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- package forgingaura.forgeyourworld.ffactory.tileentity;
- import forgingaura.forgeyourworld.ffactory.Container.ContainerSteampunkFurnace;
- import forgingaura.forgeyourworld.ffactory.block.SteampunkFurnace;
- import forgingaura.forgeyourworld.ffactory.gui.GuiSteampunkFurnace;
- import net.minecraft.block.Block;
- import net.minecraft.block.material.Material;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.entity.player.InventoryPlayer;
- import net.minecraft.init.Blocks;
- import net.minecraft.init.Items;
- import net.minecraft.inventory.*;
- import net.minecraft.item.*;
- import net.minecraft.item.crafting.FurnaceRecipes;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.tileentity.TileEntityLockable;
- import net.minecraft.util.EnumFacing;
- import net.minecraft.util.ITickable;
- import net.minecraft.util.NonNullList;
- import net.minecraft.util.datafix.DataFixer;
- import net.minecraft.util.datafix.FixTypes;
- import net.minecraft.util.datafix.walkers.ItemStackDataLists;
- import net.minecraft.util.math.MathHelper;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.relauncher.SideOnly;
- public class TileEntitySteampunkFurnace extends TileEntityLockable implements ITickable, ISidedInventory {
- private static final int[] SLOTS_TOP = new int[] {0};
- private static final int[] SLOTS_BOTTOM = new int[] {2, 1};
- private static final int[] SLOTS_SIDES = new int[] {1};
- /** The ItemStacks that hold the items currently being used in the furnace */
- private NonNullList<ItemStack> furnaceItemStacks = NonNullList.<ItemStack>withSize(3, ItemStack.EMPTY);
- /** The number of ticks that the furnace will keep burning */
- private int furnaceBurnTime;
- /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */
- private int currentItemBurnTime;
- private int cookTime;
- private int totalCookTime;
- private String furnaceCustomName;
- /**
- * Returns the number of slots in the inventory.
- */
- public int getSizeInventory()
- {
- return this.furnaceItemStacks.size();
- }
- public boolean isEmpty()
- {
- for (ItemStack itemstack : this.furnaceItemStacks)
- {
- if (!itemstack.isEmpty())
- {
- return false;
- }
- }
- return true;
- }
- /**
- * Returns the stack in the given slot.
- */
- public ItemStack getStackInSlot(int index)
- {
- return this.furnaceItemStacks.get(index);
- }
- /**
- * Removes up to a specified number of items from an inventory slot and returns them in a new stack.
- */
- public ItemStack decrStackSize(int index, int count)
- {
- return ItemStackHelper.getAndSplit(this.furnaceItemStacks, index, count);
- }
- /**
- * Removes a stack from the given slot and returns it.
- */
- public ItemStack removeStackFromSlot(int index)
- {
- return ItemStackHelper.getAndRemove(this.furnaceItemStacks, index);
- }
- /**
- * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
- */
- public void setInventorySlotContents(int index, ItemStack stack)
- {
- ItemStack itemstack = this.furnaceItemStacks.get(index);
- boolean flag = !stack.isEmpty() && stack.isItemEqual(itemstack) && ItemStack.areItemStackTagsEqual(stack, itemstack);
- this.furnaceItemStacks.set(index, stack);
- if (stack.getCount() > this.getInventoryStackLimit())
- {
- stack.setCount(this.getInventoryStackLimit());
- }
- if (index == 0 && !flag)
- {
- this.totalCookTime = this.getCookTime(stack);
- this.cookTime = 0;
- this.markDirty();
- }
- }
- /**
- * Get the name of this object. For players this returns their username
- */
- public String getName()
- {
- return this.hasCustomName() ? this.furnaceCustomName : "container.steampunkfurnace";
- }
- /**
- * Returns true if this thing is named
- */
- public boolean hasCustomName()
- {
- return this.furnaceCustomName != null && !this.furnaceCustomName.isEmpty();
- }
- public void setCustomInventoryName(String p_145951_1_)
- {
- this.furnaceCustomName = p_145951_1_;
- }
- public static void registerFixesFurnace(DataFixer fixer)
- {
- fixer.registerWalker(FixTypes.BLOCK_ENTITY, new ItemStackDataLists(TileEntitySteampunkFurnace.class, new String[] {"Items"}));
- }
- public void readFromNBT(NBTTagCompound compound)
- {
- super.readFromNBT(compound);
- this.furnaceItemStacks = NonNullList.<ItemStack>withSize(this.getSizeInventory(), ItemStack.EMPTY);
- ItemStackHelper.loadAllItems(compound, this.furnaceItemStacks);
- this.furnaceBurnTime = compound.getInteger("BurnTime");
- this.cookTime = compound.getInteger("CookTime");
- this.totalCookTime = compound.getInteger("CookTimeTotal");
- this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks.get(1));
- if (compound.hasKey("CustomName", 8))
- {
- this.furnaceCustomName = compound.getString("CustomName");
- }
- }
- public NBTTagCompound writeToNBT(NBTTagCompound compound)
- {
- super.writeToNBT(compound);
- compound.setInteger("BurnTime", (short)this.furnaceBurnTime);
- compound.setInteger("CookTime", (short)this.cookTime);
- compound.setInteger("CookTimeTotal", (short)this.totalCookTime);
- ItemStackHelper.saveAllItems(compound, this.furnaceItemStacks);
- if (this.hasCustomName())
- {
- compound.setString("CustomName", this.furnaceCustomName);
- }
- return compound;
- }
- /**
- * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended.
- */
- public int getInventoryStackLimit()
- {
- return 64;
- }
- /**
- * Furnace isBurning
- */
- public boolean isBurning()
- {
- return this.furnaceBurnTime > 0;
- }
- @SideOnly(Side.CLIENT)
- public static boolean isBurning(IInventory inventory)
- {
- return inventory.getField(0) > 0;
- }
- /**
- * Like the old updateEntity(), except more generic.
- */
- public void update()
- {
- boolean flag = this.isBurning();
- boolean flag1 = false;
- if (this.isBurning())
- {
- --this.furnaceBurnTime;
- }
- if (!this.world.isRemote)
- {
- ItemStack itemstack = this.furnaceItemStacks.get(1);
- if (this.isBurning() || !itemstack.isEmpty() && !((ItemStack)this.furnaceItemStacks.get(0)).isEmpty())
- {
- if (!this.isBurning() && this.canSmelt())
- {
- this.furnaceBurnTime = getItemBurnTime(itemstack);
- this.currentItemBurnTime = this.furnaceBurnTime;
- if (this.isBurning())
- {
- flag1 = true;
- if (!itemstack.isEmpty())
- {
- Item item = itemstack.getItem();
- itemstack.shrink(1);
- if (itemstack.isEmpty())
- {
- ItemStack item1 = item.getContainerItem(itemstack);
- this.furnaceItemStacks.set(1, item1);
- }
- }
- }
- }
- if (this.isBurning() && this.canSmelt())
- {
- ++this.cookTime;
- if (this.cookTime == this.totalCookTime)
- {
- this.cookTime = 0;
- this.totalCookTime = (int)(this.getCookTime(this.furnaceItemStacks.get(0)) / 2);
- this.smeltItem();
- flag1 = true;
- }
- }
- else
- {
- this.cookTime = 0;
- }
- }
- else if (!this.isBurning() && this.cookTime > 0)
- {
- this.cookTime = MathHelper.clamp(this.cookTime - 2, 0, this.totalCookTime);
- }
- if (flag != this.isBurning())
- {
- flag1 = true;
- SteampunkFurnace.setState(this.isBurning(), this.world, this.pos);
- }
- }
- if (flag1)
- {
- this.markDirty();
- }
- }
- public int getCookTime(ItemStack stack)
- {
- return 200;
- }
- /**
- * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
- */
- private boolean canSmelt()
- {
- if (((ItemStack)this.furnaceItemStacks.get(0)).isEmpty())
- {
- return false;
- }
- else
- {
- ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks.get(0));
- if (itemstack.isEmpty())
- {
- return false;
- }
- else
- {
- ItemStack itemstack1 = this.furnaceItemStacks.get(2);
- if (itemstack1.isEmpty())
- {
- return true;
- }
- else if (!itemstack1.isItemEqual(itemstack))
- {
- return false;
- }
- else if (itemstack1.getCount() + itemstack.getCount() <= this.getInventoryStackLimit() && itemstack1.getCount() + itemstack.getCount() <= itemstack1.getMaxStackSize()) // Forge fix: make furnace respect stack sizes in furnace recipes
- {
- return true;
- }
- else
- {
- return itemstack1.getCount() + itemstack.getCount() <= itemstack.getMaxStackSize(); // Forge fix: make furnace respect stack sizes in furnace recipes
- }
- }
- }
- }
- /**
- * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
- */
- public void smeltItem()
- {
- if (this.canSmelt())
- {
- ItemStack itemstack = this.furnaceItemStacks.get(0);
- ItemStack itemstack1 = FurnaceRecipes.instance().getSmeltingResult(itemstack);
- ItemStack itemstack2 = this.furnaceItemStacks.get(2);
- if (itemstack2.isEmpty())
- {
- this.furnaceItemStacks.set(2, itemstack1.copy());
- }
- else if (itemstack2.getItem() == itemstack1.getItem())
- {
- itemstack2.grow(itemstack1.getCount());
- }
- if (itemstack.getItem() == Item.getItemFromBlock(Blocks.SPONGE) && itemstack.getMetadata() == 1 && !((ItemStack)this.furnaceItemStacks.get(1)).isEmpty() && ((ItemStack)this.furnaceItemStacks.get(1)).getItem() == Items.BUCKET)
- {
- this.furnaceItemStacks.set(1, new ItemStack(Items.WATER_BUCKET));
- }
- itemstack.shrink(1);
- }
- }
- /**
- * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
- * fuel
- */
- public static int getItemBurnTime(ItemStack stack)
- {
- if (stack.isEmpty())
- {
- return 0;
- }
- else
- {
- int burnTime = net.minecraftforge.event.ForgeEventFactory.getItemBurnTime(stack);
- if (burnTime >= 0) return burnTime;
- Item item = stack.getItem();
- if (item == Item.getItemFromBlock(Blocks.WOODEN_SLAB))
- {
- return 150;
- }
- else if (item == Item.getItemFromBlock(Blocks.WOOL))
- {
- return 100;
- }
- else if (item == Item.getItemFromBlock(Blocks.CARPET))
- {
- return 67;
- }
- else if (item == Item.getItemFromBlock(Blocks.LADDER))
- {
- return 300;
- }
- else if (item == Item.getItemFromBlock(Blocks.WOODEN_BUTTON))
- {
- return 100;
- }
- else if (Block.getBlockFromItem(item).getDefaultState().getMaterial() == Material.WOOD)
- {
- return 300;
- }
- else if (item == Item.getItemFromBlock(Blocks.COAL_BLOCK))
- {
- return 16000;
- }
- else if (item instanceof ItemTool && "WOOD".equals(((ItemTool)item).getToolMaterialName()))
- {
- return 200;
- }
- else if (item instanceof ItemSword && "WOOD".equals(((ItemSword)item).getToolMaterialName()))
- {
- return 200;
- }
- else if (item instanceof ItemHoe && "WOOD".equals(((ItemHoe)item).getMaterialName()))
- {
- return 200;
- }
- else if (item == Items.STICK)
- {
- return 100;
- }
- else if (item != Items.BOW && item != Items.FISHING_ROD)
- {
- if (item == Items.SIGN)
- {
- return 200;
- }
- else if (item == Items.COAL)
- {
- return 1600;
- }
- else if (item == Items.LAVA_BUCKET)
- {
- return 20000;
- }
- else if (item != Item.getItemFromBlock(Blocks.SAPLING) && item != Items.BOWL)
- {
- if (item == Items.BLAZE_ROD)
- {
- return 2400;
- }
- else if (item instanceof ItemDoor && item != Items.IRON_DOOR)
- {
- return 200;
- }
- else
- {
- return item instanceof ItemBoat ? 400 : 0;
- }
- }
- else
- {
- return 100;
- }
- }
- else
- {
- return 300;
- }
- }
- }
- public static boolean isItemFuel(ItemStack stack)
- {
- return getItemBurnTime(stack) > 0;
- }
- /**
- * Don't rename this method to canInteractWith due to conflicts with Container
- */
- public boolean isUsableByPlayer(EntityPlayer player)
- {
- if (this.world.getTileEntity(this.pos) != this)
- {
- return false;
- }
- else
- {
- return player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
- }
- }
- public void openInventory(EntityPlayer player)
- {
- }
- public void closeInventory(EntityPlayer player)
- {
- }
- /**
- * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. For
- * guis use Slot.isItemValid
- */
- public boolean isItemValidForSlot(int index, ItemStack stack)
- {
- if (index == 2)
- {
- return false;
- }
- else if (index != 1)
- {
- return true;
- }
- else
- {
- ItemStack itemstack = this.furnaceItemStacks.get(1);
- return isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack) && itemstack.getItem() != Items.BUCKET;
- }
- }
- public int[] getSlotsForFace(EnumFacing side)
- {
- if (side == EnumFacing.DOWN)
- {
- return SLOTS_BOTTOM;
- }
- else
- {
- return side == EnumFacing.UP ? SLOTS_TOP : SLOTS_SIDES;
- }
- }
- /**
- * Returns true if automation can insert the given item in the given slot from the given side.
- */
- public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction)
- {
- return this.isItemValidForSlot(index, itemStackIn);
- }
- /**
- * Returns true if automation can extract the given item in the given slot from the given side.
- */
- public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction)
- {
- if (direction == EnumFacing.DOWN && index == 1)
- {
- Item item = stack.getItem();
- if (item != Items.WATER_BUCKET && item != Items.BUCKET)
- {
- return false;
- }
- }
- return true;
- }
- public String getGuiID()
- {
- return "minecraft:furnace";
- }
- public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
- {
- return new ContainerSteampunkFurnace(playerInventory, this);
- }
- public int getField(int id)
- {
- switch (id)
- {
- case 0:
- return this.furnaceBurnTime;
- case 1:
- return this.currentItemBurnTime;
- case 2:
- return this.cookTime;
- case 3:
- return this.totalCookTime;
- default:
- return 0;
- }
- }
- public void setField(int id, int value)
- {
- switch (id)
- {
- case 0:
- this.furnaceBurnTime = value;
- break;
- case 1:
- this.currentItemBurnTime = value;
- break;
- case 2:
- this.cookTime = value;
- break;
- case 3:
- this.totalCookTime = value;
- }
- }
- public int getFieldCount()
- {
- return 4;
- }
- public void clear()
- {
- this.furnaceItemStacks.clear();
- }
- net.minecraftforge.items.IItemHandler handlerTop = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.UP);
- net.minecraftforge.items.IItemHandler handlerBottom = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.DOWN);
- net.minecraftforge.items.IItemHandler handlerSide = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.WEST);
- @SuppressWarnings("unchecked")
- @Override
- public <T> T getCapability(net.minecraftforge.common.capabilities.Capability<T> capability, @javax.annotation.Nullable net.minecraft.util.EnumFacing facing)
- {
- if (facing != null && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
- if (facing == EnumFacing.DOWN)
- return (T) handlerBottom;
- else if (facing == EnumFacing.UP)
- return (T) handlerTop;
- else
- return (T) handlerSide;
- return super.getCapability(capability, facing);
- }
- }
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