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Nov 10th, 2025
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  1. 00:00:01.847 |I| Loader PrintRoSectionInfo: subsdk2:
  2. Module: nnPcm
  3. 00:00:01.847 |I| Loader Load: Loading subsdk3...
  4. 00:00:02.264 |I| Loader PrintRoSectionInfo: subsdk3:
  5. Module: opengl
  6. SDK Libraries: SDK MW+Nintendo+NintendoSDK_OpenGL-18_3_5-Release
  7. 00:00:02.264 |I| Loader Load: Loading subsdk4...
  8. 00:00:02.656 |I| Loader PrintRoSectionInfo: subsdk4:
  9. Module: vulkan
  10. SDK Libraries: SDK MW+Nintendo+NintendoSDK_Vulkan-18_3_5-Release
  11. 00:00:02.656 |I| Loader Load: Loading sdk...
  12. 00:00:02.773 |I| Loader PrintRoSectionInfo: sdk:
  13. Module: nnSdk
  14. FS SDK Version: 19.3.11
  15. SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-19_3_11-Release
  16. SDK MW+Nintendo+NintendoSdk_nnSdk-19_3_11-Release
  17. SDK MW+Nintendo+NintendoSdk_BuildTarget-64Bit
  18. SDK MW+Nintendo+NintendoSDK_NVN-19_3_11-Release
  19. 00:00:03.086 |I| Ptc Initialize: Initializing Profiled Persistent Translation Cache (enabled: True).
  20. 00:00:03.086 |I| Ptc Initialize: PPTC (v7009) Profile: 1.0.0-default
  21. 00:00:03.979 |I| Ptc Load: Loaded Translation Cache (size: 97367700 bytes, translated functions: 53540).
  22. 00:00:04.001 |I| Ptc Load: Loaded Profiling Info (size: 287133 bytes, profiled functions: 67136).
  23. 00:00:04.010 |I| Application ParseCapability: Application requested cores with index range 0 to 2
  24. 00:00:04.011 |I| Loader LoadNsos: Loading image 0 at 0x0000000008500000...
  25. 00:00:04.013 |I| Loader LoadNsos: Loading image 1 at 0x0000000008505000...
  26. 00:00:04.064 |I| Loader LoadNsos: Loading image 2 at 0x000000000e47f000...
  27. 00:00:04.068 |I| Loader LoadNsos: Loading image 3 at 0x000000000eb00000...
  28. 00:00:04.079 |I| Loader LoadNsos: Loading image 4 at 0x000000000fe05000...
  29. 00:00:04.079 |I| Loader LoadNsos: Loading image 5 at 0x000000000fe0f000...
  30. 00:00:04.100 |I| Loader LoadNsos: Loading image 6 at 0x00000000126e2000...
  31. 00:00:04.122 |I| Loader LoadNsos: Loading image 7 at 0x0000000014e63000...
  32. 00:00:04.130 |I| ModLoader LoadCheats: Build ids found for application 0100F43008C44000:
  33. 88FB7786A17B61768163AD3D8052C93CEFC61D81000000000000000000000000
  34. 7222E13ECF6ADB3249B5DD5C57FA40B102245FCE000000000000000000000000
  35. 8A72A4DCBFD375D2952288284259DA944566EFF3000000000000000000000000
  36. 37522F3BA4FADEAADAFBB79DD261BE999B04E97B000000000000000000000000
  37. 8487FD04034E0249BCFC2C97AFA79C3EC18407DA000000000000000000000000
  38. 787659126E2253D31D2F5DC0E20861D53EF8D3F1000000000000000000000000
  39. 51A1A4AB332294BD255A6F3E0785B8ADA0C3AE5D000000000000000000000000
  40. DF7A3960C74C3A4803F826C5871532523AA9CF2A000000000000000000000000
  41. 00:00:04.135 |I| Application EnsureSaveData: Ensuring required savedata exists.
  42. 00:00:04.270 |I| Loader Start: Application Loaded: PokΓ©mon Legends: Z-A v1.0.0 [0100f43008c44000] [64-bit]
  43. 00:00:04.496 |I| GUI.WindowThread Hid Configure: Configured Controller ProController to Player1
  44. 00:00:04.519 |I| GUI.WindowThread Hid SetupNpad: Connected Controller ProController to Player1
  45. 00:00:04.572 |N| GUI.RenderThread Gpu PrintGpuInformation: ATI Technologies Inc. Radeon (TM) RX 480 Graphics (4.6.0 Compatibility Profile Context 25.8.1.250617)
  46. 00:00:04.604 |I| GPU.MainThread Gpu LoadShaders: Loading 76 shaders from the cache...
  47. 00:00:06.870 |I| GPU.MainThread Gpu LoadShaders: Rebuilding 76 shaders...
  48. 00:00:07.077 |I| GPU.MainThread Gpu LoadShaders: Rebuilt 76 shaders successfully.
  49. 00:00:07.080 |I| GPU.MainThread Gpu LoadShaders: Shader cache loaded.
  50. 00:00:08.428 |W| HLE.GuestThread.46 Cpu Allocate: JIT Cache Region 0 exhausted, creating new Cache Region 1 (512 MB Total Allocation).
  51. 00:00:08.659 |I| HLE.GuestThread.46 Ptc LoadTranslations: 48989 translated functions loaded
  52. 00:00:08.677 |I| HLE.GuestThread.46 Ptc MakeAndSaveTranslations: 0 of 18147 functions translated | Thread count: 7
  53. 00:00:21.328 |I| HLE.GuestThread.46 Ptc MakeAndSaveTranslations: 18147 of 18147 functions translated in 12.3916145 seconds | 0 functions blacklisted | Thread count: 7
  54. 00:00:21.519 |S| HLE.OsThread.47 ServiceAm GetAppletResourceUserId: Stubbed. {appletResourceUserId: 1}
  55. 00:00:21.529 |S| HLE.OsThread.47 ServiceAm AcquireForegroundRights: Stubbed.
  56. 00:00:21.530 |S| HLE.OsThread.47 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True}
  57. 00:00:21.530 |S| HLE.OsThread.47 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False}
  58. 00:00:21.538 |S| HLE.OsThread.47 ServicePctl Initialize: Stubbed.
  59. 00:00:21.656 |W| <MainThread> KernelSvc : MapPhysicalMemory() = LimitReached
  60. 00:00:21.969 |S| HLE.OsThread.47 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True}
  61. 00:00:21.973 |S| HLE.OsThread.3 ServiceHid ActiveNpadImpl: Stubbed. {appletResourceUserId: 1 ; revision: 5}
  62. 00:00:21.979 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld
  63. 00:00:21.979 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair}
  64. 00:00:22.126 |S| HLE.OsThread.4 ServiceNv FinishInitialize: Stubbed.
  65. 00:00:22.132 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 1
  66. 00:00:22.135 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 2
  67. 00:00:22.156 |S| HLE.OsThread.4 ServiceNv VsmsMapping: Stubbed.
  68. 00:00:22.164 |S| HLE.OsThread.4 ServiceNv InitializeEx: Stubbed.
  69. 00:00:22.192 |S| HLE.OsThread.4 ServiceNv GetActiveSlotMask: Stubbed.
  70. 00:00:22.196 |S| HLE.OsThread.4 ServiceNv ZbcSetTable: Stubbed.
  71. 00:00:22.196 |S| HLE.OsThread.4 ServiceNv GetActiveSlotMask: Stubbed.
  72. 00:00:22.320 |S| HLE.OsThread.4 ServiceNv SetNvMapFd: Stubbed.
  73. 00:00:22.321 |S| HLE.OsThread.4 ServiceNv AllocGpfifoEx2: Stubbed.
  74. 00:00:22.321 |S| HLE.OsThread.4 ServiceNv AllocObjCtx: Stubbed.
  75. 00:00:22.322 |S| HLE.OsThread.4 ServiceNv SetErrorNotifier: Stubbed.
  76. 00:00:22.323 |S| HLE.OsThread.4 ServiceNv SetUserData: Stubbed.
  77. 00:00:22.323 |S| HLE.OsThread.4 ServiceNv SetTimeout: Stubbed.
  78. 00:00:22.326 |S| HLE.OsThread.4 ServiceNv ZcullBind: Stubbed.
  79. 00:00:23.791 |I| Ptc.DiskWriter Ptc Save: Saved Translation Cache (size: 143985015 bytes, translated functions: 71687).
  80. 00:00:24.457 |I| HLE.OsThread.11 AudioRenderer AcquireSessionId: Registered new output (0)
  81. 00:00:24.564 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair}
  82. 00:00:24.564 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld
  83. 00:00:24.566 |S| HLE.OsThread.3 ServiceHid SetNpadHandheldActivationMode: Stubbed. {appletResourceUserId: 1 ; _npadHandheldActivationMode: Dual}
  84. 00:00:24.566 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Player1 ; npadStyleSet: -6897792519044595712}
  85. 00:00:24.567 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Handheld ; npadStyleSet: -6897792312886165504}
  86. 00:00:25.582 |S| HLE.OsThread.47 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72326081180614656}
  87. 00:00:25.584 |S| HLE.OsThread.47 ServiceAcc IsUserAccountSwitchLocked: Stubbed.
  88. 00:00:25.584 |S| HLE.OsThread.47 ServiceNs CheckAddOnContentMountStatus: Stubbed.
  89. 00:00:25.686 |S| HLE.OsThread.3 ServiceHid SetTouchScreenResolution: Stubbed. {width: 1280 ; height: 720 ; appletResourceUserId: 1}
  90. 00:00:25.686 |S| HLE.OsThread.3 ServiceHid ActivateTouchScreen: Stubbed. {appletResourceUserId: 1}
  91. 00:00:26.386 |E| GUI.RenderThread Application : Unhandled exception caught: System.IndexOutOfRangeException: Index was outside the bounds of the array.
  92. at Ryujinx.Graphics.OpenGL.Pipeline.SetRenderTargets(ITexture[] colors, ITexture depthStencil) in D:\a\src\src\src\Ryujinx.Graphics.OpenGL\Pipeline.cs:line 1177
  93. at Ryujinx.Graphics.GAL.Multithreading.Commands.SetRenderTargetsCommand.Run(SetRenderTargetsCommand& command, ThreadedRenderer threaded, IRenderer renderer) in D:\a\src\src\src\Ryujinx.Graphics.GAL\Multithreading\Commands\SetRenderTargetsCommand.cs:line 30
  94. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_1[T](Span`1 memory, ThreadedRenderer threaded, IRenderer renderer) in D:\a\src\src\src\Ryujinx.Graphics.GAL\Multithreading\CommandHelper.cs:line 43
  95. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop() in D:\a\src\src\src\Ryujinx.Graphics.GAL\Multithreading\ThreadedRenderer.cs:line 146
  96. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RunLoop(ThreadStart gpuLoop) in D:\a\src\src\src\Ryujinx.Graphics.GAL\Multithreading\ThreadedRenderer.cs:line 115
  97. at Ryujinx.Ava.Systems.AppHost.RenderLoop() in D:\a\src\src\src\Ryujinx\Systems\AppHost.cs:line 1065
  98. at System.Threading.Thread.StartCallback()
  99.  
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