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- * Detected CPU: AMD Ryzen 7 8700F 8-Core Processor [AuthenticAMD], F15/M5/S2, 4098.00 mhz, 29-clk 'rdtsc'
- * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
- * CPU cores/threads: 8/16
- Found commandline file!
- Initializing File System...
- using fs-ltx fsgame.ltx
- File System Ready...
- FS: 66098 files cached 69 archives, 13218Kb memory used.
- Init FileSystem 5.424447 sec
- 'xrCore' build 9509, Feb 19 2025
- Modded exes version 20250219
- Game started: 20.02.2025 20:58:05.024
- -----loading d:/games/stalker anomaly\gamedata\configs\system.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidrifles.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_kobra', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
- -----loading d:/games/stalker anomaly\gamedata\configs\system.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidrifles.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_kobra', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
- X-Ray Monolith v1.5.3
- gamedata: 'anims\alcohol.ppe'
- gamedata: 'anims\arena.anm'
- gamedata: 'anims\benchmarks\marsh_benchmark.anm'
- gamedata: 'anims\camera_effects\actor_move\cam_shift.anm'
- gamedata: 'anims\camera_effects\actor_move\crouch_forward_long.anm'
- gamedata: 'anims\camera_effects\actor_move\crouch_forward_medium.anm'
- gamedata: 'anims\camera_effects\actor_move\crouch_forward_short.anm'
- gamedata: 'anims\camera_effects\actor_move\crouch_forward_short_alt.anm'
- gamedata: 'anims\camera_effects\actor_move\down.anm'
- gamedata: 'anims\camera_effects\actor_move\fejk.anm'
- gamedata: 'anims\camera_effects\actor_move\jump.anm'
- gamedata: 'anims\camera_effects\arena.anm'
- gamedata: 'anims\camera_effects\climbing_in.anm'
- gamedata: 'anims\camera_effects\drunk.anm'
- gamedata: 'anims\camera_effects\earthquake.anm'
- gamedata: 'anims\camera_effects\earthquake_00.anm'
- gamedata: 'anims\camera_effects\earthquake_1.anm'
- gamedata: 'anims\camera_effects\earthquake_100.anm'
- gamedata: 'anims\camera_effects\earthquake_2.anm'
- gamedata: 'anims\camera_effects\earthquake_20.anm'
- gamedata: 'anims\camera_effects\earthquake_40.anm'
- gamedata: 'anims\camera_effects\earthquake_60.anm'
- gamedata: 'anims\camera_effects\earthquake_80.anm'
- gamedata: 'anims\camera_effects\empty.anm'
- gamedata: 'anims\camera_effects\fatigue.anm'
- gamedata: 'anims\camera_effects\idle.anm'
- gamedata: 'anims\camera_effects\item_use.anm'
- gamedata: 'anims\camera_effects\item_use_fast.anm'
- gamedata: 'anims\camera_effects\item_use_slow.anm'
- gamedata: 'anims\camera_effects\items_use\antirad_hands_eat_invtrans.anm'
- gamedata: 'anims\camera_effects\items_use\antirad_use.anm'
- gamedata: 'anims\camera_effects\items_use\aptechka_hands_eat_invtrans.anm'
- gamedata: 'anims\camera_effects\items_use\aptechka_use.anm'
- gamedata: 'anims\camera_effects\items_use\banka_1_hands_eat_invtrans.anm'
- gamedata: 'anims\camera_effects\items_use\banka_use.anm'
- gamedata: 'anims\camera_effects\items_use\bint_hands_eat_alt_1_invtrans.anm'
- gamedata: 'anims\camera_effects\items_use\bint_use.anm'
- gamedata: 'anims\camera_effects\items_use\butilka_steklo_1_hands_eat_alt_1_invtrans.anm'
- gamedata: 'anims\camera_effects\items_use\butilka_steklo_use.anm'
- gamedata: 'anims\camera_effects\items_use\eat_hleb_d_use_h.anm'
- gamedata: 'anims\camera_effects\items_use\eat_kolbasa_d_use_h.anm'
- gamedata: 'anims\camera_effects\items_use\eat_rat_d_use_h.anm'
- gamedata: 'anims\camera_effects\items_use\eat_tushonka_d_use_h.anm'
- gamedata: 'anims\camera_effects\items_use\gasmask.anm'
- gamedata: 'anims\camera_effects\items_use\harvest_gather_meat_use.anm'
- gamedata: 'anims\camera_effects\items_use\harvest_lean_down_main.anm'
- gamedata: 'anims\camera_effects\items_use\harvest_lean_down_main_headbob.anm'
- gamedata: 'anims\camera_effects\items_use\harvest_skin_use.anm'
- gamedata: 'anims\camera_effects\items_use\harvest_success_hands_eat.anm'
- gamedata: 'anims\camera_effects\items_use\pickup.anm'
- gamedata: 'anims\camera_effects\items_use\tabletki_1_hands_eat_invtrans.anm'
- gamedata: 'anims\camera_effects\items_use\tabletki_use.anm'
- gamedata: 'anims\camera_effects\items_use\torch.anm'
- gamedata: 'anims\camera_effects\items_use\vodka_hands_eat_invtrans.anm'
- gamedata: 'anims\camera_effects\items_use\vodka_use.anm'
- gamedata: 'anims\camera_effects\jump.anm'
- gamedata: 'anims\camera_effects\landing.anm'
- gamedata: 'anims\camera_effects\landing2.anm'
- gamedata: 'anims\camera_effects\scope_shake.anm'
- gamedata: 'anims\camera_effects\shell_shock.anm'
- gamedata: 'anims\camera_effects\shock.ppe'
- gamedata: 'anims\camera_effects\surge_01.anm'
- gamedata: 'anims\camera_effects\surge_02.anm'
- gamedata: 'anims\camera_effects\transfer_outfit.ppe'
- gamedata: 'anims\camera_effects\weapon\870_b_draw.anm'
- gamedata: 'anims\camera_effects\weapon\870_b_shoot.anm'
- gamedata: 'anims\camera_effects\weapon\870_b_shoot1.anm'
- gamedata: 'anims\camera_effects\weapon\870_b_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_draw.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_firemode.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_holster.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_reload.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_reload_empty.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_shoot.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_shoot1.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_draw.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_draw_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_draw_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_holster.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_holster_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_holster_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_reload.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_reload_empty.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_reload_empty_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_reload_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_shoot.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_shoot1.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_w_gl1.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_shoot_w_gl2.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_unjam.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_b_unjam_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\aek_b545_shoot.anm'
- gamedata: 'anims\camera_effects\weapon\aek_b545_shoot1.anm'
- gamedata: 'anims\camera_effects\weapon\aek_b545_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\aek_b545_shoot_g.anm'
- gamedata: 'anims\camera_effects\weapon\aek_b545_shoot_w_gl.anm'
- gamedata: ... 61782 more ...
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R4.dll
- Available render modes[1]:
- [renderer_r4]
- command line "d:\games\stalker anomaly\bin\anomalydx11avx.exe" -smap2048 -dbg
- Executing config-script "user.ltx"...
- [d:/games/stalker anomaly\appdata\user.ltx] successfully loaded.
- Loading DLL: xrRender_R4.dll
- Loading DLL: xrGame.dll
- * [x-ray]: Full Memory Stats
- * [win32]: free[137434223924 K], reserved[4428272 K], committed[301212 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[70160 K]
- * [x-ray]: economy: strings[62959 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- dir[1]=D:\Games\Stalker Anomaly\
- dir[2]=D:\Games\Stalker Anomaly\bin\
- dir[3]=C:\windows\system32\
- CleanDeviceSpecifierList
- CleanDeviceSpecifierList OpenAL Soft
- devices OpenAL Soft
- SOUND: OpenAL: system default SndDevice name is
- SOUND: OpenAL: All available devices:
- 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
- Executing config-script "d:/games/stalker anomaly\gamedata\configs\default_controls.ltx"...
- [d:/games/stalker anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "d:/games/stalker anomaly\gamedata\configs\rspec_default.ltx"...
- [d:/games/stalker anomaly\gamedata\configs\rspec_default.ltx] successfully loaded.
- Executing config-script "d:/games/stalker anomaly\gamedata\configs\default_controls.ltx"...
- [d:/games/stalker anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
- [d:/games/stalker anomaly\appdata\user.ltx] successfully loaded.
- SOUND: Selected device is OpenAL Soft
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 524296 kb, 38848 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:1002]-[device:73DF]: AMD Radeon RX 6750 XT
- * CREATE: DeviceREF: 3
- * Texture memory: 12216 M
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVAPI is missing.
- * Starting rendering as 2-GPU.
- * DVB created: 4096K
- * DIB created: 512K
- * HWDST/PCF supported and used
- * Managed textures disabled
- - Supports SSS UPDATE 22
- - SSS CORE INSTALLED 1
- - SSS HUD RAINDROPS SHADER INSTALLED 1
- - SSS RAIN SHADER INSTALLED 1
- - SSS BLOOD SHADER INSTALLED 1
- - SSS BRANCHES SHADER INSTALLED 1
- - SSS SSR SHADER INSTALLED 1
- - SSS TERRAIN SHADER INSTALLED 1
- - SSS VOLUMETRIC SHADER INSTALLED 1
- - SSS WATER SHADER INSTALLED 1
- - SSS AO SHADER INSTALLED 1
- - SSS IL SHADER INSTALLED 1
- - SSS SSS SHADER INSTALLED 1
- - SSS BLOOM SHADER INSTALLED 1
- DX10: d:/games/stalker anomaly\gamedata\shaders\r3\heatvision.ps is missing. Replace with stub_default.ps
- THM chunk 2072 fixed, wrong size = 36, correct size = 35
- THM chunk 2070 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 30, correct size = 33
- THM chunk 2072 fixed, wrong size = 33, correct size = 35
- THM chunk 2070 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 33, correct size = 34
- THM chunk 2072 fixed, wrong size = 33, correct size = 32
- THM chunk 2070 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 30, correct size = 33
- THM chunk 2070 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 37, correct size = 32
- THM chunk 2070 fixed, wrong size = 29, correct size = 5 [3]
- THM chunk 2070 fixed, wrong size = 31, correct size = 5 [2]
- THM chunk 2072 fixed, wrong size = 35, correct size = 33
- THM chunk 2070 fixed, wrong size = 28, correct size = 5
- THM chunk 2072 fixed, wrong size = 33, correct size = 34
- THM chunk 2072 fixed, wrong size = 33, correct size = 40
- THM chunk 2072 fixed, wrong size = 33, correct size = 41
- THM chunk 2070 fixed, wrong size = 31, correct size = 5
- THM chunk 2070 fixed, wrong size = 28, correct size = 5
- THM chunk 2070 fixed, wrong size = 29, correct size = 5
- THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2]
- THM chunk 2070 fixed, wrong size = 30, correct size = 5 [2]
- THM chunk 2072 fixed, wrong size = 35, correct size = 42
- THM chunk 2070 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 39
- THM chunk 2070 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 33
- THM chunk 2070 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 5
- THM chunk 2072 fixed, wrong size = 33, correct size = 36
- THM chunk 2072 fixed, wrong size = 38, correct size = 42 [4]
- THM chunk 2072 fixed, wrong size = 38, correct size = 44
- THM chunk 2072 fixed, wrong size = 40, correct size = 42
- THM chunk 2072 fixed, wrong size = 38, correct size = 40
- THM chunk 2072 fixed, wrong size = 40, correct size = 42
- THM chunk 2070 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 39
- THM chunk 2070 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 39
- THM chunk 2072 fixed, wrong size = 40, correct size = 43
- THM chunk 2070 fixed, wrong size = 29, correct size = 5
- THM chunk 2070 fixed, wrong size = 28, correct size = 5
- THM chunk 2072 fixed, wrong size = 34, correct size = 38
- THM chunk 2070 fixed, wrong size = 28, correct size = 5 [3]
- THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2]
- THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2]
- THM chunk 2072 fixed, wrong size = 46, correct size = 49 [4]
- THM chunk 2070 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 30, correct size = 5
- THM chunk 2072 fixed, wrong size = 37, correct size = 32
- THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2]
- THM chunk 2072 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 33, correct size = 37
- THM chunk 2070 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 33, correct size = 37
- THM chunk 2070 fixed, wrong size = 28, correct size = 5 [5]
- THM chunk 2070 fixed, wrong size = 31, correct size = 5
- THM chunk 2070 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 33, correct size = 37
- * loading script _G.script
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_mlr_utils_clt.ltx
- creating unlocalizer for script mlr_utils
- adding variable CLT for unlocalizer for script mlr_utils
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_sim_squad_scripted.ltx
- creating unlocalizer for script sim_squad_scripted
- adding variable reset_animation for unlocalizer for script sim_squad_scripted
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_wg_guides.ltx
- creating unlocalizer for script western_goods_guide
- adding variable character_id for unlocalizer for script western_goods_guide
- adding variable selected_route_idx for unlocalizer for script western_goods_guide
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx
- creating unlocalizer for script ammo_check_mcm
- adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx
- creating unlocalizer for script _g
- adding variable ini_cache for unlocalizer for script _g
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx
- creating unlocalizer for script item_device
- adding variable on_anomaly_touch for unlocalizer for script item_device
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx
- creating unlocalizer for script pda
- adding variable map_spot_property for unlocalizer for script pda
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx
- creating unlocalizer for script xrs_facer
- adding variable Enabled for unlocalizer for script xrs_facer
- adding variable facer_sets for unlocalizer for script xrs_facer
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_sleep.ltx
- creating unlocalizer for script actor_status_sleep
- adding variable comfy for unlocalizer for script actor_status_sleep
- adding variable in_hour for unlocalizer for script actor_status_sleep
- adding variable last_sleep for unlocalizer for script actor_status_sleep
- adding variable start_blur_4 for unlocalizer for script actor_status_sleep
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_test.ltx
- creating unlocalizer for script actor_effects
- adding variable RENDERER for unlocalizer for script actor_effects
- adding variable STATIC_LIGHT for unlocalizer for script actor_effects
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx
- creating unlocalizer for script bind_campfire
- adding variable k_rain for unlocalizer for script bind_campfire
- creating unlocalizer for script enhanced_animations
- adding variable originalAOIBU for unlocalizer for script enhanced_animations
- adding variable primary_objects_tbl for unlocalizer for script pda
- creating unlocalizer for script utils_ui
- adding variable get_item_trade_status for unlocalizer for script utils_ui
- creating unlocalizer for script western_goods_core
- adding variable VERSION for unlocalizer for script western_goods_core
- found script _G in unlocalizers data
- THM chunk 2072 fixed, wrong size = 26, correct size = 29
- THM chunk 2070 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 29, correct size = 5
- THM chunk 2072 fixed, wrong size = 29, correct size = 26
- found variable ini_cache to unlocal
- THM chunk 2070 fixed, wrong size = 28, correct size = 5
- THM chunk 2072 fixed, wrong size = 28, correct size = 5
- THM chunk 2072 fixed, wrong size = 32, correct size = 34
- THM chunk 2072 fixed, wrong size = 32, correct size = 39
- THM chunk 2072 fixed, wrong size = 24, correct size = 40
- THM chunk 2073 fixed, wrong size = 26, correct size = 23
- THM chunk 2072 fixed, wrong size = 35, correct size = 39
- THM chunk 2073 fixed, wrong size = 35, correct size = 39
- THM chunk 2073 fixed, wrong size = 28, correct size = 32
- THM chunk 2072 fixed, wrong size = 35, correct size = 39
- THM chunk 2073 fixed, wrong size = 35, correct size = 39
- THM chunk 2073 fixed, wrong size = 28, correct size = 32
- THM chunk 2072 fixed, wrong size = 41, correct size = 45
- THM chunk 2073 fixed, wrong size = 41, correct size = 45
- THM chunk 2073 fixed, wrong size = 34, correct size = 38
- THM chunk 2072 fixed, wrong size = 33, correct size = 37
- THM chunk 2073 fixed, wrong size = 33, correct size = 37
- THM chunk 2073 fixed, wrong size = 26, correct size = 30
- THM chunk 2072 fixed, wrong size = 33, correct size = 37
- THM chunk 2073 fixed, wrong size = 33, correct size = 37
- THM chunk 2073 fixed, wrong size = 26, correct size = 30
- THM chunk 2072 fixed, wrong size = 33, correct size = 37
- THM chunk 2073 fixed, wrong size = 33, correct size = 37
- THM chunk 2073 fixed, wrong size = 26, correct size = 30
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- found script sim_squad_scripted in unlocalizers data
- [unlocalRegex] found variable reset_animation to unlocal
- * loading script ui_options.script
- * loading script utils_xml.script
- * loading script axr_main.script
- * loading script game_registrator.script
- * loading script _g_patches.script
- * loading script dxml_core.script
- init gathering modxml_... scripts
- * loading script modxml_ats.script
- gathering modxml_ats.script
- * loading script modxml_dialogs_fftguides.script
- gathering modxml_dialogs_fftguides.script
- * loading script modxml_test.script
- gathering modxml_test.script
- * loading script modxml_water_pump.script
- gathering modxml_water_pump.script
- * loading script modxml_western_goods.script
- gathering modxml_western_goods.script
- * loading script modxml_zzz_rand_text_dialog.script
- gathering modxml_zzz_rand_text_dialog.script
- * loading script ui_options_modded_exes.script
- * loading script slaxml.script
- [Discord RPC] Failed to create Discord RPC
- [ReShade]: Loaded compatibility addon
- * [x-ray]: Starting Main Loop
- Starting engine...
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_agroprom.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_marsh.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_redforest.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_escape.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_bar.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_zaton.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_jupiter.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_pripyat.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_darkvalley.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_deadcity.xml
- [FFT] Fair Fast Travel is processing DXML for gameplay\dialogs_military.xml
- intro_start intro_logo
- intro_delete ::update_logo_intro
- * loading script ui_mcm.script
- * loading script dph_mcm_save_storage.script
- MCM Session ID:67
- * loading script aaa_rax_icon_override_mcm.script
- * loading script utils_ui.script
- found script utils_ui in unlocalizers data
- found variable get_item_trade_status to unlocal
- * loading script utils_item.script
- * loading script utils_data.script
- * loading script item_artefact.script
- * loading script ui_inventory.script
- * loading script ats_illum_mcm.script
- * loading script catsy_fftd_mcm.script
- * loading script utils_catspaw_text.script
- * loading script utils_catspaw_common.script
- ~ ------------------------------------------------------------------------
- @ Modded exes 20250219 feature support (GAMMA: false)
- - Func get_string_table (added 20240507): true
- - Context menu colors (added 20240523): true
- - Mouse wheel scripting (added 20230701): true
- - Right-click on PDA map (added 20230922): true
- ~ ------------------------------------------------------------------------
- * loading script game_fast_travel.script
- [FFT] Fair Fast Travel v2.16 (rel 20241106) began initialization at tg 5415
- * loading script dynamic_news_helper.script
- * loading script demonized_ledge_grabbing_mcm.script
- * loading script drx_da_main_loadout_mcm.script
- * loading script new_game_loadout_injector_mcm.script
- * loading script ui_mm_faction_select.script
- Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false
- Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true
- * loading script drx_da_main_mcm.script
- * loading script enhanced_animations_mcm.script
- * loading script factionid_hud_mcm.script
- * loading script hf_mcm.script
- * loading script icon_overlayer_mcm.script
- * loading script ssfx_001_mcm.script
- * loading script ssfx_ao_mcm.script
- * loading script ssfx_florafixes_mcm.script
- * loading script ssfx_il_mcm.script
- * loading script ssfx_interactive_grass_mcm.script
- * loading script ssfx_parallax_mcm.script
- * loading script ssfx_pp_mcm.script
- * loading script ssfx_rain_mcm.script
- * loading script ssfx_shadow_cascades_mcm.script
- * loading script ssfx_shadows_mcm.script
- * loading script ssfx_ssr_mcm.script
- * loading script ssfx_sss_mcm.script
- * loading script ssfx_terrain_mcm.script
- * loading script ssfx_water_mcm.script
- * loading script ssfx_weapons_dof_mcm.script
- * loading script ssfx_wetness_mcm.script
- * loading script ssfx_wind_mcm.script
- * loading script ui_sidhud_mcm.script
- * loading script actor_menu.script
- * loading script western_goods_mcm.script
- * loading script z_beefs_nvgs_mcm.script
- * loading script zzz_rax_sortingplus_mcm.script
- * loading script zzzz_tooltip_manager_mcm.script
- * loading script zzzzz_monkey_paw_ui_mcm.script
- zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch
- * loading script ssfx_pp_bloom.script
- * loading script ssfx_rain.script
- * loading script ssfx_rain_footsteps.script
- * loading script ssfx_rain_hud_raindrops.script
- * loading script xrs_dyn_music.script
- * loading script ish_eine_kleine_nah_music.script
- * loading script xrs_debug_tools.script
- * loading script debug_cmd_list.script
- * loading script db.script
- * loading script actor_proxy.script
- * loading script axr_keybind.script
- * [x-ray]: Full Memory Stats
- * [win32]: free[137432330780 K], reserved[4623668 K], committed[1998960 K]
- * [ D3D ]: textures[16 K]
- * [x-ray]: process heap[738207 K]
- * [x-ray]: economy: strings[66800 K], smem[0 K]
- * loading script ui_load_dialog.script
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- * 0.0 : [ 2] sky\clouds\clouds_18-00
- * 0.0 : [ 2] sky\clouds\clouds_18-00#small
- * 0.0 : [ 2] sky\cloudy4\06-00
- * 0.0 : [ 2] sky\cloudy4\06-00#small
- * 0.0 : [ 20] sky\remastered\00-00
- * 0.0 : [ 20] sky\remastered\00-00#small
- * 0.0 : [ 30] sky\remastered\01-00
- * 0.0 : [ 30] sky\remastered\01-00#small
- * 0.0 : [ 2] sky\remastered\05-00
- * 0.0 : [ 2] sky\remastered\05-00#small
- * 0.0 : [ 1] sky\remastered\06-00
- * 0.0 : [ 1] sky\remastered\06-00#small
- * 0.0 : [ 7] sky\remastered\10-00
- * 0.0 : [ 7] sky\remastered\10-00#small
- * 0.0 : [ 2] sky\remastered\15-00
- * 0.0 : [ 2] sky\remastered\15-00#small
- * 0.0 : [ 4] sky\remastered\20-00
- * 0.0 : [ 4] sky\remastered\20-00#small
- * 0.0 : [ 10] sky\remastered\shinoda_night_2
- * 0.0 : [ 10] sky\remastered\shinoda_night_2#small
- * 0.0 : [ 10] sky\remastered\shinoda_night_3
- * 0.0 : [ 10] sky\remastered\shinoda_night_3#small
- * 0.0 : [ 28] sky\sky_oblaka
- * 0.0 : [ 12] sky\skygod_night\cloudy_00-00
- * 0.0 : [ 12] sky\skygod_night\cloudy_00-00#small
- * 0.0 : [ 10] sky\skygod_night\foggy_00-00
- * 0.0 : [ 10] sky\skygod_night\foggy_00-00#small
- * 0.0 : [ 45] sky\swtc_clear\00-00-fm
- * 0.0 : [ 45] sky\swtc_clear\00-00-fm#small
- * 0.0 : [ 21] sky\swtc_clear\01-00-fm
- * 0.0 : [ 21] sky\swtc_clear\01-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\02-00-fm
- * 0.0 : [ 1] sky\swtc_clear\02-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\03-00-fm
- * 0.0 : [ 1] sky\swtc_clear\03-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\04-00-fm
- * 0.0 : [ 1] sky\swtc_clear\04-00-fm#small
- * 0.0 : [ 4] sky\swtc_clear\04-30
- * 0.0 : [ 4] sky\swtc_clear\04-30#small
- * 0.0 : [ 1] sky\swtc_clear\05-00
- * 0.0 : [ 1] sky\swtc_clear\05-00#small
- * 0.0 : [ 1] sky\swtc_clear\06-00
- * 0.0 : [ 1] sky\swtc_clear\06-00#small
- * 0.0 : [ 2] sky\swtc_clear\06-30
- * 0.0 : [ 2] sky\swtc_clear\06-30#small
- * 0.0 : [ 3] sky\swtc_clear\07-00
- * 0.0 : [ 3] sky\swtc_clear\07-00#small
- * 0.0 : [ 2] sky\swtc_clear\08-00
- * 0.0 : [ 2] sky\swtc_clear\08-00#small
- * 0.0 : [ 5] sky\swtc_clear\09-00
- * 0.0 : [ 5] sky\swtc_clear\09-00#small
- * 0.0 : [ 1] sky\swtc_clear\10-00
- * 0.0 : [ 1] sky\swtc_clear\10-00#small
- * 0.0 : [ 3] sky\swtc_clear\11-00
- * 0.0 : [ 3] sky\swtc_clear\11-00#small
- * 0.0 : [ 5] sky\swtc_clear\12-00
- * 0.0 : [ 5] sky\swtc_clear\12-00#small
- * 0.0 : [ 1] sky\swtc_clear\13-00
- * 0.0 : [ 1] sky\swtc_clear\13-00#small
- * 0.0 : [ 15] sky\swtc_clear\14-00
- * 0.0 : [ 15] sky\swtc_clear\14-00#small
- * 0.0 : [ 1] sky\swtc_clear\15-00
- * 0.0 : [ 1] sky\swtc_clear\15-00#small
- * 0.0 : [ 10] sky\swtc_clear\16-00
- * 0.0 : [ 10] sky\swtc_clear\16-00#small
- * 0.0 : [ 3] sky\swtc_clear\17-00
- * 0.0 : [ 3] sky\swtc_clear\17-00#small
- * 0.0 : [ 1] sky\swtc_clear\18-00
- * 0.0 : [ 1] sky\swtc_clear\18-00#small
- * 0.0 : [ 7] sky\swtc_clear\19-00
- * 0.0 : [ 7] sky\swtc_clear\19-00#small
- * 0.0 : [ 1] sky\swtc_clear\20-00
- * 0.0 : [ 1] sky\swtc_clear\20-00#small
- * 0.0 : [ 1] sky\swtc_clear\21-00
- * 0.0 : [ 1] sky\swtc_clear\21-00#small
- * 0.0 : [ 1] sky\swtc_clear\22-00-fm
- * 0.0 : [ 1] sky\swtc_clear\22-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\23-00-fm
- * 0.0 : [ 1] sky\swtc_clear\23-00-fm#small
- * 0.0 : [ 10] sky\swtc_clear_alt\01-00
- * 0.0 : [ 10] sky\swtc_clear_alt\01-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\04-00
- * 0.0 : [ 1] sky\swtc_clear_alt\04-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\04-30
- * 0.0 : [ 1] sky\swtc_clear_alt\04-30#small
- * 0.0 : [ 4] sky\swtc_clear_alt\05-00
- * 0.0 : [ 4] sky\swtc_clear_alt\05-00#small
- * 0.0 : [ 4] sky\swtc_clear_alt\06-00
- * 0.0 : [ 4] sky\swtc_clear_alt\06-00#small
- * 0.0 : [ 11] sky\swtc_clear_alt\09-00
- * 0.0 : [ 11] sky\swtc_clear_alt\09-00#small
- * 0.0 : [ 6] sky\swtc_clear_alt\11-00
- * 0.0 : [ 6] sky\swtc_clear_alt\11-00#small
- * 0.0 : [ 9] sky\swtc_clear_alt\12-00
- * 0.0 : [ 9] sky\swtc_clear_alt\12-00#small
- * 0.0 : [ 5] sky\swtc_clear_alt\13-00
- * 0.0 : [ 5] sky\swtc_clear_alt\13-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\14-00
- * 0.0 : [ 2] sky\swtc_clear_alt\14-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\15-00
- * 0.0 : [ 2] sky\swtc_clear_alt\15-00#small
- * 0.0 : [ 4] sky\swtc_clear_alt\17-00
- * 0.0 : [ 4] sky\swtc_clear_alt\17-00#small
- * 0.0 : [ 8] sky\swtc_clear_alt\18-00
- * 0.0 : [ 8] sky\swtc_clear_alt\18-00#small
- * 0.0 : [ 6] sky\swtc_clear_alt\19-00
- * 0.0 : [ 6] sky\swtc_clear_alt\19-00#small
- * 0.0 : [ 6] sky\swtc_clear_alt\20-00
- * 0.0 : [ 6] sky\swtc_clear_alt\20-00#small
- * 0.0 : [ 4] sky\swtc_clear_alt\20-30
- * 0.0 : [ 4] sky\swtc_clear_alt\20-30#small
- * 0.0 : [ 20] sky\swtc_clear_alt\23-00
- * 0.0 : [ 20] sky\swtc_clear_alt\23-00#small
- * 0.0 : [ 8] sky\swtc_cloudy_light\20-30-cloudy-light
- * 0.0 : [ 8] sky\swtc_cloudy_light\20-30-cloudy-light#small
- * 0.0 : [ 3] sky\swtc_dark\05-00-storm
- * 0.0 : [ 3] sky\swtc_dark\05-00-storm#small
- * 0.0 : [ 6] sky\swtc_dark\16-00-storm
- * 0.0 : [ 6] sky\swtc_dark\16-00-storm#small
- * 0.0 : [ 14] sky\swtc_dark\18-00-cloudy-light-rain
- * 0.0 : [ 14] sky\swtc_dark\18-00-cloudy-light-rain#small
- * 0.0 : [ 4] sky\swtc_dark\19-30-storm
- * 0.0 : [ 4] sky\swtc_dark\19-30-storm#small
- * 0.0 : [ 2] sky\swtc_dark\20-00-storm
- * 0.0 : [ 2] sky\swtc_dark\20-00-storm#small
- * 0.0 : [ 3] sky\swtc_storm\08-00-storm
- * 0.0 : [ 3] sky\swtc_storm\08-00-storm#small
- * 0.0 : [ 4] sky\swtc_storm\09-00-storm
- * 0.0 : [ 4] sky\swtc_storm\09-00-storm#small
- * 0.0 : [ 2] sky\swtc_storm\10-00-storm
- * 0.0 : [ 2] sky\swtc_storm\10-00-storm#small
- * 0.0 : [ 2] sunmask
- * 0.0 : [ 1] ui\ui_actor_sleep_screen
- * 0.0 : [ 1] water\water_SBumpVolume
- * 0.0 : [ 1] water\water_flowing_nmap
- * 0.0 : [ 1] water\water_normal
- * 0.0 : [ 1] water\water_perlin
- * 0.0 : [ 1] water\water_water
- * 0.0 : [ 1] wm\wm_blood_1
- * 0.0 : [ 1] wm\wm_blood_1_1
- * 0.0 : [ 1] wm\wm_blood_1_2
- * 0.0 : [ 1] wm\wm_blood_1_3
- * 0.0 : [ 1] wm\wm_blood_drop_4
- * 0.0 : [ 1] wm\wm_bullet_asfalt_1
- * 0.0 : [ 1] wm\wm_bullet_asfalt_2
- * 0.0 : [ 1] wm\wm_bullet_asfalt_3
- * 0.0 : [ 1] wm\wm_bullet_brick_1
- * 0.0 : [ 1] wm\wm_bullet_brick_2
- * 0.0 : [ 1] wm\wm_bullet_concrete
- * 0.0 : [ 1] wm\wm_bullet_concrete_1
- * 0.0 : [ 1] wm\wm_bullet_concrete_2
- * 0.0 : [ 1] wm\wm_bullet_concrete_4
- * 0.0 : [ 1] wm\wm_bullet_concrete_5
- * 0.0 : [ 1] wm\wm_bullet_concrete_6
- * 0.0 : [ 1] wm\wm_bullet_concrete_7
- * 0.0 : [ 1] wm\wm_bullet_glass01
- * 0.0 : [ 1] wm\wm_bullet_glass02
- * 0.0 : [ 1] wm\wm_bullet_glass03
- * 0.0 : [ 1] wm\wm_bullet_glass04
- * 0.0 : [ 1] wm\wm_bullet_ground
- * 0.0 : [ 1] wm\wm_bullet_ground_1
- * 0.0 : [ 1] wm\wm_bullet_ground_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
- * 0.0 : [ 1] wm\wm_bullet_wood
- * 0.0 : [ 1] wm\wm_bullet_wood_1
- * 0.0 : [ 1] wm\wm_bullet_wood_2
- * 0.0 : [ 1] wm\wm_bullet_wood_3
- * 0.0 : [ 1] wm\wm_bullet_wood_4
- * 0.0 : [ 1] wm\wm_bullet_wood_5
- * 0.0 : [ 1] wm\wm_bullet_wood_6
- * 0.0 : [ 1] wm\wm_bullet_wood_7
- * 0.0 : [ 1] wm\wm_bullet_wood_8
- * 0.0 : [ 1] wm\wm_bullet_wood_9
- * 0.0 : [ 1] wm\wm_grenade
- * 0.0 : [ 1] wm\wm_knife_dead
- * 0.0 : [ 1] wm\wm_knife_horiz
- * 0.0 : [ 1] wm\wm_knife_horiz_blood
- * 0.0 : [ 1] wm\wm_knife_horiz_blood1
- * 0.0 : [ 1] wm\wm_knife_horiz_metal
- * 0.0 : [ 1] wm\wm_knife_horiz_ston
- * 0.0 : [ 1] wm\wm_knife_wood
- * 0.0 : [ 1] wm\wm_knife_wood1
- * 0.0 : [ 1] wm\wm_knife_wood2
- * 8.1 : [ 1] ui\ui_magnifier2
- * 9.5 : [ 1] ui\moty2018
- * 9.5 : [ 1] ui\moty2019
- * 9.5 : [ 1] ui\moty2022
- * 16.1 : [ 1] ui\ui_font_hud_01
- * 32.1 : [ 1] ui\ui_font_arial_14_1600
- * 33.0 : [ 1] ui\ui_ani_cursor
- * 64.1 : [ 1] ui\ui_font_console_02
- * 64.1 : [ 1] ui\ui_font_hud_02
- * 64.1 : [ 1] ui\ui_font_letter_16_1600
- * 64.1 : [ 1] ui\ui_font_letter_18_1600
- * 128.1 : [ 1] ui\ui_font_graff_19_1600
- * 128.1 : [ 1] ui\ui_font_graff_22_1600
- * 200.1 : [ 1] logoamcm
- * 256.1 : [ 1] ui\ui_font_graff_32_1600
- * 256.1 : [ 1] ui\ui_font_letter_25_1600
- * 353.4 : [ 1] ui\ui_noise
- * 512.1 : [ 1] ui\ui_font_graff_50_1600
- * 1024.1 : [ 1] ui\ui_actor_mp_screen
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
- * 1024.1 : [ 1] ui\ui_common
- * 2048.1 : [ 1] ui\ui_actor_hint_wnd
- * 2048.1 : [ 1] ui\ui_actor_main_menu
- * 4096.1 : [ 1] ui\ui_actor_main_menu_one
- "d:\games\stalker anomaly\bin\anomalydx11avx.exe" -smap2048 -dbg
- * phase time: 0 ms
- * phase cmem: 785375 K
- * [x-ray]: Prefetching Data
- Loading objects...
- DXML is patching scopes in ui\scopes_16.xml
- ! Can't find sound 'weapons\_gunfire\mono\ak74u\close_distance'
- ! Can't find sound 'weapons\_gunfire\mono\ak74u\medium_distance'
- ! Invalid ogg-comment version, file: d:/games/stalker anomaly\gamedata\sounds\weapons\groza\groza_unjam.ogg
- ! Missing ogg-comment, file: d:/games/stalker anomaly\gamedata\sounds\weapons\l85\l85_unjam.ogg
- ! Can't find sound 'weapons\_bolt\null'
- ! Can't find sound 'wweapons\_bolt\null'
- Loading models...
- Loading textures...
- CResourceManager::DeferredUpload -> START, size = 1388
- ! Can't find texture 'semitone\all_tex\0new\dist\pfx_dist_lens'
- ! Can't find texture 'semitone\all_tex\0new\smoke\dirtburst_01'
- ! Can't find texture 'semitone\all_tex\0new\flame\fireball_08_a'
- ! Can't find texture 'semitone\all_tex\0new\flame\fireball_08_c'
- ! Can't find texture 'semitone\all_tex\0new\flame\fireball_anim_a_grey'
- ! Can't find texture 'semitone\all_tex\0new\dist\pfx_dist9_r'
- ! Can't find texture 'semitone\all_tex\sphere_something_4096_v1'
- ! Can't find texture 'semitone\all_tex\0new\smoke\smoke_burst_01'
- ! Can't find texture 'semitone\all_tex\0new\smoke\energyball2'
- ! Can't find texture 'semitone\anomalies\spatial_bubble\portal_8x8_v2_4096'
- ! Can't find texture 'semitone\anomalies\springboard\flash_particle'
- ! Can't find texture 'semitone\anomalies\zones\acidic\smoke_burst_01'
- ! Can't find texture 'semitone\anomalies\zones\acidic\around'
- texture loading time: 2326
- * [x-ray]: Prefetched Data
- * [prefetch] time: 3137 ms
- * [prefetch] memory: 60919Kb
- * loading script _G.script
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_mlr_utils_clt.ltx
- creating unlocalizer for script mlr_utils
- adding variable CLT for unlocalizer for script mlr_utils
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_sim_squad_scripted.ltx
- creating unlocalizer for script sim_squad_scripted
- adding variable reset_animation for unlocalizer for script sim_squad_scripted
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\fft_wg_guides.ltx
- creating unlocalizer for script western_goods_guide
- adding variable character_id for unlocalizer for script western_goods_guide
- adding variable selected_route_idx for unlocalizer for script western_goods_guide
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx
- creating unlocalizer for script ammo_check_mcm
- adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx
- creating unlocalizer for script _g
- adding variable ini_cache for unlocalizer for script _g
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx
- creating unlocalizer for script item_device
- adding variable on_anomaly_touch for unlocalizer for script item_device
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx
- creating unlocalizer for script pda
- adding variable map_spot_property for unlocalizer for script pda
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx
- creating unlocalizer for script xrs_facer
- adding variable Enabled for unlocalizer for script xrs_facer
- adding variable facer_sets for unlocalizer for script xrs_facer
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_sleep.ltx
- creating unlocalizer for script actor_status_sleep
- adding variable comfy for unlocalizer for script actor_status_sleep
- adding variable in_hour for unlocalizer for script actor_status_sleep
- adding variable last_sleep for unlocalizer for script actor_status_sleep
- adding variable start_blur_4 for unlocalizer for script actor_status_sleep
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_test.ltx
- creating unlocalizer for script actor_effects
- adding variable RENDERER for unlocalizer for script actor_effects
- adding variable STATIC_LIGHT for unlocalizer for script actor_effects
- opening file d:/games/stalker anomaly\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx
- creating unlocalizer for script bind_campfire
- adding variable k_rain for unlocalizer for script bind_campfire
- creating unlocalizer for script enhanced_animations
- adding variable originalAOIBU for unlocalizer for script enhanced_animations
- adding variable primary_objects_tbl for unlocalizer for script pda
- creating unlocalizer for script utils_ui
- adding variable get_item_trade_status for unlocalizer for script utils_ui
- creating unlocalizer for script western_goods_core
- adding variable VERSION for unlocalizer for script western_goods_core
- found script _G in unlocalizers data
- found variable ini_cache to unlocal
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- found script sim_squad_scripted in unlocalizers data
- [unlocalRegex] found variable reset_animation to unlocal
- * loading script ui_options.script
- * loading script utils_xml.script
- * loading script axr_main.script
- * loading script game_registrator.script
- * loading script _g_patches.script
- * loading script dxml_core.script
- init gathering modxml_... scripts
- * loading script modxml_ats.script
- gathering modxml_ats.script
- * loading script modxml_dialogs_fftguides.script
- gathering modxml_dialogs_fftguides.script
- * loading script modxml_test.script
- gathering modxml_test.script
- * loading script modxml_water_pump.script
- gathering modxml_water_pump.script
- * loading script modxml_western_goods.script
- gathering modxml_western_goods.script
- * loading script modxml_zzz_rand_text_dialog.script
- gathering modxml_zzz_rand_text_dialog.script
- * loading script ui_options_modded_exes.script
- * loading script slaxml.script
- S.T.A.L.K.E.R. Anomaly version 1.5.3
- using marshal library
- * loading script _g.script
- found script _g in unlocalizers data
- found variable ini_cache to unlocal
- * loading script aaa_hf_callbacks.script
- * loading script aaa_rax_icon_override_mcm.script
- * loading script utils_ui.script
- found script utils_ui in unlocalizers data
- found variable get_item_trade_status to unlocal
- * loading script utils_item.script
- * loading script utils_data.script
- * loading script item_artefact.script
- * loading script ui_inventory.script
- * loading script aaa_sound_object_patch.script
- * loading script aaaa_script_fixes_mp.script
- * loading script bind_stalker_ext.script
- * loading script ui_pda_npc_tab.script
- * loading script item_device.script
- found script item_device in unlocalizers data
- [unlocalRegex] found variable on_anomaly_touch to unlocal
- * loading script itms_manager.script
- * loading script xrs_facer.script
- found script xrs_facer in unlocalizers data
- found variable facer_sets to unlocal
- found variable Enabled to unlocal
- * loading script actor_effects.script
- found script actor_effects in unlocalizers data
- found variable RENDERER to unlocal
- found variable STATIC_LIGHT to unlocal
- * loading script actor_menu.script
- * loading script actor_menu_inventory.script
- * loading script actor_proxy.script
- * loading script actor_status.script
- * loading script actor_status_sleep.script
- found script actor_status_sleep in unlocalizers data
- found variable last_sleep to unlocal
- found variable in_hour to unlocal
- found variable start_blur_4 to unlocal
- * loading script actor_status_thirst.script
- * loading script ads_reloads.script
- * loading script alife_storage_manager.script
- * loading script animation_common.script
- * loading script aol_anim_transitions.script
- -----loading d:/games/stalker anomaly\gamedata\configs\system.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidrifles.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_1p29', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_kobra', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_maidriflespositioning.ltx
- !!!DLTX ERROR Attemped to override section 'wpn_val_modern_ps01', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_scope_2d.ltx
- * loading script aol_bbox.script
- * loading script aol_bshape.script
- * loading script aol_rotation.script
- * loading script aol_sprint_cancel.script
- * loading script arm.script
- * loading script arrival_environmental_particles.script
- * loading script arszi_campfire_roasting.script
- * loading script custom_functor_autoinject.script
- * loading script arszi_psy.script
- * loading script ats_dynamic_zoom_sound.script
- * loading script ATS_illum_mcm.script
- * loading script ui_mcm.script
- * loading script dph_mcm_save_storage.script
- * loading script ats_illum_mcm.script
- * loading script catsy_fftd_mcm.script
- * loading script utils_catspaw_text.script
- * loading script utils_catspaw_common.script
- ~ ------------------------------------------------------------------------
- @ Modded exes 20250219 feature support (GAMMA: false)
- - Func get_string_table (added 20240507): true
- - Context menu colors (added 20240523): true
- - Mouse wheel scripting (added 20230701): true
- - Right-click on PDA map (added 20230922): true
- ~ ------------------------------------------------------------------------
- * loading script game_fast_travel.script
- [FFT] Fair Fast Travel v2.16 (rel 20241106) began initialization at tg 12118
- * loading script dynamic_news_helper.script
- * loading script demonized_ledge_grabbing_mcm.script
- * loading script drx_da_main_loadout_mcm.script
- * loading script new_game_loadout_injector_mcm.script
- * loading script ui_mm_faction_select.script
- Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false
- Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true
- * loading script drx_da_main_mcm.script
- * loading script enhanced_animations_mcm.script
- * loading script factionid_hud_mcm.script
- * loading script hf_mcm.script
- * loading script icon_overlayer_mcm.script
- * loading script ssfx_001_mcm.script
- * loading script ssfx_ao_mcm.script
- * loading script ssfx_florafixes_mcm.script
- * loading script ssfx_il_mcm.script
- * loading script ssfx_interactive_grass_mcm.script
- * loading script ssfx_parallax_mcm.script
- * loading script ssfx_pp_mcm.script
- * loading script ssfx_rain_mcm.script
- * loading script ssfx_shadow_cascades_mcm.script
- * loading script ssfx_shadows_mcm.script
- * loading script ssfx_ssr_mcm.script
- * loading script ssfx_sss_mcm.script
- * loading script ssfx_terrain_mcm.script
- * loading script ssfx_water_mcm.script
- * loading script ssfx_weapons_dof_mcm.script
- * loading script ssfx_wetness_mcm.script
- * loading script ssfx_wind_mcm.script
- * loading script ui_sidhud_mcm.script
- * loading script western_goods_mcm.script
- * loading script z_beefs_nvgs_mcm.script
- * loading script zzz_rax_sortingplus_mcm.script
- * loading script zzzz_tooltip_manager_mcm.script
- * loading script zzzzz_monkey_paw_ui_mcm.script
- zzzzz_monkey_paw_ui_mcm.script: installed MCM already supports UI functors, aborting monkeypatch
- * loading script ssfx_pp_bloom.script
- * loading script ssfx_rain.script
- * loading script ssfx_rain_footsteps.script
- * loading script ssfx_rain_hud_raindrops.script
- * loading script axr_beh.script
- * loading script axr_companions.script
- * loading script xr_effects.script
- * loading script axr_keybind.script
- * loading script axr_fight_from_cover.script
- * loading script axr_npc_vs_box.script
- * loading script axr_npc_vs_heli.script
- * loading script axr_radio_in_heli.script
- * loading script axr_stalker_panic.script
- * loading script axr_task_manager.script
- * loading script axr_trade_manager.script
- * loading script xr_conditions.script
- * loading script axr_turn_on_campfire.script
- * loading script bind_anomaly_field.script
- * loading script bind_anomaly_zone.script
- * loading script bind_awr.script
- * loading script bind_camp.script
- * loading script bind_campfire.script
- found script bind_campfire in unlocalizers data
- found variable k_rain to unlocal
- * loading script bind_car.script
- * loading script bind_container.script
- * loading script bind_crow.script
- * loading script bind_door_labx8.script
- * loading script bind_dynamic_light.script
- * loading script bind_dynamo_hand.script
- * loading script bind_faction.script
- * loading script bind_heli.script
- * loading script bind_hf_base.script
- * loading script bind_hf_static.script
- * loading script bind_item.script
- * loading script bind_level_changer.script
- * loading script bind_light_furniture.script
- * loading script bind_monster.script
- * loading script bind_physic_object.script
- * loading script bind_red_forest_bridge.script
- * loading script bind_restrictor.script
- * loading script bind_signal_light.script
- * loading script bind_smart_cover.script
- * loading script bind_smart_terrain.script
- * loading script bind_stalker.script
- * loading script bind_trader.script
- * loading script bind_water_pump_furniture.script
- * loading script bind_workshop_furniture.script
- * loading script callbacks_gameobject.script
- * loading script task_manager.script
- * loading script ciga_effects.script
- * loading script closecaption.script
- * loading script combat_restrictor.script
- * loading script cover_manager.script
- * loading script cozy_campfire.script
- * loading script craft_use_low_cond.script
- * loading script db.script
- * loading script death_manager.script
- * loading script debug_cmd_list.script
- * loading script demonized_concurrent_queues.script
- * loading script demonized_geometry_ray.script
- * loading script demonized_ledge_grabbing.script
- * loading script demonized_randomizing_functions.script
- * loading script enhanced_animations.script
- found script enhanced_animations in unlocalizers data
- found variable originalAOIBU to unlocal
- * loading script ui_mutant_loot.script
- * loading script ea_error.script
- * loading script ea_callbacks.script
- * loading script demonized_ledge_grabbing_animation_data.script
- * loading script demonized_time_events.script
- * loading script dialog_manager.script
- * loading script dialogs.script
- * loading script dialogs_agr_u.script
- * loading script task_functor.script
- * loading script task_status_functor.script
- * loading script dialogs_axr_companion.script
- * loading script dialogs_bar.script
- * loading script dialogs_darkvalley.script
- * loading script dialogs_devushka.script
- * loading script dialogs_escape.script
- * loading script dialogs_jupiter.script
- * loading script dialogs_lostzone.script
- * loading script dialogs_marsh.script
- * loading script dialogs_mlr.script
- * loading script dialogs_pripyat.script
- * loading script dialogs_warlab.script
- * loading script dialogs_yantar.script
- * loading script dialogs_zaton.script
- * loading script drx_da_main.script
- * loading script speed.script
- * loading script xr_sound.script
- * loading script ui_pda_encyclopedia_tab.script
- * loading script drx_da_main_artefacts.script
- * loading script drx_da_main_traders.script
- * loading script trader_autoinject.script
- * loading script trade_manager.script
- * loading script dynamic_news_manager.script
- * loading script ea_light.script
- * loading script ea_prefetcher.script
- * loading script faction_expansions.script
- * loading script fakelens.script
- * loading script fetch_item_icon.script
- * loading script fluid_aim.script
- * loading script fov_anim_manager.script
- * loading script game_achievements.script
- * loading script game_autosave.script
- * loading script game_autosave_new.script
- * loading script game_backpack_travel.script
- * loading script game_difficulties.script
- * loading script game_guide_travel.script
- * loading script mlr_utils.script
- found script mlr_utils in unlocalizers data
- found variable CLT to unlocal
- * loading script western_goods_guide.script
- found script western_goods_guide in unlocalizers data
- found variable character_id to unlocal
- found variable selected_route_idx to unlocal
- * loading script western_goods_utils.script
- * loading script game_relations.script
- * loading script game_setup.script
- * loading script game_statistics.script
- * loading script gamemode_agony.script
- * loading script gamemode_azazel.script
- * loading script warfare.script
- * loading script gamemode_ironman.script
- * loading script gamemode_timer.script
- * loading script gameplay_disguise.script
- * loading script gameplay_radioactive_water.script
- * loading script gameplay_silent_kills.script
- * loading script gamma_dynamic_radiation_areas_from_arzsi.script
- * loading script global_position.script
- * loading script guaranteed_loot.script
- * loading script gulag_general.script
- * loading script gwr_worldweapon_binder.script
- * loading script haruka_fill.script
- ! Invalid ogg-comment version, file: d:/games/stalker anomaly\gamedata\sounds\fillable_canteens\boiling_water.ogg
- ! Invalid ogg-comment version, file: d:/games/stalker anomaly\gamedata\sounds\fillable_canteens\filling_water.ogg
- * loading script heli_alife.script
- * loading script heli_alife_warfare.script
- * loading script heli_combat.script
- * loading script heli_fire.script
- * loading script heli_fly.script
- * loading script heli_look.script
- * loading script heli_move.script
- * loading script heli_snd.script
- * loading script hf_bbox.script
- * loading script hf_bshape.script
- * loading script hf_creativemode.script
- * loading script ui_debug_main.script
- * loading script hf_furniture_types.script
- * loading script hf_map_objects.script
- * loading script hf_monkeypatches.script
- * loading script hf_obj_manager.script
- * loading script hf_placement_hud.script
- * loading script placeable_furniture.script
- * loading script hf_version.script
- * loading script info_portions.script
- * loading script inv_battery_drain.script
- * loading script inventory_upgrades.script
- * loading script ish_bolt_b_gone.script
- * loading script ish_char_name_saves.script
- * loading script ish_eine_kleine_nah_music.script
- * loading script ish_fast_transfer.script
- * loading script ish_fixed_bolt_manager.script
- * loading script ish_geiger_hush.script
- * loading script ish_item_stats.script
- * loading script ish_keep_bolts.script
- * loading script ish_level_input.script
- * loading script level_input.script
- * loading script ish_pistol_equip_override.script
- * loading script ish_proper_unload.script
- * loading script ish_read_watch.script
- * loading script ish_total_weights.script
- * loading script ish_ui_mutant_loot.script
- * loading script ish_xr_effects_neu.script
- * loading script ish_xr_effects_wishes.script
- * loading script item_backpack.script
- * loading script item_cooking.script
- * loading script item_knife.script
- * loading script item_map_kit.script
- * loading script item_mine.script
- * loading script item_money.script
- * loading script item_parts.script
- * loading script item_radio.script
- * loading script item_recipe.script
- * loading script item_repair.script
- * loading script item_tent.script
- * loading script item_weapon.script
- * loading script jam_animations.script
- * loading script ka_dialog.script
- * loading script ka_travel.script
- * loading script ka_travel_dialog.script
- * loading script kd_tree.script
- * loading script level_environment.script
- * loading script level_targets.script
- * loading script level_weathers.script
- * loading script loadscreen.script
- * loading script logic_enforcer.script
- * loading script ltx_help_ex.script
- * loading script lua_ext.script
- * loading script lua_help_ex.script
- * loading script mcm_log.script
- * loading script medic_effects.script
- * loading script memusage.script
- * loading script mob_camp.script
- * loading script mob_combat.script
- * loading script mob_death.script
- * loading script mob_home.script
- * loading script mob_jump.script
- * loading script mob_remark.script
- * loading script mob_sound.script
- * loading script mob_state_mgr.script
- * loading script mob_trade.script
- * loading script mob_trader.script
- * loading script mob_walker.script
- * loading script modules.script
- * loading script xr_meet.script
- * loading script xr_actions_id.script
- * loading script xr_wounded.script
- * loading script xr_danger.script
- * loading script xr_abuse.script
- * loading script xr_gather_items.script
- * loading script xr_help_wounded.script
- * loading script xr_corpse_detection.script
- * loading script rx_ff.script
- * loading script xrs_kill_wounded.script
- * loading script xr_walker.script
- * loading script xr_remark.script
- * loading script xr_cover.script
- * loading script xr_sleeper.script
- * loading script xr_camper.script
- * loading script xr_combat.script
- * loading script xr_death.script
- * loading script xr_hit.script
- * loading script xr_combat_ignore.script
- * loading script xr_combat_zombied.script
- * loading script xr_patrol.script
- * loading script xr_smartcover.script
- * loading script xr_companion.script
- * loading script xr_animpoint.script
- * loading script xr_reach_task.script
- * loading script ph_car.script
- * loading script ph_door.script
- * loading script ph_idle.script
- * loading script ph_hit.script
- * loading script ph_on_hit.script
- * loading script ph_button.script
- * loading script ph_code.script
- * loading script ph_death.script
- * loading script ph_minigun.script
- * loading script ph_oscillate.script
- * loading script ph_sound.script
- * loading script sr_no_weapon.script
- * loading script sr_teleport.script
- * loading script sr_idle.script
- * loading script sr_light.script
- * loading script sr_timer.script
- * loading script sr_psy_antenna.script
- * loading script sr_postprocess.script
- * loading script sr_particle.script
- * loading script sr_cutscene.script
- * loading script sr_monster.script
- * loading script sr_crow_spawner.script
- * loading script sr_silence.script
- * loading script sr_deimos.script
- * loading script xr_campfire_point.script
- * loading script monke_patch_ui.script
- * loading script move_mgr.script
- * loading script news_manager.script
- * loading script pda.script
- found script pda in unlocalizers data
- found variable map_spot_property to unlocal
- found variable primary_objects_tbl to unlocal
- * loading script pda_actor.script
- * loading script pda_flagger.script
- * loading script pda_smart_terrain_warfare.script
- * loading script pda_to_previous_weapon.script
- * loading script ph_appforce.script
- * loading script phantom_manager.script
- * loading script placeable_items_trade.script
- * loading script placeable_radio.script
- * loading script post_combat_idle.script
- * loading script psi_storm_manager.script
- * loading script quick_use_prio.script
- * loading script ranks.script
- * loading script rax_dynamic_custom_functor.script
- * loading script rax_icon_layers.script
- * loading script rax_persistent_highlight.script
- * loading script release_body_manager.script
- * loading script release_item_manager.script
- * loading script release_npc_inventory.script
- * loading script restrictor_manager.script
- * loading script safe_release_manager.script
- * loading script scoperadii.script
- * loading script scroll_sort_categories.script
- * loading script shotgun_reload_fix.script
- * loading script shotgun_unjam_fix.script
- * loading script sim_board.script
- * loading script sim_offline_combat.script
- * loading script sim_squad_bounty.script
- * loading script sim_squad_warfare.script
- * loading script simulation_objects.script
- * loading script sleep_gain_indicator.script
- * loading script ui_sleep_dialog.script
- * loading script smart_covers.script
- * loading script smart_covers_combat_front.script
- * loading script smart_covers_loophole_crouch_front_left.script
- * loading script smart_covers_loophole_crouch_front.script
- * loading script smart_covers_loophole_crouch_front_right.script
- * loading script smart_covers_loophole_stand_front_left.script
- * loading script smart_covers_loophole_stand_front_right.script
- * loading script smart_covers_combat_prone.script
- * loading script smart_covers_loophole_prone.script
- * loading script smart_covers_animpoint_stay_wall.script
- * loading script smart_covers_loophole_animpoint_stay_wall.script
- * loading script smart_covers_animpoint_stay_table.script
- * loading script smart_covers_loophole_animpoint_stay_table.script
- * loading script smart_covers_animpoint_sit_high.script
- * loading script smart_covers_loophole_animpoint_sit_high.script
- * loading script smart_covers_animpoint_sit_normal.script
- * loading script smart_covers_loophole_animpoint_sit_normal.script
- * loading script smart_covers_animpoint_sit_low.script
- * loading script smart_covers_loophole_animpoint_sit_low.script
- * loading script smart_covers_animpoint_sit.script
- * loading script smart_covers_loophole_animpoint_sit.script
- * loading script smart_covers_animpoint_sit_ass.script
- * loading script smart_covers_loophole_animpoint_sit_ass.script
- * loading script smart_covers_animpoint_sit_knee.script
- * loading script smart_covers_loophole_animpoint_sit_knee.script
- * loading script smart_covers_animpoint_stay_ohrana.script
- * loading script smart_covers_loophole_animpoint_stay_ohrana.script
- * loading script smart_covers_animpoint_stay_bar.script
- * loading script smart_covers_loophole_animpoint_stay_bar.script
- * loading script smart_covers_animpoint_sit_wait.script
- * loading script smart_covers_loophole_animpoint_sit_wait.script
- * loading script smart_covers_animpoint_stay_wait.script
- * loading script smart_covers_loophole_animpoint_stay_wait.script
- * loading script smart_covers_animpoint_pri_a15.script
- * loading script smart_covers_loophole_animpoint_pri_a15.script
- * loading script smart_covers_anim_pri_a22.script
- * loading script smart_covers_loophole_anim_pri_a22.script
- * loading script smart_covers_combat.script
- * loading script smart_covers_cover_lesnik.script
- * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
- * loading script smart_covers_loophole_crouch_back.script
- * loading script smart_covers_loophole_crouch_left.script
- * loading script smart_covers_loophole_crouch_right.script
- * loading script smart_covers_loophole_lead_forester_idle.script
- * loading script smart_covers_loophole_lead_forester_talk.script
- * loading script smart_covers_loophole_lesnik.script
- * loading script smart_covers_loophole_stand_back.script
- * loading script smart_covers_loophole_stand_left.script
- * loading script smart_covers_loophole_stand_right.script
- * loading script smart_terrain_warfare.script
- * loading script sound_ambient.script
- * loading script sound_manager.script
- * loading script sound_theme.script
- * loading script spawn_nimble_items.script
- * loading script sr_camp.script
- * loading script ssfx_001_settings.script
- * loading script ssfx_ao.script
- * loading script ssfx_ao_settings.script
- * loading script ssfx_florafixes.script
- * loading script ssfx_florafixes_settings.script
- * loading script ssfx_il.script
- * loading script ssfx_il_settings.script
- * loading script ssfx_interactive_grass.script
- * loading script ssfx_interactive_grass_settings.script
- * loading script ssfx_lut.script
- * loading script ssfx_parallax.script
- * loading script ssfx_parallax_settings.script
- * loading script ssfx_pp_bloom_settings.script
- * loading script ssfx_rain_footsteps_settings.script
- * loading script ssfx_rain_hud_raindrops_settings.script
- * loading script ssfx_rain_settings.script
- * loading script ssfx_shadow_cascades.script
- * loading script ssfx_shadow_cascades_settings.script
- * loading script ssfx_shadows.script
- * loading script ssfx_shadows_settings.script
- * loading script ssfx_ssr.script
- * loading script ssfx_ssr_settings.script
- * loading script ssfx_sss.script
- * loading script ssfx_sss_settings.script
- * loading script ssfx_terrain.script
- * loading script ssfx_terrain_parallax.script
- * loading script ssfx_terrain_settings.script
- * loading script ssfx_underground_check.script
- * loading script ssfx_water.script
- * loading script ssfx_water_settings.script
- * loading script ssfx_weapons_dof.script
- * loading script ssfx_weapons_dof_settings.script
- * loading script ssfx_wetness.script
- * loading script ssfx_wetness_settings.script
- * loading script ssfx_wind.script
- * loading script ssfx_wind_settings.script
- * loading script stacks_to_uses.script
- * loading script stalker_generic.script
- * loading script stash_capacities.script
- * loading script state_lib.script
- * loading script state_lib_animpoint.script
- * loading script state_mgr_scenario.script
- * loading script state_mgr_pri_a15.script
- * loading script state_mgr.script
- * loading script state_mgr_animation.script
- * loading script state_mgr_animation_list.script
- * loading script state_mgr_animation_list_animpoint.script
- * loading script state_mgr_animstate.script
- * loading script state_mgr_animstate_list.script
- * loading script state_mgr_animstate_list_animpoint.script
- * loading script state_mgr_bodystate.script
- * loading script state_mgr_direction.script
- * loading script state_mgr_goap.script
- * loading script state_mgr_mental.script
- * loading script state_mgr_movement.script
- * loading script state_mgr_smartcover.script
- * loading script state_mgr_weapon.script
- * loading script story_objects.script
- * loading script surge_manager.script
- * loading script take_item_anim.script
- * loading script task_objects.script
- * loading script tasks_agent_rescue.script
- * loading script tasks_anomaly_scanner.script
- * loading script tasks_assault.script
- * loading script tasks_bounty.script
- * loading script tasks_chimera_scan.script
- * loading script utils_obj.script
- * loading script tasks_clear_map.script
- * loading script tasks_defense.script
- * loading script tasks_delivery.script
- * loading script tasks_dominance.script
- * loading script tasks_faction_control.script
- * loading script tasks_fate.script
- * loading script tasks_fetch.script
- * loading script tasks_guide.script
- * loading script tasks_measure.script
- * loading script tasks_multifetch.script
- * loading script tasks_pump_station_defense.script
- * loading script tasks_recover_item_on_corpse.script
- * loading script tasks_recover_mutant_data.script
- * loading script tasks_smart_control.script
- * loading script tasks_stash.script
- * loading script tasks_top_10.script
- * loading script tasks_veh_destroy.script
- * loading script thirst_sleep_changer.script
- * loading script toggle_scope_texture.script
- * loading script trans_outfit.script
- * loading script treasure_manager.script
- * loading script true_first_person_death.script
- * loading script txr_actor_effects.script
- * loading script txr_mines.script
- * loading script txr_paid_companions.script
- * loading script txr_routes.script
- * loading script ui_companion_inv.script
- * loading script ui_ctrl_lighting.script
- * loading script ui_debug_item.script
- * loading script ui_wpn_params.script
- * loading script ui_debug_launcher.script
- * loading script ui_debug_lighting.script
- * loading script ui_debug_weather.script
- * loading script ui_debug_wpn_hud.script
- * loading script ui_dosimeter.script
- * loading script ui_dyn_msg_box.script
- * loading script ui_enemy_health.script
- * loading script ui_extra.script
- * loading script ui_freeplay_dialog.script
- * loading script ui_furniture_light.script
- * loading script ui_furniture_piano.script
- * loading script ui_furniture_workshop.script
- * loading script ui_item.script
- * loading script ui_itm_details.script
- * loading script ui_load_dialog.script
- * loading script ui_map_debug_ex.script
- * loading script ui_numpad.script
- * loading script ui_pda_contacts_tab.script
- * loading script ui_pda_radio_tab.script
- * loading script ui_pda_relations_tab.script
- * loading script ui_pda_warfare_tab.script
- * loading script ui_save_dialog.script
- * loading script ui_scenes.script
- * loading script ui_sr_teleport.script
- * loading script ui_warfare_options_hints.script
- * loading script ui_workshop.script
- * loading script uni_anim_ammo.script
- * loading script uni_anim_core.script
- * loading script uni_anim_detectors.script
- * loading script zzz_ea_addon_backpack.script
- * loading script unjam_motion_mark.script
- * loading script utils_stpk.script
- * loading script utjan_mag_check.script
- ! [LUA] SCRIPT RUNTIME ERROR
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(317) : on_game_start
- ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
- ! [LUA] .../stalker anomaly\gamedata\scripts\utjan_mag_check.script:90: attempt to index global 'ammo_check_mcm' (a nil value)
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(317) : on_game_start
- ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
- ! [SCRIPT ERROR]: .../stalker anomaly\gamedata\scripts\utjan_mag_check.script:90: attempt to index global 'ammo_check_mcm' (a nil value)
- ! [ERROR] --- Failed to load script utjan_mag_check
- * loading script visual_memory_manager.script
- * loading script warfare_faction_control.script
- * loading script warfare_factions.script
- * loading script warfare_levels.script
- * loading script warfare_names.script
- * loading script warfare_options.script
- * loading script weapon_cover_tilt_positions_benelli_m1014.script
- * loading script weapon_cover_tilt_positions_spas12.script
- * loading script weapon_showcase.script
- * loading script weight_of_catergory.script
- * loading script western_goods_bind_lighter.script
- * loading script western_goods_bind_object.script
- * loading script western_goods_class_fire_source.script
- * loading script western_goods_class_light_source.script
- * loading script western_goods_class_particles_source.script
- * loading script western_goods_core.script
- found script western_goods_core in unlocalizers data
- found variable VERSION to unlocal
- * loading script western_goods_dialogs_manager.script
- * loading script western_goods_flea.script
- * loading script western_goods_helicopter.script
- * loading script western_goods_helicopter_transport.script
- * loading script western_goods_loot.script
- * loading script western_goods_module_devices.script
- * loading script western_goods_monkey_patches.script
- * loading script western_goods_module_drinks.script
- * loading script western_goods_module_flea.script
- * loading script western_goods_module_food.script
- * loading script western_goods_persistent_timed_events.script
- * loading script western_goods_module_guides.script
- * loading script western_goods_module_npcs.script
- * loading script western_goods_module_readables.script
- * loading script western_goods_module_tasks.script
- * loading script western_goods_restrictors.script
- * loading script western_goods_tasks_act_1.script
- * loading script western_goods_tasks_act_2.script
- * loading script western_goods_tasks_act_3.script
- * loading script western_goods_trade_eur_usd.script
- * loading script western_goods_ui_compass.script
- * loading script western_goods_ui_gps_locator.script
- * loading script western_goods_ui_rangefinder.script
- * loading script western_goods_ui_readable.script
- * loading script workshop_autoinject.script
- * loading script xr_animpoint_predicates.script
- * loading script xr_box.script
- * loading script xr_bribe.script
- * loading script xr_combat_camper.script
- * loading script xr_evaluators_id.script
- * loading script xr_combat_monolith.script
- * loading script xr_conditions_addon.script
- * loading script xr_detector.script
- * loading script xr_eat_medkit.script
- * loading script xr_effects_addon.script
- * loading script xr_gulag.script
- * loading script xr_hear.script
- * loading script xr_logic.script
- * loading script xr_logic_ex.script
- * loading script xr_motivator.script
- * loading script xr_patch.script
- * loading script xr_state.script
- * loading script xr_weapon_jam.script
- * loading script xr_zones.script
- * loading script xr_zones_sound.script
- * loading script xrs_debug_tools.script
- * loading script xrs_dyn_music.script
- * loading script xrs_rnd_npc_loadout.script
- * loading script z_beefs_nvgs.script
- * loading script z_fetch_shows_count.script
- * loading script zz_parts_in_tooltip.script
- * loading script zzz_workshop_return_items.script
- * loading script zzzz_tooltip_manager.script
- Time continual is:10946
- ![axr_main callback_set] callback on_actor_first_update doesn't exist!
- ~ ------------------------------------------------------------------------
- ~ STACK TRACEBACK:
- d:/games/stalker anomaly\gamedata\scripts\axr_main.script (line: 259) in function 'callback_set'
- d:/games/stalker anomaly\gamedata\scripts\_g.script (line: 104) in function 'RSC'
- d:/games/stalker anomaly\gamedata\scripts\dxml_core.script (line: 27) in function 'RegisterScriptCallback'
- d:/games/stalker anomaly\gamedata\scripts\fluid_aim.script (line: 199) in function 'on_game_start'
- d:/games/stalker anomaly\gamedata\scripts\axr_main.script (line: 325) in function 'on_game_start'
- d:/games/stalker anomaly\gamedata\scripts\_g.script (line: 82) in function <d:/games/stalker anomaly\gamedata\scripts\_g.script:73>
- ~ ------------------------------------------------------------------------
- ! [LUA] 0 : [C ] get_rank_list
- ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
- ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
- ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
- ! [LUA] SCRIPT RUNTIME ERROR
- ! [LUA] 0 : [C ] get_rank_list
- ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
- ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
- ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
- ! [LUA] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script:79: attempt to call field 'get_rank_list' (a nil value)
- ! [LUA] 0 : [C ] get_rank_list
- ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
- ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
- ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
- ! [SCRIPT ERROR]: d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script:79: attempt to call field 'get_rank_list' (a nil value)
- FATAL ERROR
- [error]Expression : <no expression>
- [error]Function : CScriptEngine::lua_pcall_failed
- [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
- [error]Line : 262
- [error]Description : fatal error
- [error]Arguments :
- 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
- LUA error: d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script:79: attempt to call field 'get_rank_list' (a nil value)
- Check log for details
- stack trace:
- ! [LUA] 0 : [C ] get_rank_list
- ! [LUA] 1 : [Lua] d:/games/stalker anomaly\gamedata\scripts\xrs_facer.script(79) : on_game_start
- ! [LUA] 2 : [Lua] d:/games/stalker anomaly\gamedata\scripts\modules.script(111) : on_game_start
- ! [LUA] 3 : [Lua] d:/games/stalker anomaly\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 4 : [Lua] d:/games/stalker anomaly\gamedata\scripts\_g.script(82) :
- SymInit: Symbol-SearchPath: '.;D:\Games\Stalker Anomaly;D:\Games\Stalker Anomaly\bin;C:\windows;C:\windows\system32;', symOptions: 530, UserName: 'denie'
- OS-Version: 6.2.9200 () 0x300-0x1
- D:\Games\Stalker Anomaly\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 18309120 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Stalker Anomaly\bin\AnomalyDX11AVX.exe'
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