlas
  989. * 0.0 : [ 2] semitone\anomalies\gravitational_average\spore_a
  990. * 0.0 : [ 1] semitone\anomalies\gravitational_strong\albedoshadersingleframe
  991. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitsleaves01anim_d
  992. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitsleavessprite
  993. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitssmallrocky_d
  994. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bitswoodsplintersatlas
  995. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodburst03_var5
  996. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodburst07_var4
  997. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bloodsquirt2
  998. * 0.0 : [ 1] semitone\anomalies\gravitational_strong\brokenglass
  999. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\bushtrimmings_d
  1000. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\clothbitanim
  1001. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\cumulus_02
  1002. * 0.0 : [ 1] semitone\anomalies\gravitational_strong\distort_anomaly_01
  1003. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\leaf_10
  1004. * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_dist2inv
  1005. * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_dist3
  1006. * 0.0 : [ 1] semitone\anomalies\gravitational_strong\pfx_distortion
  1007. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\pfx_teleport
  1008. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\puff_00
  1009. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\shockwave_c
  1010. * 0.0 : [ 2] semitone\anomalies\gravitational_strong\spore_a
  1011. * 0.0 : [ 2] semitone\anomalies\mefistotel\around
  1012. * 0.0 : [ 2] semitone\anomalies\mefistotel\bitsleaves01anim_d
  1013. * 0.0 : [ 2] semitone\anomalies\mefistotel\blue_flare
  1014. * 0.0 : [ 2] semitone\anomalies\mefistotel\bushtrimmings_d
  1015. * 0.0 : [ 2] semitone\anomalies\mefistotel\clothbitanim
  1016. * 0.0 : [ 2] semitone\anomalies\mefistotel\cumulus_02
  1017. * 0.0 : [ 2] semitone\anomalies\mefistotel\darkness_core_distort_4k_v2
  1018. * 0.0 : [ 1] semitone\anomalies\mefistotel\distort_anomaly_01
  1019. * 0.0 : [ 2] semitone\anomalies\mefistotel\glow_fire1
  1020. * 0.0 : [ 1] semitone\anomalies\mefistotel\pfx_dist2inv
  1021. * 0.0 : [ 1] semitone\anomalies\mefistotel\pfx_dist4
  1022. * 0.0 : [ 2] semitone\anomalies\mefistotel\puffcolorsplashflicker
  1023. * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_1
  1024. * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_2
  1025. * 0.0 : [ 2] semitone\anomalies\mefistotel\shockwave_c
  1026. * 0.0 : [ 2] semitone\anomalies\mefistotel\sphere_something_4096_v1
  1027. * 0.0 : [ 2] semitone\anomalies\mefistotel\spore_white
  1028. * 0.0 : [ 2] semitone\anomalies\mefistotel\water_river_b
  1029. * 0.0 : [ 1] semitone\anomalies\net\distort_anomaly_01
  1030. * 0.0 : [ 2] semitone\anomalies\net\glow_white
  1031. * 0.0 : [ 2] semitone\anomalies\net\pfx_sparks
  1032. * 0.0 : [ 2] semitone\anomalies\net\smoke_cannon
  1033. * 0.0 : [ 2] semitone\anomalies\no_gravity\bitsleaves01anim_d
  1034. * 0.0 : [ 2] semitone\anomalies\no_gravity\bitssmallrocky_d
  1035. * 0.0 : [ 2] semitone\anomalies\no_gravity\branch_02
  1036. * 0.0 : [ 2] semitone\anomalies\no_gravity\bushtrimmings_d
  1037. * 0.0 : [ 2] semitone\anomalies\no_gravity\cumulus_02
  1038. * 0.0 : [ 1] semitone\anomalies\no_gravity\distort_anomaly_01
  1039. * 0.0 : [ 1] semitone\anomalies\no_gravity\distort_anomaly_small
  1040. * 0.0 : [ 2] semitone\anomalies\no_gravity\ffff
  1041. * 0.0 : [ 2] semitone\anomalies\no_gravity\leaf_10
  1042. * 0.0 : [ 1] semitone\anomalies\no_gravity\pfx_distortion
  1043. * 0.0 : [ 2] semitone\anomalies\no_gravity\smoke128_3w
  1044. * 0.0 : [ 2] semitone\anomalies\point\around
  1045. * 0.0 : [ 2] semitone\anomalies\point\bitsglowybits01atlas
  1046. * 0.0 : [ 2] semitone\anomalies\point\blue_flare
  1047. * 0.0 : [ 1] semitone\anomalies\point\distort_anomaly_01
  1048. * 0.0 : [ 2] semitone\anomalies\point\electricblast1
  1049. * 0.0 : [ 2] semitone\anomalies\point\electricblast2
  1050. * 0.0 : [ 2] semitone\anomalies\point\glow_white
  1051. * 0.0 : [ 1] semitone\anomalies\point\pfx_dist2a
  1052. * 0.0 : [ 1] semitone\anomalies\point\pfx_dist2inv
  1053. * 0.0 : [ 1] semitone\anomalies\point\pfx_dist3
  1054. * 0.0 : [ 1] semitone\anomalies\point\pfx_dist8
  1055. * 0.0 : [ 1] semitone\anomalies\point\pfx_dist_glass
  1056. * 0.0 : [ 1] semitone\anomalies\point\pfx_distortion
  1057. * 0.0 : [ 2] semitone\anomalies\point\smokebasic01atlas
  1058. * 0.0 : [ 2] semitone\anomalies\point\sphere_something_4096_v2
  1059. * 0.0 : [ 2] semitone\anomalies\point\vacum_v1
  1060. * 0.0 : [ 2] semitone\anomalies\seed\dirtburst_01
  1061. * 0.0 : [ 2] semitone\anomalies\seed\fx_moon_full_foggy
  1062. * 0.0 : [ 1] semitone\anomalies\seed\pfx_dist2
  1063. * 0.0 : [ 1] semitone\anomalies\seed\pfx_dist3_005
  1064. * 0.0 : [ 2] semitone\anomalies\seed\smoke_streched_tiled_a
  1065. * 0.0 : [ 2] semitone\anomalies\seed\spray_v1
  1066. * 0.0 : [ 2] semitone\anomalies\shatterpoint\bitsleaves01anim_d
  1067. * 0.0 : [ 2] semitone\anomalies\shatterpoint\broken_glass
  1068. * 0.0 : [ 2] semitone\anomalies\shatterpoint\cumulus_02
  1069. * 0.0 : [ 1] semitone\anomalies\shatterpoint\distort_anomaly_01
  1070. * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_dist2inv
  1071. * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_dist3
  1072. * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_flash_07
  1073. * 0.0 : [ 1] semitone\anomalies\shatterpoint\pfx_glass_shards1.2048
  1074. * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards2.1024
  1075. * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards2.512
  1076. * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
  1077. * 0.0 : [ 2] semitone\anomalies\shatterpoint\pfx_spark_01
  1078. * 0.0 : [ 2] semitone\anomalies\shatterpoint\puff_00
  1079. * 0.0 : [ 2] semitone\anomalies\shatterpoint\puffcolorsplashflicker
  1080. * 0.0 : [ 2] semitone\anomalies\shatterpoint\spark_tiled_a
  1081. * 0.0 : [ 2] semitone\anomalies\shatterpoint\sparkwires_b_flicker
  1082. * 0.0 : [ 1] semitone\anomalies\shatterpoint\triangles
  1083. * 0.0 : [ 2] semitone\anomalies\sloth\bitsglowybits01atlas
  1084. * 0.0 : [ 1] semitone\anomalies\sloth\distort_anomaly_01
  1085. * 0.0 : [ 2] semitone\anomalies\sloth\glow_fire1
  1086. * 0.0 : [ 2] semitone\anomalies\sloth\light
  1087. * 0.0 : [ 2] semitone\anomalies\sloth\pfx_sparks
  1088. * 0.0 : [ 2] semitone\anomalies\sloth\puffcolorsplashflicker
  1089. * 0.0 : [ 2] semitone\anomalies\sloth\smokefillvapor01atlassoft_d_small_a
  1090. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\bushtrimmings_d
  1091. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\cumulus_02
  1092. * 0.0 : [ 1] semitone\anomalies\spatial_bubble\distort_anomaly_01
  1093. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast1
  1094. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast2
  1095. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\electricblast3
  1096. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\flare_blue_v1
  1097. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\fx_moon_full_foggy
  1098. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\gauss1
  1099. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\gauss2
  1100. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\graviblast1orangecut
  1101. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\lensflarered
  1102. * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist2inv
  1103. * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist3
  1104. * 0.0 : [ 1] semitone\anomalies\spatial_bubble\pfx_dist_glass
  1105. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\pfx_teleport
  1106. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\portal_8x8_v1
  1107. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\portal_8x8_v1_4096
  1108. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\portal_8x8_v2_4096
  1109. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\puffcolorsplashflicker
  1110. * 0.0 : [ 2] semitone\anomalies\spatial_bubble\smoke_burst_02
  1111. * 0.0 : [ 1] semitone\anomalies\sphere\albedoshadersingleframe
  1112. * 0.0 : [ 2] semitone\anomalies\sphere\bushtrimmings_d
  1113. * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist2a
  1114. * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist3
  1115. * 0.0 : [ 1] semitone\anomalies\sphere\pfx_dist4
  1116. * 0.0 : [ 1] semitone\anomalies\sphere\pfx_distortion
  1117. * 0.0 : [ 2] semitone\anomalies\sphere\pfx_flash_04
  1118. * 0.0 : [ 2] semitone\anomalies\sphere\pfx_flash_07
  1119. * 0.0 : [ 2] semitone\anomalies\sphere\puffcolorsplashflicker
  1120. * 0.0 : [ 2] semitone\anomalies\sphere\smoke_burst_02
  1121. * 0.0 : [ 2] semitone\anomalies\sphere\smoke_tiled_b
  1122. * 0.0 : [ 2] semitone\anomalies\sphere\white_flare
  1123. * 0.0 : [ 2] semitone\anomalies\springboard\bitsleaves01anim_d
  1124. * 0.0 : [ 2] semitone\anomalies\springboard\bitssmallrocky_d
  1125. * 0.0 : [ 2] semitone\anomalies\springboard\bitswoodsplintersatlas
  1126. * 0.0 : [ 2] semitone\anomalies\springboard\bushtrimmings_d
  1127. * 0.0 : [ 2] semitone\anomalies\springboard\clothbitanim
  1128. * 0.0 : [ 2] semitone\anomalies\springboard\flash_particle
  1129. * 0.0 : [ 2] semitone\anomalies\springboard\leaf
  1130. * 0.0 : [ 2] semitone\anomalies\springboard\pfx_ani-smoke-01
  1131. * 0.0 : [ 1] semitone\anomalies\springboard\pfx_dist2inv
  1132. * 0.0 : [ 1] semitone\anomalies\springboard\pfx_dist3
  1133. * 0.0 : [ 2] semitone\anomalies\springboard\sparks_tiled
  1134. * 0.0 : [ 2] semitone\anomalies\springboard\spray_v1
  1135. * 0.0 : [ 1] semitone\anomalies\thorn\albedoshadersingleframe
  1136. * 0.0 : [ 2] semitone\anomalies\thorn\around
  1137. * 0.0 : [ 1] semitone\anomalies\thorn\broken_glass
  1138. * 0.0 : [ 2] semitone\anomalies\thorn\clothbitanim
  1139. * 0.0 : [ 2] semitone\anomalies\thorn\cumulus_02
  1140. * 0.0 : [ 2] semitone\anomalies\thorn\dirtburst_01
  1141. * 0.0 : [ 1] semitone\anomalies\thorn\distort_anomaly_01
  1142. * 0.0 : [ 2] semitone\anomalies\thorn\flare_blue_v1
  1143. * 0.0 : [ 2] semitone\anomalies\thorn\flare_gray_v1
  1144. * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist2
  1145. * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist3_005
  1146. * 0.0 : [ 1] semitone\anomalies\thorn\pfx_dist3_006
  1147. * 0.0 : [ 1] semitone\anomalies\thorn\pfx_glass_shards1.2048
  1148. * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.1024
  1149. * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.2048
  1150. * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards2.512
  1151. * 0.0 : [ 2] semitone\anomalies\thorn\pfx_glass_shards_blend.2048
  1152. * 0.0 : [ 2] semitone\anomalies\thorn\smokefillvapor01atlassoft_d
  1153. * 0.0 : [ 2] semitone\anomalies\thorn\spark_tiled_a_1
  1154. * 0.0 : [ 2] semitone\anomalies\thorn\spore_a
  1155. * 0.0 : [ 2] semitone\anomalies\umbra\anm_smoke_desat
  1156. * 0.0 : [ 2] semitone\anomalies\umbra\around
  1157. * 0.0 : [ 2] semitone\anomalies\umbra\bitsleaves01anim_d
  1158. * 0.0 : [ 2] semitone\anomalies\umbra\bushtrimmings_d
  1159. * 0.0 : [ 2] semitone\anomalies\umbra\darkness_core_4k_v1
  1160. * 0.0 : [ 1] semitone\anomalies\umbra\distort_anomaly_01
  1161. * 0.0 : [ 2] semitone\anomalies\umbra\dust_loop_02
  1162. * 0.0 : [ 2] semitone\anomalies\umbra\fx_moon_full_foggy
  1163. * 0.0 : [ 2] semitone\anomalies\umbra\leaf
  1164. * 0.0 : [ 1] semitone\anomalies\umbra\pfx_dist2a
  1165. * 0.0 : [ 1] semitone\anomalies\umbra\pfx_distortion
  1166. * 0.0 : [ 2] semitone\anomalies\umbra\pfx_smoke_g
  1167. * 0.0 : [ 2] semitone\anomalies\umbra\pfx_smokepuffs2
  1168. * 0.0 : [ 2] semitone\anomalies\umbra\puffcolorsplashflicker2
  1169. * 0.0 : [ 2] semitone\anomalies\umbra\smoke_tiled_b
  1170. * 0.0 : [ 2] semitone\anomalies\wish_granter\around
  1171. * 0.0 : [ 2] semitone\anomalies\wish_granter\bitsleaves01anim_d
  1172. * 0.0 : [ 2] semitone\anomalies\wish_granter\bushtrimmings_d
  1173. * 0.0 : [ 2] semitone\anomalies\wish_granter\cumulus_02
  1174. * 0.0 : [ 1] semitone\anomalies\wish_granter\distort_anomaly_01
  1175. * 0.0 : [ 2] semitone\anomalies\wish_granter\dust_loop_02
  1176. * 0.0 : [ 2] semitone\anomalies\wish_granter\electricblast3
  1177. * 0.0 : [ 2] semitone\anomalies\wish_granter\flash_particle
  1178. * 0.0 : [ 2] semitone\anomalies\wish_granter\genericpuff
  1179. * 0.0 : [ 2] semitone\anomalies\wish_granter\pfx_anomaly_8
  1180. * 0.0 : [ 2] semitone\anomalies\wish_granter\pfx_gradient
  1181. * 0.0 : [ 2] semitone\anomalies\wish_granter\smoke_burst_02
  1182. * 0.0 : [ 2] semitone\anomalies\wish_granter\water_river_a
  1183. * 0.0 : [ 2] semitone\anomalies\zharka\anm_smoke_07a
  1184. * 0.0 : [ 2] semitone\anomalies\zharka\blowingfire_fwd
  1185. * 0.0 : [ 2] semitone\anomalies\zharka\bonefire3
  1186. * 0.0 : [ 2] semitone\anomalies\zharka\bonefire3_1
  1187. * 0.0 : [ 2] semitone\anomalies\zharka\bonefirethin
  1188. * 0.0 : [ 2] semitone\anomalies\zharka\cumulus_02
  1189. * 0.0 : [ 2] semitone\anomalies\zharka\dust_puff_02
  1190. * 0.0 : [ 2] semitone\anomalies\zharka\grdbasefire_supernova
  1191. * 0.0 : [ 2] semitone\anomalies\zharka\pfx_ani-fire01
  1192. * 0.0 : [ 1] semitone\anomalies\zharka\pfx_dist2
  1193. * 0.0 : [ 1] semitone\anomalies\zharka\pfx_dist2inv
  1194. * 0.0 : [ 2] semitone\anomalies\zharka\pfx_distortion
  1195. * 0.0 : [ 2] semitone\anomalies\zharka\pfx_smoke_b
  1196. * 0.0 : [ 2] semitone\anomalies\zharka\puff_00
  1197. * 0.0 : [ 2] semitone\anomalies\zharka\smoke_burst_06
  1198. * 0.0 : [ 2] semitone\anomalies\zharka\smokeburstpuffanim
  1199. * 0.0 : [ 2] semitone\anomalies\zharka\smokefillvapor01atlassoft_d
  1200. * 0.0 : [ 2] semitone\anomalies\zharka\spark_tiled_a
  1201. * 0.0 : [ 2] semitone\anomalies\zharka\sparks_tiled
  1202. * 0.0 : [ 2] semitone\anomalies\zones\acidic\around
  1203. * 0.0 : [ 2] semitone\anomalies\zones\acidic\cumulus_02
  1204. * 0.0 : [ 2] semitone\anomalies\zones\acidic\smoke_burst_01
  1205. * 0.0 : [ 2] semitone\environmental\dandelion_seed_v1
  1206. * 0.0 : [ 2] semitone\environmental\dandelion_seed_v2
  1207. * 0.0 : [ 2] semitone\environmental\maple_seed_v1
  1208. * 0.0 : [ 2] semitone\environmental\pfx_leaves_01
  1209. * 0.0 : [ 2] semitone\environmental\seed_a
  1210. * 0.0 : [ 1] shaders\gasmasks\mask_nm_1
  1211. * 0.0 : [ 1] shaders\gasmasks\mask_nm_10
  1212. * 0.0 : [ 1] shaders\gasmasks\mask_nm_2
  1213. * 0.0 : [ 1] shaders\gasmasks\mask_nm_3
  1214. * 0.0 : [ 1] shaders\gasmasks\mask_nm_4
  1215. * 0.0 : [ 1] shaders\gasmasks\mask_nm_5
  1216. * 0.0 : [ 1] shaders\gasmasks\mask_nm_6
  1217. * 0.0 : [ 1] shaders\gasmasks\mask_nm_7
  1218. * 0.0 : [ 1] shaders\gasmasks\mask_nm_8
  1219. * 0.0 : [ 1] shaders\gasmasks\mask_nm_9
  1220. * 0.0 : [ 3] shaders\lut_atlas
  1221. * 0.0 : [ 1] shaders\smaa\area_tex_dx11
  1222. * 0.0 : [ 1] shaders\smaa\search_tex
  1223. * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01
  1224. * 0.0 : [ 2] shoker_mod\explosions\final_expl
  1225. * 0.0 : [ 2] shoker_mod\explosions\firesmokeparticle
  1226. * 0.0 : [ 2] shoker_mod\pfx\pfx_ak_shells_1
  1227. * 0.0 : [ 2] shoker_mod\pfx\pfx_shells1
  1228. * 0.0 : [ 2] shoker_mod\pfx\pfx_shells2
  1229. * 0.0 : [ 2] shoker_mod\pfx\pfx_shells3
  1230. * 0.0 : [ 2] shoker_mod\pfx\pfx_smoke_1
  1231. * 0.0 : [ 9] sky\af1_foggy\06-00
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  1577. * 0.0 : [ 1] wm\wm_knife_horiz_metal
  1578. * 0.0 : [ 1] wm\wm_knife_horiz_ston
  1579. * 0.0 : [ 1] wm\wm_knife_wood
  1580. * 0.0 : [ 1] wm\wm_knife_wood1
  1581. * 0.0 : [ 1] wm\wm_knife_wood2
  1582. * 8.1 : [ 1] ui\ui_magnifier2
  1583. * 9.5 : [ 1] ui\moty2018
  1584. * 9.5 : [ 1] ui\moty2019
  1585. * 9.5 : [ 1] ui\moty2022
  1586. * 16.1 : [ 1] ui\ui_font_hud_01
  1587. * 32.1 : [ 1] ui\ui_font_arial_14_1600
  1588. * 33.0 : [ 1] ui\ui_ani_cursor
  1589. * 64.1 : [ 1] ui\ui_font_console_02
  1590. * 64.1 : [ 1] ui\ui_font_hud_02
  1591. * 64.1 : [ 1] ui\ui_font_letter_16_1600
  1592. * 64.1 : [ 1] ui\ui_font_letter_18_1600
  1593. * 128.1 : [ 1] ui\ui_font_graff_19_1600
  1594. * 128.1 : [ 1] ui\ui_font_graff_22_1600
  1595. * 200.1 : [ 1] logoamcm
  1596. * 256.1 : [ 1] ui\ui_font_graff_32_1600
  1597. * 256.1 : [ 1] ui\ui_font_letter_25_1600
  1598. * 353.4 : [ 1] ui\ui_noise
  1599. * 512.1 : [ 1] ui\ui_font_graff_50_1600
  1600. * 1024.1 : [ 1] ui\ui_actor_mp_screen
  1601. * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
  1602. * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
  1603. * 1024.1 : [ 1] ui\ui_common
  1604. * 2048.1 : [ 1] ui\ui_actor_hint_wnd
  1605. * 2048.1 : [ 1] ui\ui_actor_main_menu
  1606. * 4096.1 : [ 1] ui\ui_actor_main_menu_one
  1607. "d:\games\stalker anomaly\bin\anomalydx11avx.exe" -smap2048 -dbg
  1608. * phase time: 0 ms
  1609. * phase cmem: 785375 K
  1610. * [x-ray]: Prefetching Data
  1611. Loading objects...
  1612. DXML is patching scopes in ui\scopes_16.xml
  1613. ! Can't find sound 'weapons\_gunfire\mono\ak74u\close_distance'
  1614. ! Can't find sound 'weapons\_gunfire\mono\ak74u\medium_distance'
  1615. ! Invalid ogg-comment version, file: d:/games/stalker anomaly\gamedata\sounds\weapons\groza\groza_unjam.ogg
  1616. ! Missing ogg-comment, file: d:/games/stalker anomaly\gamedata\sounds\weapons\l85\l85_unjam.ogg
  1617. ! Can't find sound 'weapons\_bolt\null'
  1618. ! Can't find sound 'wweapons\_bolt\null'
  1619. Loading models...
  1620. Loading textures...
  1621. CResourceManager::DeferredUpload -> START, size = 1388
  1622. ! Can't find texture 'semitone\all_tex\0new\dist\pfx_dist_lens'
  1623. ! Can't find texture 'semitone\all_tex\0new\smoke\dirtburst_01'
  1624. ! Can't find texture 'semitone\all_tex\0new\flame\fireball_08_a'
  1625. ! Can't find texture 'semitone\all_tex\0new\flame\fireball_08_c'
  1626. ! Can't find texture 'semitone\all_tex\0new\flame\fireball_anim_a_grey'
  1627. ! Can't find texture 'semitone\all_tex\0new\dist\pfx_dist9_r'
  1628. ! Can't find texture 'semitone\all_tex\sphere_something_4096_v1'
  1629. ! Can't find texture 'semitone\all_tex\0new\smoke\smoke_burst_01'
  1630. ! Can't find texture 'semitone\all_tex\0new\smoke\energyball2'
  1631. ! Can't find texture 'semitone\anomalies\spatial_bubble\portal_8x8_v2_4096'
  1632. ! Can't find texture 'semitone\anomalies\springboard\flash_particle'
  1633. ! Can't find texture 'semitone\anomalies\zones\acidic\smoke_burst_01'
  1634. ! Can't find texture 'semitone\anomalies\zones\acidic\around'
  1635. texture loading time: 2326
  1636. * [x-ray]: Prefetched Data
  1637. * [prefetch] time: 3137 ms
  1638. * [prefetch] memory: 60919Kb
  1639. * loading script _G.script
  1640. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_mlr_utils_clt.ltx
  1641. creating unlocalizer for script mlr_utils
  1642. adding variable CLT for unlocalizer for script mlr_utils
  1643. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_sim_squad_scripted.ltx
  1644. creating unlocalizer for script sim_squad_scripted
  1645. adding variable reset_animation for unlocalizer for script sim_squad_scripted
  1646. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_wg_guides.ltx
  1647. creating unlocalizer for script western_goods_guide
  1648. adding variable character_id for unlocalizer for script western_goods_guide
  1649. adding variable selected_route_idx for unlocalizer for script western_goods_guide
  1650. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx
  1651. creating unlocalizer for script ammo_check_mcm
  1652. adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm
  1653. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx
  1654. creating unlocalizer for script _g
  1655. adding variable ini_cache for unlocalizer for script _g
  1656. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx
  1657. creating unlocalizer for script item_device
  1658. adding variable on_anomaly_touch for unlocalizer for script item_device
  1659. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx
  1660. creating unlocalizer for script pda
  1661. adding variable map_spot_property for unlocalizer for script pda
  1662. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx
  1663. creating unlocalizer for script xrs_facer
  1664. adding variable Enabled for unlocalizer for script xrs_facer
  1665. adding variable facer_sets for unlocalizer for script xrs_facer
  1666. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_sleep.ltx
  1667. creating unlocalizer for script actor_status_sleep
  1668. adding variable comfy for unlocalizer for script actor_status_sleep
  1669. adding variable in_hour for unlocalizer for script actor_status_sleep
  1670. adding variable last_sleep for unlocalizer for script actor_status_sleep
  1671. adding variable start_blur_4 for unlocalizer for script actor_status_sleep
  1672. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_test.ltx
  1673. creating unlocalizer for script actor_effects
  1674. adding variable RENDERER for unlocalizer for script actor_effects
  1675. adding variable STATIC_LIGHT for unlocalizer for script actor_effects
  1676. opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx
  1677. creating unlocalizer for script bind_campfire
  1678. adding variable k_rain for unlocalizer for script bind_campfire
  1679. creating unlocalizer for script enhanced_animations
  1680. adding variable originalAOIBU for unlocalizer for script enhanced_animations
  1681. adding variable primary_objects_tbl for unlocalizer for script pda
  1682. creating unlocalizer for script utils_ui
  1683. adding variable get_item_trade_status for unlocalizer for script utils_ui
  1684. creating unlocalizer for script western_goods_core
  1685. adding variable VERSION for unlocalizer for script western_goods_core
  1686. found script _G in unlocalizers data
  1687. found variable ini_cache to unlocal
  1688. * loading script class_registrator.script
  1689. * loading script ui_main_menu.script
  1690. * loading script smart_terrain.script
  1691. * loading script se_level_changer.script
  1692. * loading script se_actor.script
  1693. * loading script se_stalker.script
  1694. * loading script se_heli.script
  1695. * loading script se_zones.script
  1696. * loading script se_item.script
  1697. * loading script se_smart_cover.script
  1698. * loading script se_car.script
  1699. * loading script se_artefact.script
  1700. * loading script se_monster.script
  1701. * loading script sim_squad_scripted.script
  1702. found script sim_squad_scripted in unlocalizers data
  1703. [unlocalRegex] found variable reset_animation to unlocal
  1704. * loading script ui_options.script
  1705. * loading script utils_xml.script
  1706. * loading script axr_main.script
  1707. * loading script game_registrator.script
  1708. * loading script _g_patches.script
  1709. * loading script dxml_core.script
  1710. init gathering modxml_... scripts
  1711. * loading script modxml_ats.script
  1712. gathering modxml_ats.script
  1713. * loading script modxml_dialogs_fftguides.script
  1714. gathering modxml_dialogs_fftguides.script
  1715. * loading script modxml_test.script
  1716. gathering modxml_test.script
  1717. * loading script modxml_water_pump.script
  1718. gathering modxml_water_pump.script
  1719. * loading script modxml_western_goods.script
  1720. gathering modxml_western_goods.script
  1721. * loading script modxml_zzz_rand_text_dialog.script
  1722. gathering modxml_zzz_rand_text_dialog.script
  1723. * loading script ui_options_modded_exes.script
  1724. * loading script slaxml.script
  1725. S.T.A.L.K.E.R. Anomaly version 1.5.3
  1726. using marshal library
  1727. * loading script _g.script
  1728. found script _g in unlocalizers data
  1729. found variable ini_cache to unlocal
  1730. * loading script aaa_hf_callbacks.script
  1731. * loading script aaa_rax_icon_override_mcm.script
  1732. * loading script utils_ui.script
  1733. found script utils_ui in unlocalizers data
  1734. found variable get_item_trade_status to unlocal
  1735. * loading script utils_item.script
  1736. * loading script utils_data.script
  1737. * loading script item_artefact.script
  1738. * loading script ui_inventory.script
  1739. * loading script aaa_sound_object_patch.script
  1740. * loading script aaaa_script_fixes_mp.script
  1741. * loading script bind_stalker_ext.script
  1742. * loading script ui_pda_npc_tab.script
  1743. * loading script item_device.script
  1744. found script item_device in unlocalizers data
  1745. [unlocalRegex] found variable on_anomaly_touch to unlocal
  1746. * loading script itms_manager.script
  1747. * loading script xrs_facer.script
  1748. found script xrs_facer in unlocalizers data
  1749. found variable facer_sets to unlocal
  1750. found variable Enabled to unlocal
  1751. * loading script actor_effects.script
  1752. found script actor_effects in unlocalizers data
  1753. found variable RENDERER to unlocal
  1754. found variable STATIC_LIGHT to unlocal
  1755. * loading script actor_menu.script
  1756. * loading script actor_menu_inventory.script
  1757. * loading script actor_proxy.script
  1758. * loading script actor_status.script
  1759. * loading script actor_status_sleep.script
  1760. found script actor_status_sleep in unlocalizers data
  1761. found variable last_sleep to unlocal
  1762. found variable in_hour to unlocal
  1763. found variable start_blur_4 to unlocal
  1764. * loading script actor_status_thirst.script
  1765. * loading script ads_reloads.script
  1766. * loading script alife_storage_manager.script
  1767. * loading script animation_common.script
  1768. * loading script aol_anim_transitions.script
  1769. -----loading d:/games/stalker anomaly\gamedata\configs\system.ltx
  1770. !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidrifles.ltx
  1771. !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  1772. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  1773. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
  1774. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_kobra', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  1775. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
  1776. !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
  1777. * loading script aol_bbox.script
  1778. * loading script aol_bshape.script
  1779. * loading script aol_rotation.script
  1780. * loading script aol_sprint_cancel.script
  1781. * loading script arm.script
  1782. * loading script arrival_environmental_particles.script
  1783. * loading script arszi_campfire_roasting.script
  1784. * loading script custom_functor_autoinject.script
  1785. * loading script arszi_psy.script
  1786. * loading script ats_dynamic_zoom_sound.script
  1787. * loading script ATS_illum_mcm.script
  1788. * loading script ui_mcm.script
  1789. * loading script dph_mcm_save_storage.script
  1790. * loading script ats_illum_mcm.script
  1791. * loading script catsy_fftd_mcm.script
  1792. * loading script utils_catspaw_text.script
  1793. * loading script utils_catspaw_common.script
  1794. ~ ------------------------------------------------------------------------
  1795. @ Modded exes 20250219 feature support (GAMMA: false)
  1796. - Func get_string_table (added 20240507): true
  1797. - Context menu colors (added 20240523): true
  1798. - Mouse wheel scripting (added 20230701): true
  1799. - Right-click on PDA map (added 20230922): true
  1800. ~ ------------------------------------------------------------------------
  1801.  
  1802. * loading script game_fast_travel.script
  1803. [FFT] Fair Fast Travel v2.16 (rel 20241106) began initialization at tg 12118
  1804. * loading script dynamic_news_helper.script
  1805. * loading script demonized_ledge_grabbing_mcm.script
  1806. * loading script drx_da_main_loadout_mcm.script
  1807. * loading script new_game_loadout_injector_mcm.script
  1808. * loading script ui_mm_faction_select.script
  1809. Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false
  1810. Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true
  1811. * loading script drx_da_main_mcm.script
  1812. * loading script enhanced_animations_mcm.script
  1813. * loading script factionid_hud_mcm.script
  1814. * loading script hf_mcm.script
  1815. * loading script icon_overlayer_mcm.script
  1816. * loading script ssfx_001_mcm.script
  1817. * loading script ssfx_ao_mcm.script
  1818. * loading script ssfx_florafixes_mcm.script
  1819. * loading script ssfx_il_mcm.script
  1820. * loading script ssfx_interactive_grass_mcm.script
  1821. * loading script ssfx_parallax_mcm.script
  1822. * loading script ssfx_pp_mcm.script
  1823. * loading script ssfx_rain_mcm.script
  1824. * loading script ssfx_shadow_cascades_mcm.script
  1825. * loading script ssfx_shadows_mcm.script
  1826. * loading script ssfx_ssr_mcm.script
  1827. * loading script ssfx_sss_mcm.script
  1828. * loading script ssfx_terrain_mcm.script
  1829. * loading script ssfx_water_mcm.script
  1830. * loading script ssfx_weapons_dof_mcm.script
  1831. * loading script ssfx_wetness_mcm.script
  1832. * loading script ssfx_wind_mcm.script
  1833. * loading script ui_sidhud_mcm.script
  1834. * loading script western_goods_mcm.script
  1835. * loading script z_beefs_nvgs_mcm.script
  1836. * loading script zzz_rax_sortingplus_mcm.script
  1837. * loading script zzzz_tooltip_manager_mcm.script
  1838. * loading script zzzzz_monkey_paw_ui_mcm.script
  1839. zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch
  1840. * loading script ssfx_pp_bloom.script
  1841. * loading script ssfx_rain.script
  1842. * loading script ssfx_rain_footsteps.script
  1843. * loading script ssfx_rain_hud_raindrops.script
  1844. * loading script axr_beh.script
  1845. * loading script axr_companions.script
  1846. * loading script xr_effects.script
  1847. * loading script axr_keybind.script
  1848. * loading script axr_fight_from_cover.script
  1849. * loading script axr_npc_vs_box.script
  1850. * loading script axr_npc_vs_heli.script
  1851. * loading script axr_radio_in_heli.script
  1852. * loading script axr_stalker_panic.script
  1853. * loading script axr_task_manager.script
  1854. * loading script axr_trade_manager.script
  1855. * loading script xr_conditions.script
  1856. * loading script axr_turn_on_campfire.script
  1857. * loading script bind_anomaly_field.script
  1858. * loading script bind_anomaly_zone.script
  1859. * loading script bind_awr.script
  1860. * loading script bind_camp.script
  1861. * loading script bind_campfire.script
  1862. found script bind_campfire in unlocalizers data
  1863. found variable k_rain to unlocal
  1864. * loading script bind_car.script
  1865. * loading script bind_container.script
  1866. * loading script bind_crow.script
  1867. * loading script bind_door_labx8.script
  1868. * loading script bind_dynamic_light.script
  1869. * loading script bind_dynamo_hand.script
  1870. * loading script bind_faction.script
  1871. * loading script bind_heli.script
  1872. * loading script bind_hf_base.script
  1873. * loading script bind_hf_static.script
  1874. * loading script bind_item.script
  1875. * loading script bind_level_changer.script
  1876. * loading script bind_light_furniture.script
  1877. * loading script bind_monster.script
  1878. * loading script bind_physic_object.script
  1879. * loading script bind_red_forest_bridge.script
  1880. * loading script bind_restrictor.script
  1881. * loading script bind_signal_light.script
  1882. * loading script bind_smart_cover.script
  1883. * loading script bind_smart_terrain.script
  1884. * loading script bind_stalker.script
  1885. * loading script bind_trader.script
  1886. * loading script bind_water_pump_furniture.script
  1887. * loading script bind_workshop_furniture.script
  1888. * loading script callbacks_gameobject.script
  1889. * loading script task_manager.script
  1890. * loading script ciga_effects.script
  1891. * loading script closecaption.script
  1892. * loading script combat_restrictor.script
  1893. * loading script cover_manager.script
  1894. * loading script cozy_campfire.script
  1895. * loading script craft_use_low_cond.script
  1896. * loading script db.script
  1897. * loading script death_manager.script
  1898. * loading script debug_cmd_list.script
  1899. * loading script demonized_concurrent_queues.script
  1900. * loading script demonized_geometry_ray.script
  1901. * loading script demonized_ledge_grabbing.script
  1902. * loading script demonized_randomizing_functions.script
  1903. * loading script enhanced_animations.script
  1904. found script enhanced_animations in unlocalizers data
  1905. found variable originalAOIBU to unlocal
  1906. * loading script ui_mutant_loot.script
  1907. * loading script ea_error.script
  1908. * loading script ea_callbacks.script
  1909. * loading script demonized_ledge_grabbing_animation_data.script
  1910. * loading script demonized_time_events.script
  1911. * loading script dialog_manager.script
  1912. * loading script dialogs.script
  1913. * loading script dialogs_agr_u.script
  1914. * loading script task_functor.script
  1915. * loading script task_status_functor.script
  1916. * loading script dialogs_axr_companion.script
  1917. * loading script dialogs_bar.script
  1918. * loading script dialogs_darkvalley.script
  1919. * loading script dialogs_devushka.script
  1920. * loading script dialogs_escape.script
  1921. * loading script dialogs_jupiter.script
  1922. * loading script dialogs_lostzone.script
  1923. * loading script dialogs_marsh.script
  1924. * loading script dialogs_mlr.script
  1925. * loading script dialogs_pripyat.script
  1926. * loading script dialogs_warlab.script
  1927. * loading script dialogs_yantar.script
  1928. * loading script dialogs_zaton.script
  1929. * loading script drx_da_main.script
  1930. * loading script speed.script
  1931. * loading script xr_sound.script
  1932. * loading script ui_pda_encyclopedia_tab.script
  1933. * loading script drx_da_main_artefacts.script
  1934. * loading script drx_da_main_traders.script
  1935. * loading script trader_autoinject.script
  1936. * loading script trade_manager.script
  1937. * loading script dynamic_news_manager.script
  1938. * loading script ea_light.script
  1939. * loading script ea_prefetcher.script
  1940. * loading script faction_expansions.script
  1941. * loading script fakelens.script
  1942. * loading script fetch_item_icon.script
  1943. * loading script fluid_aim.script
  1944. * loading script fov_anim_manager.script
  1945. * loading script game_achievements.script
  1946. * loading script game_autosave.script
  1947. * loading script game_autosave_new.script
  1948. * loading script game_backpack_travel.script
  1949. * loading script game_difficulties.script
  1950. * loading script game_guide_travel.script
  1951. * loading script mlr_utils.script
  1952. found script mlr_utils in unlocalizers data
  1953. found variable CLT to unlocal
  1954. * loading script western_goods_guide.script
  1955. found script western_goods_guide in unlocalizers data
  1956. found variable character_id to unlocal
  1957. found variable selected_route_idx to unlocal
  1958. * loading script western_goods_utils.script
  1959. * loading script game_relations.script
  1960. * loading script game_setup.script
  1961. * loading script game_statistics.script
  1962. * loading script gamemode_agony.script
  1963. * loading script gamemode_azazel.script
  1964. * loading script warfare.script
  1965. * loading script gamemode_ironman.script
  1966. * loading script gamemode_timer.script
  1967. * loading script gameplay_disguise.script
  1968. * loading script gameplay_radioactive_water.script
  1969. * loading script gameplay_silent_kills.script
  1970. * loading script gamma_dynamic_radiation_areas_from_arzsi.script
  1971. * loading script global_position.script
  1972. * loading script guaranteed_loot.script
  1973. * loading script gulag_general.script
  1974. * loading script gwr_worldweapon_binder.script
  1975. * loading script haruka_fill.script
  1976. ! Invalid ogg-comment version, file: d:/games/stalker anomaly\gamedata\sounds\fillable_canteens\boiling_water.ogg
  1977. ! Invalid ogg-comment version, file: d:/games/stalker anomaly\gamedata\sounds\fillable_canteens\filling_water.ogg
  1978. * loading script heli_alife.script
  1979. * loading script heli_alife_warfare.script
  1980. * loading script heli_combat.script
  1981. * loading script heli_fire.script
  1982. * loading script heli_fly.script
  1983. * loading script heli_look.script
  1984. * loading script heli_move.script
  1985. * loading script heli_snd.script
  1986. * loading script hf_bbox.script
  1987. * loading script hf_bshape.script
  1988. * loading script hf_creativemode.script
  1989. * loading script ui_debug_main.script
  1990. * loading script hf_furniture_types.script
  1991. * loading script hf_map_objects.script
  1992. * loading script hf_monkeypatches.script
  1993. * loading script hf_obj_manager.script
  1994. * loading script hf_placement_hud.script
  1995. * loading script placeable_furniture.script
  1996. * loading script hf_version.script
  1997. * loading script info_portions.script
  1998. * loading script inv_battery_drain.script
  1999. * loading script inventory_upgrades.script
  2000. * loading script ish_bolt_b_gone.script
  2001. * loading script ish_char_name_saves.script
  2002. * loading script ish_eine_kleine_nah_music.script
  2003. * loading script ish_fast_transfer.script
  2004. * loading script ish_fixed_bolt_manager.script
  2005. * loading script ish_geiger_hush.script
  2006. * loading script ish_item_stats.script
  2007. * loading script ish_keep_bolts.script
  2008. * loading script ish_level_input.script
  2009. * loading script level_input.script
  2010. * loading script ish_pistol_equip_override.script
  2011. * loading script ish_proper_unload.script
  2012. * loading script ish_read_watch.script
  2013. * loading script ish_total_weights.script
  2014. * loading script ish_ui_mutant_loot.script
  2015. * loading script ish_xr_effects_neu.script
  2016. * loading script ish_xr_effects_wishes.script
  2017. * loading script item_backpack.script
  2018. * loading script item_cooking.script
  2019. * loading script item_knife.script
  2020. * loading script item_map_kit.script
  2021. * loading script item_mine.script
  2022. * loading script item_money.script
  2023. * loading script item_parts.script
  2024. * loading script item_radio.script
  2025. * loading script item_recipe.script
  2026. * loading script item_repair.script
  2027. * loading script item_tent.script
  2028. * loading script item_weapon.script
  2029. * loading script jam_animations.script
  2030. * loading script ka_dialog.script
  2031. * loading script ka_travel.script
  2032. * loading script ka_travel_dialog.script
  2033. * loading script kd_tree.script
  2034. * loading script level_environment.script
  2035. * loading script level_targets.script
  2036. * loading script level_weathers.script
  2037. * loading script loadscreen.script
  2038. * loading script logic_enforcer.script
  2039. * loading script ltx_help_ex.script
  2040. * loading script lua_ext.script
  2041. * loading script lua_help_ex.script
  2042. * loading script mcm_log.script
  2043. * loading script medic_effects.script
  2044. * loading script memusage.script
  2045. * loading script mob_camp.script
  2046. * loading script mob_combat.script
  2047. * loading script mob_death.script
  2048. * loading script mob_home.script
  2049. * loading script mob_jump.script
  2050. * loading script mob_remark.script
  2051. * loading script mob_sound.script
  2052. * loading script mob_state_mgr.script
  2053. * loading script mob_trade.script
  2054. * loading script mob_trader.script
  2055. * loading script mob_walker.script
  2056. * loading script modules.script
  2057. * loading script xr_meet.script
  2058. * loading script xr_actions_id.script
  2059. * loading script xr_wounded.script
  2060. * loading script xr_danger.script
  2061. * loading script xr_abuse.script
  2062. * loading script xr_gather_items.script
  2063. * loading script xr_help_wounded.script
  2064. * loading script xr_corpse_detection.script
  2065. * loading script rx_ff.script
  2066. * loading script xrs_kill_wounded.script
  2067. * loading script xr_walker.script
  2068. * loading script xr_remark.script
  2069. * loading script xr_cover.script
  2070. * loading script xr_sleeper.script
  2071. * loading script xr_camper.script
  2072. * loading script xr_combat.script
  2073. * loading script xr_death.script
  2074. * loading script xr_hit.script
  2075. * loading script xr_combat_ignore.script
  2076. * loading script xr_combat_zombied.script
  2077. * loading script xr_patrol.script
  2078. * loading script xr_smartcover.script
  2079. * loading script xr_companion.script
  2080. * loading script xr_animpoint.script
  2081. * loading script xr_reach_task.script
  2082. * loading script ph_car.script
  2083. * loading script ph_door.script
  2084. * loading script ph_idle.script
  2085. * loading script ph_hit.script
  2086. * loading script ph_on_hit.script
  2087. * loading script ph_button.script
  2088. * loading script ph_code.script
  2089. * loading script ph_death.script
  2090. * loading script ph_minigun.script
  2091. * loading script ph_oscillate.script
  2092. * loading script ph_sound.script
  2093. * loading script sr_no_weapon.script
  2094. * loading script sr_teleport.script
  2095. * loading script sr_idle.script
  2096. * loading script sr_light.script
  2097. * loading script sr_timer.script
  2098. * loading script sr_psy_antenna.script
  2099. * loading script sr_postprocess.script
  2100. * loading script sr_particle.script
  2101. * loading script sr_cutscene.script
  2102. * loading script sr_monster.script
  2103. * loading script sr_crow_spawner.script
  2104. * loading script sr_silence.script
  2105. * loading script sr_deimos.script
  2106. * loading script xr_campfire_point.script
  2107. * loading script monke_patch_ui.script
  2108. * loading script move_mgr.script
  2109. * loading script news_manager.script
  2110. * loading script pda.script
  2111. found script pda in unlocalizers data
  2112. found variable map_spot_property to unlocal
  2113. found variable primary_objects_tbl to unlocal
  2114. * loading script pda_actor.script
  2115. * loading script pda_flagger.script
  2116. * loading script pda_smart_terrain_warfare.script
  2117. * loading script pda_to_previous_weapon.script
  2118. * loading script ph_appforce.script
  2119. * loading script phantom_manager.script
  2120. * loading script placeable_items_trade.script
  2121. * loading script placeable_radio.script
  2122. * loading script post_combat_idle.script
  2123. * loading script psi_storm_manager.script
  2124. * loading script quick_use_prio.script
  2125. * loading script ranks.script
  2126. * loading script rax_dynamic_custom_functor.script
  2127. * loading script rax_icon_layers.script
  2128. * loading script rax_persistent_highlight.script
  2129. * loading script release_body_manager.script
  2130. * loading script release_item_manager.script
  2131. * loading script release_npc_inventory.script
  2132. * loading script restrictor_manager.script
  2133. * loading script safe_release_manager.script
  2134. * loading script scoperadii.script
  2135. * loading script scroll_sort_categories.script
  2136. * loading script shotgun_reload_fix.script
  2137. * loading script shotgun_unjam_fix.script
  2138. * loading script sim_board.script
  2139. * loading script sim_offline_combat.script
  2140. * loading script sim_squad_bounty.script
  2141. * loading script sim_squad_warfare.script
  2142. * loading script simulation_objects.script
  2143. * loading script sleep_gain_indicator.script
  2144. * loading script ui_sleep_dialog.script
  2145. * loading script smart_covers.script
  2146. * loading script smart_covers_combat_front.script
  2147. * loading script smart_covers_loophole_crouch_front_left.script
  2148. * loading script smart_covers_loophole_crouch_front.script
  2149. * loading script smart_covers_loophole_crouch_front_right.script
  2150. * loading script smart_covers_loophole_stand_front_left.script
  2151. * loading script smart_covers_loophole_stand_front_right.script
  2152. * loading script smart_covers_combat_prone.script
  2153. * loading script smart_covers_loophole_prone.script
  2154. * loading script smart_covers_animpoint_stay_wall.script
  2155. * loading script smart_covers_loophole_animpoint_stay_wall.script
  2156. * loading script smart_covers_animpoint_stay_table.script
  2157. * loading script smart_covers_loophole_animpoint_stay_table.script
  2158. * loading script smart_covers_animpoint_sit_high.script
  2159. * loading script smart_covers_loophole_animpoint_sit_high.script
  2160. * loading script smart_covers_animpoint_sit_normal.script
  2161. * loading script smart_covers_loophole_animpoint_sit_normal.script
  2162. * loading script smart_covers_animpoint_sit_low.script
  2163. * loading script smart_covers_loophole_animpoint_sit_low.script
  2164. * loading script smart_covers_animpoint_sit.script
  2165. * loading script smart_covers_loophole_animpoint_sit.script
  2166. * loading script smart_covers_animpoint_sit_ass.script
  2167. * loading script smart_covers_loophole_animpoint_sit_ass.script
  2168. * loading script smart_covers_animpoint_sit_knee.script
  2169. * loading script smart_covers_loophole_animpoint_sit_knee.script
  2170. * loading script smart_covers_animpoint_stay_ohrana.script
  2171. * loading script smart_covers_loophole_animpoint_stay_ohrana.script
  2172. * loading script smart_covers_animpoint_stay_bar.script
  2173. * loading script smart_covers_loophole_animpoint_stay_bar.script
  2174. * loading script smart_covers_animpoint_sit_wait.script
  2175. * loading script smart_covers_loophole_animpoint_sit_wait.script
  2176. * loading script smart_covers_animpoint_stay_wait.script
  2177. * loading script smart_covers_loophole_animpoint_stay_wait.script
  2178. * loading script smart_covers_animpoint_pri_a15.script
  2179. * loading script smart_covers_loophole_animpoint_pri_a15.script
  2180. * loading script smart_covers_anim_pri_a22.script
  2181. * loading script smart_covers_loophole_anim_pri_a22.script
  2182. * loading script smart_covers_combat.script
  2183. * loading script smart_covers_cover_lesnik.script
  2184. * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
  2185. * loading script smart_covers_loophole_crouch_back.script
  2186. * loading script smart_covers_loophole_crouch_left.script
  2187. * loading script smart_covers_loophole_crouch_right.script
  2188. * loading script smart_covers_loophole_lead_forester_idle.script
  2189. * loading script smart_covers_loophole_lead_forester_talk.script
  2190. * loading script smart_covers_loophole_lesnik.script
  2191. * loading script smart_covers_loophole_stand_back.script
  2192. * loading script smart_covers_loophole_stand_left.script
  2193. * loading script smart_covers_loophole_stand_right.script
  2194. * loading script smart_terrain_warfare.script
  2195. * loading script sound_ambient.script
  2196. * loading script sound_manager.script
  2197. * loading script sound_theme.script
  2198. * loading script spawn_nimble_items.script
  2199. * loading script sr_camp.script
  2200. * loading script ssfx_001_settings.script
  2201. * loading script ssfx_ao.script
  2202. * loading script ssfx_ao_settings.script
  2203. * loading script ssfx_florafixes.script
  2204. * loading script ssfx_florafixes_settings.script
  2205. * loading script ssfx_il.script
  2206. * loading script ssfx_il_settings.script
  2207. * loading script ssfx_interactive_grass.script
  2208. * loading script ssfx_interactive_grass_settings.script
  2209. * loading script ssfx_lut.script
  2210. * loading script ssfx_parallax.script
  2211. * loading script ssfx_parallax_settings.script
  2212. * loading script ssfx_pp_bloom_settings.script
  2213. * loading script ssfx_rain_footsteps_settings.script
  2214. * loading script ssfx_rain_hud_raindrops_settings.script
  2215. * loading script ssfx_rain_settings.script
  2216. * loading script ssfx_shadow_cascades.script
  2217. * loading script ssfx_shadow_cascades_settings.script
  2218. * loading script ssfx_shadows.script
  2219. * loading script ssfx_shadows_settings.script
  2220. * loading script ssfx_ssr.script
  2221. * loading script ssfx_ssr_settings.script
  2222. * loading script ssfx_sss.script
  2223. * loading script ssfx_sss_settings.script
  2224. * loading script ssfx_terrain.script
  2225. * loading script ssfx_terrain_parallax.script
  2226. * loading script ssfx_terrain_settings.script
  2227. * loading script ssfx_underground_check.script
  2228. * loading script ssfx_water.script
  2229. * loading script ssfx_water_settings.script
  2230. * loading script ssfx_weapons_dof.script
  2231. * loading script ssfx_weapons_dof_settings.script
  2232. * loading script ssfx_wetness.script
  2233. * loading script ssfx_wetness_settings.script
  2234. * loading script ssfx_wind.script
  2235. * loading script ssfx_wind_settings.script
  2236. * loading script stacks_to_uses.script
  2237. * loading script stalker_generic.script
  2238. * loading script stash_capacities.script
  2239. * loading script state_lib.script
  2240. * loading script state_lib_animpoint.script
  2241. * loading script state_mgr_scenario.script
  2242. * loading script state_mgr_pri_a15.script
  2243. * loading script state_mgr.script
  2244. * loading script state_mgr_animation.script
  2245. * loading script state_mgr_animation_list.script
  2246. * loading script state_mgr_animation_list_animpoint.script
  2247. * loading script state_mgr_animstate.script
  2248. * loading script state_mgr_animstate_list.script
  2249. * loading script state_mgr_animstate_list_animpoint.script
  2250. * loading script state_mgr_bodystate.script
  2251. * loading script state_mgr_direction.script
  2252. * loading script state_mgr_goap.script
  2253. * loading script state_mgr_mental.script
  2254. * loading script state_mgr_movement.script
  2255. * loading script state_mgr_smartcover.script
  2256. * loading script state_mgr_weapon.script
  2257. * loading script story_objects.script
  2258. * loading script surge_manager.script
  2259. * loading script take_item_anim.script
  2260. * loading script task_objects.script
  2261. * loading script tasks_agent_rescue.script
  2262. * loading script tasks_anomaly_scanner.script
  2263. * loading script tasks_assault.script
  2264. * loading script tasks_bounty.script
  2265. * loading script tasks_chimera_scan.script
  2266. * loading script utils_obj.script
  2267. * loading script tasks_clear_map.script
  2268. * loading script tasks_defense.script
  2269. * loading script tasks_delivery.script
  2270. * loading script tasks_dominance.script
  2271. * loading script tasks_faction_control.script
  2272. * loading script tasks_fate.script
  2273. * loading script tasks_fetch.script
  2274. * loading script tasks_guide.script
  2275. * loading script tasks_measure.script
  2276. * loading script tasks_multifetch.script
  2277. * loading script tasks_pump_station_defense.script
  2278. * loading script tasks_recover_item_on_corpse.script
  2279. * loading script tasks_recover_mutant_data.script
  2280. * loading script tasks_smart_control.script
  2281. * loading script tasks_stash.script
  2282. * loading script tasks_top_10.script
  2283. * loading script tasks_veh_destroy.script
  2284. * loading script thirst_sleep_changer.script
  2285. * loading script toggle_scope_texture.script
  2286. * loading script trans_outfit.script
  2287. * loading script treasure_manager.script
  2288. * loading script true_first_person_death.script
  2289. * loading script txr_actor_effects.script
  2290. * loading script txr_mines.script
  2291. * loading script txr_paid_companions.script
  2292. * loading script txr_routes.script
  2293. * loading script ui_companion_inv.script
  2294. * loading script ui_ctrl_lighting.script
  2295. * loading script ui_debug_item.script
  2296. * loading script ui_wpn_params.script
  2297. * loading script ui_debug_launcher.script
  2298. * loading script ui_debug_lighting.script
  2299. * loading script ui_debug_weather.script
  2300. * loading script ui_debug_wpn_hud.script
  2301. * loading script ui_dosimeter.script
  2302. * loading script ui_dyn_msg_box.script
  2303. * loading script ui_enemy_health.script
  2304. * loading script ui_extra.script
  2305. * loading script ui_freeplay_dialog.script
  2306. * loading script ui_furniture_light.script
  2307. * loading script ui_furniture_piano.script
  2308. * loading script ui_furniture_workshop.script
  2309. * loading script ui_item.script
  2310. * loading script ui_itm_details.script
  2311. * loading script ui_load_dialog.script
  2312. * loading script ui_map_debug_ex.script
  2313. * loading script ui_numpad.script
  2314. * loading script ui_pda_contacts_tab.script
  2315. * loading script ui_pda_radio_tab.script
  2316. * loading script ui_pda_relations_tab.script
  2317. * loading script ui_pda_warfare_tab.script
  2318. * loading script ui_save_dialog.script
  2319. * loading script ui_scenes.script
  2320. * loading script ui_sr_teleport.script
  2321. * loading script ui_warfare_options_hints.script
  2322. * loading script ui_workshop.script
  2323. * loading script uni_anim_ammo.script
  2324. * loading script uni_anim_core.script
  2325. * loading script uni_anim_detectors.script
  2326. * loading script zzz_ea_addon_backpack.script
  2327. * loading script unjam_motion_mark.script
  2328. * loading script utils_stpk.script
  2329. * loading script utjan_mag_check.script
  2330. ! [LUA] SCRIPT RUNTIME ERROR
  2331. ! [LUA] 0 : [C ] __index
  2332. ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(317) : on_game_start
  2333. ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
  2334. ! [LUA] .../stalker anomaly\gamedata\scripts\utjan_mag_check.script:90: attempt to index global 'ammo_check_mcm' (a nil value)
  2335. ! [LUA] 0 : [C ] __index
  2336. ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(317) : on_game_start
  2337. ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
  2338. ! [SCRIPT ERROR]: .../stalker anomaly\gamedata\scripts\utjan_mag_check.script:90: attempt to index global 'ammo_check_mcm' (a nil value)
  2339. ! [ERROR] --- Failed to load script utjan_mag_check
  2340. * loading script visual_memory_manager.script
  2341. * loading script warfare_faction_control.script
  2342. * loading script warfare_factions.script
  2343. * loading script warfare_levels.script
  2344. * loading script warfare_names.script
  2345. * loading script warfare_options.script
  2346. * loading script weapon_cover_tilt_positions_benelli_m1014.script
  2347. * loading script weapon_cover_tilt_positions_spas12.script
  2348. * loading script weapon_showcase.script
  2349. * loading script weight_of_catergory.script
  2350. * loading script western_goods_bind_lighter.script
  2351. * loading script western_goods_bind_object.script
  2352. * loading script western_goods_class_fire_source.script
  2353. * loading script western_goods_class_light_source.script
  2354. * loading script western_goods_class_particles_source.script
  2355. * loading script western_goods_core.script
  2356. found script western_goods_core in unlocalizers data
  2357. found variable VERSION to unlocal
  2358. * loading script western_goods_dialogs_manager.script
  2359. * loading script western_goods_flea.script
  2360. * loading script western_goods_helicopter.script
  2361. * loading script western_goods_helicopter_transport.script
  2362. * loading script western_goods_loot.script
  2363. * loading script western_goods_module_devices.script
  2364. * loading script western_goods_monkey_patches.script
  2365. * loading script western_goods_module_drinks.script
  2366. * loading script western_goods_module_flea.script
  2367. * loading script western_goods_module_food.script
  2368. * loading script western_goods_persistent_timed_events.script
  2369. * loading script western_goods_module_guides.script
  2370. * loading script western_goods_module_npcs.script
  2371. * loading script western_goods_module_readables.script
  2372. * loading script western_goods_module_tasks.script
  2373. * loading script western_goods_restrictors.script
  2374. * loading script western_goods_tasks_act_1.script
  2375. * loading script western_goods_tasks_act_2.script
  2376. * loading script western_goods_tasks_act_3.script
  2377. * loading script western_goods_trade_eur_usd.script
  2378. * loading script western_goods_ui_compass.script
  2379. * loading script western_goods_ui_gps_locator.script
  2380. * loading script western_goods_ui_rangefinder.script
  2381. * loading script western_goods_ui_readable.script
  2382. * loading script workshop_autoinject.script
  2383. * loading script xr_animpoint_predicates.script
  2384. * loading script xr_box.script
  2385. * loading script xr_bribe.script
  2386. * loading script xr_combat_camper.script
  2387. * loading script xr_evaluators_id.script
  2388. * loading script xr_combat_monolith.script
  2389. * loading script xr_conditions_addon.script
  2390. * loading script xr_detector.script
  2391. * loading script xr_eat_medkit.script
  2392. * loading script xr_effects_addon.script
  2393. * loading script xr_gulag.script
  2394. * loading script xr_hear.script
  2395. * loading script xr_logic.script
  2396. * loading script xr_logic_ex.script
  2397. * loading script xr_motivator.script
  2398. * loading script xr_patch.script
  2399. * loading script xr_state.script
  2400. * loading script xr_weapon_jam.script
  2401. * loading script xr_zones.script
  2402. * loading script xr_zones_sound.script
  2403. * loading script xrs_debug_tools.script
  2404. * loading script xrs_dyn_music.script
  2405. * loading script xrs_rnd_npc_loadout.script
  2406. * loading script z_beefs_nvgs.script
  2407. * loading script z_fetch_shows_count.script
  2408. * loading script zz_parts_in_tooltip.script
  2409. * loading script zzz_workshop_return_items.script
  2410. * loading script zzzz_tooltip_manager.script
  2411. Time continual is:10946
  2412. ![axr_main callback_set] callback on_actor_first_update doesn't exist!
  2413. ~ ------------------------------------------------------------------------
  2414. ~ STACK TRACEBACK:
  2415.  
  2416. d:/games/stalker anomaly\gamedata\scripts\axr_main.script (line: 259) in function 'callback_set'
  2417. d:/games/stalker anomaly\gamedata\scripts\_g.script (line: 104) in function 'RSC'
  2418. d:/games/stalker anomaly\gamedata\scripts\dxml_core.script (line: 27) in function 'RegisterScriptCallback'
  2419. d:/games/stalker anomaly\gamedata\scripts\fluid_aim.script (line: 199) in function 'on_game_start'
  2420. d:/games/stalker anomaly\gamedata\scripts\axr_main.script (line: 325) in function 'on_game_start'
  2421. d:/games/stalker anomaly\gamedata\scripts\_g.script (line: 82) in function <d:/games/stalker anomaly\gamedata\scripts\_g.script:73>
  2422. ~ ------------------------------------------------------------------------
  2423. ! [LUA] 0 : [C ] get_rank_list
  2424. ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
  2425. ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
  2426. ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
  2427. ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
  2428. ! [LUA] SCRIPT RUNTIME ERROR
  2429. ! [LUA] 0 : [C ] get_rank_list
  2430. ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
  2431. ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
  2432. ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
  2433. ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
  2434. ! [LUA] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script:79: attempt to call field 'get_rank_list' (a nil value)
  2435. ! [LUA] 0 : [C ] get_rank_list
  2436. ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
  2437. ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
  2438. ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
  2439. ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
  2440. ! [SCRIPT ERROR]: d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script:79: attempt to call field 'get_rank_list' (a nil value)
  2441.  
  2442. FATAL ERROR
  2443.  
  2444. [error]Expression : <no expression>
  2445. [error]Function : CScriptEngine::lua_pcall_failed
  2446. [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
  2447. [error]Line : 262
  2448. [error]Description : fatal error
  2449. [error]Arguments :
  2450. 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
  2451.  
  2452. LUA error: d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script:79: attempt to call field 'get_rank_list' (a nil value)
  2453.  
  2454. Check log for details
  2455.  
  2456.  
  2457. stack trace:
  2458.  
  2459. ! [LUA] 0 : [C ] get_rank_list
  2460. ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
  2461. ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
  2462. ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
  2463. ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
  2464.  
  2465.  
  2466. SymInit: Symbol-SearchPath: '.;D:\Games\Stalker Anomaly;D:\Games\Stalker Anomaly\bin;C:\windows;C:\windows\system32;', symOptions: 530, UserName: 'denie'
  2467. OS-Version: 6.2.9200 () 0x300-0x1
  2468. D:\Games\Stalker Anomaly\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 18309120 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Stalker Anomaly\bin\AnomalyDX11AVX.exe'
  2469.  
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