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- #define NUM_POINTS (sizeof(triangle)/sizeof(triangle[0]))
- static const point triangle[] = {
- { -15, 0 },
- { 0 , -20 },
- { 15, 0 },
- };
- gdispFillConvexPoly(DISPLAY_SIZE_X / 2 + SCREEN_SLIDE_X, DISPLAY_SIZE_Y / 2 + SCREEN_SLIDE_Y, triangle, NUM_POINTS,
- Teal);
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