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- [Log:]
- Using Facebook Unity SDK v7.11.1 with FBAndroidSDK/4.28.0
- [Stacktrace:]
- [Log:]
- AF.cs setAppsFlyerKey
- [Stacktrace:]
- [Log:]
- AF.cs init
- [Stacktrace:]
- [Log:]
- AF.cs start tracking
- [Stacktrace:]
- [Log:]
- AF.cs trackAppLaunch
- [Stacktrace:]
- [Log:]
- Firebase App initializing app com.beargg.cookingup (default 1).
- [Stacktrace:]
- [Log:]
- Firebase Analytics API Initializing
- [Stacktrace:]
- [Log:]
- analytics API Initialized
- [Stacktrace:]
- [Log:]
- Firebase Cloud Messaging API Initialized
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/11/14 11:58:49 : Initializing sdk with key 314c1c1e-23ca-00f5-84f5-c4cebce7becc and version 2.7
- [Stacktrace:]
- [Log:]
- AF : OnTokenReceived -> token = cLIPGC5y-78:APA91bEY8OiCykuq24Sjj9IrdPXvCcDHvfSII7Tjq2DT8Kd94EbEYuaO2oFQLnh7Y4zj5O38GmemK1IeKJTteOiVmXAJAlTLDlHLTnEBDG6-nx1o6XFwx2m8Nwo2vjqJqzVS64kgpN2k
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- [ SocialManager ] isSocialNetworkInitialized = True
- [Stacktrace:]
- [Log:]
- [ SocialManager ] isLoggedIn = True, isOnline = False, reachability = True
- [Stacktrace:]
- [Log:]
- [ SocialManager ] -> [ INIT CURRENT USER ]
- [Stacktrace:]
- [Log:]
- showWindow: IntroWindow
- [Stacktrace:]
- [Log:]
- showWindow: NoConnectionWindow
- [Stacktrace:]
- [Log:]
- [ SocialManager ] socialNetworkInit
- [Stacktrace:]
- [Log:]
- [ SocialManager ] isSocialNetworkInitialized = True
- [Stacktrace:]
- [Log:]
- [ SocialManager ] isLoggedIn = True, isOnline = False, reachability = True
- [Stacktrace:]
- [Log:]
- [ SocialManager ] -> [ INIT CURRENT USER ]
- [Stacktrace:]
- [Log:]
- loadCurrentUser {"id":"2378481602379293","name":"Sergey Aleksandrovich","first_name":"Sergey","last_name":"Aleksandrovich","picture":{"data":{"height":100,"is_silhouette":false,"url":"https:\/\/platform-lookaside.fbsbx.com\/platform\/profilepic\/?asid=2378481602379293&height=100&width=100&ext=1544777930&hash=AeQ59WKPf8mpA1OY","width":100}}}
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/11/14 11:58:53 : Metric Application Info added to storage
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/11/14 11:58:53 : Metric User Info added to storage
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/11/14 11:58:53 : Metric Device Info added to storage
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- FILE: 2018_11_14_07_37_22.log
- [Stacktrace:]
- [Log:]
- FacebookAdapter :: REPORT_GAME_LAUNCHED
- [Stacktrace:]
- [Log:]
- [ SocialManager ] loadFriends(start) : False
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/11/14 11:58:53 : Metric Connect To Social Network added to storage
- [Stacktrace:]
- [Log:]
- loadCurrentUser {"id":"2378481602379293","name":"Sergey Aleksandrovich","first_name":"Sergey","last_name":"Aleksandrovich","picture":{"data":{"height":100,"is_silhouette":false,"url":"https:\/\/platform-lookaside.fbsbx.com\/platform\/profilepic\/?asid=2378481602379293&height=100&width=100&ext=1544777932&hash=AeS5vs9tK5cVH4z0","width":100}}}
- [Stacktrace:]
- [Log:]
- FacebookAdapter :: REPORT_GAME_LAUNCHED
- [Stacktrace:]
- [Log:]
- [ SocialManager ] loadFriends(start) : False
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/11/14 11:58:53 : Metric Connect To Social Network added to storage
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/11/14 11:58:57 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- [Log:]
- FILE: 2018_11_14_08_57_06.log
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- FILE: 2018_11_14_08_57_58.log
- [Stacktrace:]
- [Log:]
- 400 Bad Request
- [Stacktrace:]
- [Log:]
- 400 Bad Request
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- NullReferenceException: Object reference not set to an instance of an object
- [Stacktrace:]
- Engine.Net.HTTPService.sendRequest (Engine.Net.URLRequest request, Boolean startImmediatelly)
- Net.ServerFacade.sendLog (System.String url, System.Action`1 completeHandler, System.Action`1 errorHandler, System.String deviceId, System.Collections.Generic.List`1 logFiles)
- Net.ServerFacade.sendFullLog (System.Action`1 completeHandler, System.Action`1 errorHandler, System.String deviceId, System.Collections.Generic.List`1 logFiles)
- LogSupport.SendLogController+<sendLogs>c__Iterator0.MoveNext ()
- UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- closeWindow: NoConnectionWindow
- [Stacktrace:]
- [Log:]
- sendWindowResult: NoConnectionWindow
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
- [Log:]
- WWW TIMEOUT :: 500 Internal Server Error
- [Stacktrace:]
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