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- Log file open, 03/19/20 23:06:14
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin CurveEditorTools
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin UE4EditorCustomize
- LogPluginManager: Mounting plugin VaFogOfWar
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin ScreenshotTools
- LogPluginManager: Mounting plugin WebSocket
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: OSS: Creating online subsystem instance for: NULL
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.23-CL-9631420
- LogInit: Engine Version: 4.23.1-9631420+++UE4+Release-4.23
- LogInit: Compatible Engine Version: 4.23.0-8386587+++UE4+Release-4.23
- LogInit: Net CL: 8386587
- LogInit: OS: Windows 10 (Release 1903) (), CPU: AMD Ryzen 7 1700X Eight-Core Processor , GPU: AMD Radeon RX 5700
- LogInit: Compiled (64-bit): Oct 18 2019 02:07:44
- LogInit: Compiled with Visual C++: 19.16.27030.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.23
- LogInit: Command Line: "E:\Projects\Realms of Darkness UE\ROD\ROD.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -skipeditorcontent -abslog=E:\UnrealEngine\UE_4.23\Engine\Programs\AutomationTool\Saved\Cook-2020.03.19-23.06.12.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- LogInit: Base Directory: E:/UnrealEngine/UE_4.23/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 23
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 34
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 31
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 27
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
- LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
- LogConfig: Setting CVar [[r.CustomDepth:3]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
- LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[cook.displaymode:1]]
- LogConfig: Setting CVar [[cook.AllowCookedDataInEditorBuilds:0]]
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogHAL: Display: Platform has ~ 16 GB [17130274816 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogInit: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Projects/Realms of Darkness UE/ROD/Saved/Config/Windows/Engine.ini]
- LogInit: Computer: DESKTOP-EGJ8BGO
- LogInit: User: adams
- LogInit: CPU Page size=4096, Cores=8
- LogInit: High frequency timer resolution =10.000000 MHz
- LogMemory: Memory total: Physical=16.0GB (16GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 101.93 MB used, 101.93 MB peak
- LogMemory: Process Virtual Memory: 102.20 MB used, 102.20 MB peak
- LogMemory: Physical Memory: 9165.66 MB used, 7171.04 MB free, 16336.70 MB total
- LogMemory: Virtual Memory: 4688.46 MB used, 134213040.00 MB free, 134217728.00 MB total
- LogWindows: WindowsPlatformFeatures enabled
- LogInit: Using OS detected language (ru-RU).
- LogInit: Using OS detected locale (ru-RU).
- LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used.
- LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
- LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
- LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
- LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
- LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
- LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
- LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
- LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
- LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient'
- LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor'
- LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer'
- LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac'
- LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient'
- LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor'
- LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer'
- LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
- LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
- LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient'
- LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS'
- LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient'
- LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS'
- LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient'
- LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor'
- LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer'
- LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux'
- LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin'
- LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient'
- LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogShaderCompilers: Guid format shader working directory is -4 characters bigger than the processId version (../../../../../Projects/Realms of Darkness UE/ROD/Intermediate/Shaders/WorkingDirectory/17908/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/adams/AppData/Local/Temp/UnrealShaderWorkingDir/FECEC80A49906879CFC7FD8639E851A5/'.
- LogShaderCompilers: Display: Using XGE Shader Compiler (Interception Interface).
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.06s 73MB C:/Users/adams/AppData/Local/UnrealEngine/4.23/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/adams/AppData/Local/UnrealEngine/4.23/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Using Local data cache path E:\UnrealEngine\UE_4.23\Cache: Writable
- LogAssetRegistry: FAssetRegistry took 0.0087 seconds to start up
- LogInit: Selected Device Profile: [Windows]
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: No distributed automatic mesh merging module available
- LogMeshMerging: No distributed automatic mesh merging module available
- LogNetVersion: ROD 1.0.0, NetCL: 8386587, EngineNetVer: 11, GameNetVer: 0 (Checksum: 2029052082)
- LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.056237 seconds
- LogUObjectGlobals: Warning: Failed to load '/Game/TopDownCPP/TopDownOverview': Can't find file.
- LogUObjectGlobals: Warning: Failed to load '/Game/TopDownCPP/TopDownOverview': Can't find file.
- LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownCPP/TopDownOverview.TopDownOverview_C'
- LogCollectionManager: Loaded 0 collections in 0.001853 seconds
- LogFileCache: Scanning file cache for directory 'E:/Projects/Realms of Darkness UE/ROD/Saved/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'E:/Projects/Realms of Darkness UE/ROD/Content/Developers/adams/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'E:/Projects/Realms of Darkness UE/ROD/Content/Collections/' took 0.00s
- LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000002 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000073 seconds (updated 0 objects)
- LogVaFog: [FVaFogOfWarModule::StartupModule(44)] VaFogOfWar module started
- LogTemp: We registered: BaseEntity with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Creature with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Creature with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Creep with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Creep with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Creep with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Hero with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Hero with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Hero with kvClass: npc_rod_hero_base
- LogTemp: We registered: ROD_BaseNPC_Hero_Ares with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Hero_Ares with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Hero_Ares with kvClass: npc_rod_hero_base
- LogTemp: We registered: ROD_BaseNPC_Hero_Ares with kvClass: npc_rod_hero_ares
- LogTemp: We registered: ROD_BaseNPC_Hero_Chaos_Knight with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Hero_Chaos_Knight with kvClass: npc_rod_units_base
- LogTemp: We registered: ROD_BaseNPC_Hero_Chaos_Knight with kvClass: npc_rod_hero_base
- LogTemp: We registered: ROD_BaseNPC_Hero_Chaos_Knight with kvClass: npc_rod_hero_chaos_knight
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogOcInput: OculusInput pre-init called
- LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
- LogWindows: File 'OVRPlugin.dll' does not exist
- LogUObjectArray: 50167 objects as part of root set at end of initial load.
- LogUObjectAllocator: 9051064 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogInit: Executing Class /Script/UnrealEd.CookCommandlet
- LogInit: Initializing Editor Engine...
- LogEngine: Initializing Engine...
- LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- LogStats: FPlatformStackWalk::StackWalkAndDump - 0.400 s
- LogOutputDevice: Error: begin: stack for UAT
- LogOutputDevice: Error: === Handled ensure: ===
- LogOutputDevice: Error:
- LogOutputDevice: Error: Ensure condition failed: TypeData.Info.AssetBaseClassLoaded == BaseClass && TypeData.Info.bHasBlueprintClasses == bHasBlueprintClasses && TypeData.Info.bIsEditorOnly == bIsEditorOnly [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/AssetManager.cpp] [Line: 397]
- LogOutputDevice: Error:
- LogOutputDevice: Error: Stack:
- LogOutputDevice: Error: [Callstack] 0x00007ffde24becc9 UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffde0fc1bcc UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffde0fc2b12 UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffde1e75acd UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffddf7efd9a UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffde1e6eb51 UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffddf7ed744 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff691085292 UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff69107a667 UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff69107a9fa UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff69108b92c UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff69108d736 UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffe36ec7bd4 KERNEL32.DLL!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffe3734ced1 ntdll.dll!UnknownFunction []
- LogOutputDevice: Error:
- LogOutputDevice: Error: end: stack for UAT
- LogStats: SubmitErrorReport - 0.000 s
- LogStats: SendNewReport - 0.660 s
- LogStats: FDebug::EnsureFailed - 1.064 s
- LogInit: Initializing FReadOnlyCVARCache
- LogAIModule: Creating AISystem for world Untitled
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_bb322025ae7175afad008bfef1f58525>::operator ()(41)] Fog Controller is created for: Untitled
- LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- LogDerivedDataCache: Saved boot cache 0.29s 73MB C:/Users/adams/AppData/Local/UnrealEngine/4.23/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Disabled
- LogInit: Initializing Editor Engine Completed
- BlueprintLog: New page: Editor Load
- LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- LogCook: Display: Mobile HDR setting 1
- LogCook: Display: Creating asset registry
- LogCook: Display: Discovering localized assets
- LogCook: Display: Cooked content cleared for platform WindowsNoEditor
- LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
- LogCook: Display: Sandbox cleanup took 0.499 seconds for platforms WindowsNoEditor iterative false
- LogMaterial: Verifying Global Shaders for PCD3D_SM5
- LogCook: Display: Cooked packages 0 Packages Remain 179 Total 179
- LogCook: Display: Cooked packages 50 Packages Remain 180 Total 230
- LogCook: Display: Cooked packages 100 Packages Remain 179 Total 279
- LogCook: Display: Cooked packages 150 Packages Remain 178 Total 328
- LogCook: Display: Cooked packages 175 Packages Remain 177 Total 352
- LogCook: Display: Cooked packages 176 Packages Remain 176 Total 352
- LogCook: Display: Cooked packages 178 Packages Remain 175 Total 353
- LogCook: Display: Cooked packages 179 Packages Remain 174 Total 353
- LogCook: Display: Cooked packages 180 Packages Remain 173 Total 353
- LogCook: Display: Cooked packages 181 Packages Remain 172 Total 353
- LogCook: Display: Cooked packages 183 Packages Remain 171 Total 354
- LogCook: Display: Cooked packages 184 Packages Remain 170 Total 354
- LogCook: Display: Cooked packages 186 Packages Remain 112 Total 298
- LogCook: Display: Cooked packages 186 Packages Remain 25 Total 211
- LogCook: Display: Cooked packages 193 Packages Remain 24 Total 217
- LogCook: Display: Cooked packages 201 Packages Remain 23 Total 224
- LogCook: Display: Cooked packages 202 Packages Remain 22 Total 224
- LogAIModule: Creating AISystem for world Entry
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_bb322025ae7175afad008bfef1f58525>::operator ()(41)] Fog Controller is created for: Entry
- LogWorld: UWorld::CleanupWorld for Entry, bSessionEnded=true, bCleanupResources=true
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_7ab238ac4aa3f27f7041193c30aedb0b>::operator ()(31)] Fog Controller is removed for: Entry
- LogCook: Display: Cooked packages 207 Packages Remain 21 Total 228
- LogCook: Display: Cooked packages 233 Packages Remain 360 Total 593
- LogAIModule: Creating AISystem for world MainMenu
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_bb322025ae7175afad008bfef1f58525>::operator ()(41)] Fog Controller is created for: MainMenu
- LogWorld: UWorld::CleanupWorld for MainMenu, bSessionEnded=true, bCleanupResources=true
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_7ab238ac4aa3f27f7041193c30aedb0b>::operator ()(31)] Fog Controller is removed for: MainMenu
- LogCook: Display: Cooked packages 283 Packages Remain 359 Total 642
- LogCook: Display: Cooked packages 333 Packages Remain 338 Total 671
- LogCook: Display: Cooked packages 383 Packages Remain 289 Total 672
- LogCook: Display: Cooked packages 433 Packages Remain 261 Total 694
- LogCook: Display: Cooked packages 483 Packages Remain 187 Total 670
- LogCook: Display: Cooked packages 533 Packages Remain 126 Total 659
- LogCook: Display: Cooked packages 533 Packages Remain 111 Total 644
- LogCook: Display: Cooked packages 533 Packages Remain 110 Total 643
- LogCook: Display: Cooked packages 533 Packages Remain 108 Total 641
- LogCook: Display: Cooked packages 533 Packages Remain 106 Total 639
- LogAIModule: Creating AISystem for world Rod
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_bb322025ae7175afad008bfef1f58525>::operator ()(41)] Fog Controller is created for: Rod
- LogWorld: UWorld::CleanupWorld for Rod, bSessionEnded=true, bCleanupResources=true
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_7ab238ac4aa3f27f7041193c30aedb0b>::operator ()(31)] Fog Controller is removed for: Rod
- LogCook: Display: Cooked packages 575 Packages Remain 104 Total 679
- LogCook: Display: Cooked packages 575 Packages Remain 0 Total 575
- LogCook: Display: Finishing up...
- LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
- LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
- LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
- LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
- LogAssetRegistryGenerator: Chunk: 0, Started with 516 packages, Final after dependency resolve: 516
- LogStats: ... FixupPackageDependenciesForChunks complete. - 0.003 s
- LogAssetRegistryGenerator: Display: Saving asset registry.
- LogAssetRegistryGenerator: Display: Generated asset registry num assets 516, size is 241.63kb
- LogAssetRegistryGenerator: Display: Done saving asset registry.
- LogCook: Display: Cook by the book total time in tick 12.666206s total time 14.411979
- LogCook: Display: Peak Used virtual 1755MB Peak Used physical 1713MB
- LogCook: Display: Hierarchy Timer Information:
- LogCook: Display: Root: 0.000s (0)
- LogCook: Display: StartCookByTheBookTime: 1.605s (1)
- LogCook: Display: GenerateAssetRegistryTime: 0.254s (1)
- LogCook: Display: CleanSandboxTime: 0.499s (1)
- LogCook: Display: ProcessingAccessedStrings: 0.007s (1)
- LogCook: Display: CollectFilesToCook: 0.112s (1)
- LogCook: Display: CookModificationDelegate: 0.000s (1)
- LogCook: Display: GeneratePackageNames: 0.000s (1)
- LogCook: Display: GenerateLongPackageName: 0.000s (1)
- LogCook: Display: TickCookOnTheSide: 12.660s (49)
- LogCook: Display: LoadPackage: 2.268s (35)
- LogCook: Display: CallBeginCacheForCookedPlatformData: 0.054s (49)
- LogCook: Display: PostLoadPackageFixup: 0.000s (49)
- LogCook: Display: SavingPackages: 10.337s (24)
- LogCook: Display: PrecachePlatformDataForNextPackage: 0.001s (798)
- LogCook: Display: PrecachePlatformDataForNextNextPackage: 1.654s (789)
- LogCook: Display: SaveCookedPackage: 8.610s (575)
- LogCook: Display: LoadPackage: 0.001s (524)
- LogCook: Display: GEditorSavePackage: 8.580s (524)
- LogCook: Display: ConvertingBlueprints: 0.007s (524)
- LogCook: Display: VerifyCanCookPackage: 0.003s (516)
- LogCook: Display: ClearAllCachedCookedPlatformData: 0.017s (575)
- LogCook: Display: EnqueueUnsavedPackages: 0.001s (9)
- LogCook: Display: GeneratingBlueprintAssets: 0.005s (1)
- LogCook: Display: SavingCurrentIniSettings: 0.039s (1)
- LogCook: Display: ProcessingAccessedStrings: 0.006s (1)
- LogCook: Display: SavingAssetRegistry: 0.075s (1)
- LogCook: Display: BuildChunkManifest: 0.049s (1)
- LogCook: Display: SaveManifests: 0.003s (1)
- LogCook: Display: SaveRealAssetRegistry: 0.020s (1)
- LogCook: Display: WriteCookerOpenOrder: 0.003s (1)
- LogCook: Display: Done!
- LogSavePackage: Display: Took 0.006995s to verify the EDL loading graph.
- LogCookCommandlet: Display: Misc Cook Stats
- LogCookCommandlet: Display: ===============
- LogCookCommandlet: Display: ShaderCompiler
- LogCookCommandlet: Display: BlockingTimeSec=0.000000
- LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
- LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
- LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
- LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.000374
- LogCookCommandlet: Display: GlobalShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: MeshMaterial.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: MaterialShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: Package.Load
- LogCookCommandlet: Display: NumPackagesLoaded=168
- LogCookCommandlet: Display: LoadPackageTimeSec=2.775811
- LogCookCommandlet: Display: Package.Save
- LogCookCommandlet: Display: NumPackagesSaved=524
- LogCookCommandlet: Display: SavePackageTimeSec=8.517321
- LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.312686
- LogCookCommandlet: Display: TagPackageExportsTimeSec=0.153874
- LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.001723
- LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.003128
- LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000430
- LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
- LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.215831
- LogCookCommandlet: Display: SerializeExportsTimeSec=0.334197
- LogCookCommandlet: Display: SerializeBulkDataTimeSec=6.488775
- LogCookCommandlet: Display: AsyncWriteTimeSec=0.359543
- LogCookCommandlet: Display: MBWritten=2516.787956
- LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
- LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
- LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
- LogCookCommandlet: Display: Package.DiffTotal
- LogCookCommandlet: Display: NumberOfDifferentPackages=0
- LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
- LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
- LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: Cook Profile
- LogCookCommandlet: Display: ============
- LogCookCommandlet: Display: 0.CookWallTimeSec=21.461593
- LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.030334
- LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=14.430954
- LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.605358
- LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000201
- LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=12.799355
- LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=2.268829
- LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=8.610386
- LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=1.708344
- LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.046097
- LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000264
- LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000027
- LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000033
- LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000006
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: DDC Summary Stats
- LogCookCommandlet: Display: =================
- LogCookCommandlet: Display: TotalGetHits = 2588
- LogCookCommandlet: Display: TotalGets = 2596
- LogCookCommandlet: Display: TotalGetHitPct= 0.996918
- LogCookCommandlet: Display: LocalGetHitPct= 0.977658
- LogCookCommandlet: Display: SharedGetHitPct= 0.000000
- LogCookCommandlet: Display: OtherGetHitPct= 0.019260
- LogCookCommandlet: Display: GetMissPct = 0.003082
- LogCookCommandlet: Display: TotalPutHits = 328
- LogCookCommandlet: Display: TotalPuts = 328
- LogCookCommandlet: Display: TotalPutHitPct= 1.000000
- LogCookCommandlet: Display: PutMissPct = 0.000000
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: DDC Resource Stats
- LogCookCommandlet: Display: =======================================================================================================
- LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
- LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
- LogCookCommandlet: Display: Texture (Streaming) 9.98 0.00 0 2361.13
- LogCookCommandlet: Display: MaterialShader 0.94 0.94 0 19.79
- LogCookCommandlet: Display: PhysX (BodySetup) 0.73 0.73 3 18.98
- LogCookCommandlet: Display: NavCollision 0.27 0.27 5 1.45
- LogCookCommandlet: Display: StaticMesh 0.12 0.12 0 46.13
- LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.07 0.07 0 1.79
- LogCookCommandlet: Display: GlobalShader 0.02 0.02 0 3.42
- LogCookCommandlet: Display: DistanceField 0.01 0.01 0 8.00
- LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 59.60
- LogInit: Display:
- LogInit: Display: Warning/Error Summary (Unique only)
- LogInit: Display: -----------------------------------
- LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
- LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
- LogInit: Display: LogOutputDevice: Error:
- LogInit: Display: LogOutputDevice: Error: Ensure condition failed: TypeData.Info.AssetBaseClassLoaded == BaseClass && TypeData.Info.bHasBlueprintClasses == bHasBlueprintClasses && TypeData.Info.bIsEditorOnly == bIsEditorOnly [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/AssetManager.cpp] [Line: 397]
- LogInit: Display: LogOutputDevice: Error: Stack:
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffde24becc9 UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffde0fc1bcc UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffde0fc2b12 UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffde1e75acd UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffddf7efd9a UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffde1e6eb51 UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffddf7ed744 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff691085292 UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff69107a667 UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff69107a9fa UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff69108b92c UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff69108d736 UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe36ec7bd4 KERNEL32.DLL!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe3734ced1 ntdll.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: end: stack for UAT
- LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/TopDownCPP/TopDownOverview': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownCPP/TopDownOverview.TopDownOverview_C'
- LogInit: Display:
- LogInit: Display: Failure - 22 error(s), 3 warning(s)
- LogInit: Display:
- Execution of commandlet took: 14.47 seconds
- LogExit: Preparing to exit.
- LogDemo: Cleaned up 0 splitscreen connections with owner deletion
- LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
- LogVaFog: [FVaFogOfWarModule::StartupModule::<lambda_7ab238ac4aa3f27f7041193c30aedb0b>::operator ()(31)] Fog Controller is removed for: None
- LogExit: Editor shut down
- LogInit: release UWebSocketContext
- LogExit: Object subsystem successfully closed.
- LogShaderCompilers: Display: Shaders left to compile 0
- LogModuleManager: Shutting down and abandoning module BlueprintCompilerCppBackend (510)
- LogModuleManager: Shutting down and abandoning module OculusMR (506)
- LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (504)
- LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (502)
- LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (500)
- LogModuleManager: Shutting down and abandoning module PlacementMode (499)
- LogModuleManager: Shutting down and abandoning module MaterialEditor (498)
- LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (494)
- LogModuleManager: Shutting down and abandoning module WmfMediaFactory (492)
- LogModuleManager: Shutting down and abandoning module WmfMediaEditor (490)
- LogModuleManager: Shutting down and abandoning module WebMMediaFactory (488)
- LogModuleManager: Shutting down and abandoning module WebMMediaEditor (486)
- LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (484)
- LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (482)
- LogModuleManager: Shutting down and abandoning module SequenceRecorder (481)
- LogModuleManager: Shutting down and abandoning module Persona (480)
- LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (479)
- LogModuleManager: Shutting down and abandoning module AnimGraph (477)
- LogModuleManager: Shutting down and abandoning module Kismet (476)
- LogModuleManager: Shutting down and abandoning module KismetWidgets (475)
- LogModuleManager: Shutting down and abandoning module ImgMediaFactory (468)
- LogModuleManager: Shutting down and abandoning module ImgMediaEditor (466)
- LogModuleManager: Shutting down and abandoning module AvfMediaFactory (464)
- LogModuleManager: Shutting down and abandoning module AvfMediaEditor (462)
- LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (460)
- LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (458)
- LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (456)
- LogModuleManager: Shutting down and abandoning module CharacterAI (454)
- LogModuleManager: Shutting down and abandoning module SmartSnapping (452)
- LogModuleManager: Shutting down and abandoning module MeshPaint (450)
- LogModuleManager: Shutting down and abandoning module LiveCoding (448)
- LogModuleManager: Shutting down and abandoning module LevelSequence (446)
- LogModuleManager: Shutting down and abandoning module MovieSceneTracks (444)
- LogModuleManager: Shutting down and abandoning module MovieScene (442)
- LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (440)
- LogModuleManager: Shutting down and abandoning module ImageWriteQueue (438)
- LogModuleManager: Shutting down and abandoning module AIModule (436)
- LogModuleManager: Shutting down and abandoning module GameplayDebugger (435)
- LogModuleManager: Shutting down and abandoning module AITestSuite (433)
- LogModuleManager: Shutting down and abandoning module NavigationSystem (431)
- LogModuleManager: Shutting down and abandoning module WebSocket (428)
- LogModuleManager: Shutting down and abandoning module ScreenshotTools (426)
- LogModuleManager: Shutting down and abandoning module SteamVRController (424)
- LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (422)
- LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (420)
- LogModuleManager: Shutting down and abandoning module OculusEditor (418)
- LogModuleManager: Shutting down and abandoning module OculusInput (416)
- LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (414)
- LogModuleManager: Shutting down and abandoning module EditableMesh (412)
- LogModuleManager: Shutting down and abandoning module CustomMeshComponent (410)
- LogModuleManager: Shutting down and abandoning module CableComponent (408)
- LogModuleManager: Shutting down and abandoning module AudioCapture (406)
- LogModuleManager: Shutting down and abandoning module ArchVisCharacter (404)
- LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (402)
- LogModuleManager: Shutting down and abandoning module AppleImageUtils (400)
- LogModuleManager: Shutting down and abandoning module AndroidPermission (398)
- LogModuleManager: Shutting down and abandoning module NUTUnrealEngine4 (396)
- LogModuleManager: Shutting down and abandoning module NetcodeUnitTest (394)
- LogModuleManager: Shutting down and abandoning module MediaCompositing (392)
- LogModuleManager: Shutting down and abandoning module UE4EditorCustomize (390)
- LogModuleManager: Shutting down and abandoning module Settings (389)
- LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (386)
- LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (384)
- LogModuleManager: Shutting down and abandoning module MagicLeapAudio (382)
- LogModuleManager: Shutting down and abandoning module HTML5Networking (380)
- LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (378)
- LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (376)
- LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (374)
- LogModuleManager: Shutting down and abandoning module AutomationUtils (372)
- LogModuleManager: Shutting down and abandoning module AlembicImporter (370)
- LogModuleManager: Shutting down and abandoning module AlembicLibrary (369)
- LogModuleManager: Shutting down and abandoning module GeometryCache (368)
- LogModuleManager: Shutting down and abandoning module GeometryCacheEd (367)
- LogModuleManager: Shutting down and abandoning module VariantManagerContent (362)
- LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (360)
- LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (358)
- LogModuleManager: Shutting down and abandoning module PluginBrowser (356)
- LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (354)
- LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (352)
- LogModuleManager: Shutting down and abandoning module CurveEditorTools (350)
- LogModuleManager: Shutting down and abandoning module CurveEditor (349)
- LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (346)
- LogModuleManager: Shutting down and abandoning module CryptoKeys (344)
- LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (342)
- LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (340)
- LogModuleManager: Shutting down and abandoning module UObjectPlugin (338)
- LogModuleManager: Shutting down and abandoning module SubversionSourceControl (336)
- LogModuleManager: Shutting down and abandoning module PerforceSourceControl (334)
- LogModuleManager: Shutting down and abandoning module GitSourceControl (332)
- LogModuleManager: Shutting down and abandoning module SourceControl (331)
- LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (328)
- LogModuleManager: Shutting down and abandoning module AnimationSharingEd (326)
- LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (324)
- LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (322)
- LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (320)
- LogModuleManager: Shutting down and abandoning module PaperTiledImporter (318)
- LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (316)
- LogModuleManager: Shutting down and abandoning module Paper2DEditor (314)
- LogModuleManager: Shutting down and abandoning module ROD (312)
- LogModuleManager: Shutting down and abandoning module SignificanceManager (310)
- LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (308)
- LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (306)
- LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (302)
- LogModuleManager: Shutting down and abandoning module ActorSequence (300)
- LogModuleManager: Shutting down and abandoning module UdpMessaging (298)
- LogModuleManager: Shutting down and abandoning module TcpMessaging (296)
- LogModuleManager: Shutting down and abandoning module VaFogOfWar (294)
- LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (292)
- LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (290)
- LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (288)
- LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (286)
- LogModuleManager: Shutting down and abandoning module MagicLeapController (284)
- LogModuleManager: Shutting down and abandoning module MagicLeapAR (282)
- LogModuleManager: Shutting down and abandoning module AugmentedReality (281)
- LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (278)
- LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (276)
- LogModuleManager: Shutting down and abandoning module FacialAnimation (274)
- LogModuleManager: Shutting down and abandoning module DataValidation (272)
- LogModuleManager: Shutting down and abandoning module AssetManagerEditor (270)
- LogModuleManager: Shutting down and abandoning module TreeMap (269)
- LogModuleManager: Shutting down and abandoning module AnimationSharing (266)
- LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (264)
- LogModuleManager: Shutting down and abandoning module Paper2D (262)
- LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (260)
- LogModuleManager: Shutting down and abandoning module PacketHandler (258)
- LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (256)
- LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (254)
- LogModuleManager: Shutting down and abandoning module MediaAssets (252)
- LogModuleManager: Shutting down and abandoning module Overlay (250)
- LogModuleManager: Shutting down and abandoning module OverlayEditor (249)
- LogModuleManager: Shutting down and abandoning module Blutility (246)
- LogModuleManager: Shutting down and abandoning module LevelEditor (245)
- LogModuleManager: Shutting down and abandoning module PixelInspectorModule (244)
- LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (242)
- LogModuleManager: Shutting down and abandoning module MainFrame (240)
- LogModuleManager: Shutting down and abandoning module HotReload (239)
- LogModuleManager: Shutting down and abandoning module ContentBrowser (235)
- LogModuleManager: Shutting down and abandoning module CollectionManager (234)
- LogModuleManager: Shutting down and abandoning module IntroTutorials (230)
- LogModuleManager: Shutting down and abandoning module VREditor (228)
- LogModuleManager: Shutting down and abandoning module StringTableEditor (226)
- LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (224)
- LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (222)
- LogModuleManager: Shutting down and abandoning module FunctionalTesting (220)
- LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (218)
- LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (217)
- LogModuleManager: Shutting down and abandoning module UMG (214)
- LogModuleManager: Shutting down and abandoning module UMGEditor (213)
- LogModuleManager: Shutting down and abandoning module Sequencer (212)
- LogModuleManager: Shutting down and abandoning module MessageLog (209)
- LogModuleManager: Shutting down and abandoning module SlateReflector (204)
- LogModuleManager: Shutting down and abandoning module Slate (202)
- LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (200)
- LogModuleManager: Shutting down and abandoning module EditorStyle (198)
- LogModuleManager: Shutting down and abandoning module UnrealEd (196)
- LogModuleManager: Shutting down and abandoning module MRMesh (194)
- LogModuleManager: Shutting down and abandoning module SourceCodeAccess (192)
- LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (190)
- LogModuleManager: Shutting down and abandoning module XAudio2 (188)
- LogModuleManager: Shutting down and abandoning module Networking (186)
- LogModuleManager: Shutting down and abandoning module Core (184)
- LogModuleManager: Shutting down and abandoning module KismetCompiler (182)
- LogModuleManager: Shutting down and abandoning module MeshUtilities (180)
- LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (179)
- LogModuleManager: Shutting down and abandoning module MeshReductionInterface (178)
- LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (177)
- LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (175)
- LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (173)
- LogModuleManager: Shutting down and abandoning module MaterialBaking (169)
- LogModuleManager: Shutting down and abandoning module DirectoryWatcher (165)
- LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (162)
- LogModuleManager: Shutting down and abandoning module DerivedDataCache (160)
- LogDerivedDataCache: Shutdown
- LogModuleManager: Shutting down and abandoning module XGEController (158)
- LogModuleManager: Shutting down and abandoning module TargetPlatform (156)
- LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (155)
- LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (153)
- LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (151)
- LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (149)
- LogModuleManager: Shutting down and abandoning module MetalShaderFormat (147)
- LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (145)
- LogModuleManager: Shutting down and abandoning module TextureFormatPVR (143)
- LogModuleManager: Shutting down and abandoning module TextureFormatDXT (141)
- LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (139)
- LogModuleManager: Shutting down and abandoning module TextureFormatASTC (137)
- LogModuleManager: Shutting down and abandoning module ImageWrapper (136)
- LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (133)
- LogModuleManager: Shutting down and abandoning module AudioFormatOpus (131)
- LogModuleManager: Shutting down and abandoning module AudioFormatOgg (129)
- LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (127)
- LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (125)
- LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (123)
- LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (121)
- LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (119)
- LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (117)
- LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (115)
- LogModuleManager: Shutting down and abandoning module Messaging (113)
- LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (111)
- LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (109)
- LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (107)
- LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (105)
- LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (103)
- LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (101)
- LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (99)
- LogModuleManager: Shutting down and abandoning module MacTargetPlatform (97)
- LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (95)
- LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (93)
- LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (91)
- LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (89)
- LogModuleManager: Shutting down and abandoning module NullDrv (86)
- LogModuleManager: Shutting down and abandoning module PhysXCooking (84)
- LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (82)
- LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (81)
- LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (78)
- LogModuleManager: Shutting down and abandoning module SteamVR (76)
- LogHMD: Freeing OpenVRDLLHandle.
- LogModuleManager: Shutting down and abandoning module OculusHMD (74)
- LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (72)
- LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (70)
- LogModuleManager: Shutting down and abandoning module OnlineSubsystem (66)
- LogModuleManager: Shutting down and abandoning module XMPP (61)
- LogModuleManager: Shutting down and abandoning module WebSockets (60)
- LogModuleManager: Shutting down and abandoning module HTTP (57)
- LogModuleManager: Shutting down and abandoning module SSL (56)
- LogModuleManager: Shutting down and abandoning module WmfMedia (52)
- LogModuleManager: Shutting down and abandoning module Media (51)
- LogModuleManager: Shutting down and abandoning module MagicLeap (48)
- LogModuleManager: Shutting down and abandoning module DatasmithContent (46)
- LogModuleManager: Shutting down and abandoning module AISupportModule (44)
- LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (42)
- LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
- LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
- LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
- LogModuleManager: Shutting down and abandoning module AudioEditor (34)
- LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
- LogModuleManager: Shutting down and abandoning module RenderCore (30)
- LogModuleManager: Shutting down and abandoning module Landscape (28)
- LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
- LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
- LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
- LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
- LogModuleManager: Shutting down and abandoning module Renderer (18)
- LogModuleManager: Shutting down and abandoning module Engine (16)
- LogModuleManager: Shutting down and abandoning module CoreUObject (14)
- LogModuleManager: Shutting down and abandoning module NetworkFile (12)
- LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
- LogModuleManager: Shutting down and abandoning module StreamingFile (8)
- LogModuleManager: Shutting down and abandoning module SandboxFile (6)
- LogModuleManager: Shutting down and abandoning module PakFile (4)
- LogModuleManager: Shutting down and abandoning module RSA (3)
- LogExit: Exiting.
- Log file closed, 03/19/20 23:06:34
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