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- "The Eleusian Precepts" (Page 1)
- Eleusis is a haven for the forestfolk, a place where they can gather
- amidst a shared purpose and concern; a community for people with a
- common unifying bond: a deep love of Nature. The community of Eleusis is
- not open to just any who would seek membership. The majority of its
- citizens are members of forest guilds, and only those with a long record
- of service to the forest from other guilds will even be considered for
- membership.
- The village of Eleusis is arranged around the Great Oak of Eleusis.
- Pathways extend through the tree tops, down and around various great
- trees, and under the ground in natural caverns. The village adapts
- itself around the surrounding area, using what nature has provided to
- form a living environment totally at ease with the surrounding habitat.
- The laws of Eleusis are simple in structure, aimed at providing the
- forestfolk who call it home a place that they can rest peacefully in
- each other's company.
- 1) Any enemy of Oakstone for crimes against the forest is an enemy of
- Eleusis.
- 2) Any attack on any citizen of Eleusis within the grounds of Eleusis is
- an enemyable offense.
- - A) Self defense is not an excuse. Noncitizens who have enemies who are
- citizens should avoid Eleusis.
- - B) Attempting to summon, harm from a distance, or otherwise
- aggressively act upon a person in Eleusis, even if the perpetrator is
- not within Eleusis, is considered an attack.
- - C) Attacking the loyal follower of a person is considered an attack on
- that person.
- - D) Theft is considered an attack.
- - E) Any action not performable while under the grace of the gods may be
- considered an attack, at the Council and Security Minister's discretion.
- 3) Any attack within Eleusis on a member of a guild whose guildhall
- resides in Eleusis is an offense against the village.
- 4) Combatants who are visitors to the city will all be instructed to
- leave or be enemied, as we do not wish the harmony of Eleusis disturbed
- by outsiders.
- 5) Harassment of any citizen within the city is grounds for enemy
- status, once a warning has been given to cease harassment.
- 6) Providing passive aid to aggressors, whether its standing as a portal
- target, interfering with village or citizen security, or assist in
- escape of an Eleusis enemy is grounds for enemy status.
- 7) Destroying, stealing, killing, or impairing any part of the working
- defenses of Eleusis, whether those be totems, traps, monoliths, guards,
- or other methods approved by the Council, is a crime against Eleusis.
- 8) The destruction or defacement of any addition to Eleusis authorized
- by the Council (such as shrines or altars) is an offense against the
- city.
- 9) Internal Crimes:
- - A) Treachery against Nature, or against the Council of Eleusis, is a
- crime.
- - B) Bringing combats to the community, except for those at its gates
- and in its direct defense, is a crime.
- - C) Any crime against Nature is punishable by the community. The
- Council of Oakstone determines crimes against Nature.
- - D) Attacking any citizen of the village is grounds for casting out,
- regardless of where the offense took place. "Attacks" here is an
- inclusive word, containing everything specifically laid out in the
- sections above, and not excluding possible other attacks.
- - E) Impairing the defense of the village, or abetting in any manner
- aggression within the village with intent to harm Nature, Eleusis, or
- its citizens, is treachery against the village itself.
- - F) Deriliction of duty to Nature, Oakstone, or Eleusis is a crime.
- This can be considered rather broad, but is to be restrained by common
- sense to cover applicable situations, such as not informing the village
- of a pending invasion even if the person is not actively aiding said
- invasion in any way.
- The Security Minister with approval of the Council of Leath-ris will set
- fines for any crime against Eleusis. Fines for crimes against the laws
- of Eleusis may be waived by the Council, or by the Security Minister
- with approval from the Speaker of Eleusis.
- Citizenship requirements:
- All members of the forestal guilds are eligible for citizenship of
- Eleusis. A short interview to confirm suitability and swearing to obey
- the laws of Eleusis (the Eleusian Oath) will be conducted by a community
- official. Without a solid reason to refuse membership, all applicants
- within this category have the right to join the community. Should a
- member be outguilded or quit their guild before passing their probation,
- they shall be removed from the ranks of Eleusis.
- Members of other classes with long histories of service to the forest
- and the forestfolk may apply for membership, and must be confirmed by a
- majority vote of the Council before being allowed citizenship.
- Membership in the community is a privilege however, not a right, and
- failure to abide by the laws both in spirit and in the letter, as well
- as failure to follow the ideology of Eleusis, is grounds for either
- refusal of citizenship, or for the casting out of a citizen.
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