Simanalix343

Candy Clicker 1.3

Apr 27th, 2020
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  1. Let's make a game!
  2. name:Candy Cantagion 1
  3. by:Creator:Gamers_Party</>Co-creator:Simanalix
  4. desc:This is a clicker game, about Candy. Update goes day/month/year.Click to make candy and also click on the lucky pop! Have fun!
  5. created:26/04/2020 AUS
  6. updated:28/04/2020 AUS
  7. version:1.2
  8. /*
  9. Links
  10. Play
  11. https://orteil.dashnet.org/igm/?g=ni0HjDiZ
  12. Main Script:
  13. https://pastebin.com/aiznuz9y
  14. CSS:
  15. https://pastebin.com/ZANCMrjP
  16. How to make icons:
  17. Step 1:
  18. Go to https://www.pixilart.com/draw,
  19. and make the icon. Click download (in the top left), and download the image.
  20. Step 2:
  21. Go to https://uploaddeimagens.com.br/,
  22. and click choose file. Then click recent in your storage, to find the icon.
  23. you just made.
  24. Step 3:
  25. Upload the image, copy the link, by right clicking the image.
  26. Step 4:Paste the link into this script.
  27. Plans:
  28.  
  29. */
  30. Settings
  31. //background: ?
  32. building cost increase:115%
  33. building cost refund:50%
  34. //spritesheet:icons, 48 by 48, ?
  35. stylesheet:https://pastebin.com/ZANCMrjP
  36. Layout
  37. *achievs
  38. contains:Achievements
  39. *buildings
  40. contains:Buildings
  41. *buttons
  42. contains:Buttons
  43. *res
  44. contains:Resources
  45. *upgrades
  46. contains:Upgrades
  47. Buttons
  48. *CandyCorn
  49. name:Candy Corn
  50. desc:Click this tasty candy corn to get more candies! <b>1 Candy Per Click (1 CandyPC)</b>
  51. on click:yield 1 candy
  52. no text
  53. class:bigButton hasFlares
  54. icon:https://i.imgur.com/RxWHJOB.png
  55. icon class:shadowed
  56. tooltip origin:top
  57. tooltip class:red
  58. Resources
  59. *TEMPLATE
  60. class:noBackground
  61. hidden when 0
  62. show earned
  63. *candy
  64. name:Candy
  65. desc:This is how much candy you have. You can use them to purchase things. Your goal is to have as much candy as possible!
  66. icon:https://uploaddeimagens.com.br/images/002/613/880/original/pixil-frame-0_%2820%29.png?1587926732
  67. *sugar
  68. name:Sugar
  69. desc:Candy is filled with this. Sugar is special, and permanent.
  70. passive:if (!have ArchitectA4) lose sugar sugar
  71. *jelly
  72. name:Jelly
  73. desc:<q>Healthier than candy.</q></>Each jelly increases FruitPS by 2 per building.
  74. on tick:yield ((buildingcount)*(jellyMult)) candy
  75. *gum
  76. name:Gum
  77. desc:This is earned from clicking lollipops.</><b>Special, permanant currency!</b>
  78. /*these \/ are just for tracking stats.*/
  79. *TEMPLATE
  80. always hidden
  81. *jellyMult
  82. *buildingcount
  83. *upgradecount
  84. *achievementcount
  85. *playtimetick
  86. *chanceAearn
  87. *lollipoptime
  88. *lablow
  89. *labhigh
  90. *labchance
  91. *labg
  92. *labb
  93. Shinies
  94. *luckyPop
  95. icon:https://i.imgur.com/tFnM1Xy.png
  96. class:bigButton
  97. frequency:lollipoptime
  98. frequency variation:90
  99. on click:
  100. yield 1 gum
  101. $timebonus=random(20,200)
  102. yield ($timebonus*(candy:ps)) candy
  103. end
  104. duration:15
  105. movement:anywhere growShrink fade moveRandom:1
  106. Buildings
  107. *TEMPLATE
  108. on click:anim glow
  109. on earn:lose 1/this buildingcount
  110. on lose:yield 1/this buildingcount
  111. *B1|Baker
  112. name:Baker
  113. desc:<q>A Baker making candy.</q> Makes 0.1 Candy per second (0.1 CandyPS).
  114. icon:
  115. cost:10 candy
  116. on tick:yield 0.1 candy
  117. unlocked
  118.  
  119. *B2|Collector
  120. name:Collector
  121. desc:<q>Spends all his time money collecting and buying candy.</q> 1 CandyPS
  122. icon:
  123. cost:100 candy
  124. on tick:yield 1 candy
  125. req:15 Baker
  126.  
  127. *B3|Coop
  128. name:Coop
  129. desc:<q>Special bunnies here lay candy eggs for you.</q> 8 CandyPS
  130. icon:
  131. cost:1000 candy
  132. on tick:yield 10 candy
  133. req:10 Collector
  134.  
  135. *B4|Farm
  136. name:Farm
  137. desc:<q>A special Candylope farm.</q> 80 CandyPS
  138. icon:
  139. cost:10000 candy
  140. on tick:yield 80 candy
  141. req:10 Coop
  142.  
  143. *B5|Factory
  144. name:Factory
  145. desc:Factory that mass produces candy. 600 CandyPS
  146. icon:
  147. cost:100000 candy
  148. on tick:yield 600 candy
  149. req:10 Farm
  150.  
  151. *B6|Restaurant
  152. name:Restauratn
  153. desc:<q>Other foods are now cooked into candy at restaurants.</q> 5,000 CandyPS
  154. icon:
  155. cost:900000 candy
  156. on tick:yield 5000 candy
  157. req:7000 candy
  158. req:10 Factory
  159.  
  160. *B7|Store
  161. name:Stores
  162. desc:<q>A store where people can buy things with candy.</q> 40,000 CandyPS
  163. icon:
  164. cost:80000000 candy
  165. on tick:yield 40000 candy
  166. req:15 Restaurant
  167.  
  168. *B8|Town
  169. name:Town
  170. desc:<q>An entire town full of people making candy.</q> 300,000 CandyPS
  171. icon:
  172. cost:700000000 candy
  173. on tick:yield 300000 candy
  174. req:10 Store
  175.  
  176. *B9|City
  177. name:Candy city
  178. desc:<q>A massive city of people, producing lots of candy.</q> 2,200,000 CandyPS
  179. icon:
  180. cost:7000000000 candy
  181. on tick:yield 2200000 candy
  182. req:10 Town
  183.  
  184. *B10|Continent
  185. name:Candy continent
  186. desc:<q>A whole continent.</q> 16,000,000 CandyPS
  187. icon:
  188. cost:60000000000 candy
  189. on tick:yield 16000000 candy
  190. req:10 City
  191.  
  192. *B11|State
  193. name:Candy state
  194. desc:<q>An entire state, with laws designed to keep everybody busy producing candy!</q> 120,000,000 CandyPS
  195. icon:
  196. cost:550000000000 candy
  197. on tick:yield 120000000 candy
  198. req:10 Continent
  199.  
  200. *B12|Country
  201. name:Country
  202. desc:<q>A huge nation of people United under a Candy flag.</q> 1,000,000,000,000 CandyPS
  203. icon:
  204. cost:4400000000000 candy
  205. on tick:yield 1000000000 candy
  206. req:10 State
  207.  
  208. *Lab
  209. name:Laboratories
  210. desc:<q>A place where your gumologists work hard on experiments.</q></>These randomly produce candy when you buy them. <b>Labs are 1 time use, but worth it!</b>
  211. passive:
  212. $succeedchance = chance ((labchance)%)
  213. $succeedreward=random(lablow,labhigh)
  214. if ($succeedchance>0) yield ($succeedreward*(candy:ps)) candy
  215. if ($succeedchance>0) lose (labchance-labchanceb) labchance
  216. if ($succeedchance<1) yield labchanceg labchance
  217. if (labchance>100) lose (labchance-100) labchance
  218. end
  219. cost:10000000 candy
  220. req:have Gum3
  221. Upgrades
  222. //Management
  223. *managementU
  224. start with
  225. always hidden
  226. on tick:
  227. if (chanceAearn<1) yield 1 candy
  228. end
  229. passive:
  230. yield 60 lollipoptime
  231. yield 10 labchanceb
  232. yield 15 labchanceg
  233. yield 60 lablow
  234. yield 120 labhigh
  235. //Candy Upgrades
  236. *TEMPLATE
  237. on click:anim glow
  238. passive:
  239. multiply candy yield of :Buildings by 1.1
  240. multiply candy yield of :Buttons by 1.1
  241. end
  242. desc:CandyPS +10%
  243. *U55
  244. name:Dum-dum suckers
  245. cost:50 candy
  246. req:100 (candy:earned)
  247. *U56
  248. name:Liquorish
  249. cost:500 candy
  250. req:1000 (candy:earned)
  251. *U57
  252. name:Carmel
  253. cost:5000 candy
  254. req:10000 (candy:earned)
  255. *U58
  256. name:Hershey's Kiss
  257. cost:50000 candy
  258. Req:100000 (candy:earned)
  259. *U59
  260. name:Pink Sugar
  261. cost:500000 candy
  262. req:1000000 (candy:earned)
  263. *U60
  264. name:Peppermints
  265. cost:5000000 candy
  266. req:10000000 (candy:earned)
  267. *U61
  268. name:Taffy
  269. cost:50000000 candy
  270. req:100000000 (candy:earned)
  271. *U62
  272. name:Cough Drops
  273. cost:500000000 candy
  274. req:1000000000 (candy:earned)
  275. *U63
  276. name:Extra Gum
  277. cost:5000000000 candy
  278. req:10000000000 (candy:earned)
  279. *U64
  280. name:M&M's
  281. cost:50000000000 candy
  282. req:100000000000 (candy:earned)
  283. *U65
  284. name:Bigger Candies
  285. cost:((pow(10,12))/2) candy
  286. req:(candy:earned)>=(pow(10,12))
  287. *U66
  288. name:Jelly Beans
  289. cost:((pow(10,13))/2) candy
  290. req:(candy:earned)>=(pow(10,13))
  291. *U67
  292. name:Cookie Dough Chunks
  293. cost:((pow(10,14))/2) candy
  294. req:(candy:earned)>=(pow(10,14))
  295. *U68
  296. name:Marshmallows
  297. cost:((pow(10,15))/2) candy
  298. req:(candy:earned)>=(pow(10,15))
  299. *U69
  300. name:Skittles
  301. cost:((pow(10,16))/2) candy
  302. req:(candy:earned)>=(pow(10,16))
  303. //Baker upgrades
  304. *TEMPLATE
  305. on click:anim glow
  306. passive:
  307. multiply yield of Baker by 2
  308. end
  309. *U1
  310. name:Candyventional Ovens
  311. desc:<q>Redesign Baker ovens for making candy.</q></><b>Effect:</b></>Baker CandyPS x2
  312. cost:1000 candy
  313. req:25 Baker
  314. icon:
  315. *U2
  316. name:Insta-maker Ovens
  317. desc:<q>These ovens are rare to get and instantly makes candy!</q></><b>Effect:</b></>Baker CandyPS x2
  318. cost:5000 candy
  319. req:50 Baker
  320. icon:
  321. *U3
  322. name:Faster hands
  323. desc:<q>Your bakers make the candy FASTER!</q></><b>Effect:</b></>Baker CandyPS x2
  324. cost:25000 candy
  325. req:75 Baker
  326. icon:
  327. *U4
  328. name:Good night's sleep
  329. desc:<q>Your bakers had a good nights sleep and are ready for a new day!</q></><b>Effect:</b></>Baker CandyPS x2
  330. cost:125000 candy
  331. req:100 Baker
  332. icon:
  333. //Collector upgrades
  334. *TEMPLATE
  335. on earn:lose 1 upgradecount
  336. on lose:yield 1 upgradecount
  337. on click:anim glow
  338. passive:
  339. multiply yield of Collector by 2
  340. end
  341. *U5
  342. name:Eyes
  343. desc:<q>The collectors can see more candy.</q></><b>Effect:</b></>Collector CandyPS x2
  344. cost:10000 candy
  345. req:25 Collector
  346. icon:
  347. *U6
  348. name:Storage unit
  349. desc:<q>The collectors candy storage unit is bigger.</q></><b>Effect:</b></>Collector CandyPS x2
  350. cost:50000 candy
  351. req:50 Collector
  352. icon:
  353. *U7
  354. name:Me and my mates
  355. desc:<q>The collectors friends become collectors!</q></><b>Effect:</b></>Collector CandyPS x2
  356. cost:250000 candy
  357. req:75 Collector
  358. icon:
  359. *U8
  360. name:We go in a 100 pack
  361. desc:<q>The collectors search for more candy in large groups.</q></><b>Effect:</b></>Collector CandyPS x2
  362. cost:1250000 candy
  363. req:100 Collector
  364. icon:
  365. //Coop upgrades
  366. *TEMPLATE
  367. on click:anim glow
  368. passive:
  369. multiply yield of Coop by 2
  370. end
  371. *U9
  372. name:Home sweet home
  373. desc:<q>The bunnies feel safer at home.</q></><b>Effect:</b></>Coop CandyPS x2
  374. cost:100000 candy
  375. req:25 Coop
  376. icon:
  377. *U10
  378. name:Softness lays eggs, too
  379. desc:<q>When they lay the eggs, it hurts less.</q></><b>Effect:</b></>Coop CandyPS x2
  380. cost:500000 candy
  381. req:50 Coop
  382. icon:
  383. *U11
  384. name:A star was born
  385. desc:<q>Bunnies are birthed quicker and grow faster.</q></><b>Effect:</b></>Coop CandyPS x2
  386. cost:2500000 candy
  387. req:75 Coop
  388. icon:
  389. *U12
  390. name:Pop pop pop pop pop
  391. desc:<q>The bunnies lay the eggs HEAPS quicker.</q></><b>Effect:</b></>Coop CandyPS x2
  392. cost:12500000 candy
  393. req:100 Coop
  394. icon:
  395. //Farm upgrades
  396. *TEMPLATE
  397. on click:anim glow
  398. passive:
  399. multiply yield of Farm by 2
  400. end
  401. *U13
  402. name:Make it rain!
  403. desc:<q>It rains a special kind of water that makes the candy crops grow faster.</q></><b>Effect:</b></>Farm CandyPS x2
  404. cost:1000000 candy
  405. req:25 Farm
  406. icon:
  407. *U14
  408. name:Animal frenzy
  409. desc:<q>There are more animals on the farm.</q></><b>Effect:</b></>Farm CandyPS x2
  410. cost:5000000 candy
  411. req:50 Farm
  412. icon:
  413. *U15
  414. name:Drought relief
  415. desc:<q>There is a less of a chance of droughts happening down at the farms.</q></><b>Effect:</b></>Farm CandyPS x2
  416. cost:25000000 candy
  417. req:75 Farm
  418. icon:
  419. *U16
  420. name:More more more!
  421. desc:<q>There are more farmers, animals, candy crops and farms to make candy quicker.</q></><b>Effect:</b></>Farm CandyPS x2
  422. cost:125000000 candy
  423. req:100 Farm
  424. icon:
  425. //Factory upgrades
  426. *TEMPLATE
  427. on click:anim glow
  428. passive:
  429. multiply yield of Factory by 2
  430. end
  431. *U17
  432. name:We need more
  433. desc:<q>The workers are going at their very best.</q></><b>Effect:</b></>Factory CandyPS x2
  434. cost:10000000 candy
  435. req:25 Factory
  436. icon:
  437. *U18
  438. name:No time to stop
  439. desc:<q>The workers are working 24/7.</q></><b>Effect:</b></>Factory CandyPS x2
  440. cost:50000000 candy
  441. req:50 Factory
  442. icon:
  443. *U19
  444. name:Quick there are hungry people out there!
  445. desc:<q>The workers are working life or death.</q></><b>Effect:</b></>Factory CandyPS x2
  446. cost:250000000 candy
  447. req:75 Factory
  448. icon:
  449. *U20
  450. name:Well they are tastier
  451. desc:<q>The candy is tastier than ever made.</q></><b>Effect:</b></>Factory CandyPS x2
  452. cost:1250000000 candy
  453. req:100 Factory
  454. icon:
  455. //Restaurant upgrades
  456. *TEMPLATE
  457. on click:anim glow
  458. passive:
  459. multiply yield of Restaurant by 2
  460. end
  461. *U21
  462. name:One candy burger please!
  463. desc:<q>The buns have candy in them.How odd!</q></><b>Effect:</b></>Restaurant CandyPS x2
  464. cost:100000000 candy
  465. req:25 Restaurant
  466. icon:
  467. *U22
  468. name:Candy wine
  469. desc:<q>Comes from the candy wine grapes then put into a glass then there is more candy put into it!</q></><b>Effect:</b></>Restaurant CandyPS x2
  470. cost:500000000 candy
  471. req:50 Restaurant
  472. icon:
  473. *U23
  474. name:Candy steak
  475. desc:<q>The steak comes from cows into steak witch just got more candy in it.</q></><b>Effect:</b></>Restaurant CandyPS x2
  476. cost:2500000000 candy
  477. req:75 Restaurant
  478. icon:
  479. *U24
  480. name:Candy dessert
  481. desc:<q>The dessert special is one over-sized candy ice-cream with one massive candy milkshake and some candy chips.</q></><b>Effect:</b></>Restaurant CandyPS x2
  482. cost:12500000000 candy
  483. req:100 Restaurant
  484. icon:
  485. //Store upgrades
  486. *TEMPLATE
  487. on click:anim glow
  488. passive:
  489. multiply yield of Store by 2
  490. end
  491. *U25
  492. name:Candy shop
  493. desc:<q>Is it just me or are the shops beginning to turn into candy?</q></><b>Effect:</b></>Store CandyPS x2
  494. cost:1000000000 candy
  495. req:25 Store
  496. icon:
  497. *U26
  498. name:Candy supermarket
  499. desc:<q>There are now supermarkets with candy stores.</q></><b>Effect:</b></>Store CandyPS x2
  500. cost:5000000000 candy
  501. req:50 Store
  502. icon:
  503. *U27
  504. name:Happy candy birthday!
  505. desc:<q>Celebrate the joy of candy birthdays!</q></><b>Effect:</b></>Store CandyPS x2
  506. cost:25000000000 candy
  507. req:75 Store
  508. icon:
  509. *U28
  510. name:Malissa's candy
  511. desc:<q>Come and buy some things from here!</q></><b>Effect:</b></>Store CandyPS x2
  512. cost:125000000000 candy
  513. req:100 Store
  514. icon:
  515. //Town upgrades
  516. *TEMPLATE
  517. on click:anim glow
  518. passive:
  519. multiply yield of Town by 2
  520. end
  521. *U29
  522. name:Candy galore!
  523. desc:<q>Everyone in town loves your candy.</q></><b>Effect:</b></>Town CandyPS x2
  524. cost:10000000000 candy
  525. req:25 Town
  526. icon:
  527. *U30
  528. name:Candy here candy there
  529. desc:<q>The love of candy is everywhere.</q></><b>Effect:</b></>Town CandyPS x2
  530. cost:50000000000 candy
  531. req:50 Town
  532. icon:
  533. *U31
  534. name:I spy with my little eye
  535. desc:<q>Something beginning with 'c'.</q></><b>Effect:</b></>Town CandyPS x2
  536. cost:250000000000 candy
  537. req:75 Town
  538. icon:
  539. *U32
  540. name:Candy
  541. desc:<q>The towns are called Candy.</q></><b>Effect:</b></>Town CandyPS x2
  542. cost:1250000000000 candy
  543. req:100 Town
  544. icon:
  545. //City upgrades
  546. *TEMPLATE
  547. on click:anim glow
  548. passive:
  549. multiply yield of Cit by 2
  550. end
  551. *U33
  552. name:Wow a lots happening
  553. desc:<q>Its in the name, right?</q></><b>Effect:</b></>City CandyPS x2
  554. cost:100000000000 candy
  555. req:25 City
  556. icon:
  557. *U34
  558. name:Congrats!
  559. desc:<q>Your city is congratulating you!</q></><b>Effect:</b></>City CandyPS x2
  560. cost:500000000000 candy
  561. req:50 City
  562. icon:
  563. *U35
  564. name:Candy only
  565. desc:<q>Sorry, only candy can pass through.</q></><b>Effect:</b></>City CandyPS x2
  566. cost:2500000000000 candy
  567. req:2 City
  568. icon:
  569. *U36
  570. name:Your big day
  571. desc:<q>You go up on stage and give a speech about what you feel from this candyness.</q></><b>Effect:</b></>City CandyPS x2
  572. cost:12500000000000 candy
  573. req:100 City
  574. icon:
  575. //Continent upgrades
  576. *TEMPLATE
  577. on click:anim glow
  578. passive:
  579. multiply yield of Continent by 2
  580. end
  581. *U37
  582. name:Massive plans
  583. desc:<q>What's you plans for this candy-thing.</q></><b>Effect:</b></>Continent CandyPS x2
  584. cost:1000000000000 candy
  585. req:25 Continent
  586. icon:
  587. *U38
  588. name:Will you get ahead?
  589. desc:<q>Some other idiot comes along and is competing with you to see who is better. Will you win?</q></><b>Effect:</b></>Continent CandyPS x2
  590. cost:5000000000000 candy
  591. req:50 Continent
  592. icon:
  593. *U39
  594. name:Very famous
  595. desc:<q>You are so famous.How could you be more famous?</q></><b>Effect:</b></>Continent CandyPS x2
  596. cost:25000000000000 candy
  597. req:75 Continent
  598. icon:
  599. *U40
  600. name:Boom Crash!
  601. desc:<q>The giants from the beanstalk have come to try your candy!</q></><b>Effect:</b></>Continent CandyPS x2
  602. cost:125000000000000 candy
  603. req:100 Continent
  604. icon:
  605. //State upgrades
  606. *TEMPLATE
  607. on click:anim glow
  608. passive:
  609. multiply yield of State by 2
  610. end
  611. *U41
  612. name:Wow your good
  613. desc:<q>Your candy is famous in your state.</q></><b>Effect:</b></>State CandyPS x2
  614. cost:10000000000000 candy
  615. req:2 State
  616. icon:
  617. *U42
  618. name:Give me more money$
  619. desc:<q>Your candy co$t more.</q></><b>Effect:</b></>State CandyPS x2
  620. cost:50000000000000 candy
  621. req:2 State
  622. icon:
  623. *U43
  624. name:What goes in...
  625. desc:<q>Your candy tastes like heaven on a stick covered in maple syrup.</q></><b>Effect:</b></>State CandyPS x2
  626. cost:250000000000000 candy
  627. req:2 State
  628. icon:
  629. *U44
  630. name:...must come out.
  631. desc:<q>Its easier to... you know what i mean.</q></><b>Effect:</b></>State CandyPS x2
  632. cost:1250000000000000 candy
  633. req:2 State
  634. icon:
  635. //Country upgrades
  636. *TEMPLATE
  637. on click:anim glow
  638. passive:
  639. multiply yield of Country by 2
  640. end
  641. *U45
  642. name:Candy country
  643. desc:<q>Everyone in your country loves your candy.Only yours.</q></><b>Effect:</b></>Country CandyPS x2
  644. cost:100000000000000 candy
  645. req:2 Country
  646. icon:
  647. *U46
  648. name:With a dab of magic
  649. desc:<q>You hired magicians to come and make more candy with magic shows!</q></><b>Effect:</b></>Country CandyPS x2
  650. cost:500000000000000 candy
  651. req:2 Country
  652. icon:
  653. *U47
  654. name:National candy day
  655. desc:<q>They made a national day of candy to celebrate you!</q></><b>Effect:</b></>Country CandyPS x2
  656. cost:2500000000000000 candy
  657. req:2 Country
  658. icon:
  659. *U48
  660. name:Inational candy day
  661. desc:<q>Now there is an international day of candy to celebrate the changed world.</q></><b>Effect:</b></>Country CandyPS x2
  662. cost:12500000000000000 candy
  663. req:2 Country
  664. req:U47
  665. Icon:
  666. //Clicking Upgrades
  667. *TEMPLATE
  668. on click:anim glow
  669. passive:
  670. multiply yield of CandyCorn by 3
  671. end
  672. *U49
  673. name:Candy Popcorn
  674. desc:<q>Clicking the candy corn now makes it pop into more candies.</q></><b>Effect:</b></>CandyPC x3
  675. cost:1000 candy
  676. req:3 achievementcount
  677. icon:
  678. *U50
  679. name:Candy Corn Cake
  680. desc:<q>I prefer this over corn cake.</q></><b>Effect:</b></>CandyPC x3
  681. cost:20000 candy
  682. req:6 achievementcount
  683. icon:
  684. *U51
  685. name:Candy Corn Syrup
  686. desc:<q>The candy corn is filled with candy syrup.</q></><b>Effect:</b></>CandyPC x3
  687. cost:400000 candy
  688. req:9 achievementcount
  689. icon:
  690. *U52
  691. name:Candy Kernels
  692. desc:<q>Click entire kernels of candy corn.</q></><b>Effect:</b></>CandyPC x3
  693. cost:8000000 candy
  694. req:12 achievementcount
  695. icon:
  696. *U53
  697. name:Candy Fields
  698. desc:<q>Beautiful, luscious fields of candy corn!</q></><b>Effect:</b></>CandyPC x2
  699. cost:160000000 candy
  700. req:15 achievementcount
  701. icon:
  702. *U54
  703. name:Candy Corn Children
  704. desc:<q>Your children also have candy corn farms.</q></><b>Effect:</b></>CandyPC x2
  705. cost:3200000000 candy
  706. req:18 achievementcount
  707. icon:
  708. //Gum Upgrades
  709. *Gum1
  710. passive:
  711. multiply candy yield of CandyCorn by (1+buildingcount)
  712. end
  713. name:corn flavored gum.
  714. desc:<q>Everybody likes to snack on corn flavored gum.</q></><b>Effect:</b></>+1 base CandyPC per building.
  715. cost:1 gum
  716. req:2 gum
  717. *Gum2
  718. passive:
  719. lose 30 lollipoptime
  720. end
  721. name:Grandfather Gum
  722. desc:<q>The old gum is replaced by the new.</q></><b>Effect:</b></>Lollipops spawn 30 seconds faster!
  723. cost:5 gum
  724. req:10 gum
  725. *Gum3
  726. name:Gumologists
  727. desc:<q>Hire some professionals to study that illusive gum substance.</q></><b>Effect:</b></>Unlocks a new building: Laboratories
  728. passive:
  729. cost:2 gum
  730. req:5 gum
  731. *Gum4
  732. passive:
  733. increase candy yield of CandyCorn by ((candy:ps)*0.1
  734. end
  735. name:Candy Cane Creek
  736. desc:<q>The river is full of delicious sugar, and the trees are Candy Canes.</q></><b>Effect:</b></>CandyPC gets 10% of CandyPS
  737. cost:20 gum
  738. req:30 gum
  739. Achievements
  740. *TEMPLATE
  741. on click:anim glow
  742. passive:grant 1 achievementcount
  743. *CandyA1
  744. name:Candy. Mmmm…. Yum.
  745. desc:Have <b>10</b> candy.
  746. req:10 candy
  747. icon:
  748. *CandyA2
  749. name:Tap tap tappidy tap
  750. desc:Have <b>100</b> candy.
  751. req:100 candy
  752. icon:
  753. *CandyA3
  754. name:TAP TAP TAPPIDY TAP
  755. desc:Have <b>1000</b> candy.
  756. req:1000 candy
  757. icon:
  758. *CandyA4
  759. name:Baby you sweeten my world
  760. desc:Have <b>10000</b> candy.
  761. req:10000 candy
  762. icon:
  763. *CandyA5
  764. name:Candy gone viral
  765. desc:Have <b>100000</b> candy.
  766. req:100000 candy
  767. icon:
  768. *CandyA6
  769. name:Into the millions!
  770. desc:Have <b>1000000</b> candy.
  771. req:10000000 candy
  772. icon:
  773.  
  774. *clickA1
  775. name:That's easy
  776. desc:Click the Sugar Pool <b>10</b> times.
  777. req:10 (CandyCorn:clicks)
  778. icon:
  779. *clickA2
  780. name:That is hundreds
  781. desc:Click the Sugar Pool <b>100</b> times.
  782. req:100 (CandyCorn:clicks)
  783. icon:
  784. *clickA3
  785. name:Into the thousands
  786. desc:Click the Sugar Pool <b>1000</b> times.
  787. req:1000 (CandyCorn:clicks)
  788. icon:
  789. *clickA4
  790. name:Baby you must love 'er
  791. desc:Click the Sugar Pool <b>2000</b> times.
  792. req:3000 (CandyCorn:clicks)
  793. icon:
  794. *clickA5
  795. name:Baby you must love 'er
  796. desc:Click the Sugar Pool <b>2000</b> times.
  797. req:3000 (CandyCorn:clicks)
  798. icon:
  799. *CandyPSA1
  800. name:10's
  801. desc:Produce <b>10</b> candy per second.
  802. req:10 (candy:ps)
  803. icon:
  804. *CandyPSA2
  805. name:100's
  806. desc:Produce <b>100</b> candy per second.
  807. req:100 (candy:ps)
  808. icon:
  809. *CandyPSA3
  810. name:Now the thousands
  811. desc:Produce <b>1,000</b> candy per second.
  812. req:1000 (candy:ps)
  813. icon:
  814. *CandyPSA4
  815. name:Now the ten thousands
  816. desc:Produce <b>10,000</b> candy per second.
  817. req:10000 (candy:ps)
  818. icon:
  819. *CandyPSA5
  820. name:100000's
  821. desc:Produce <b>100,000</b> candy per second.
  822. req:100000 (candy:ps)
  823. icon:
  824. *CandyPSA6
  825. name:Baby, we found the millions right where we are, baby
  826. desc:Produce <b>1,000,000</b> candy per second.
  827. req:1000000 (candy:ps)
  828. icon:
  829. *ArchitectA1
  830. name:Builder
  831. desc:Have <b>111</b> buildings.
  832. req:111 buildingcount
  833. icon:
  834. *ArchitectA2
  835. name:Architect
  836. desc:Have <b>222</b> buildings.
  837. req:222 buildingcount
  838. icon:
  839. *ArchitectA3
  840. name:Sugar Lanes
  841. desc:Have <b>333</b> buildings.
  842. req:333 buildingcount
  843. icon:
  844. *ArchitectA4
  845. name:Sugar Rush
  846. desc:Have <b>444</b> buildings. Now you have unlocked <q>Sugar</q>
  847. req:444 buildingcount
  848. icon:
  849. *chanceA
  850. name:Just Lucky
  851. desc:<q>Or just old...</q></>You start with a 1/500,000 chance of getting this, and that increases by 1/1,000,000 every second.
  852. req:1 chanceAearn
  853. *playtimeA1
  854. name:New Player
  855. desc:Play the game for <b>1 hour</b>.
  856. req:3600 playtimetick
  857. *playtimeA2
  858. name:Normal Player
  859. desc:Play the game for <b>5 hours</b>.
  860. req:18000 playtimetick
  861. *playtimeA3
  862. name:Invested Player
  863. desc:Play the game for <b>1 day</b>!
  864. req: playtimetick
  865. *playtimeA4
  866. name:They call it addiction.
  867. desc:Play the game for <b>1 week</b>!
  868. req:86400 playtimetick
  869. *playtimeA5
  870. name:Truly Addicted
  871. desc:Play the game for <b>4 weeks</b>!!
  872. req:playtimetick>=(86400*28)
  873. *playtimeA6
  874. name:Are you OK?
  875. desc:<q>Seriously,</q></><q>that is A LOT of time just playing this game!</q></>Play the game for <b>1 year</b>!!!
  876. req:playtimetick>=(86400*365.24)
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