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AMPLOG 2022-10-06

Oct 5th, 2022
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  1. ==> /home/amp/.ampdata/instances/tst01/AMP_Logs/AMPLOG 2022-10-06 02-14-49.log <==
  2. [02:20:09] [API:holmen Activity] : Updating the application.
  3. Redirecting stderr to '/home/amp/Steam/logs/stderr.txt'
  4. ILocalize::AddFile() failed to load file "public/steambootstrapper_english.txt".
  5. [ 0%] Checking for available update...
  6. [----] Downloading update (0 of 56,066 KB)...
  7. [ 0%] Downloading update (3,449 of 56,066 KB)...
  8. [ 6%] Downloading update (6,989 of 56,066 KB)...
  9. [ 12%] Downloading update (9,755 of 56,066 KB)...
  10. [ 17%] Downloading update (12,271 of 56,066 KB)...
  11. [ 21%] Downloading update (14,817 of 56,066 KB)...
  12. [ 26%] Downloading update (17,567 of 56,066 KB)...
  13. [ 31%] Downloading update (20,103 of 56,066 KB)...
  14. [ 35%] Downloading update (22,622 of 56,066 KB)...
  15. [ 40%] Downloading update (25,154 of 56,066 KB)...
  16. [ 44%] Downloading update (27,924 of 56,066 KB)...
  17. [ 49%] Downloading update (30,438 of 56,066 KB)...
  18. [ 54%] Downloading update (32,966 of 56,066 KB)...
  19. [ 58%] Downloading update (35,493 of 56,066 KB)...
  20. [ 63%] Downloading update (37,851 of 56,066 KB)...
  21. [ 67%] Downloading update (39,112 of 56,066 KB)...
  22. [ 69%] Downloading update (40,380 of 56,066 KB)...
  23. [ 72%] Downloading update (41,769 of 56,066 KB)...
  24. [ 74%] Downloading update (43,032 of 56,066 KB)...
  25. [ 76%] Downloading update (44,292 of 56,066 KB)...
  26. [ 78%] Downloading update (45,680 of 56,066 KB)...
  27. [ 81%] Downloading update (46,936 of 56,066 KB)...
  28. [ 83%] Downloading update (48,192 of 56,066 KB)...
  29. [ 85%] Downloading update (49,582 of 56,066 KB)...
  30. [ 88%] Downloading update (50,854 of 56,066 KB)...
  31. [ 90%] Downloading update (52,247 of 56,066 KB)...
  32. [ 93%] Downloading update (53,513 of 56,066 KB)...
  33. [ 95%] Downloading update (54,774 of 56,066 KB)...
  34. [ 97%] Downloading update (56,066 of 56,066 KB)...
  35. [100%] Downloading update (56,066 of 56,066 KB)...
  36. [100%] Download Complete.
  37. [----] Applying update...
  38. [----] Extracting package...
  39. [----] Extracting package...
  40. [----] Extracting package...
  41. [----] Extracting package...
  42. [----] Installing update...
  43. [----] Installing update...
  44. [----] Installing update...
  45. [----] Installing update...
  46. [----] Installing update...
  47. [----] Installing update...
  48. [----] Installing update...
  49. [----] Installing update...
  50. [----] Cleaning up...
  51. [----] Update complete, launching...
  52. Redirecting stderr to '/home/amp/Steam/logs/stderr.txt'
  53. /tmp/dumps insufficient permissions - delete and recreate
  54. [ 0%] Checking for available updates...
  55. [----] Verifying installation...
  56. [ 0%] Downloading update...
  57. [ 0%] Checking for available updates...
  58. [----] Download complete.
  59. [----] Extracting package...
  60. [----] Extracting package...
  61. [----] Extracting package...
  62. [----] Extracting package...
  63. [----] Installing update...
  64. [----] Installing update...
  65. [----] Installing update...
  66. [----] Installing update...
  67. [----] Installing update...
  68. [----] Installing update...
  69. [----] Installing update...
  70. [----] Installing update...
  71. [----] Cleaning up...
  72. [----] Update complete, launching Steamcmd...
  73. Redirecting stderr to '/home/amp/Steam/logs/stderr.txt'
  74. [ 0%] Checking for available updates...
  75. [----] Verifying installation...
  76. Steam Console Client (c) Valve Corporation - version 1663887295
  77. -- type 'quit' to exit --
  78. Loading Steam API...OK
  79. force_install_dir 896660
  80. Connecting anonymously to Steam Public...Message type 9806 wasn't declared, but we registered job CClientJobEnableOrDisableDownloads to handle it?
  81. OK
  82. Waiting for client config...OK
  83. Waiting for user info...OK
  84. app_update 896660 -beta public validate
  85. Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
  86. Update state (0x61) downloading, progress: 1.76 (23068672 / 1311090546)
  87. Update state (0x61) downloading, progress: 18.01 (236145155 / 1311090546)
  88. Update state (0x61) downloading, progress: 37.70 (494257473 / 1311090546)
  89. Update state (0x61) downloading, progress: 46.07 (604065729 / 1311090546)
  90. Update state (0x61) downloading, progress: 56.40 (739413677 / 1311090546)
  91. Update state (0x61) downloading, progress: 61.56 (807083373 / 1311090546)
  92. Update state (0x61) downloading, progress: 66.89 (876927245 / 1311090546)
  93. Update state (0x61) downloading, progress: 71.88 (942432045 / 1311090546)
  94. Update state (0x61) downloading, progress: 77.39 (1014680301 / 1311090546)
  95. Update state (0x61) downloading, progress: 83.10 (1089467757 / 1311090546)
  96. Update state (0x61) downloading, progress: 88.47 (1159898541 / 1311090546)
  97. Update state (0x61) downloading, progress: 93.77 (1229471181 / 1311090546)
  98. Update state (0x61) downloading, progress: 99.13 (1299680410 / 1311090546)
  99. Update state (0x81) verifying update, progress: 50.90 (667331285 / 1311090546)
  100. Success! App '896660' fully installed.
  101. quit
  102. [02:21:05] [API:holmen Activity] : Starting the application.
  103. Mono path[0] = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/Managed'
  104. Mono config path = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
  105. Preloaded 'libsteam_api.so'
  106. Unable to preload the following plugins:
  107. libparty.so
  108. Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
  109. [Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/UnitySubsystems
  110. Forcing GfxDevice: Null
  111. GfxDevice: creating device client; threaded=0
  112. NullGfxDevice:
  113. Version: NULL 1.0 [1.0]
  114. Renderer: Null Device
  115. Vendor: Unity Technologies
  116. Begin MonoManager ReloadAssembly
  117. - Completed reload, in 0.055 seconds
  118. ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  119. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  120. ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  121. UnloadTime: 0.782338 ms
  122. Caught fatal signal - signo:11 code:1 errno:0 addr:0x38
  123. Obtained 49 stack frames.
  124. #0 0x007ff33ce3e730 in funlockfile
  125. #1 0x007ff33ef0bd2d in _dl_rtld_di_serinfo
  126. #2 0x007ff33ef1319e in _dl_find_dso_for_object
  127. #3 0x007ff33cda057f in _dl_catch_exception
  128. #4 0x007ff33ef12bba in _dl_find_dso_for_object
  129. #5 0x007ff33cc68256 in (Unknown)
  130. #6 0x007ff33cda057f in _dl_catch_exception
  131. #7 0x007ff33cda060f in _dl_catch_error
  132. #8 0x007ff33cc68995 in dlerror
  133. #9 0x007ff33cc682e6 in dlopen
  134. #10 0x007ff33c6f828e in mono_dl_open
  135. #11 0x007ff33c673ecd in mono_jit_info_get_method
  136. #12 0x007ff33c675017 in mono_lookup_pinvoke_call
  137. #13 0x007ff33c687f0c in mono_marshal_string_to_utf16
  138. #14 0x007ff33c548a82 in mono_set_break_policy
  139. #15 0x007ff33c52d4a4 in _init
  140. #16 0x007ff33c52ef1c in _init
  141. #17 0x007ff33c532dfa in mono_print_method_from_ip
  142. #18 0x007ff33c5b2bde in mono_print_thread_dump_from_ctx
  143. #19 0x007ff33c5b2f0d in mono_print_thread_dump_from_ctx
  144. #20 0x00000040cad393 in (Unknown)
  145. #21 0x00000041ae52d8 in System.TimeZoneInfo:TryGetNameFromPath (string,string&)
  146. #22 0x00000041ac9ed8 in System.TimeZoneInfo:get_Local ()
  147. #23 0x007ff33c533cdd in mono_print_method_from_ip
  148. #24 0x007ff33c6a3b18 in mono_perfcounter_foreach
  149. #25 0x007ff33c6a49c5 in mono_runtime_invoke
  150. #26 0x007ff33deccb62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  151. #27 0x007ff33decac72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  152. #28 0x007ff33deaae47 in Coroutine::InvokeMoveNext(ScriptingExceptionPtr*)
  153. #29 0x007ff33deaaa75 in Coroutine::Run(bool*)
  154. #30 0x007ff33deae1de in MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**)
  155. #31 0x007ff33deae5b2 in MonoBehaviour::StartCoroutineManaged2(ScriptingObjectPtr)
  156. #32 0x007ff33df9dffe in MonoBehaviour_CUSTOM_StartCoroutineManaged2(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
  157. #33 0x00000041ad9a0e in (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  158. #34 0x007ff33c533cdd in mono_print_method_from_ip
  159. #35 0x007ff33c6a3b18 in mono_perfcounter_foreach
  160. #36 0x007ff33c6a49c5 in mono_runtime_invoke
  161. #37 0x007ff33deccb62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  162. #38 0x007ff33decac72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  163. #39 0x007ff33deaf201 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingExceptionPtr*)
  164. #40 0x007ff33deaf322 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr)
  165. #41 0x007ff33deafbf6 in MonoBehaviour::DelayedStartCall(Object*, void*)
  166. #42 0x007ff33dbe6202 in DelayedCallManager::Update(int)
  167. #43 0x007ff33dd4c957 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  168. #44 0x007ff33dd4c912 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  169. #45 0x007ff33dd4cebe in PlayerLoop()
  170. #46 0x007ff33df2abab in PlayerMain(int, char**)
  171. #47 0x007ff33cc9009b in __libc_start_main
  172. #48 0x005595f498c029 in _start
  173. [02:21:08] [Generic:holmen Warning] : The application stopped unexpectedly. Exit code 139
  174. Mono path[0] = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/Managed'
  175. Mono config path = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
  176. Preloaded 'libsteam_api.so'
  177. Unable to preload the following plugins:
  178. libparty.so
  179. Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
  180. [Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/UnitySubsystems
  181. Forcing GfxDevice: Null
  182. GfxDevice: creating device client; threaded=0
  183. NullGfxDevice:
  184. Version: NULL 1.0 [1.0]
  185. Renderer: Null Device
  186. Vendor: Unity Technologies
  187. Begin MonoManager ReloadAssembly
  188. - Completed reload, in 0.060 seconds
  189. ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  190. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  191. ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  192. UnloadTime: 0.659829 ms
  193. Caught fatal signal - signo:11 code:1 errno:0 addr:0x38
  194. Obtained 49 stack frames.
  195. #0 0x007fe44fe6f730 in funlockfile
  196. #1 0x007fe451f3cd2d in _dl_rtld_di_serinfo
  197. #2 0x007fe451f4419e in _dl_find_dso_for_object
  198. #3 0x007fe44fdd157f in _dl_catch_exception
  199. #4 0x007fe451f43bba in _dl_find_dso_for_object
  200. #5 0x007fe44fc99256 in (Unknown)
  201. #6 0x007fe44fdd157f in _dl_catch_exception
  202. #7 0x007fe44fdd160f in _dl_catch_error
  203. #8 0x007fe44fc99995 in dlerror
  204. #9 0x007fe44fc992e6 in dlopen
  205. #10 0x007fe44f72928e in mono_dl_open
  206. #11 0x007fe44f6a4ecd in mono_jit_info_get_method
  207. #12 0x007fe44f6a6017 in mono_lookup_pinvoke_call
  208. #13 0x007fe44f6b8f0c in mono_marshal_string_to_utf16
  209. #14 0x007fe44f579a82 in mono_set_break_policy
  210. #15 0x007fe44f55e4a4 in _init
  211. #16 0x007fe44f55ff1c in _init
  212. #17 0x007fe44f563dfa in mono_print_method_from_ip
  213. #18 0x007fe44f5e3bde in mono_print_thread_dump_from_ctx
  214. #19 0x007fe44f5e3f0d in mono_print_thread_dump_from_ctx
  215. #20 0x00000040ab2393 in (Unknown)
  216. #21 0x00000040d872d8 in System.TimeZoneInfo:TryGetNameFromPath (string,string&)
  217. #22 0x00000040d6bed8 in System.TimeZoneInfo:get_Local ()
  218. #23 0x007fe44f564cdd in mono_print_method_from_ip
  219. #24 0x007fe44f6d4b18 in mono_perfcounter_foreach
  220. #25 0x007fe44f6d59c5 in mono_runtime_invoke
  221. #26 0x007fe450efdb62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  222. #27 0x007fe450efbc72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  223. #28 0x007fe450edbe47 in Coroutine::InvokeMoveNext(ScriptingExceptionPtr*)
  224. #29 0x007fe450edba75 in Coroutine::Run(bool*)
  225. #30 0x007fe450edf1de in MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**)
  226. #31 0x007fe450edf5b2 in MonoBehaviour::StartCoroutineManaged2(ScriptingObjectPtr)
  227. #32 0x007fe450fceffe in MonoBehaviour_CUSTOM_StartCoroutineManaged2(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
  228. #33 0x00000040d7ba0e in (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  229. #34 0x007fe44f564cdd in mono_print_method_from_ip
  230. #35 0x007fe44f6d4b18 in mono_perfcounter_foreach
  231. #36 0x007fe44f6d59c5 in mono_runtime_invoke
  232. #37 0x007fe450efdb62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  233. #38 0x007fe450efbc72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  234. #39 0x007fe450ee0201 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingExceptionPtr*)
  235. #40 0x007fe450ee0322 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr)
  236. #41 0x007fe450ee0bf6 in MonoBehaviour::DelayedStartCall(Object*, void*)
  237. #42 0x007fe450c17202 in DelayedCallManager::Update(int)
  238. #43 0x007fe450d7d957 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  239. #44 0x007fe450d7d912 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  240. #45 0x007fe450d7debe in PlayerLoop()
  241. #46 0x007fe450f5bbab in PlayerMain(int, char**)
  242. #47 0x007fe44fcc109b in __libc_start_main
  243. #48 0x00556da44af029 in _start
  244. [02:21:11] [Generic:holmen Warning] : The application stopped unexpectedly. Exit code 139
  245. Mono path[0] = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/Managed'
  246. Mono config path = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
  247. Preloaded 'libsteam_api.so'
  248. Unable to preload the following plugins:
  249. libparty.so
  250. Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
  251. [Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/UnitySubsystems
  252. Forcing GfxDevice: Null
  253. GfxDevice: creating device client; threaded=0
  254. NullGfxDevice:
  255. Version: NULL 1.0 [1.0]
  256. Renderer: Null Device
  257. Vendor: Unity Technologies
  258. Begin MonoManager ReloadAssembly
  259. - Completed reload, in 0.053 seconds
  260. ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  261. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  262. ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  263. UnloadTime: 0.855609 ms
  264. Caught fatal signal - signo:11 code:1 errno:0 addr:0x38
  265. Obtained 49 stack frames.
  266. #0 0x007f9516309730 in funlockfile
  267. #1 0x007f95183d6d2d in _dl_rtld_di_serinfo
  268. #2 0x007f95183de19e in _dl_find_dso_for_object
  269. #3 0x007f951626b57f in _dl_catch_exception
  270. #4 0x007f95183ddbba in _dl_find_dso_for_object
  271. #5 0x007f9516133256 in (Unknown)
  272. #6 0x007f951626b57f in _dl_catch_exception
  273. #7 0x007f951626b60f in _dl_catch_error
  274. #8 0x007f9516133995 in dlerror
  275. #9 0x007f95161332e6 in dlopen
  276. #10 0x007f9515bc328e in mono_dl_open
  277. #11 0x007f9515b3eecd in mono_jit_info_get_method
  278. #12 0x007f9515b40017 in mono_lookup_pinvoke_call
  279. #13 0x007f9515b52f0c in mono_marshal_string_to_utf16
  280. #14 0x007f9515a13a82 in mono_set_break_policy
  281. #15 0x007f95159f84a4 in _init
  282. #16 0x007f95159f9f1c in _init
  283. #17 0x007f95159fddfa in mono_print_method_from_ip
  284. #18 0x007f9515a7dbde in mono_print_thread_dump_from_ctx
  285. #19 0x007f9515a7df0d in mono_print_thread_dump_from_ctx
  286. #20 0x0000004086a393 in (Unknown)
  287. #21 0x0000004199e2d8 in System.TimeZoneInfo:TryGetNameFromPath (string,string&)
  288. #22 0x00000041982ed8 in System.TimeZoneInfo:get_Local ()
  289. #23 0x007f95159fecdd in mono_print_method_from_ip
  290. #24 0x007f9515b6eb18 in mono_perfcounter_foreach
  291. #25 0x007f9515b6f9c5 in mono_runtime_invoke
  292. #26 0x007f9517397b62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  293. #27 0x007f9517395c72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  294. #28 0x007f9517375e47 in Coroutine::InvokeMoveNext(ScriptingExceptionPtr*)
  295. #29 0x007f9517375a75 in Coroutine::Run(bool*)
  296. #30 0x007f95173791de in MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**)
  297. #31 0x007f95173795b2 in MonoBehaviour::StartCoroutineManaged2(ScriptingObjectPtr)
  298. #32 0x007f9517468ffe in MonoBehaviour_CUSTOM_StartCoroutineManaged2(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
  299. #33 0x00000041992a0e in (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  300. #34 0x007f95159fecdd in mono_print_method_from_ip
  301. #35 0x007f9515b6eb18 in mono_perfcounter_foreach
  302. #36 0x007f9515b6f9c5 in mono_runtime_invoke
  303. #37 0x007f9517397b62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  304. #38 0x007f9517395c72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  305. #39 0x007f951737a201 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingExceptionPtr*)
  306. #40 0x007f951737a322 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr)
  307. #41 0x007f951737abf6 in MonoBehaviour::DelayedStartCall(Object*, void*)
  308. #42 0x007f95170b1202 in DelayedCallManager::Update(int)
  309. #43 0x007f9517217957 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  310. #44 0x007f9517217912 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  311. #45 0x007f9517217ebe in PlayerLoop()
  312. #46 0x007f95173f5bab in PlayerMain(int, char**)
  313. #47 0x007f951615b09b in __libc_start_main
  314. #48 0x0055b258ea2029 in _start
  315. [02:21:14] [Generic:holmen Warning] : The application stopped unexpectedly. Exit code 139
  316. Mono path[0] = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/Managed'
  317. Mono config path = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
  318. Preloaded 'libsteam_api.so'
  319. Unable to preload the following plugins:
  320. libparty.so
  321. Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
  322. [Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/UnitySubsystems
  323. Forcing GfxDevice: Null
  324. GfxDevice: creating device client; threaded=0
  325. NullGfxDevice:
  326. Version: NULL 1.0 [1.0]
  327. Renderer: Null Device
  328. Vendor: Unity Technologies
  329. Begin MonoManager ReloadAssembly
  330. - Completed reload, in 0.052 seconds
  331. ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  332. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  333. ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  334. UnloadTime: 0.880448 ms
  335. Caught fatal signal - signo:11 code:1 errno:0 addr:0x38
  336. Obtained 49 stack frames.
  337. #0 0x007f21f7c07730 in funlockfile
  338. #1 0x007f21f9cd4d2d in _dl_rtld_di_serinfo
  339. #2 0x007f21f9cdc19e in _dl_find_dso_for_object
  340. #3 0x007f21f7b6957f in _dl_catch_exception
  341. #4 0x007f21f9cdbbba in _dl_find_dso_for_object
  342. #5 0x007f21f7a31256 in (Unknown)
  343. #6 0x007f21f7b6957f in _dl_catch_exception
  344. #7 0x007f21f7b6960f in _dl_catch_error
  345. #8 0x007f21f7a31995 in dlerror
  346. #9 0x007f21f7a312e6 in dlopen
  347. #10 0x007f21f74c128e in mono_dl_open
  348. #11 0x007f21f743cecd in mono_jit_info_get_method
  349. #12 0x007f21f743e017 in mono_lookup_pinvoke_call
  350. #13 0x007f21f7450f0c in mono_marshal_string_to_utf16
  351. #14 0x007f21f7311a82 in mono_set_break_policy
  352. #15 0x007f21f72f64a4 in _init
  353. #16 0x007f21f72f7f1c in _init
  354. #17 0x007f21f72fbdfa in mono_print_method_from_ip
  355. #18 0x007f21f737bbde in mono_print_thread_dump_from_ctx
  356. #19 0x007f21f737bf0d in mono_print_thread_dump_from_ctx
  357. #20 0x0000004069d393 in (Unknown)
  358. #21 0x00000040b712d8 in System.TimeZoneInfo:TryGetNameFromPath (string,string&)
  359. #22 0x00000040b55ed8 in System.TimeZoneInfo:get_Local ()
  360. #23 0x007f21f72fccdd in mono_print_method_from_ip
  361. #24 0x007f21f746cb18 in mono_perfcounter_foreach
  362. #25 0x007f21f746d9c5 in mono_runtime_invoke
  363. #26 0x007f21f8c95b62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  364. #27 0x007f21f8c93c72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  365. #28 0x007f21f8c73e47 in Coroutine::InvokeMoveNext(ScriptingExceptionPtr*)
  366. #29 0x007f21f8c73a75 in Coroutine::Run(bool*)
  367. #30 0x007f21f8c771de in MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**)
  368. #31 0x007f21f8c775b2 in MonoBehaviour::StartCoroutineManaged2(ScriptingObjectPtr)
  369. #32 0x007f21f8d66ffe in MonoBehaviour_CUSTOM_StartCoroutineManaged2(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
  370. #33 0x00000040b65a0e in (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  371. #34 0x007f21f72fccdd in mono_print_method_from_ip
  372. #35 0x007f21f746cb18 in mono_perfcounter_foreach
  373. #36 0x007f21f746d9c5 in mono_runtime_invoke
  374. #37 0x007f21f8c95b62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  375. #38 0x007f21f8c93c72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  376. #39 0x007f21f8c78201 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingExceptionPtr*)
  377. #40 0x007f21f8c78322 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr)
  378. #41 0x007f21f8c78bf6 in MonoBehaviour::DelayedStartCall(Object*, void*)
  379. #42 0x007f21f89af202 in DelayedCallManager::Update(int)
  380. #43 0x007f21f8b15957 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  381. #44 0x007f21f8b15912 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  382. #45 0x007f21f8b15ebe in PlayerLoop()
  383. #46 0x007f21f8cf3bab in PlayerMain(int, char**)
  384. #47 0x007f21f7a5909b in __libc_start_main
  385. #48 0x005614af271029 in _start
  386. [02:21:17] [Generic:holmen Warning] : The application stopped unexpectedly. Exit code 139
  387. Mono path[0] = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/Managed'
  388. Mono config path = '/home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
  389. Preloaded 'libsteam_api.so'
  390. Unable to preload the following plugins:
  391. libparty.so
  392. Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
  393. [Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/tst01/Valheim/896660/valheim_server_Data/UnitySubsystems
  394. Forcing GfxDevice: Null
  395. GfxDevice: creating device client; threaded=0
  396. NullGfxDevice:
  397. Version: NULL 1.0 [1.0]
  398. Renderer: Null Device
  399. Vendor: Unity Technologies
  400. Begin MonoManager ReloadAssembly
  401. - Completed reload, in 0.059 seconds
  402. ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  403. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  404. ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  405. UnloadTime: 0.906299 ms
  406. Caught fatal signal - signo:11 code:1 errno:0 addr:0x38
  407. Obtained 49 stack frames.
  408. #0 0x007f5c5db50730 in funlockfile
  409. #1 0x007f5c5fc1dd2d in _dl_rtld_di_serinfo
  410. #2 0x007f5c5fc2519e in _dl_find_dso_for_object
  411. #3 0x007f5c5dab257f in _dl_catch_exception
  412. #4 0x007f5c5fc24bba in _dl_find_dso_for_object
  413. #5 0x007f5c5d97a256 in (Unknown)
  414. #6 0x007f5c5dab257f in _dl_catch_exception
  415. #7 0x007f5c5dab260f in _dl_catch_error
  416. #8 0x007f5c5d97a995 in dlerror
  417. #9 0x007f5c5d97a2e6 in dlopen
  418. #10 0x007f5c5d40a28e in mono_dl_open
  419. #11 0x007f5c5d385ecd in mono_jit_info_get_method
  420. #12 0x007f5c5d387017 in mono_lookup_pinvoke_call
  421. #13 0x007f5c5d399f0c in mono_marshal_string_to_utf16
  422. #14 0x007f5c5d25aa82 in mono_set_break_policy
  423. #15 0x007f5c5d23f4a4 in _init
  424. #16 0x007f5c5d240f1c in _init
  425. #17 0x007f5c5d244dfa in mono_print_method_from_ip
  426. #18 0x007f5c5d2c4bde in mono_print_thread_dump_from_ctx
  427. #19 0x007f5c5d2c4f0d in mono_print_thread_dump_from_ctx
  428. #20 0x000000411d2393 in (Unknown)
  429. #21 0x0000004062c2d8 in System.TimeZoneInfo:TryGetNameFromPath (string,string&)
  430. #22 0x00000040610ed8 in System.TimeZoneInfo:get_Local ()
  431. #23 0x007f5c5d245cdd in mono_print_method_from_ip
  432. #24 0x007f5c5d3b5b18 in mono_perfcounter_foreach
  433. #25 0x007f5c5d3b69c5 in mono_runtime_invoke
  434. #26 0x007f5c5ebdeb62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  435. #27 0x007f5c5ebdcc72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  436. #28 0x007f5c5ebbce47 in Coroutine::InvokeMoveNext(ScriptingExceptionPtr*)
  437. #29 0x007f5c5ebbca75 in Coroutine::Run(bool*)
  438. #30 0x007f5c5ebc01de in MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**)
  439. #31 0x007f5c5ebc05b2 in MonoBehaviour::StartCoroutineManaged2(ScriptingObjectPtr)
  440. #32 0x007f5c5ecafffe in MonoBehaviour_CUSTOM_StartCoroutineManaged2(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
  441. #33 0x00000040620a0e in (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  442. #34 0x007f5c5d245cdd in mono_print_method_from_ip
  443. #35 0x007f5c5d3b5b18 in mono_perfcounter_foreach
  444. #36 0x007f5c5d3b69c5 in mono_runtime_invoke
  445. #37 0x007f5c5ebdeb62 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  446. #38 0x007f5c5ebdcc72 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  447. #39 0x007f5c5ebc1201 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingExceptionPtr*)
  448. #40 0x007f5c5ebc1322 in MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr)
  449. #41 0x007f5c5ebc1bf6 in MonoBehaviour::DelayedStartCall(Object*, void*)
  450. #42 0x007f5c5e8f8202 in DelayedCallManager::Update(int)
  451. #43 0x007f5c5ea5e957 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  452. #44 0x007f5c5ea5e912 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  453. #45 0x007f5c5ea5eebe in PlayerLoop()
  454. #46 0x007f5c5ec3cbab in PlayerMain(int, char**)
  455. #47 0x007f5c5d9a209b in __libc_start_main
  456. #48 0x0055a8b6c18029 in _start
  457. [02:21:21] [Generic:holmen Warning] : The application stopped unexpectedly. Exit code 139
  458. [02:21:21] [Generic:holmen Warning] : Application failed to start 5 times, not restarting.
  459.  
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