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  1. Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195]
  5. Renderer: NVIDIA GeForce 9800 GT
  6. Vendor: NVIDIA
  7. VRAM: 1005 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.486 seconds
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 1.015023 ms
  60. 2016-07-30T13:57:46 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2016-07-30T13:57:46 0.039 INF NET: InitCallbacks
  62. 2016-07-30T13:57:46 0.043 INF [EAC] Initializing ...
  63. 2016-07-30T13:57:46 0.065 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  64. 2016-07-30T13:57:46 0.071 INF Texture quality is set to 2
  65. 2016-07-30T13:57:46 0.071 INF Not precaching files, not enough RAM
  66. 2016-07-30T13:57:56 9.725 INF Loading main scene
  67. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  68.  
  69. (Filename: Line: 1655)
  70.  
  71. UnloadTime: 2.555861 ms
  72. 2016-07-30T13:57:57 10.723 INF Awake
  73. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  74. 2016-07-30T13:57:57 10.780 INF Version: Alpha 14.7 (b6) Compatibility Version: Alpha 14.7, Build: Windows 64 Bit
  75. 2016-07-30T13:57:57 10.781 INF System information:
  76. 2016-07-30T13:57:57 10.781 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  77. 2016-07-30T13:57:57 10.782 INF CPU: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz (cores: 4)
  78. 2016-07-30T13:57:57 10.783 INF RAM: 4042 MB
  79. 2016-07-30T13:57:57 10.783 INF GPU: NVIDIA GeForce 9800 GT (1005 MB)
  80. 2016-07-30T13:57:57 10.785 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195] (shader level 3.0)
  81. 2016-07-30T13:57:57 10.786 INF Last played version: Alpha 14.7
  82. 2016-07-30T13:57:57 10.786 INF Local UTC offset: -3 hours
  83. 2016-07-30T13:57:57 10.787 INF Command line arguments: 7daystodie.exe C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_EAC.exe
  84. 2016-07-30T13:57:57 10.801 INF Texture quality is set to 2
  85. 2016-07-30T13:57:57 10.847 INF Load key config check
  86. 2016-07-30T13:57:57 10.849 INF Load key config
  87. 2016-07-30T13:57:57 10.858 INF [MODS] No mods folder found
  88. 2016-07-30T13:57:57 10.901 INF Loading permissions file at 'C:\Users\Gamer\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  89. 2016-07-30T13:57:57 10.968 INF Loading permissions file done.
  90. 2016-07-30T13:57:57 10.969 INF Awake done
  91. 2016-07-30T13:57:57 11.473 INF Atlas reset took 162 ms
  92. 2016-07-30T13:57:57 11.474 INF Atlas load took 502 ms
  93. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
  94. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  95. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  96. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  97.  
  98. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13923.
  99. Total: 11.872389 ms (FindLiveObjects: 0.499130 ms CreateObjectMapping: 0.203209 ms MarkObjects: 11.145074 ms DeleteObjects: 0.024289 ms)
  100.  
  101. Setting up 1 worker threads for Enlighten.
  102. Thread -> id: 1200 -> priority: 1
  103. UMA Overlay loading took 5169 ms
  104.  
  105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  106.  
  107. UMA Slot loading took 2 ms
  108.  
  109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  110.  
  111. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  112. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  113. 2016-07-30T13:58:35 49.340 INF XUI loading took 2674ms
  114. 2016-07-30T13:58:35 49.342 INF WorldStaticData.Init() needed 27.316s
  115. 2016-07-30T13:58:35 49.353 INF [Steamworks.NET] Login ok.
  116. 2016-07-30T13:59:09 82.597 INF Texture quality is set to 2
  117. 2016-07-30T13:59:09 82.603 INF Persistent GamePrefs saved
  118. 2016-07-30T13:59:11 84.945 INF Texture quality is set to 2
  119. 2016-07-30T13:59:11 84.950 INF Persistent GamePrefs saved
  120. 2016-07-30T13:59:16 89.938 WRN Loaded world file from different version: 'Alpha 12.5(b12)'
  121. 2016-07-30T13:59:17 91.502 INF NET: Starting server protocols
  122. 2016-07-30T13:59:17 91.539 INF NET: Unity NW server started
  123. 2016-07-30T13:59:17 91.540 INF [Steamworks.NET] NET: Server started
  124. 2016-07-30T13:59:17 91.540 INF StartGame
  125. 2016-07-30T13:59:18 92.175 INF Atlas reset took 632 ms
  126. 2016-07-30T13:59:19 92.720 INF Persistent GamePrefs saved
  127. GamePref.AdminFileName = serveradmin.xml
  128. GamePref.AirDropFrequency = 72
  129. GamePref.AirDropMarker = False
  130. GamePref.AutopilotMode = 0
  131. GamePref.BlockDurabilityModifier = 100
  132. GamePref.BuildCreate = False
  133. GamePref.ConnectToServerIP = 127.0.0.1
  134. GamePref.ConnectToServerPort = 26900
  135. GamePref.ControlPanelEnabled = False
  136. GamePref.ControlPanelPort = 8080
  137. GamePref.CraftTimer =
  138. GamePref.CreateLevelDim = 8
  139. GamePref.CreateLevelName = My Level
  140. GamePref.CreativeMenuEnabled = False
  141. GamePref.DayCount = 3
  142. GamePref.DayLightLength = 16
  143. GamePref.DayNightLength = 10
  144. GamePref.DebugMenuEnabled = False
  145. GamePref.DebugMenuShowTasks = False
  146. GamePref.DebugStopEnemiesMoving = False
  147. GamePref.DropOnDeath = 0
  148. GamePref.DropOnQuit = 1
  149. GamePref.DynamicSpawner =
  150. GamePref.EACEnabled = False
  151. GamePref.EnemyDifficulty = 0
  152. GamePref.EnemySenseMemory = 30
  153. GamePref.EnemySpawnMode = 3
  154. GamePref.FavoriteServersList =
  155. GamePref.FragLimit = 20
  156. GamePref.FriendlyFire = True
  157. GamePref.GameDifficulty = 0
  158. GamePref.GameMode = GameModeSurvivalMP
  159. GamePref.GameName = test
  160. GamePref.GameNameClient = My Game
  161. GamePref.GameVersion = Alpha 14.7
  162. GamePref.GameWorld = Navezgane
  163. GamePref.JoiningOptions = True
  164. GamePref.LandClaimDeadZone = 30
  165. GamePref.LandClaimDecayMode = 0
  166. GamePref.LandClaimExpiryTime = 3
  167. GamePref.LandClaimOfflineDurabilityModifier = 4
  168. GamePref.LandClaimOnlineDurabilityModifier = 4
  169. GamePref.LandClaimSize = 7
  170. GamePref.LastGameResetRevision = 8
  171. GamePref.LootAbundance = 100
  172. GamePref.LootRespawnDays = 7
  173. GamePref.LootTimer =
  174. GamePref.MatchLength = 10
  175. GamePref.MaxSpawnedAnimals = 50
  176. GamePref.MaxSpawnedZombies = 60
  177. GamePref.NoGraphicsMode = False
  178. GamePref.OptionsAA = 0
  179. GamePref.OptionsAllowController = False
  180. GamePref.OptionsAmbientVolumeLevel = 0.5
  181. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  182. GamePref.OptionsBloom = True
  183. GamePref.OptionsDeferredLighting = True
  184. GamePref.OptionsDOF = False
  185. GamePref.OptionsFieldOfView = 45
  186. GamePref.OptionsForegroundGlobalOpacity = 1
  187. GamePref.OptionsGamma = 0.375
  188. GamePref.OptionsGraphicsQuality = 4
  189. GamePref.OptionsGrassDistance = 0
  190. GamePref.OptionsHudOpacity = 0
  191. GamePref.OptionsHudSize = 2
  192. GamePref.OptionsImageEffects = True
  193. GamePref.OptionsInvertMouse = False
  194. GamePref.OptionsLODDistance = 0.25
  195. GamePref.OptionsMicVolumeLevel = 0.75
  196. GamePref.OptionsMotionBlur = 0
  197. GamePref.OptionsMouseSensitivity = 0.5
  198. GamePref.OptionsMusicVolumeLevel = 0.2
  199. GamePref.OptionsObjectBlur = False
  200. GamePref.OptionsOverallAudioVolumeLevel = 1
  201. GamePref.OptionsPlayerModel = playerMale
  202. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  203. GamePref.OptionsReflectedShadows = False
  204. GamePref.OptionsReflectionQuality = 0
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsShadowDistance = 0
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsSSAO = False
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsSunShafts = False
  212. GamePref.OptionsTempCelsius = False
  213. GamePref.OptionsTextureQuality = 2
  214. GamePref.OptionsTreeQuality = 0
  215. GamePref.OptionsViewDistance = 5
  216. GamePref.OptionsVoiceChatEnabled = True
  217. GamePref.OptionsVoiceVolumeLevel = 0.75
  218. GamePref.OptionsVsync = 1
  219. GamePref.OptionsWaterQuality = 0
  220. GamePref.PersistentPlayerProfiles = True
  221. GamePref.PlayerAutologin = False
  222. GamePref.PlayerId = 76561198118844793
  223. GamePref.PlayerName = andre.guima2001
  224. GamePref.PlayerSafeZoneHours = 7
  225. GamePref.PlayerSafeZoneLevel = 5
  226. GamePref.PlayerToken =
  227. GamePref.RebuildMap = False
  228. GamePref.SaveGameFolder = C:\Users\Gamer\AppData\Roaming/7DaysToDie/Saves
  229. GamePref.SelectionContextMode = 0
  230. GamePref.SelectionOperationMode = 0
  231. GamePref.ServerDescription =
  232. GamePref.ServerDisabledNetworkProtocols =
  233. GamePref.ServerIP =
  234. GamePref.ServerIsPublic = True
  235. GamePref.ServerMaxPlayerCount = 8
  236. GamePref.ServerName = Default Server
  237. GamePref.ServerPort = 26900
  238. GamePref.ServerWebsiteURL =
  239. GamePref.ShowFriendPlayerOnMap = True
  240. GamePref.TelnetEnabled = False
  241. GamePref.TelnetPort = 25003
  242. GamePref.ZombiePlayers = True
  243. GamePref.ZombiesRun = 1
  244. GameStat.AirDropFrequency = 0
  245. GameStat.AirDropMarker = False
  246. GameStat.AnimalCount = 0
  247. GameStat.BlockDurabilityModifier = 1
  248. GameStat.CraftTimer =
  249. GameStat.CurrentRoundIx = 0
  250. GameStat.DayLightLength = 16
  251. GameStat.DayLimitActive = False
  252. GameStat.DayLimitThisRound = 0
  253. GameStat.Difficulty = 2
  254. GameStat.DropOnDeath = 1
  255. GameStat.DropOnQuit = 0
  256. GameStat.EnemyCount = 0
  257. GameStat.EnemyDifficulty = Normal
  258. GameStat.EnemySenseMemory = 60
  259. GameStat.EnemySpawnMode = 3
  260. GameStat.FragLimitActive = False
  261. GameStat.FragLimitThisRound = 0
  262. GameStat.GameDifficulty = 2
  263. GameStat.GameModeId = 0
  264. GameStat.GameState = 0
  265. GameStat.GlobalMessageToShow =
  266. GameStat.IsCreativeMenuEnabled = False
  267. GameStat.IsFlyingEnabled = False
  268. GameStat.IsFriendlyFire = True
  269. GameStat.IsPlayerCollisionEnabled = True
  270. GameStat.IsPlayerDamageEnabled = True
  271. GameStat.IsResetMapOnRestart = False
  272. GameStat.IsSaveSupplyCrates = True
  273. GameStat.IsSpawnEnemies = True
  274. GameStat.IsSpawnNearOtherPlayer = False
  275. GameStat.IsTeleportEnabled = False
  276. GameStat.IsVersionCheckDone = True
  277. GameStat.LandClaimDeadZone = 30
  278. GameStat.LandClaimDecayMode = 0
  279. GameStat.LandClaimExpiryTime = 3
  280. GameStat.LandClaimOfflineDurabilityModifier = 32
  281. GameStat.LandClaimOnlineDurabilityModifier = 32
  282. GameStat.LandClaimSize = 7
  283. GameStat.LoadScene =
  284. GameStat.LootTimer =
  285. GameStat.ScoreDiedMultiplier = -5
  286. GameStat.ScorePlayerKillMultiplier = 1
  287. GameStat.ScoreZombieKillMultiplier = 1
  288. GameStat.ShowAllPlayersOnMap = False
  289. GameStat.ShowFriendPlayerOnMap = True
  290. GameStat.ShowSpawnWindow = False
  291. GameStat.ShowWindow =
  292. GameStat.ShowZombieCounter = False
  293. GameStat.TimeLimitActive = False
  294. GameStat.TimeLimitThisRound = 0
  295. GameStat.TimeOfDayIncPerSec = 20
  296. GameStat.ZombieHordeMeter = False
  297. 2016-07-30T13:59:19 92.786 INF StartAsServer
  298. 2016-07-30T13:59:19 92.790 INF createWorld: Navezgane, test, GameModeSurvivalMP
  299. 2016-07-30T13:59:19 92.862 INF Started thread thread_Regenerating
  300. 2016-07-30T13:59:19 92.862 INF Started thread CM
  301. 2016-07-30T13:59:19 93.148 INF World.Load: Navezgane
  302. 2016-07-30T13:59:19 93.184 INF Started thread thread_Pathfinder
  303. 2016-07-30T13:59:24 97.860 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  304. 2016-07-30T13:59:24 97.892 INF Started thread thread_GenerateChunks
  305. 2016-07-30T13:59:24 98.190 INF POI image size w= 4096, h = 4096
  306. 2016-07-30T13:59:24 98.355 INF Biomes image size w= 2048, h = 2048
  307. 2016-07-30T13:59:24 98.436 INF Biomes image size w= 2048, h = 2048
  308. 2016-07-30T13:59:25 99.159 INF Biomes image size w= 2048, h = 2048
  309. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  310. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  311. 2016-07-30T13:59:31 105.366 INF createWorld() done
  312. 2016-07-30T13:59:31 105.367 INF Loading players.xml
  313. 2016-07-30T13:59:31 105.552 INF Created player with id=171
  314. 2016-07-30T13:59:32 105.558 INF PPS: setLocalPlayerEntity -> 171
  315. 2016-07-30T13:59:32 106.075 INF Adding observed entity: 1, (551.0, 62.1, 929.6), 5
  316. 2016-07-30T13:59:32 106.177 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 50
  317. 2016-07-30T13:59:32 106.177 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
  318. 2016-07-30T13:59:32 106.178 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  319. 2016-07-30T13:59:32 106.321 INF StartGame done
  320. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
  321. 2016-07-30T13:59:40 113.751 INF [Steamworks.NET] GameServer.Init successful
  322. 2016-07-30T13:59:40 114.506 INF ************************Weather Packages Created FROM BIOMES :D ************************
  323. 2016-07-30T13:59:42 116.088 INF [Steamworks.NET] Create Lobby
  324. 2016-07-30T13:59:42 116.138 INF [Steamworks.NET] GameServer.LogOn successful
  325. 2016-07-30T13:59:42 116.495 INF [Steamworks.NET] Lobby creation succeeded
  326. 2016-07-30T13:59:42 116.498 INF [Steamworks.NET] Lobby entered: 109775243377845604
  327. Crash!!!
  328. SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Gamer'
  329. OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
  330. C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013F3C0000), size: 21557248 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.5.8123
  331. C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000076F60000), size: 1740800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.17514
  332. C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076E40000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.17514
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  429. C:\Program Files (x86)\Steam\crashhandler64.dll:crashhandler64.dll (000007FEE63B0000), size: 2027520 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\crashhandler64.dll', fileVersion: 3.53.1.42
  430. C:\Windows\system32\WININET.dll:WININET.dll (000007FEFEB90000), size: 1220608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WININET.dll', fileVersion: 8.0.7601.17514
  431. C:\Windows\system32\urlmon.dll:urlmon.dll (000007FEFF0F0000), size: 1540096 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\urlmon.dll', fileVersion: 8.0.7601.17514
  432. C:\Windows\system32\iertutil.dll:iertutil.dll (000007FEFE890000), size: 2461696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\iertutil.dll', fileVersion: 8.0.7601.17514
  433. C:\Windows\system32\Wlanapi.dll:Wlanapi.dll (000007FEE9D10000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Wlanapi.dll', fileVersion: 6.1.7600.16385
  434. C:\Windows\system32\wlanutil.dll:wlanutil.dll (000007FEE9D40000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wlanutil.dll', fileVersion: 6.1.7600.16385
  435. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF4D80000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
  436. C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF4E40000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
  437. C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFCE90000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
  438. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF0FD0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
  439. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF1020000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
  440. C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF0FF0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
  441. C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEEDEB0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
  442.  
  443. ========== OUTPUTING STACK TRACE ==================
  444.  
  445. RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
  446.  
  447. ========== END OF STACKTRACE ===========
  448.  
  449. **** Crash! ****
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